1 /* 2 * Copyright (c) 2007, 2017, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package com.sun.marlin; 27 28 import static com.sun.marlin.OffHeapArray.SIZE_INT; 29 import jdk.internal.misc.Unsafe; 30 31 public final class Renderer implements MarlinRenderer, MarlinConst { 32 33 static final boolean DISABLE_RENDER = false; 34 35 private static final int ALL_BUT_LSB = 0xFFFFFFFE; 36 private static final int ERR_STEP_MAX = 0x7FFFFFFF; // = 2^31 - 1 37 38 private static final double POWER_2_TO_32 = 0x1.0p32d; 39 40 // use float to make tosubpix methods faster (no int to float conversion) 41 static final float SUBPIXEL_SCALE_X = (float) SUBPIXEL_POSITIONS_X; 42 static final float SUBPIXEL_SCALE_Y = (float) SUBPIXEL_POSITIONS_Y; 43 static final int SUBPIXEL_MASK_X = SUBPIXEL_POSITIONS_X - 1; 44 static final int SUBPIXEL_MASK_Y = SUBPIXEL_POSITIONS_Y - 1; 45 46 // common to all types of input path segments. 47 // OFFSET as bytes 48 // only integer values: 49 public static final long OFF_CURX_OR = 0; 50 public static final long OFF_ERROR = OFF_CURX_OR + SIZE_INT; 51 public static final long OFF_BUMP_X = OFF_ERROR + SIZE_INT; 52 public static final long OFF_BUMP_ERR = OFF_BUMP_X + SIZE_INT; 53 public static final long OFF_NEXT = OFF_BUMP_ERR + SIZE_INT; 54 public static final long OFF_YMAX = OFF_NEXT + SIZE_INT; 55 56 // size of one edge in bytes 57 public static final int SIZEOF_EDGE_BYTES = (int)(OFF_YMAX + SIZE_INT); 58 59 // curve break into lines 60 // cubic error in subpixels to decrement step 61 private static final float CUB_DEC_ERR_SUBPIX 62 = MarlinProperties.getCubicDecD2() * (NORM_SUBPIXELS / 8.0f); // 1 pixel 63 // cubic error in subpixels to increment step 64 private static final float CUB_INC_ERR_SUBPIX 65 = MarlinProperties.getCubicIncD1() * (NORM_SUBPIXELS / 8.0f); // 0.4 pixel 66 67 // TestNonAARasterization (JDK-8170879): cubics 68 // bad paths (59294/100000 == 59,29%, 94335 bad pixels (avg = 1,59), 3966 warnings (avg = 0,07) 69 70 // cubic bind length to decrement step 71 public static final float CUB_DEC_BND 72 = 8.0f * CUB_DEC_ERR_SUBPIX; 73 // cubic bind length to increment step 74 public static final float CUB_INC_BND 75 = 8.0f * CUB_INC_ERR_SUBPIX; 76 77 // cubic countlg 78 public static final int CUB_COUNT_LG = 2; 79 // cubic count = 2^countlg 80 private static final int CUB_COUNT = 1 << CUB_COUNT_LG; 81 // cubic count^2 = 4^countlg 82 private static final int CUB_COUNT_2 = 1 << (2 * CUB_COUNT_LG); 83 // cubic count^3 = 8^countlg 84 private static final int CUB_COUNT_3 = 1 << (3 * CUB_COUNT_LG); 85 // cubic dt = 1 / count 86 private static final float CUB_INV_COUNT = 1.0f / CUB_COUNT; 87 // cubic dt^2 = 1 / count^2 = 1 / 4^countlg 88 private static final float CUB_INV_COUNT_2 = 1.0f / CUB_COUNT_2; 89 // cubic dt^3 = 1 / count^3 = 1 / 8^countlg 90 private static final float CUB_INV_COUNT_3 = 1.0f / CUB_COUNT_3; 91 92 // quad break into lines 93 // quadratic error in subpixels 94 private static final float QUAD_DEC_ERR_SUBPIX 95 = MarlinProperties.getQuadDecD2() * (NORM_SUBPIXELS / 8.0f); // 0.5 pixel 96 97 // TestNonAARasterization (JDK-8170879): quads 98 // bad paths (62916/100000 == 62,92%, 103818 bad pixels (avg = 1,65), 6514 warnings (avg = 0,10) 99 100 // quadratic bind length to decrement step 101 public static final float QUAD_DEC_BND 102 = 8.0f * QUAD_DEC_ERR_SUBPIX; 103 104 ////////////////////////////////////////////////////////////////////////////// 105 // SCAN LINE 106 ////////////////////////////////////////////////////////////////////////////// 107 // crossings ie subpixel edge x coordinates 108 private int[] crossings; 109 // auxiliary storage for crossings (merge sort) 110 private int[] aux_crossings; 111 112 // indices into the segment pointer lists. They indicate the "active" 113 // sublist in the segment lists (the portion of the list that contains 114 // all the segments that cross the next scan line). 115 private int edgeCount; 116 private int[] edgePtrs; 117 // auxiliary storage for edge pointers (merge sort) 118 private int[] aux_edgePtrs; 119 120 // max used for both edgePtrs and crossings (stats only) 121 private int activeEdgeMaxUsed; 122 123 // crossings ref (dirty) 124 private final IntArrayCache.Reference crossings_ref; 125 // edgePtrs ref (dirty) 126 private final IntArrayCache.Reference edgePtrs_ref; 127 // merge sort initial arrays (large enough to satisfy most usages) (1024) 128 // aux_crossings ref (dirty) 129 private final IntArrayCache.Reference aux_crossings_ref; 130 // aux_edgePtrs ref (dirty) 131 private final IntArrayCache.Reference aux_edgePtrs_ref; 132 133 ////////////////////////////////////////////////////////////////////////////// 134 // EDGE LIST 135 ////////////////////////////////////////////////////////////////////////////// 136 private int edgeMinY = Integer.MAX_VALUE; 137 private int edgeMaxY = Integer.MIN_VALUE; 138 private float edgeMinX = Float.POSITIVE_INFINITY; 139 private float edgeMaxX = Float.NEGATIVE_INFINITY; 140 141 // edges [ints] stored in off-heap memory 142 private final OffHeapArray edges; 143 144 private int[] edgeBuckets; 145 private int[] edgeBucketCounts; // 2*newedges + (1 if pruning needed) 146 // used range for edgeBuckets / edgeBucketCounts 147 private int buckets_minY; 148 private int buckets_maxY; 149 150 // edgeBuckets ref (clean) 151 private final IntArrayCache.Reference edgeBuckets_ref; 152 // edgeBucketCounts ref (clean) 153 private final IntArrayCache.Reference edgeBucketCounts_ref; 154 155 boolean useRLE = false; 156 157 // Flattens using adaptive forward differencing. This only carries out 158 // one iteration of the AFD loop. All it does is update AFD variables (i.e. 159 // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). 160 private void quadBreakIntoLinesAndAdd(float x0, float y0, 161 final Curve c, 162 final float x2, final float y2) 163 { 164 int count = 1; // dt = 1 / count 165 166 // maximum(ddX|Y) = norm(dbx, dby) * dt^2 (= 1) 167 float maxDD = Math.abs(c.dbx) + Math.abs(c.dby); 168 169 final float _DEC_BND = QUAD_DEC_BND; 170 171 while (maxDD >= _DEC_BND) { 172 // divide step by half: 173 maxDD /= 4.0f; // error divided by 2^2 = 4 174 175 count <<= 1; 176 if (DO_STATS) { 177 rdrCtx.stats.stat_rdr_quadBreak_dec.add(count); 178 } 179 } 180 181 int nL = 0; // line count 182 if (count > 1) { 183 final float icount = 1.0f / count; // dt 184 final float icount2 = icount * icount; // dt^2 185 186 final float ddx = c.dbx * icount2; 187 final float ddy = c.dby * icount2; 188 float dx = c.bx * icount2 + c.cx * icount; 189 float dy = c.by * icount2 + c.cy * icount; 190 191 float x1, y1; 192 193 while (--count > 0) { 194 x1 = x0 + dx; 195 dx += ddx; 196 y1 = y0 + dy; 197 dy += ddy; 198 199 addLine(x0, y0, x1, y1); 200 201 if (DO_STATS) { nL++; } 202 x0 = x1; 203 y0 = y1; 204 } 205 } 206 addLine(x0, y0, x2, y2); 207 208 if (DO_STATS) { 209 rdrCtx.stats.stat_rdr_quadBreak.add(nL + 1); 210 } 211 } 212 213 // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these 214 // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce 215 // numerical errors, and our callers already have the exact values. 216 // Another alternative would be to pass all the control points, and call 217 // c.set here, but then too many numbers are passed around. 218 private void curveBreakIntoLinesAndAdd(float x0, float y0, 219 final Curve c, 220 final float x3, final float y3) 221 { 222 int count = CUB_COUNT; 223 final float icount = CUB_INV_COUNT; // dt 224 final float icount2 = CUB_INV_COUNT_2; // dt^2 225 final float icount3 = CUB_INV_COUNT_3; // dt^3 226 227 // the dx and dy refer to forward differencing variables, not the last 228 // coefficients of the "points" polynomial 229 float dddx, dddy, ddx, ddy, dx, dy; 230 dddx = 2.0f * c.dax * icount3; 231 dddy = 2.0f * c.day * icount3; 232 ddx = dddx + c.dbx * icount2; 233 ddy = dddy + c.dby * icount2; 234 dx = c.ax * icount3 + c.bx * icount2 + c.cx * icount; 235 dy = c.ay * icount3 + c.by * icount2 + c.cy * icount; 236 237 // we use x0, y0 to walk the line 238 float x1 = x0, y1 = y0; 239 int nL = 0; // line count 240 241 final float _DEC_BND = CUB_DEC_BND; 242 final float _INC_BND = CUB_INC_BND; 243 244 while (count > 0) { 245 // divide step by half: 246 while (Math.abs(ddx) + Math.abs(ddy) >= _DEC_BND) { 247 dddx /= 8.0f; 248 dddy /= 8.0f; 249 ddx = ddx / 4.0f - dddx; 250 ddy = ddy / 4.0f - dddy; 251 dx = (dx - ddx) / 2.0f; 252 dy = (dy - ddy) / 2.0f; 253 254 count <<= 1; 255 if (DO_STATS) { 256 rdrCtx.stats.stat_rdr_curveBreak_dec.add(count); 257 } 258 } 259 260 // double step: 261 // can only do this on even "count" values, because we must divide count by 2 262 while (count % 2 == 0 263 && Math.abs(dx) + Math.abs(dy) <= _INC_BND) 264 { 265 dx = 2.0f * dx + ddx; 266 dy = 2.0f * dy + ddy; 267 ddx = 4.0f * (ddx + dddx); 268 ddy = 4.0f * (ddy + dddy); 269 dddx *= 8.0f; 270 dddy *= 8.0f; 271 272 count >>= 1; 273 if (DO_STATS) { 274 rdrCtx.stats.stat_rdr_curveBreak_inc.add(count); 275 } 276 } 277 if (--count > 0) { 278 x1 += dx; 279 dx += ddx; 280 ddx += dddx; 281 y1 += dy; 282 dy += ddy; 283 ddy += dddy; 284 } else { 285 x1 = x3; 286 y1 = y3; 287 } 288 289 addLine(x0, y0, x1, y1); 290 291 if (DO_STATS) { nL++; } 292 x0 = x1; 293 y0 = y1; 294 } 295 if (DO_STATS) { 296 rdrCtx.stats.stat_rdr_curveBreak.add(nL); 297 } 298 } 299 300 private void addLine(float x1, float y1, float x2, float y2) { 301 if (DO_MONITORS) { 302 rdrCtx.stats.mon_rdr_addLine.start(); 303 } 304 if (DO_STATS) { 305 rdrCtx.stats.stat_rdr_addLine.add(1); 306 } 307 int or = 1; // orientation of the line. 1 if y increases, 0 otherwise. 308 if (y2 < y1) { 309 or = 0; 310 float tmp = y2; 311 y2 = y1; 312 y1 = tmp; 313 tmp = x2; 314 x2 = x1; 315 x1 = tmp; 316 } 317 318 // convert subpixel coordinates [float] into pixel positions [int] 319 320 // The index of the pixel that holds the next HPC is at ceil(trueY - 0.5) 321 // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply 322 // ceil(y1) or ceil(y2) 323 // upper integer (inclusive) 324 final int firstCrossing = FloatMath.max(FloatMath.ceil_int(y1), boundsMinY); 325 326 // note: use boundsMaxY (last Y exclusive) to compute correct coverage 327 // upper integer (exclusive) 328 final int lastCrossing = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY); 329 330 /* skip horizontal lines in pixel space and clip edges 331 out of y range [boundsMinY; boundsMaxY] */ 332 if (firstCrossing >= lastCrossing) { 333 if (DO_MONITORS) { 334 rdrCtx.stats.mon_rdr_addLine.stop(); 335 } 336 if (DO_STATS) { 337 rdrCtx.stats.stat_rdr_addLine_skip.add(1); 338 } 339 return; 340 } 341 342 // edge min/max X/Y are in subpixel space (half-open interval): 343 // note: Use integer crossings to ensure consistent range within 344 // edgeBuckets / edgeBucketCounts arrays in case of NaN values (int = 0) 345 if (firstCrossing < edgeMinY) { 346 edgeMinY = firstCrossing; 347 } 348 if (lastCrossing > edgeMaxY) { 349 edgeMaxY = lastCrossing; 350 } 351 352 // Use double-precision for improved accuracy: 353 final double x1d = x1; 354 final double y1d = y1; 355 final double slope = (x1d - x2) / (y1d - y2); 356 357 if (slope >= 0.0d) { // <==> x1 < x2 358 if (x1 < edgeMinX) { 359 edgeMinX = x1; 360 } 361 if (x2 > edgeMaxX) { 362 edgeMaxX = x2; 363 } 364 } else { 365 if (x2 < edgeMinX) { 366 edgeMinX = x2; 367 } 368 if (x1 > edgeMaxX) { 369 edgeMaxX = x1; 370 } 371 } 372 373 // local variables for performance: 374 final int _SIZEOF_EDGE_BYTES = SIZEOF_EDGE_BYTES; 375 376 final OffHeapArray _edges = edges; 377 378 // get free pointer (ie length in bytes) 379 final int edgePtr = _edges.used; 380 381 // use substraction to avoid integer overflow: 382 if (_edges.length - edgePtr < _SIZEOF_EDGE_BYTES) { 383 // suppose _edges.length > _SIZEOF_EDGE_BYTES 384 // so doubling size is enough to add needed bytes 385 // note: throw IOOB if neededSize > 2Gb: 386 final long edgeNewSize = ArrayCacheConst.getNewLargeSize( 387 _edges.length, 388 edgePtr + _SIZEOF_EDGE_BYTES); 389 390 if (DO_STATS) { 391 rdrCtx.stats.stat_rdr_edges_resizes.add(edgeNewSize); 392 } 393 _edges.resize(edgeNewSize); 394 } 395 396 397 final Unsafe _unsafe = OffHeapArray.UNSAFE; 398 final long SIZE_INT = 4L; 399 long addr = _edges.address + edgePtr; 400 401 // The x value must be bumped up to its position at the next HPC we will evaluate. 402 // "firstcrossing" is the (sub)pixel number where the next crossing occurs 403 // thus, the actual coordinate of the next HPC is "firstcrossing + 0.5" 404 // so the Y distance we cover is "firstcrossing + 0.5 - trueY". 405 // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have 406 // y1 = trueY - 0.5 407 // trueY = y1 + 0.5 408 // firstcrossing + 0.5 - trueY = firstcrossing + 0.5 - (y1 + 0.5) 409 // = firstcrossing - y1 410 // The x coordinate at that HPC is then: 411 // x1_intercept = x1 + (firstcrossing - y1) * slope 412 // The next VPC is then given by: 413 // VPC index = ceil(x1_intercept - 0.5), or alternately 414 // VPC index = floor(x1_intercept - 0.5 + 1 - epsilon) 415 // epsilon is hard to pin down in floating point, but easy in fixed point, so if 416 // we convert to fixed point then these operations get easier: 417 // long x1_fixed = x1_intercept * 2^32; (fixed point 32.32 format) 418 // curx = next VPC = fixed_floor(x1_fixed - 2^31 + 2^32 - 1) 419 // = fixed_floor(x1_fixed + 2^31 - 1) 420 // = fixed_floor(x1_fixed + 0x7FFFFFFF) 421 // and error = fixed_fract(x1_fixed + 0x7FFFFFFF) 422 final double x1_intercept = x1d + (firstCrossing - y1d) * slope; 423 424 // inlined scalb(x1_intercept, 32): 425 final long x1_fixed_biased = ((long) (POWER_2_TO_32 * x1_intercept)) 426 + 0x7FFFFFFFL; 427 // curx: 428 // last bit corresponds to the orientation 429 _unsafe.putInt(addr, (((int) (x1_fixed_biased >> 31L)) & ALL_BUT_LSB) | or); 430 addr += SIZE_INT; 431 _unsafe.putInt(addr, ((int) x1_fixed_biased) >>> 1); 432 addr += SIZE_INT; 433 434 // inlined scalb(slope, 32): 435 final long slope_fixed = (long) (POWER_2_TO_32 * slope); 436 437 // last bit set to 0 to keep orientation: 438 _unsafe.putInt(addr, (((int) (slope_fixed >> 31L)) & ALL_BUT_LSB)); 439 addr += SIZE_INT; 440 _unsafe.putInt(addr, ((int) slope_fixed) >>> 1); 441 addr += SIZE_INT; 442 443 final int[] _edgeBuckets = edgeBuckets; 444 final int[] _edgeBucketCounts = edgeBucketCounts; 445 446 final int _boundsMinY = boundsMinY; 447 448 // each bucket is a linked list. this method adds ptr to the 449 // start of the "bucket"th linked list. 450 final int bucketIdx = firstCrossing - _boundsMinY; 451 452 // pointer from bucket 453 _unsafe.putInt(addr, _edgeBuckets[bucketIdx]); 454 addr += SIZE_INT; 455 // y max (exclusive) 456 _unsafe.putInt(addr, lastCrossing); 457 458 // Update buckets: 459 // directly the edge struct "pointer" 460 _edgeBuckets[bucketIdx] = edgePtr; 461 _edgeBucketCounts[bucketIdx] += 2; // 1 << 1 462 // last bit means edge end 463 _edgeBucketCounts[lastCrossing - _boundsMinY] |= 0x1; 464 465 // update free pointer (ie length in bytes) 466 _edges.used += _SIZEOF_EDGE_BYTES; 467 468 if (DO_MONITORS) { 469 rdrCtx.stats.mon_rdr_addLine.stop(); 470 } 471 } 472 473 // END EDGE LIST 474 ////////////////////////////////////////////////////////////////////////////// 475 476 // Bounds of the drawing region, at subpixel precision. 477 private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; 478 479 // Current winding rule 480 private int windingRule; 481 482 // Current drawing position, i.e., final point of last segment 483 private float x0, y0; 484 485 // Position of most recent 'moveTo' command 486 private float sx0, sy0; 487 488 // per-thread renderer context 489 final RendererContext rdrCtx; 490 // dirty curve 491 private final Curve curve; 492 493 // clean alpha array (zero filled) 494 private int[] alphaLine; 495 496 // alphaLine ref (clean) 497 private final IntArrayCache.Reference alphaLine_ref; 498 499 private boolean enableBlkFlags = false; 500 private boolean prevUseBlkFlags = false; 501 502 /* block flags (0|1) */ 503 private int[] blkFlags; 504 505 // blkFlags ref (clean) 506 private final IntArrayCache.Reference blkFlags_ref; 507 508 Renderer(final RendererContext rdrCtx) { 509 this.rdrCtx = rdrCtx; 510 this.curve = rdrCtx.curve; 511 512 this.edges = rdrCtx.rdrMem.edges; 513 514 edgeBuckets_ref = rdrCtx.rdrMem.edgeBuckets_ref; 515 edgeBucketCounts_ref = rdrCtx.rdrMem.edgeBucketCounts_ref; 516 517 edgeBuckets = edgeBuckets_ref.initial; 518 edgeBucketCounts = edgeBucketCounts_ref.initial; 519 520 alphaLine_ref = rdrCtx.rdrMem.alphaLine_ref; 521 alphaLine = alphaLine_ref.initial; 522 523 crossings_ref = rdrCtx.rdrMem.crossings_ref; 524 aux_crossings_ref = rdrCtx.rdrMem.aux_crossings_ref; 525 edgePtrs_ref = rdrCtx.rdrMem.edgePtrs_ref; 526 aux_edgePtrs_ref = rdrCtx.rdrMem.aux_edgePtrs_ref; 527 528 crossings = crossings_ref.initial; 529 aux_crossings = aux_crossings_ref.initial; 530 edgePtrs = edgePtrs_ref.initial; 531 aux_edgePtrs = aux_edgePtrs_ref.initial; 532 533 blkFlags_ref = rdrCtx.rdrMem.blkFlags_ref; 534 blkFlags = blkFlags_ref.initial; 535 } 536 537 public Renderer init(final int pix_boundsX, final int pix_boundsY, 538 final int pix_boundsWidth, final int pix_boundsHeight, 539 final int windingRule) 540 { 541 this.windingRule = windingRule; 542 543 // bounds as half-open intervals: minX <= x < maxX and minY <= y < maxY 544 this.boundsMinX = pix_boundsX << SUBPIXEL_LG_POSITIONS_X; 545 this.boundsMaxX = 546 (pix_boundsX + pix_boundsWidth) << SUBPIXEL_LG_POSITIONS_X; 547 this.boundsMinY = pix_boundsY << SUBPIXEL_LG_POSITIONS_Y; 548 this.boundsMaxY = 549 (pix_boundsY + pix_boundsHeight) << SUBPIXEL_LG_POSITIONS_Y; 550 551 if (DO_LOG_BOUNDS) { 552 MarlinUtils.logInfo("boundsXY = [" + boundsMinX + " ... " 553 + boundsMaxX + "[ [" + boundsMinY + " ... " 554 + boundsMaxY + "["); 555 } 556 557 // see addLine: ceil(boundsMaxY) => boundsMaxY + 1 558 // +1 for edgeBucketCounts 559 final int edgeBucketsLength = (boundsMaxY - boundsMinY) + 1; 560 561 if (edgeBucketsLength > INITIAL_BUCKET_ARRAY) { 562 if (DO_STATS) { 563 rdrCtx.stats.stat_array_renderer_edgeBuckets 564 .add(edgeBucketsLength); 565 rdrCtx.stats.stat_array_renderer_edgeBucketCounts 566 .add(edgeBucketsLength); 567 } 568 edgeBuckets = edgeBuckets_ref.getArray(edgeBucketsLength); 569 edgeBucketCounts = edgeBucketCounts_ref.getArray(edgeBucketsLength); 570 } 571 572 edgeMinY = Integer.MAX_VALUE; 573 edgeMaxY = Integer.MIN_VALUE; 574 edgeMinX = Float.POSITIVE_INFINITY; 575 edgeMaxX = Float.NEGATIVE_INFINITY; 576 577 // reset used mark: 578 edgeCount = 0; 579 activeEdgeMaxUsed = 0; 580 edges.used = 0; 581 582 // reset bbox: 583 bboxX0 = 0; 584 bboxX1 = 0; 585 586 return this; // fluent API 587 } 588 589 /** 590 * Disposes this renderer and recycle it clean up before reusing this instance 591 */ 592 public void dispose() { 593 if (DO_STATS) { 594 rdrCtx.stats.stat_rdr_activeEdges.add(activeEdgeMaxUsed); 595 rdrCtx.stats.stat_rdr_edges.add(edges.used); 596 rdrCtx.stats.stat_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); 597 rdrCtx.stats.hist_rdr_edges_count.add(edges.used / SIZEOF_EDGE_BYTES); 598 rdrCtx.stats.totalOffHeap += edges.length; 599 } 600 // Return arrays: 601 crossings = crossings_ref.putArray(crossings); 602 aux_crossings = aux_crossings_ref.putArray(aux_crossings); 603 604 edgePtrs = edgePtrs_ref.putArray(edgePtrs); 605 aux_edgePtrs = aux_edgePtrs_ref.putArray(aux_edgePtrs); 606 607 alphaLine = alphaLine_ref.putArray(alphaLine, 0, 0); // already zero filled 608 blkFlags = blkFlags_ref.putArray(blkFlags, 0, 0); // already zero filled 609 610 if (edgeMinY != Integer.MAX_VALUE) { 611 // if context is maked as DIRTY: 612 if (rdrCtx.dirty) { 613 // may happen if an exception if thrown in the pipeline processing: 614 // clear completely buckets arrays: 615 buckets_minY = 0; 616 buckets_maxY = boundsMaxY - boundsMinY; 617 } 618 // clear only used part 619 edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, buckets_minY, 620 buckets_maxY); 621 edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 622 buckets_minY, 623 buckets_maxY + 1); 624 } else { 625 // unused arrays 626 edgeBuckets = edgeBuckets_ref.putArray(edgeBuckets, 0, 0); 627 edgeBucketCounts = edgeBucketCounts_ref.putArray(edgeBucketCounts, 0, 0); 628 } 629 630 // At last: resize back off-heap edges to initial size 631 if (edges.length != INITIAL_EDGES_CAPACITY) { 632 // note: may throw OOME: 633 edges.resize(INITIAL_EDGES_CAPACITY); 634 } 635 if (DO_CLEAN_DIRTY) { 636 // Force zero-fill dirty arrays: 637 edges.fill(BYTE_0); 638 } 639 if (DO_MONITORS) { 640 rdrCtx.stats.mon_rdr_endRendering.stop(); 641 } 642 } 643 644 private static float tosubpixx(final float pix_x) { 645 return SUBPIXEL_SCALE_X * pix_x; 646 } 647 648 private static float tosubpixy(final float pix_y) { 649 // shift y by -0.5 for fast ceil(y - 0.5): 650 return SUBPIXEL_SCALE_Y * pix_y - 0.5f; 651 } 652 653 @Override 654 public void moveTo(float pix_x0, float pix_y0) { 655 closePath(); 656 final float sx = tosubpixx(pix_x0); 657 final float sy = tosubpixy(pix_y0); 658 this.sx0 = sx; 659 this.sy0 = sy; 660 this.x0 = sx; 661 this.y0 = sy; 662 } 663 664 @Override 665 public void lineTo(float pix_x1, float pix_y1) { 666 final float x1 = tosubpixx(pix_x1); 667 final float y1 = tosubpixy(pix_y1); 668 addLine(x0, y0, x1, y1); 669 x0 = x1; 670 y0 = y1; 671 } 672 673 @Override 674 public void curveTo(float x1, float y1, 675 float x2, float y2, 676 float x3, float y3) 677 { 678 final float xe = tosubpixx(x3); 679 final float ye = tosubpixy(y3); 680 curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), 681 tosubpixx(x2), tosubpixy(y2), xe, ye); 682 curveBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); 683 x0 = xe; 684 y0 = ye; 685 } 686 687 @Override 688 public void quadTo(float x1, float y1, float x2, float y2) { 689 final float xe = tosubpixx(x2); 690 final float ye = tosubpixy(y2); 691 curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye); 692 quadBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); 693 x0 = xe; 694 y0 = ye; 695 } 696 697 @Override 698 public void closePath() { 699 addLine(x0, y0, sx0, sy0); 700 x0 = sx0; 701 y0 = sy0; 702 } 703 704 @Override 705 public void pathDone() { 706 closePath(); 707 708 // call endRendering() to determine the boundaries: 709 endRendering(); 710 } 711 712 private void _endRendering(final int ymin, final int ymax, 713 final MarlinAlphaConsumer ac) 714 { 715 if (DISABLE_RENDER) { 716 return; 717 } 718 719 // Get X bounds as true pixel boundaries to compute correct pixel coverage: 720 final int bboxx0 = bbox_spminX; 721 final int bboxx1 = bbox_spmaxX; 722 723 final boolean windingRuleEvenOdd = (windingRule == WIND_EVEN_ODD); 724 725 // Useful when processing tile line by tile line 726 final int[] _alpha = alphaLine; 727 728 // local vars (performance): 729 final OffHeapArray _edges = edges; 730 final int[] _edgeBuckets = edgeBuckets; 731 final int[] _edgeBucketCounts = edgeBucketCounts; 732 733 int[] _crossings = this.crossings; 734 int[] _edgePtrs = this.edgePtrs; 735 736 // merge sort auxiliary storage: 737 int[] _aux_crossings = this.aux_crossings; 738 int[] _aux_edgePtrs = this.aux_edgePtrs; 739 740 // copy constants: 741 final long _OFF_ERROR = OFF_ERROR; 742 final long _OFF_BUMP_X = OFF_BUMP_X; 743 final long _OFF_BUMP_ERR = OFF_BUMP_ERR; 744 745 final long _OFF_NEXT = OFF_NEXT; 746 final long _OFF_YMAX = OFF_YMAX; 747 748 final int _ALL_BUT_LSB = ALL_BUT_LSB; 749 final int _ERR_STEP_MAX = ERR_STEP_MAX; 750 751 // unsafe I/O: 752 final Unsafe _unsafe = OffHeapArray.UNSAFE; 753 final long addr0 = _edges.address; 754 long addr; 755 final int _SUBPIXEL_LG_POSITIONS_X = SUBPIXEL_LG_POSITIONS_X; 756 final int _SUBPIXEL_LG_POSITIONS_Y = SUBPIXEL_LG_POSITIONS_Y; 757 final int _SUBPIXEL_MASK_X = SUBPIXEL_MASK_X; 758 final int _SUBPIXEL_MASK_Y = SUBPIXEL_MASK_Y; 759 final int _SUBPIXEL_POSITIONS_X = SUBPIXEL_POSITIONS_X; 760 761 final int _MIN_VALUE = Integer.MIN_VALUE; 762 final int _MAX_VALUE = Integer.MAX_VALUE; 763 764 // Now we iterate through the scanlines. We must tell emitRow the coord 765 // of the first non-transparent pixel, so we must keep accumulators for 766 // the first and last pixels of the section of the current pixel row 767 // that we will emit. 768 // We also need to accumulate pix_bbox, but the iterator does it 769 // for us. We will just get the values from it once this loop is done 770 int minX = _MAX_VALUE; 771 int maxX = _MIN_VALUE; 772 773 int y = ymin; 774 int bucket = y - boundsMinY; 775 776 int numCrossings = this.edgeCount; 777 int edgePtrsLen = _edgePtrs.length; 778 int crossingsLen = _crossings.length; 779 int _arrayMaxUsed = activeEdgeMaxUsed; 780 int ptrLen = 0, newCount, ptrEnd; 781 782 int bucketcount, i, j, ecur; 783 int cross, lastCross; 784 int x0, x1, tmp, sum, prev, curx, curxo, crorientation, err; 785 int pix_x, pix_xmaxm1, pix_xmax; 786 787 int low, high, mid, prevNumCrossings; 788 boolean useBinarySearch; 789 790 final int[] _blkFlags = blkFlags; 791 final int _BLK_SIZE_LG = BLOCK_SIZE_LG; 792 final int _BLK_SIZE = BLOCK_SIZE; 793 794 final boolean _enableBlkFlagsHeuristics = ENABLE_BLOCK_FLAGS_HEURISTICS && this.enableBlkFlags; 795 796 // Use block flags if large pixel span and few crossings: 797 // ie mean(distance between crossings) is high 798 boolean useBlkFlags = this.prevUseBlkFlags; 799 800 final int stroking = rdrCtx.stroking; 801 802 int lastY = -1; // last emited row 803 804 805 // Iteration on scanlines 806 for (; y < ymax; y++, bucket++) { 807 // --- from former ScanLineIterator.next() 808 bucketcount = _edgeBucketCounts[bucket]; 809 810 // marker on previously sorted edges: 811 prevNumCrossings = numCrossings; 812 813 // bucketCount indicates new edge / edge end: 814 if (bucketcount != 0) { 815 if (DO_STATS) { 816 rdrCtx.stats.stat_rdr_activeEdges_updates.add(numCrossings); 817 } 818 819 // last bit set to 1 means that edges ends 820 if ((bucketcount & 0x1) != 0) { 821 // eviction in active edge list 822 // cache edges[] address + offset 823 addr = addr0 + _OFF_YMAX; 824 825 for (i = 0, newCount = 0; i < numCrossings; i++) { 826 // get the pointer to the edge 827 ecur = _edgePtrs[i]; 828 // random access so use unsafe: 829 if (_unsafe.getInt(addr + ecur) > y) { 830 _edgePtrs[newCount++] = ecur; 831 } 832 } 833 // update marker on sorted edges minus removed edges: 834 prevNumCrossings = numCrossings = newCount; 835 } 836 837 ptrLen = bucketcount >> 1; // number of new edge 838 839 if (ptrLen != 0) { 840 if (DO_STATS) { 841 rdrCtx.stats.stat_rdr_activeEdges_adds.add(ptrLen); 842 if (ptrLen > 10) { 843 rdrCtx.stats.stat_rdr_activeEdges_adds_high.add(ptrLen); 844 } 845 } 846 ptrEnd = numCrossings + ptrLen; 847 848 if (edgePtrsLen < ptrEnd) { 849 if (DO_STATS) { 850 rdrCtx.stats.stat_array_renderer_edgePtrs.add(ptrEnd); 851 } 852 this.edgePtrs = _edgePtrs 853 = edgePtrs_ref.widenArray(_edgePtrs, numCrossings, 854 ptrEnd); 855 856 edgePtrsLen = _edgePtrs.length; 857 // Get larger auxiliary storage: 858 aux_edgePtrs_ref.putArray(_aux_edgePtrs); 859 860 // use ArrayCache.getNewSize() to use the same growing 861 // factor than widenArray(): 862 if (DO_STATS) { 863 rdrCtx.stats.stat_array_renderer_aux_edgePtrs.add(ptrEnd); 864 } 865 this.aux_edgePtrs = _aux_edgePtrs 866 = aux_edgePtrs_ref.getArray( 867 ArrayCacheConst.getNewSize(numCrossings, ptrEnd) 868 ); 869 } 870 871 // cache edges[] address + offset 872 addr = addr0 + _OFF_NEXT; 873 874 // add new edges to active edge list: 875 for (ecur = _edgeBuckets[bucket]; 876 numCrossings < ptrEnd; numCrossings++) 877 { 878 // store the pointer to the edge 879 _edgePtrs[numCrossings] = ecur; 880 // random access so use unsafe: 881 ecur = _unsafe.getInt(addr + ecur); 882 } 883 884 if (crossingsLen < numCrossings) { 885 // Get larger array: 886 crossings_ref.putArray(_crossings); 887 888 if (DO_STATS) { 889 rdrCtx.stats.stat_array_renderer_crossings 890 .add(numCrossings); 891 } 892 this.crossings = _crossings 893 = crossings_ref.getArray(numCrossings); 894 895 // Get larger auxiliary storage: 896 aux_crossings_ref.putArray(_aux_crossings); 897 898 if (DO_STATS) { 899 rdrCtx.stats.stat_array_renderer_aux_crossings 900 .add(numCrossings); 901 } 902 this.aux_crossings = _aux_crossings 903 = aux_crossings_ref.getArray(numCrossings); 904 905 crossingsLen = _crossings.length; 906 } 907 if (DO_STATS) { 908 // update max used mark 909 if (numCrossings > _arrayMaxUsed) { 910 _arrayMaxUsed = numCrossings; 911 } 912 } 913 } // ptrLen != 0 914 } // bucketCount != 0 915 916 917 if (numCrossings != 0) { 918 /* 919 * thresholds to switch to optimized merge sort 920 * for newly added edges + final merge pass. 921 */ 922 if ((ptrLen < 10) || (numCrossings < 40)) { 923 if (DO_STATS) { 924 rdrCtx.stats.hist_rdr_crossings.add(numCrossings); 925 rdrCtx.stats.hist_rdr_crossings_adds.add(ptrLen); 926 } 927 928 /* 929 * threshold to use binary insertion sort instead of 930 * straight insertion sort (to reduce minimize comparisons). 931 */ 932 useBinarySearch = (numCrossings >= 20); 933 934 // if small enough: 935 lastCross = _MIN_VALUE; 936 937 for (i = 0; i < numCrossings; i++) { 938 // get the pointer to the edge 939 ecur = _edgePtrs[i]; 940 941 /* convert subpixel coordinates into pixel 942 positions for coming scanline */ 943 /* note: it is faster to always update edges even 944 if it is removed from AEL for coming or last scanline */ 945 946 // random access so use unsafe: 947 addr = addr0 + ecur; // ecur + OFF_F_CURX 948 949 // get current crossing: 950 curx = _unsafe.getInt(addr); 951 952 // update crossing with orientation at last bit: 953 cross = curx; 954 955 // Increment x using DDA (fixed point): 956 curx += _unsafe.getInt(addr + _OFF_BUMP_X); 957 958 // Increment error: 959 err = _unsafe.getInt(addr + _OFF_ERROR) 960 + _unsafe.getInt(addr + _OFF_BUMP_ERR); 961 962 // Manual carry handling: 963 // keep sign and carry bit only and ignore last bit (preserve orientation): 964 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); 965 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); 966 967 if (DO_STATS) { 968 rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); 969 } 970 971 // insertion sort of crossings: 972 if (cross < lastCross) { 973 if (DO_STATS) { 974 rdrCtx.stats.stat_rdr_crossings_sorts.add(i); 975 } 976 977 /* use binary search for newly added edges 978 in crossings if arrays are large enough */ 979 if (useBinarySearch && (i >= prevNumCrossings)) { 980 if (DO_STATS) { 981 rdrCtx.stats.stat_rdr_crossings_bsearch.add(i); 982 } 983 low = 0; 984 high = i - 1; 985 986 do { 987 // note: use signed shift (not >>>) for performance 988 // as indices are small enough to exceed Integer.MAX_VALUE 989 mid = (low + high) >> 1; 990 991 if (_crossings[mid] < cross) { 992 low = mid + 1; 993 } else { 994 high = mid - 1; 995 } 996 } while (low <= high); 997 998 for (j = i - 1; j >= low; j--) { 999 _crossings[j + 1] = _crossings[j]; 1000 _edgePtrs [j + 1] = _edgePtrs[j]; 1001 } 1002 _crossings[low] = cross; 1003 _edgePtrs [low] = ecur; 1004 1005 } else { 1006 j = i - 1; 1007 _crossings[i] = _crossings[j]; 1008 _edgePtrs[i] = _edgePtrs[j]; 1009 1010 while ((--j >= 0) && (_crossings[j] > cross)) { 1011 _crossings[j + 1] = _crossings[j]; 1012 _edgePtrs [j + 1] = _edgePtrs[j]; 1013 } 1014 _crossings[j + 1] = cross; 1015 _edgePtrs [j + 1] = ecur; 1016 } 1017 1018 } else { 1019 _crossings[i] = lastCross = cross; 1020 } 1021 } 1022 } else { 1023 if (DO_STATS) { 1024 rdrCtx.stats.stat_rdr_crossings_msorts.add(numCrossings); 1025 rdrCtx.stats.hist_rdr_crossings_ratio 1026 .add((1000 * ptrLen) / numCrossings); 1027 rdrCtx.stats.hist_rdr_crossings_msorts.add(numCrossings); 1028 rdrCtx.stats.hist_rdr_crossings_msorts_adds.add(ptrLen); 1029 } 1030 1031 // Copy sorted data in auxiliary arrays 1032 // and perform insertion sort on almost sorted data 1033 // (ie i < prevNumCrossings): 1034 1035 lastCross = _MIN_VALUE; 1036 1037 for (i = 0; i < numCrossings; i++) { 1038 // get the pointer to the edge 1039 ecur = _edgePtrs[i]; 1040 1041 /* convert subpixel coordinates into pixel 1042 positions for coming scanline */ 1043 /* note: it is faster to always update edges even 1044 if it is removed from AEL for coming or last scanline */ 1045 1046 // random access so use unsafe: 1047 addr = addr0 + ecur; // ecur + OFF_F_CURX 1048 1049 // get current crossing: 1050 curx = _unsafe.getInt(addr); 1051 1052 // update crossing with orientation at last bit: 1053 cross = curx; 1054 1055 // Increment x using DDA (fixed point): 1056 curx += _unsafe.getInt(addr + _OFF_BUMP_X); 1057 1058 // Increment error: 1059 err = _unsafe.getInt(addr + _OFF_ERROR) 1060 + _unsafe.getInt(addr + _OFF_BUMP_ERR); 1061 1062 // Manual carry handling: 1063 // keep sign and carry bit only and ignore last bit (preserve orientation): 1064 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); 1065 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); 1066 1067 if (DO_STATS) { 1068 rdrCtx.stats.stat_rdr_crossings_updates.add(numCrossings); 1069 } 1070 1071 if (i >= prevNumCrossings) { 1072 // simply store crossing as edgePtrs is in-place: 1073 // will be copied and sorted efficiently by mergesort later: 1074 _crossings[i] = cross; 1075 1076 } else if (cross < lastCross) { 1077 if (DO_STATS) { 1078 rdrCtx.stats.stat_rdr_crossings_sorts.add(i); 1079 } 1080 1081 // (straight) insertion sort of crossings: 1082 j = i - 1; 1083 _aux_crossings[i] = _aux_crossings[j]; 1084 _aux_edgePtrs[i] = _aux_edgePtrs[j]; 1085 1086 while ((--j >= 0) && (_aux_crossings[j] > cross)) { 1087 _aux_crossings[j + 1] = _aux_crossings[j]; 1088 _aux_edgePtrs [j + 1] = _aux_edgePtrs[j]; 1089 } 1090 _aux_crossings[j + 1] = cross; 1091 _aux_edgePtrs [j + 1] = ecur; 1092 1093 } else { 1094 // auxiliary storage: 1095 _aux_crossings[i] = lastCross = cross; 1096 _aux_edgePtrs [i] = ecur; 1097 } 1098 } 1099 1100 // use Mergesort using auxiliary arrays (sort only right part) 1101 MergeSort.mergeSortNoCopy(_crossings, _edgePtrs, 1102 _aux_crossings, _aux_edgePtrs, 1103 numCrossings, prevNumCrossings); 1104 } 1105 1106 // reset ptrLen 1107 ptrLen = 0; 1108 // --- from former ScanLineIterator.next() 1109 1110 1111 /* note: bboxx0 and bboxx1 must be pixel boundaries 1112 to have correct coverage computation */ 1113 1114 // right shift on crossings to get the x-coordinate: 1115 curxo = _crossings[0]; 1116 x0 = curxo >> 1; 1117 if (x0 < minX) { 1118 minX = x0; // subpixel coordinate 1119 } 1120 1121 x1 = _crossings[numCrossings - 1] >> 1; 1122 if (x1 > maxX) { 1123 maxX = x1; // subpixel coordinate 1124 } 1125 1126 1127 // compute pixel coverages 1128 prev = curx = x0; 1129 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1130 // last bit contains orientation (0 or 1) 1131 crorientation = ((curxo & 0x1) << 1) - 1; 1132 1133 if (windingRuleEvenOdd) { 1134 sum = crorientation; 1135 1136 // Even Odd winding rule: take care of mask ie sum(orientations) 1137 for (i = 1; i < numCrossings; i++) { 1138 curxo = _crossings[i]; 1139 curx = curxo >> 1; 1140 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1141 // last bit contains orientation (0 or 1) 1142 crorientation = ((curxo & 0x1) << 1) - 1; 1143 1144 if ((sum & 0x1) != 0) { 1145 // TODO: perform line clipping on left-right sides 1146 // to avoid such bound checks: 1147 x0 = (prev > bboxx0) ? prev : bboxx0; 1148 1149 if (curx < bboxx1) { 1150 x1 = curx; 1151 } else { 1152 x1 = bboxx1; 1153 // skip right side (fast exit loop): 1154 i = numCrossings; 1155 } 1156 1157 if (x0 < x1) { 1158 x0 -= bboxx0; // turn x0, x1 from coords to indices 1159 x1 -= bboxx0; // in the alpha array. 1160 1161 pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; 1162 pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; 1163 1164 if (pix_x == pix_xmaxm1) { 1165 // Start and end in same pixel 1166 tmp = (x1 - x0); // number of subpixels 1167 _alpha[pix_x ] += tmp; 1168 _alpha[pix_x + 1] -= tmp; 1169 1170 if (useBlkFlags) { 1171 // flag used blocks: 1172 // note: block processing handles extra pixel: 1173 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; 1174 } 1175 } else { 1176 tmp = (x0 & _SUBPIXEL_MASK_X); 1177 _alpha[pix_x ] 1178 += (_SUBPIXEL_POSITIONS_X - tmp); 1179 _alpha[pix_x + 1] 1180 += tmp; 1181 1182 pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; 1183 1184 tmp = (x1 & _SUBPIXEL_MASK_X); 1185 _alpha[pix_xmax ] 1186 -= (_SUBPIXEL_POSITIONS_X - tmp); 1187 _alpha[pix_xmax + 1] 1188 -= tmp; 1189 1190 if (useBlkFlags) { 1191 // flag used blocks: 1192 // note: block processing handles extra pixel: 1193 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; 1194 _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; 1195 } 1196 } 1197 } 1198 } 1199 1200 sum += crorientation; 1201 prev = curx; 1202 } 1203 } else { 1204 // Non-zero winding rule: optimize that case (default) 1205 // and avoid processing intermediate crossings 1206 for (i = 1, sum = 0;; i++) { 1207 sum += crorientation; 1208 1209 if (sum != 0) { 1210 // prev = min(curx) 1211 if (prev > curx) { 1212 prev = curx; 1213 } 1214 } else { 1215 // TODO: perform line clipping on left-right sides 1216 // to avoid such bound checks: 1217 x0 = (prev > bboxx0) ? prev : bboxx0; 1218 1219 if (curx < bboxx1) { 1220 x1 = curx; 1221 } else { 1222 x1 = bboxx1; 1223 // skip right side (fast exit loop): 1224 i = numCrossings; 1225 } 1226 1227 if (x0 < x1) { 1228 x0 -= bboxx0; // turn x0, x1 from coords to indices 1229 x1 -= bboxx0; // in the alpha array. 1230 1231 pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; 1232 pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; 1233 1234 if (pix_x == pix_xmaxm1) { 1235 // Start and end in same pixel 1236 tmp = (x1 - x0); // number of subpixels 1237 _alpha[pix_x ] += tmp; 1238 _alpha[pix_x + 1] -= tmp; 1239 1240 if (useBlkFlags) { 1241 // flag used blocks: 1242 // note: block processing handles extra pixel: 1243 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; 1244 } 1245 } else { 1246 tmp = (x0 & _SUBPIXEL_MASK_X); 1247 _alpha[pix_x ] 1248 += (_SUBPIXEL_POSITIONS_X - tmp); 1249 _alpha[pix_x + 1] 1250 += tmp; 1251 1252 pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; 1253 1254 tmp = (x1 & _SUBPIXEL_MASK_X); 1255 _alpha[pix_xmax ] 1256 -= (_SUBPIXEL_POSITIONS_X - tmp); 1257 _alpha[pix_xmax + 1] 1258 -= tmp; 1259 1260 if (useBlkFlags) { 1261 // flag used blocks: 1262 // note: block processing handles extra pixel: 1263 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; 1264 _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; 1265 } 1266 } 1267 } 1268 prev = _MAX_VALUE; 1269 } 1270 1271 if (i == numCrossings) { 1272 break; 1273 } 1274 1275 curxo = _crossings[i]; 1276 curx = curxo >> 1; 1277 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. 1278 // last bit contains orientation (0 or 1) 1279 crorientation = ((curxo & 0x1) << 1) - 1; 1280 } 1281 } 1282 } // numCrossings > 0 1283 1284 // even if this last row had no crossings, alpha will be zeroed 1285 // from the last emitRow call. But this doesn't matter because 1286 // maxX < minX, so no row will be emitted to the AlphaConsumer. 1287 if ((y & _SUBPIXEL_MASK_Y) == _SUBPIXEL_MASK_Y) { 1288 lastY = y >> _SUBPIXEL_LG_POSITIONS_Y; 1289 1290 // convert subpixel to pixel coordinate within boundaries: 1291 minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; 1292 maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; 1293 1294 if (maxX >= minX) { 1295 // note: alpha array will be zeroed by copyAARow() 1296 // +1 because alpha [pix_minX; pix_maxX[ 1297 // fix range [x0; x1[ 1298 // note: if x1=bboxx1, then alpha is written up to bboxx1+1 1299 // inclusive: alpha[bboxx1] ignored, alpha[bboxx1+1] == 0 1300 // (normally so never cleared below) 1301 copyAARow(_alpha, lastY, minX, maxX + 1, useBlkFlags, ac); 1302 1303 // speculative for next pixel row (scanline coherence): 1304 if (_enableBlkFlagsHeuristics) { 1305 // Use block flags if large pixel span and few crossings: 1306 // ie mean(distance between crossings) is larger than 1307 // 1 block size; 1308 1309 // fast check width: 1310 maxX -= minX; 1311 1312 // if stroking: numCrossings /= 2 1313 // => shift numCrossings by 1 1314 // condition = (width / (numCrossings - 1)) > blockSize 1315 useBlkFlags = (maxX > _BLK_SIZE) && (maxX > 1316 (((numCrossings >> stroking) - 1) << _BLK_SIZE_LG)); 1317 1318 if (DO_STATS) { 1319 tmp = FloatMath.max(1, 1320 ((numCrossings >> stroking) - 1)); 1321 rdrCtx.stats.hist_tile_generator_encoding_dist 1322 .add(maxX / tmp); 1323 } 1324 } 1325 } else { 1326 ac.clearAlphas(lastY); 1327 } 1328 minX = _MAX_VALUE; 1329 maxX = _MIN_VALUE; 1330 } 1331 } // scan line iterator 1332 1333 // Emit final row 1334 y--; 1335 y >>= _SUBPIXEL_LG_POSITIONS_Y; 1336 1337 // convert subpixel to pixel coordinate within boundaries: 1338 minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; 1339 maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; 1340 1341 if (maxX >= minX) { 1342 // note: alpha array will be zeroed by copyAARow() 1343 // +1 because alpha [pix_minX; pix_maxX[ 1344 // fix range [x0; x1[ 1345 // note: if x1=bboxx1, then alpha is written up to bboxx1+1 1346 // inclusive: alpha[bboxx1] ignored then cleared and 1347 // alpha[bboxx1+1] == 0 (normally so never cleared after) 1348 copyAARow(_alpha, y, minX, maxX + 1, useBlkFlags, ac); 1349 } else if (y != lastY) { 1350 ac.clearAlphas(y); 1351 } 1352 1353 // update member: 1354 edgeCount = numCrossings; 1355 prevUseBlkFlags = useBlkFlags; 1356 1357 if (DO_STATS) { 1358 // update max used mark 1359 activeEdgeMaxUsed = _arrayMaxUsed; 1360 } 1361 } 1362 1363 void endRendering() { 1364 if (DO_MONITORS) { 1365 rdrCtx.stats.mon_rdr_endRendering.start(); 1366 } 1367 if (edgeMinY == Integer.MAX_VALUE) { 1368 return; // undefined edges bounds 1369 } 1370 1371 // bounds as half-open intervals 1372 final int spminX = FloatMath.max(FloatMath.ceil_int(edgeMinX - 0.5f), boundsMinX); 1373 final int spmaxX = FloatMath.min(FloatMath.ceil_int(edgeMaxX - 0.5f), boundsMaxX); 1374 1375 // edge Min/Max Y are already rounded to subpixels within bounds: 1376 final int spminY = edgeMinY; 1377 final int spmaxY = edgeMaxY; 1378 1379 buckets_minY = spminY - boundsMinY; 1380 buckets_maxY = spmaxY - boundsMinY; 1381 1382 if (DO_LOG_BOUNDS) { 1383 MarlinUtils.logInfo("edgesXY = [" + edgeMinX + " ... " + edgeMaxX 1384 + "[ [" + edgeMinY + " ... " + edgeMaxY + "["); 1385 MarlinUtils.logInfo("spXY = [" + spminX + " ... " + spmaxX 1386 + "[ [" + spminY + " ... " + spmaxY + "["); 1387 } 1388 1389 // test clipping for shapes out of bounds 1390 if ((spminX >= spmaxX) || (spminY >= spmaxY)) { 1391 return; 1392 } 1393 1394 // half open intervals 1395 // inclusive: 1396 final int pminX = spminX >> SUBPIXEL_LG_POSITIONS_X; 1397 // exclusive: 1398 final int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X; 1399 // inclusive: 1400 final int pminY = spminY >> SUBPIXEL_LG_POSITIONS_Y; 1401 // exclusive: 1402 final int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y; 1403 1404 // store BBox to answer ptg.getBBox(): 1405 initConsumer(pminX, pminY, pmaxX, pmaxY); 1406 1407 // Heuristics for using block flags: 1408 if (ENABLE_BLOCK_FLAGS) { 1409 enableBlkFlags = this.useRLE; 1410 prevUseBlkFlags = enableBlkFlags && !ENABLE_BLOCK_FLAGS_HEURISTICS; 1411 1412 if (enableBlkFlags) { 1413 // ensure blockFlags array is large enough: 1414 // note: +2 to ensure enough space left at end 1415 final int blkLen = ((pmaxX - pminX) >> BLOCK_SIZE_LG) + 2; 1416 if (blkLen > INITIAL_ARRAY) { 1417 blkFlags = blkFlags_ref.getArray(blkLen); 1418 } 1419 } 1420 } 1421 1422 // memorize the rendering bounding box: 1423 /* note: bbox_spminX and bbox_spmaxX must be pixel boundaries 1424 to have correct coverage computation */ 1425 // inclusive: 1426 bbox_spminX = pminX << SUBPIXEL_LG_POSITIONS_X; 1427 // exclusive: 1428 bbox_spmaxX = pmaxX << SUBPIXEL_LG_POSITIONS_X; 1429 // inclusive: 1430 bbox_spminY = spminY; 1431 // exclusive: 1432 bbox_spmaxY = spmaxY; 1433 1434 if (DO_LOG_BOUNDS) { 1435 MarlinUtils.logInfo("pXY = [" + pminX + " ... " + pmaxX 1436 + "[ [" + pminY + " ... " + pmaxY + "["); 1437 MarlinUtils.logInfo("bbox_spXY = [" + bbox_spminX + " ... " 1438 + bbox_spmaxX + "[ [" + bbox_spminY + " ... " 1439 + bbox_spmaxY + "["); 1440 } 1441 1442 // Prepare alpha line: 1443 // add 2 to better deal with the last pixel in a pixel row. 1444 final int width = (pmaxX - pminX) + 2; 1445 1446 // Useful when processing tile line by tile line 1447 if (width > INITIAL_AA_ARRAY) { 1448 if (DO_STATS) { 1449 rdrCtx.stats.stat_array_renderer_alphaline.add(width); 1450 } 1451 alphaLine = alphaLine_ref.getArray(width); 1452 } 1453 } 1454 1455 void initConsumer(int minx, int miny, int maxx, int maxy) 1456 { 1457 // assert maxy >= miny && maxx >= minx; 1458 bboxX0 = minx; 1459 bboxX1 = maxx; 1460 bboxY0 = miny; 1461 bboxY1 = maxy; 1462 1463 final int width = (maxx - minx); 1464 1465 if (FORCE_NO_RLE) { 1466 useRLE = false; 1467 } else if (FORCE_RLE) { 1468 useRLE = true; 1469 } else { 1470 // heuristics: use both bbox area and complexity 1471 // ie number of primitives: 1472 1473 // fast check min width: 1474 if (width <= RLE_MIN_WIDTH) { 1475 useRLE = false; 1476 } else { 1477 useRLE = true; 1478 } 1479 } 1480 } 1481 1482 private int bbox_spminX, bbox_spmaxX, bbox_spminY, bbox_spmaxY; 1483 1484 public void produceAlphas(final MarlinAlphaConsumer ac) { 1485 ac.setMaxAlpha(MAX_AA_ALPHA); 1486 1487 if (enableBlkFlags && !ac.supportBlockFlags()) { 1488 // consumer does not support block flag optimization: 1489 enableBlkFlags = false; 1490 prevUseBlkFlags = false; 1491 } 1492 1493 if (DO_MONITORS) { 1494 rdrCtx.stats.mon_rdr_endRendering_Y.start(); 1495 } 1496 1497 // Process all scan lines: 1498 _endRendering(bbox_spminY, bbox_spmaxY, ac); 1499 1500 if (DO_MONITORS) { 1501 rdrCtx.stats.mon_rdr_endRendering_Y.stop(); 1502 } 1503 } 1504 1505 void copyAARow(final int[] alphaRow, 1506 final int pix_y, final int pix_from, final int pix_to, 1507 final boolean useBlockFlags, 1508 final MarlinAlphaConsumer ac) 1509 { 1510 if (DO_MONITORS) { 1511 rdrCtx.stats.mon_rdr_copyAARow.start(); 1512 } 1513 if (DO_STATS) { 1514 rdrCtx.stats.stat_cache_rowAA.add(pix_to - pix_from); 1515 } 1516 1517 if (useBlockFlags) { 1518 if (DO_STATS) { 1519 rdrCtx.stats.hist_tile_generator_encoding.add(1); 1520 } 1521 ac.setAndClearRelativeAlphas(blkFlags, alphaRow, pix_y, pix_from, pix_to); 1522 } else { 1523 if (DO_STATS) { 1524 rdrCtx.stats.hist_tile_generator_encoding.add(0); 1525 } 1526 ac.setAndClearRelativeAlphas(alphaRow, pix_y, pix_from, pix_to); 1527 } 1528 if (DO_MONITORS) { 1529 rdrCtx.stats.mon_rdr_copyAARow.stop(); 1530 } 1531 } 1532 1533 // output pixel bounding box: 1534 int bboxX0, bboxX1, bboxY0, bboxY1; 1535 1536 @Override 1537 public int getOutpixMinX() { 1538 return bboxX0; 1539 } 1540 1541 @Override 1542 public int getOutpixMaxX() { 1543 return bboxX1; 1544 } 1545 1546 @Override 1547 public int getOutpixMinY() { 1548 return bboxY0; 1549 } 1550 1551 @Override 1552 public int getOutpixMaxY() { 1553 return bboxY1; 1554 } 1555 }