1 /*
   2  * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_VM_OPTO_NODE_HPP
  26 #define SHARE_VM_OPTO_NODE_HPP
  27 
  28 #include "libadt/port.hpp"
  29 #include "libadt/vectset.hpp"
  30 #include "opto/compile.hpp"
  31 #include "opto/type.hpp"
  32 
  33 // Portions of code courtesy of Clifford Click
  34 
  35 // Optimization - Graph Style
  36 
  37 
  38 class AbstractLockNode;
  39 class AddNode;
  40 class AddPNode;
  41 class AliasInfo;
  42 class AllocateArrayNode;
  43 class AllocateNode;
  44 class Block;
  45 class BoolNode;
  46 class BoxLockNode;
  47 class CMoveNode;
  48 class CallDynamicJavaNode;
  49 class CallJavaNode;
  50 class CallLeafNode;
  51 class CallNode;
  52 class CallRuntimeNode;
  53 class CallStaticJavaNode;
  54 class CatchNode;
  55 class CatchProjNode;
  56 class CheckCastPPNode;
  57 class ClearArrayNode;
  58 class CmpNode;
  59 class CodeBuffer;
  60 class ConstraintCastNode;
  61 class ConNode;
  62 class CountedLoopNode;
  63 class CountedLoopEndNode;
  64 class DecodeNarrowPtrNode;
  65 class DecodeNNode;
  66 class DecodeNKlassNode;
  67 class EncodeNarrowPtrNode;
  68 class EncodePNode;
  69 class EncodePKlassNode;
  70 class FastLockNode;
  71 class FastUnlockNode;
  72 class IfNode;
  73 class IfFalseNode;
  74 class IfTrueNode;
  75 class InitializeNode;
  76 class JVMState;
  77 class JumpNode;
  78 class JumpProjNode;
  79 class LoadNode;
  80 class LoadStoreNode;
  81 class LockNode;
  82 class LoopNode;
  83 class MachBranchNode;
  84 class MachCallDynamicJavaNode;
  85 class MachCallJavaNode;
  86 class MachCallLeafNode;
  87 class MachCallNode;
  88 class MachCallRuntimeNode;
  89 class MachCallStaticJavaNode;
  90 class MachConstantBaseNode;
  91 class MachConstantNode;
  92 class MachGotoNode;
  93 class MachIfNode;
  94 class MachNode;
  95 class MachNullCheckNode;
  96 class MachProjNode;
  97 class MachReturnNode;
  98 class MachSafePointNode;
  99 class MachSpillCopyNode;
 100 class MachTempNode;
 101 class Matcher;
 102 class MemBarNode;
 103 class MemBarStoreStoreNode;
 104 class MemNode;
 105 class MergeMemNode;
 106 class MulNode;
 107 class MultiNode;
 108 class MultiBranchNode;
 109 class NeverBranchNode;
 110 class Node;
 111 class Node_Array;
 112 class Node_List;
 113 class Node_Stack;
 114 class NullCheckNode;
 115 class OopMap;
 116 class ParmNode;
 117 class PCTableNode;
 118 class PhaseCCP;
 119 class PhaseGVN;
 120 class PhaseIterGVN;
 121 class PhaseRegAlloc;
 122 class PhaseTransform;
 123 class PhaseValues;
 124 class PhiNode;
 125 class Pipeline;
 126 class ProjNode;
 127 class RegMask;
 128 class RegionNode;
 129 class RootNode;
 130 class SafePointNode;
 131 class SafePointScalarObjectNode;
 132 class StartNode;
 133 class State;
 134 class StoreNode;
 135 class SubNode;
 136 class Type;
 137 class TypeNode;
 138 class UnlockNode;
 139 class VectorNode;
 140 class LoadVectorNode;
 141 class StoreVectorNode;
 142 class VectorSet;
 143 typedef void (*NFunc)(Node&,void*);
 144 extern "C" {
 145   typedef int (*C_sort_func_t)(const void *, const void *);
 146 }
 147 
 148 // The type of all node counts and indexes.
 149 // It must hold at least 16 bits, but must also be fast to load and store.
 150 // This type, if less than 32 bits, could limit the number of possible nodes.
 151 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
 152 typedef unsigned int node_idx_t;
 153 
 154 
 155 #ifndef OPTO_DU_ITERATOR_ASSERT
 156 #ifdef ASSERT
 157 #define OPTO_DU_ITERATOR_ASSERT 1
 158 #else
 159 #define OPTO_DU_ITERATOR_ASSERT 0
 160 #endif
 161 #endif //OPTO_DU_ITERATOR_ASSERT
 162 
 163 #if OPTO_DU_ITERATOR_ASSERT
 164 class DUIterator;
 165 class DUIterator_Fast;
 166 class DUIterator_Last;
 167 #else
 168 typedef uint   DUIterator;
 169 typedef Node** DUIterator_Fast;
 170 typedef Node** DUIterator_Last;
 171 #endif
 172 
 173 // Node Sentinel
 174 #define NodeSentinel (Node*)-1
 175 
 176 // Unknown count frequency
 177 #define COUNT_UNKNOWN (-1.0f)
 178 
 179 //------------------------------Node-------------------------------------------
 180 // Nodes define actions in the program.  They create values, which have types.
 181 // They are both vertices in a directed graph and program primitives.  Nodes
 182 // are labeled; the label is the "opcode", the primitive function in the lambda
 183 // calculus sense that gives meaning to the Node.  Node inputs are ordered (so
 184 // that "a-b" is different from "b-a").  The inputs to a Node are the inputs to
 185 // the Node's function.  These inputs also define a Type equation for the Node.
 186 // Solving these Type equations amounts to doing dataflow analysis.
 187 // Control and data are uniformly represented in the graph.  Finally, Nodes
 188 // have a unique dense integer index which is used to index into side arrays
 189 // whenever I have phase-specific information.
 190 
 191 class Node {
 192   friend class VMStructs;
 193 
 194   // Lots of restrictions on cloning Nodes
 195   Node(const Node&);            // not defined; linker error to use these
 196   Node &operator=(const Node &rhs);
 197 
 198 public:
 199   friend class Compile;
 200   #if OPTO_DU_ITERATOR_ASSERT
 201   friend class DUIterator_Common;
 202   friend class DUIterator;
 203   friend class DUIterator_Fast;
 204   friend class DUIterator_Last;
 205   #endif
 206 
 207   // Because Nodes come and go, I define an Arena of Node structures to pull
 208   // from.  This should allow fast access to node creation & deletion.  This
 209   // field is a local cache of a value defined in some "program fragment" for
 210   // which these Nodes are just a part of.
 211 
 212   // New Operator that takes a Compile pointer, this will eventually
 213   // be the "new" New operator.
 214   inline void* operator new( size_t x, Compile* C) {
 215     Node* n = (Node*)C->node_arena()->Amalloc_D(x);
 216 #ifdef ASSERT
 217     n->_in = (Node**)n; // magic cookie for assertion check
 218 #endif
 219     n->_out = (Node**)C;
 220     return (void*)n;
 221   }
 222 
 223   // Delete is a NOP
 224   void operator delete( void *ptr ) {}
 225   // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
 226   void destruct();
 227 
 228   // Create a new Node.  Required is the number is of inputs required for
 229   // semantic correctness.
 230   Node( uint required );
 231 
 232   // Create a new Node with given input edges.
 233   // This version requires use of the "edge-count" new.
 234   // E.g.  new (C,3) FooNode( C, NULL, left, right );
 235   Node( Node *n0 );
 236   Node( Node *n0, Node *n1 );
 237   Node( Node *n0, Node *n1, Node *n2 );
 238   Node( Node *n0, Node *n1, Node *n2, Node *n3 );
 239   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
 240   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
 241   Node( Node *n0, Node *n1, Node *n2, Node *n3,
 242             Node *n4, Node *n5, Node *n6 );
 243 
 244   // Clone an inherited Node given only the base Node type.
 245   Node* clone() const;
 246 
 247   // Clone a Node, immediately supplying one or two new edges.
 248   // The first and second arguments, if non-null, replace in(1) and in(2),
 249   // respectively.
 250   Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
 251     Node* nn = clone();
 252     if (in1 != NULL)  nn->set_req(1, in1);
 253     if (in2 != NULL)  nn->set_req(2, in2);
 254     return nn;
 255   }
 256 
 257 private:
 258   // Shared setup for the above constructors.
 259   // Handles all interactions with Compile::current.
 260   // Puts initial values in all Node fields except _idx.
 261   // Returns the initial value for _idx, which cannot
 262   // be initialized by assignment.
 263   inline int Init(int req, Compile* C);
 264 
 265 //----------------- input edge handling
 266 protected:
 267   friend class PhaseCFG;        // Access to address of _in array elements
 268   Node **_in;                   // Array of use-def references to Nodes
 269   Node **_out;                  // Array of def-use references to Nodes
 270 
 271   // Input edges are split into two categories.  Required edges are required
 272   // for semantic correctness; order is important and NULLs are allowed.
 273   // Precedence edges are used to help determine execution order and are
 274   // added, e.g., for scheduling purposes.  They are unordered and not
 275   // duplicated; they have no embedded NULLs.  Edges from 0 to _cnt-1
 276   // are required, from _cnt to _max-1 are precedence edges.
 277   node_idx_t _cnt;              // Total number of required Node inputs.
 278 
 279   node_idx_t _max;              // Actual length of input array.
 280 
 281   // Output edges are an unordered list of def-use edges which exactly
 282   // correspond to required input edges which point from other nodes
 283   // to this one.  Thus the count of the output edges is the number of
 284   // users of this node.
 285   node_idx_t _outcnt;           // Total number of Node outputs.
 286 
 287   node_idx_t _outmax;           // Actual length of output array.
 288 
 289   // Grow the actual input array to the next larger power-of-2 bigger than len.
 290   void grow( uint len );
 291   // Grow the output array to the next larger power-of-2 bigger than len.
 292   void out_grow( uint len );
 293 
 294  public:
 295   // Each Node is assigned a unique small/dense number.  This number is used
 296   // to index into auxiliary arrays of data and bitvectors.
 297   // It is declared const to defend against inadvertant assignment,
 298   // since it is used by clients as a naked field.
 299   const node_idx_t _idx;
 300 
 301   // Get the (read-only) number of input edges
 302   uint req() const { return _cnt; }
 303   uint len() const { return _max; }
 304   // Get the (read-only) number of output edges
 305   uint outcnt() const { return _outcnt; }
 306 
 307 #if OPTO_DU_ITERATOR_ASSERT
 308   // Iterate over the out-edges of this node.  Deletions are illegal.
 309   inline DUIterator outs() const;
 310   // Use this when the out array might have changed to suppress asserts.
 311   inline DUIterator& refresh_out_pos(DUIterator& i) const;
 312   // Does the node have an out at this position?  (Used for iteration.)
 313   inline bool has_out(DUIterator& i) const;
 314   inline Node*    out(DUIterator& i) const;
 315   // Iterate over the out-edges of this node.  All changes are illegal.
 316   inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
 317   inline Node*    fast_out(DUIterator_Fast& i) const;
 318   // Iterate over the out-edges of this node, deleting one at a time.
 319   inline DUIterator_Last last_outs(DUIterator_Last& min) const;
 320   inline Node*    last_out(DUIterator_Last& i) const;
 321   // The inline bodies of all these methods are after the iterator definitions.
 322 #else
 323   // Iterate over the out-edges of this node.  Deletions are illegal.
 324   // This iteration uses integral indexes, to decouple from array reallocations.
 325   DUIterator outs() const  { return 0; }
 326   // Use this when the out array might have changed to suppress asserts.
 327   DUIterator refresh_out_pos(DUIterator i) const { return i; }
 328 
 329   // Reference to the i'th output Node.  Error if out of bounds.
 330   Node*    out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
 331   // Does the node have an out at this position?  (Used for iteration.)
 332   bool has_out(DUIterator i) const { return i < _outcnt; }
 333 
 334   // Iterate over the out-edges of this node.  All changes are illegal.
 335   // This iteration uses a pointer internal to the out array.
 336   DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
 337     Node** out = _out;
 338     // Assign a limit pointer to the reference argument:
 339     max = out + (ptrdiff_t)_outcnt;
 340     // Return the base pointer:
 341     return out;
 342   }
 343   Node*    fast_out(DUIterator_Fast i) const  { return *i; }
 344   // Iterate over the out-edges of this node, deleting one at a time.
 345   // This iteration uses a pointer internal to the out array.
 346   DUIterator_Last last_outs(DUIterator_Last& min) const {
 347     Node** out = _out;
 348     // Assign a limit pointer to the reference argument:
 349     min = out;
 350     // Return the pointer to the start of the iteration:
 351     return out + (ptrdiff_t)_outcnt - 1;
 352   }
 353   Node*    last_out(DUIterator_Last i) const  { return *i; }
 354 #endif
 355 
 356   // Reference to the i'th input Node.  Error if out of bounds.
 357   Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
 358   // Reference to the i'th output Node.  Error if out of bounds.
 359   // Use this accessor sparingly.  We are going trying to use iterators instead.
 360   Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
 361   // Return the unique out edge.
 362   Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
 363   // Delete out edge at position 'i' by moving last out edge to position 'i'
 364   void  raw_del_out(uint i) {
 365     assert(i < _outcnt,"oob");
 366     assert(_outcnt > 0,"oob");
 367     #if OPTO_DU_ITERATOR_ASSERT
 368     // Record that a change happened here.
 369     debug_only(_last_del = _out[i]; ++_del_tick);
 370     #endif
 371     _out[i] = _out[--_outcnt];
 372     // Smash the old edge so it can't be used accidentally.
 373     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 374   }
 375 
 376 #ifdef ASSERT
 377   bool is_dead() const;
 378 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
 379 #endif
 380   // Check whether node has become unreachable
 381   bool is_unreachable(PhaseIterGVN &igvn) const;
 382 
 383   // Set a required input edge, also updates corresponding output edge
 384   void add_req( Node *n ); // Append a NEW required input
 385   void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
 386   void del_req( uint idx ); // Delete required edge & compact
 387   void ins_req( uint i, Node *n ); // Insert a NEW required input
 388   void set_req( uint i, Node *n ) {
 389     assert( is_not_dead(n), "can not use dead node");
 390     assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
 391     assert( !VerifyHashTableKeys || _hash_lock == 0,
 392             "remove node from hash table before modifying it");
 393     Node** p = &_in[i];    // cache this._in, across the del_out call
 394     if (*p != NULL)  (*p)->del_out((Node *)this);
 395     (*p) = n;
 396     if (n != NULL)      n->add_out((Node *)this);
 397   }
 398   // Light version of set_req() to init inputs after node creation.
 399   void init_req( uint i, Node *n ) {
 400     assert( i == 0 && this == n ||
 401             is_not_dead(n), "can not use dead node");
 402     assert( i < _cnt, "oob");
 403     assert( !VerifyHashTableKeys || _hash_lock == 0,
 404             "remove node from hash table before modifying it");
 405     assert( _in[i] == NULL, "sanity");
 406     _in[i] = n;
 407     if (n != NULL)      n->add_out((Node *)this);
 408   }
 409   // Find first occurrence of n among my edges:
 410   int find_edge(Node* n);
 411   int replace_edge(Node* old, Node* neww);
 412   int replace_edges_in_range(Node* old, Node* neww, int start, int end);
 413   // NULL out all inputs to eliminate incoming Def-Use edges.
 414   // Return the number of edges between 'n' and 'this'
 415   int  disconnect_inputs(Node *n, Compile *c);
 416 
 417   // Quickly, return true if and only if I am Compile::current()->top().
 418   bool is_top() const {
 419     assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
 420     return (_out == NULL);
 421   }
 422   // Reaffirm invariants for is_top.  (Only from Compile::set_cached_top_node.)
 423   void setup_is_top();
 424 
 425   // Strip away casting.  (It is depth-limited.)
 426   Node* uncast() const;
 427   // Return whether two Nodes are equivalent, after stripping casting.
 428   bool eqv_uncast(const Node* n) const {
 429     return (this->uncast() == n->uncast());
 430   }
 431 
 432 private:
 433   static Node* uncast_helper(const Node* n);
 434 
 435   // Add an output edge to the end of the list
 436   void add_out( Node *n ) {
 437     if (is_top())  return;
 438     if( _outcnt == _outmax ) out_grow(_outcnt);
 439     _out[_outcnt++] = n;
 440   }
 441   // Delete an output edge
 442   void del_out( Node *n ) {
 443     if (is_top())  return;
 444     Node** outp = &_out[_outcnt];
 445     // Find and remove n
 446     do {
 447       assert(outp > _out, "Missing Def-Use edge");
 448     } while (*--outp != n);
 449     *outp = _out[--_outcnt];
 450     // Smash the old edge so it can't be used accidentally.
 451     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 452     // Record that a change happened here.
 453     #if OPTO_DU_ITERATOR_ASSERT
 454     debug_only(_last_del = n; ++_del_tick);
 455     #endif
 456   }
 457 
 458 public:
 459   // Globally replace this node by a given new node, updating all uses.
 460   void replace_by(Node* new_node);
 461   // Globally replace this node by a given new node, updating all uses
 462   // and cutting input edges of old node.
 463   void subsume_by(Node* new_node, Compile* c) {
 464     replace_by(new_node);
 465     disconnect_inputs(NULL, c);
 466   }
 467   void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
 468   // Find the one non-null required input.  RegionNode only
 469   Node *nonnull_req() const;
 470   // Add or remove precedence edges
 471   void add_prec( Node *n );
 472   void rm_prec( uint i );
 473   void set_prec( uint i, Node *n ) {
 474     assert( is_not_dead(n), "can not use dead node");
 475     assert( i >= _cnt, "not a precedence edge");
 476     if (_in[i] != NULL) _in[i]->del_out((Node *)this);
 477     _in[i] = n;
 478     if (n != NULL) n->add_out((Node *)this);
 479   }
 480   // Set this node's index, used by cisc_version to replace current node
 481   void set_idx(uint new_idx) {
 482     const node_idx_t* ref = &_idx;
 483     *(node_idx_t*)ref = new_idx;
 484   }
 485   // Swap input edge order.  (Edge indexes i1 and i2 are usually 1 and 2.)
 486   void swap_edges(uint i1, uint i2) {
 487     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
 488     // Def-Use info is unchanged
 489     Node* n1 = in(i1);
 490     Node* n2 = in(i2);
 491     _in[i1] = n2;
 492     _in[i2] = n1;
 493     // If this node is in the hash table, make sure it doesn't need a rehash.
 494     assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
 495   }
 496 
 497   // Iterators over input Nodes for a Node X are written as:
 498   // for( i = 0; i < X.req(); i++ ) ... X[i] ...
 499   // NOTE: Required edges can contain embedded NULL pointers.
 500 
 501 //----------------- Other Node Properties
 502 
 503   // Generate class id for some ideal nodes to avoid virtual query
 504   // methods is_<Node>().
 505   // Class id is the set of bits corresponded to the node class and all its
 506   // super classes so that queries for super classes are also valid.
 507   // Subclasses of the same super class have different assigned bit
 508   // (the third parameter in the macro DEFINE_CLASS_ID).
 509   // Classes with deeper hierarchy are declared first.
 510   // Classes with the same hierarchy depth are sorted by usage frequency.
 511   //
 512   // The query method masks the bits to cut off bits of subclasses
 513   // and then compare the result with the class id
 514   // (see the macro DEFINE_CLASS_QUERY below).
 515   //
 516   //  Class_MachCall=30, ClassMask_MachCall=31
 517   // 12               8               4               0
 518   //  0   0   0   0   0   0   0   0   1   1   1   1   0
 519   //                                  |   |   |   |
 520   //                                  |   |   |   Bit_Mach=2
 521   //                                  |   |   Bit_MachReturn=4
 522   //                                  |   Bit_MachSafePoint=8
 523   //                                  Bit_MachCall=16
 524   //
 525   //  Class_CountedLoop=56, ClassMask_CountedLoop=63
 526   // 12               8               4               0
 527   //  0   0   0   0   0   0   0   1   1   1   0   0   0
 528   //                              |   |   |
 529   //                              |   |   Bit_Region=8
 530   //                              |   Bit_Loop=16
 531   //                              Bit_CountedLoop=32
 532 
 533   #define DEFINE_CLASS_ID(cl, supcl, subn) \
 534   Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
 535   Class_##cl = Class_##supcl + Bit_##cl , \
 536   ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
 537 
 538   // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
 539   // so that it's values fits into 16 bits.
 540   enum NodeClasses {
 541     Bit_Node   = 0x0000,
 542     Class_Node = 0x0000,
 543     ClassMask_Node = 0xFFFF,
 544 
 545     DEFINE_CLASS_ID(Multi, Node, 0)
 546       DEFINE_CLASS_ID(SafePoint, Multi, 0)
 547         DEFINE_CLASS_ID(Call,      SafePoint, 0)
 548           DEFINE_CLASS_ID(CallJava,         Call, 0)
 549             DEFINE_CLASS_ID(CallStaticJava,   CallJava, 0)
 550             DEFINE_CLASS_ID(CallDynamicJava,  CallJava, 1)
 551           DEFINE_CLASS_ID(CallRuntime,      Call, 1)
 552             DEFINE_CLASS_ID(CallLeaf,         CallRuntime, 0)
 553           DEFINE_CLASS_ID(Allocate,         Call, 2)
 554             DEFINE_CLASS_ID(AllocateArray,    Allocate, 0)
 555           DEFINE_CLASS_ID(AbstractLock,     Call, 3)
 556             DEFINE_CLASS_ID(Lock,             AbstractLock, 0)
 557             DEFINE_CLASS_ID(Unlock,           AbstractLock, 1)
 558       DEFINE_CLASS_ID(MultiBranch, Multi, 1)
 559         DEFINE_CLASS_ID(PCTable,     MultiBranch, 0)
 560           DEFINE_CLASS_ID(Catch,       PCTable, 0)
 561           DEFINE_CLASS_ID(Jump,        PCTable, 1)
 562         DEFINE_CLASS_ID(If,          MultiBranch, 1)
 563           DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
 564         DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
 565       DEFINE_CLASS_ID(Start,       Multi, 2)
 566       DEFINE_CLASS_ID(MemBar,      Multi, 3)
 567         DEFINE_CLASS_ID(Initialize,       MemBar, 0)
 568         DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
 569 
 570     DEFINE_CLASS_ID(Mach,  Node, 1)
 571       DEFINE_CLASS_ID(MachReturn, Mach, 0)
 572         DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
 573           DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
 574             DEFINE_CLASS_ID(MachCallJava,         MachCall, 0)
 575               DEFINE_CLASS_ID(MachCallStaticJava,   MachCallJava, 0)
 576               DEFINE_CLASS_ID(MachCallDynamicJava,  MachCallJava, 1)
 577             DEFINE_CLASS_ID(MachCallRuntime,      MachCall, 1)
 578               DEFINE_CLASS_ID(MachCallLeaf,         MachCallRuntime, 0)
 579       DEFINE_CLASS_ID(MachBranch, Mach, 1)
 580         DEFINE_CLASS_ID(MachIf,         MachBranch, 0)
 581         DEFINE_CLASS_ID(MachGoto,       MachBranch, 1)
 582         DEFINE_CLASS_ID(MachNullCheck,  MachBranch, 2)
 583       DEFINE_CLASS_ID(MachSpillCopy,    Mach, 2)
 584       DEFINE_CLASS_ID(MachTemp,         Mach, 3)
 585       DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
 586       DEFINE_CLASS_ID(MachConstant,     Mach, 5)
 587 
 588     DEFINE_CLASS_ID(Type,  Node, 2)
 589       DEFINE_CLASS_ID(Phi,   Type, 0)
 590       DEFINE_CLASS_ID(ConstraintCast, Type, 1)
 591       DEFINE_CLASS_ID(CheckCastPP, Type, 2)
 592       DEFINE_CLASS_ID(CMove, Type, 3)
 593       DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
 594       DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
 595         DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
 596         DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
 597       DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
 598         DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
 599         DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
 600 
 601     DEFINE_CLASS_ID(Proj,  Node, 3)
 602       DEFINE_CLASS_ID(CatchProj, Proj, 0)
 603       DEFINE_CLASS_ID(JumpProj,  Proj, 1)
 604       DEFINE_CLASS_ID(IfTrue,    Proj, 2)
 605       DEFINE_CLASS_ID(IfFalse,   Proj, 3)
 606       DEFINE_CLASS_ID(Parm,      Proj, 4)
 607       DEFINE_CLASS_ID(MachProj,  Proj, 5)
 608 
 609     DEFINE_CLASS_ID(Mem,   Node, 4)
 610       DEFINE_CLASS_ID(Load,  Mem, 0)
 611         DEFINE_CLASS_ID(LoadVector,  Load, 0)
 612       DEFINE_CLASS_ID(Store, Mem, 1)
 613         DEFINE_CLASS_ID(StoreVector, Store, 0)
 614       DEFINE_CLASS_ID(LoadStore, Mem, 2)
 615 
 616     DEFINE_CLASS_ID(Region, Node, 5)
 617       DEFINE_CLASS_ID(Loop, Region, 0)
 618         DEFINE_CLASS_ID(Root,        Loop, 0)
 619         DEFINE_CLASS_ID(CountedLoop, Loop, 1)
 620 
 621     DEFINE_CLASS_ID(Sub,   Node, 6)
 622       DEFINE_CLASS_ID(Cmp,   Sub, 0)
 623         DEFINE_CLASS_ID(FastLock,   Cmp, 0)
 624         DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
 625 
 626     DEFINE_CLASS_ID(MergeMem, Node, 7)
 627     DEFINE_CLASS_ID(Bool,     Node, 8)
 628     DEFINE_CLASS_ID(AddP,     Node, 9)
 629     DEFINE_CLASS_ID(BoxLock,  Node, 10)
 630     DEFINE_CLASS_ID(Add,      Node, 11)
 631     DEFINE_CLASS_ID(Mul,      Node, 12)
 632     DEFINE_CLASS_ID(Vector,   Node, 13)
 633     DEFINE_CLASS_ID(ClearArray, Node, 14)
 634 
 635     _max_classes  = ClassMask_ClearArray
 636   };
 637   #undef DEFINE_CLASS_ID
 638 
 639   // Flags are sorted by usage frequency.
 640   enum NodeFlags {
 641     Flag_is_Copy             = 0x01, // should be first bit to avoid shift
 642     Flag_rematerialize       = Flag_is_Copy << 1,
 643     Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
 644     Flag_is_macro            = Flag_needs_anti_dependence_check << 1,
 645     Flag_is_Con              = Flag_is_macro << 1,
 646     Flag_is_cisc_alternate   = Flag_is_Con << 1,
 647     Flag_is_dead_loop_safe   = Flag_is_cisc_alternate << 1,
 648     Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
 649     Flag_avoid_back_to_back  = Flag_may_be_short_branch << 1,
 650     Flag_has_call            = Flag_avoid_back_to_back << 1,
 651     Flag_is_expensive        = Flag_has_call << 1,
 652     _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
 653   };
 654 
 655 private:
 656   jushort _class_id;
 657   jushort _flags;
 658 
 659 protected:
 660   // These methods should be called from constructors only.
 661   void init_class_id(jushort c) {
 662     assert(c <= _max_classes, "invalid node class");
 663     _class_id = c; // cast out const
 664   }
 665   void init_flags(jushort fl) {
 666     assert(fl <= _max_flags, "invalid node flag");
 667     _flags |= fl;
 668   }
 669   void clear_flag(jushort fl) {
 670     assert(fl <= _max_flags, "invalid node flag");
 671     _flags &= ~fl;
 672   }
 673 
 674 public:
 675   const jushort class_id() const { return _class_id; }
 676 
 677   const jushort flags() const { return _flags; }
 678 
 679   // Return a dense integer opcode number
 680   virtual int Opcode() const;
 681 
 682   // Virtual inherited Node size
 683   virtual uint size_of() const;
 684 
 685   // Other interesting Node properties
 686   #define DEFINE_CLASS_QUERY(type)                           \
 687   bool is_##type() const {                                   \
 688     return ((_class_id & ClassMask_##type) == Class_##type); \
 689   }                                                          \
 690   type##Node *as_##type() const {                            \
 691     assert(is_##type(), "invalid node class");               \
 692     return (type##Node*)this;                                \
 693   }                                                          \
 694   type##Node* isa_##type() const {                           \
 695     return (is_##type()) ? as_##type() : NULL;               \
 696   }
 697 
 698   DEFINE_CLASS_QUERY(AbstractLock)
 699   DEFINE_CLASS_QUERY(Add)
 700   DEFINE_CLASS_QUERY(AddP)
 701   DEFINE_CLASS_QUERY(Allocate)
 702   DEFINE_CLASS_QUERY(AllocateArray)
 703   DEFINE_CLASS_QUERY(Bool)
 704   DEFINE_CLASS_QUERY(BoxLock)
 705   DEFINE_CLASS_QUERY(Call)
 706   DEFINE_CLASS_QUERY(CallDynamicJava)
 707   DEFINE_CLASS_QUERY(CallJava)
 708   DEFINE_CLASS_QUERY(CallLeaf)
 709   DEFINE_CLASS_QUERY(CallRuntime)
 710   DEFINE_CLASS_QUERY(CallStaticJava)
 711   DEFINE_CLASS_QUERY(Catch)
 712   DEFINE_CLASS_QUERY(CatchProj)
 713   DEFINE_CLASS_QUERY(CheckCastPP)
 714   DEFINE_CLASS_QUERY(ConstraintCast)
 715   DEFINE_CLASS_QUERY(ClearArray)
 716   DEFINE_CLASS_QUERY(CMove)
 717   DEFINE_CLASS_QUERY(Cmp)
 718   DEFINE_CLASS_QUERY(CountedLoop)
 719   DEFINE_CLASS_QUERY(CountedLoopEnd)
 720   DEFINE_CLASS_QUERY(DecodeNarrowPtr)
 721   DEFINE_CLASS_QUERY(DecodeN)
 722   DEFINE_CLASS_QUERY(DecodeNKlass)
 723   DEFINE_CLASS_QUERY(EncodeNarrowPtr)
 724   DEFINE_CLASS_QUERY(EncodeP)
 725   DEFINE_CLASS_QUERY(EncodePKlass)
 726   DEFINE_CLASS_QUERY(FastLock)
 727   DEFINE_CLASS_QUERY(FastUnlock)
 728   DEFINE_CLASS_QUERY(If)
 729   DEFINE_CLASS_QUERY(IfFalse)
 730   DEFINE_CLASS_QUERY(IfTrue)
 731   DEFINE_CLASS_QUERY(Initialize)
 732   DEFINE_CLASS_QUERY(Jump)
 733   DEFINE_CLASS_QUERY(JumpProj)
 734   DEFINE_CLASS_QUERY(Load)
 735   DEFINE_CLASS_QUERY(LoadStore)
 736   DEFINE_CLASS_QUERY(Lock)
 737   DEFINE_CLASS_QUERY(Loop)
 738   DEFINE_CLASS_QUERY(Mach)
 739   DEFINE_CLASS_QUERY(MachBranch)
 740   DEFINE_CLASS_QUERY(MachCall)
 741   DEFINE_CLASS_QUERY(MachCallDynamicJava)
 742   DEFINE_CLASS_QUERY(MachCallJava)
 743   DEFINE_CLASS_QUERY(MachCallLeaf)
 744   DEFINE_CLASS_QUERY(MachCallRuntime)
 745   DEFINE_CLASS_QUERY(MachCallStaticJava)
 746   DEFINE_CLASS_QUERY(MachConstantBase)
 747   DEFINE_CLASS_QUERY(MachConstant)
 748   DEFINE_CLASS_QUERY(MachGoto)
 749   DEFINE_CLASS_QUERY(MachIf)
 750   DEFINE_CLASS_QUERY(MachNullCheck)
 751   DEFINE_CLASS_QUERY(MachProj)
 752   DEFINE_CLASS_QUERY(MachReturn)
 753   DEFINE_CLASS_QUERY(MachSafePoint)
 754   DEFINE_CLASS_QUERY(MachSpillCopy)
 755   DEFINE_CLASS_QUERY(MachTemp)
 756   DEFINE_CLASS_QUERY(Mem)
 757   DEFINE_CLASS_QUERY(MemBar)
 758   DEFINE_CLASS_QUERY(MemBarStoreStore)
 759   DEFINE_CLASS_QUERY(MergeMem)
 760   DEFINE_CLASS_QUERY(Mul)
 761   DEFINE_CLASS_QUERY(Multi)
 762   DEFINE_CLASS_QUERY(MultiBranch)
 763   DEFINE_CLASS_QUERY(Parm)
 764   DEFINE_CLASS_QUERY(PCTable)
 765   DEFINE_CLASS_QUERY(Phi)
 766   DEFINE_CLASS_QUERY(Proj)
 767   DEFINE_CLASS_QUERY(Region)
 768   DEFINE_CLASS_QUERY(Root)
 769   DEFINE_CLASS_QUERY(SafePoint)
 770   DEFINE_CLASS_QUERY(SafePointScalarObject)
 771   DEFINE_CLASS_QUERY(Start)
 772   DEFINE_CLASS_QUERY(Store)
 773   DEFINE_CLASS_QUERY(Sub)
 774   DEFINE_CLASS_QUERY(Type)
 775   DEFINE_CLASS_QUERY(Vector)
 776   DEFINE_CLASS_QUERY(LoadVector)
 777   DEFINE_CLASS_QUERY(StoreVector)
 778   DEFINE_CLASS_QUERY(Unlock)
 779 
 780   #undef DEFINE_CLASS_QUERY
 781 
 782   // duplicate of is_MachSpillCopy()
 783   bool is_SpillCopy () const {
 784     return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
 785   }
 786 
 787   bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
 788   // The data node which is safe to leave in dead loop during IGVN optimization.
 789   bool is_dead_loop_safe() const {
 790     return is_Phi() || (is_Proj() && in(0) == NULL) ||
 791            ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
 792             (!is_Proj() || !in(0)->is_Allocate()));
 793   }
 794 
 795   // is_Copy() returns copied edge index (0 or 1)
 796   uint is_Copy() const { return (_flags & Flag_is_Copy); }
 797 
 798   virtual bool is_CFG() const { return false; }
 799 
 800   // If this node is control-dependent on a test, can it be
 801   // rerouted to a dominating equivalent test?  This is usually
 802   // true of non-CFG nodes, but can be false for operations which
 803   // depend for their correct sequencing on more than one test.
 804   // (In that case, hoisting to a dominating test may silently
 805   // skip some other important test.)
 806   virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
 807 
 808   // When building basic blocks, I need to have a notion of block beginning
 809   // Nodes, next block selector Nodes (block enders), and next block
 810   // projections.  These calls need to work on their machine equivalents.  The
 811   // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
 812   bool is_block_start() const {
 813     if ( is_Region() )
 814       return this == (const Node*)in(0);
 815     else
 816       return is_Start();
 817   }
 818 
 819   // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
 820   // Goto and Return.  This call also returns the block ending Node.
 821   virtual const Node *is_block_proj() const;
 822 
 823   // The node is a "macro" node which needs to be expanded before matching
 824   bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
 825   // The node is expensive: the best control is set during loop opts
 826   bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
 827 
 828 //----------------- Optimization
 829 
 830   // Get the worst-case Type output for this Node.
 831   virtual const class Type *bottom_type() const;
 832 
 833   // If we find a better type for a node, try to record it permanently.
 834   // Return true if this node actually changed.
 835   // Be sure to do the hash_delete game in the "rehash" variant.
 836   void raise_bottom_type(const Type* new_type);
 837 
 838   // Get the address type with which this node uses and/or defs memory,
 839   // or NULL if none.  The address type is conservatively wide.
 840   // Returns non-null for calls, membars, loads, stores, etc.
 841   // Returns TypePtr::BOTTOM if the node touches memory "broadly".
 842   virtual const class TypePtr *adr_type() const { return NULL; }
 843 
 844   // Return an existing node which computes the same function as this node.
 845   // The optimistic combined algorithm requires this to return a Node which
 846   // is a small number of steps away (e.g., one of my inputs).
 847   virtual Node *Identity( PhaseTransform *phase );
 848 
 849   // Return the set of values this Node can take on at runtime.
 850   virtual const Type *Value( PhaseTransform *phase ) const;
 851 
 852   // Return a node which is more "ideal" than the current node.
 853   // The invariants on this call are subtle.  If in doubt, read the
 854   // treatise in node.cpp above the default implemention AND TEST WITH
 855   // +VerifyIterativeGVN!
 856   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 857 
 858   // Some nodes have specific Ideal subgraph transformations only if they are
 859   // unique users of specific nodes. Such nodes should be put on IGVN worklist
 860   // for the transformations to happen.
 861   bool has_special_unique_user() const;
 862 
 863   // Skip Proj and CatchProj nodes chains. Check for Null and Top.
 864   Node* find_exact_control(Node* ctrl);
 865 
 866   // Check if 'this' node dominates or equal to 'sub'.
 867   bool dominates(Node* sub, Node_List &nlist);
 868 
 869 protected:
 870   bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
 871 public:
 872 
 873   // Idealize graph, using DU info.  Done after constant propagation
 874   virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
 875 
 876   // See if there is valid pipeline info
 877   static  const Pipeline *pipeline_class();
 878   virtual const Pipeline *pipeline() const;
 879 
 880   // Compute the latency from the def to this instruction of the ith input node
 881   uint latency(uint i);
 882 
 883   // Hash & compare functions, for pessimistic value numbering
 884 
 885   // If the hash function returns the special sentinel value NO_HASH,
 886   // the node is guaranteed never to compare equal to any other node.
 887   // If we accidentally generate a hash with value NO_HASH the node
 888   // won't go into the table and we'll lose a little optimization.
 889   enum { NO_HASH = 0 };
 890   virtual uint hash() const;
 891   virtual uint cmp( const Node &n ) const;
 892 
 893   // Operation appears to be iteratively computed (such as an induction variable)
 894   // It is possible for this operation to return false for a loop-varying
 895   // value, if it appears (by local graph inspection) to be computed by a simple conditional.
 896   bool is_iteratively_computed();
 897 
 898   // Determine if a node is Counted loop induction variable.
 899   // The method is defined in loopnode.cpp.
 900   const Node* is_loop_iv() const;
 901 
 902   // Return a node with opcode "opc" and same inputs as "this" if one can
 903   // be found; Otherwise return NULL;
 904   Node* find_similar(int opc);
 905 
 906   // Return the unique control out if only one. Null if none or more than one.
 907   Node* unique_ctrl_out();
 908 
 909 //----------------- Code Generation
 910 
 911   // Ideal register class for Matching.  Zero means unmatched instruction
 912   // (these are cloned instead of converted to machine nodes).
 913   virtual uint ideal_reg() const;
 914 
 915   static const uint NotAMachineReg;   // must be > max. machine register
 916 
 917   // Do we Match on this edge index or not?  Generally false for Control
 918   // and true for everything else.  Weird for calls & returns.
 919   virtual uint match_edge(uint idx) const;
 920 
 921   // Register class output is returned in
 922   virtual const RegMask &out_RegMask() const;
 923   // Register class input is expected in
 924   virtual const RegMask &in_RegMask(uint) const;
 925   // Should we clone rather than spill this instruction?
 926   bool rematerialize() const;
 927 
 928   // Return JVM State Object if this Node carries debug info, or NULL otherwise
 929   virtual JVMState* jvms() const;
 930 
 931   // Print as assembly
 932   virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
 933   // Emit bytes starting at parameter 'ptr'
 934   // Bump 'ptr' by the number of output bytes
 935   virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
 936   // Size of instruction in bytes
 937   virtual uint size(PhaseRegAlloc *ra_) const;
 938 
 939   // Convenience function to extract an integer constant from a node.
 940   // If it is not an integer constant (either Con, CastII, or Mach),
 941   // return value_if_unknown.
 942   jint find_int_con(jint value_if_unknown) const {
 943     const TypeInt* t = find_int_type();
 944     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 945   }
 946   // Return the constant, knowing it is an integer constant already
 947   jint get_int() const {
 948     const TypeInt* t = find_int_type();
 949     guarantee(t != NULL, "must be con");
 950     return t->get_con();
 951   }
 952   // Here's where the work is done.  Can produce non-constant int types too.
 953   const TypeInt* find_int_type() const;
 954 
 955   // Same thing for long (and intptr_t, via type.hpp):
 956   jlong get_long() const {
 957     const TypeLong* t = find_long_type();
 958     guarantee(t != NULL, "must be con");
 959     return t->get_con();
 960   }
 961   jlong find_long_con(jint value_if_unknown) const {
 962     const TypeLong* t = find_long_type();
 963     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 964   }
 965   const TypeLong* find_long_type() const;
 966 
 967   const TypePtr* get_ptr_type() const;
 968 
 969   // These guys are called by code generated by ADLC:
 970   intptr_t get_ptr() const;
 971   intptr_t get_narrowcon() const;
 972   jdouble getd() const;
 973   jfloat getf() const;
 974 
 975   // Nodes which are pinned into basic blocks
 976   virtual bool pinned() const { return false; }
 977 
 978   // Nodes which use memory without consuming it, hence need antidependences
 979   // More specifically, needs_anti_dependence_check returns true iff the node
 980   // (a) does a load, and (b) does not perform a store (except perhaps to a
 981   // stack slot or some other unaliased location).
 982   bool needs_anti_dependence_check() const;
 983 
 984   // Return which operand this instruction may cisc-spill. In other words,
 985   // return operand position that can convert from reg to memory access
 986   virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
 987   bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
 988 
 989 //----------------- Graph walking
 990 public:
 991   // Walk and apply member functions recursively.
 992   // Supplied (this) pointer is root.
 993   void walk(NFunc pre, NFunc post, void *env);
 994   static void nop(Node &, void*); // Dummy empty function
 995   static void packregion( Node &n, void* );
 996 private:
 997   void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
 998 
 999 //----------------- Printing, etc
1000 public:
1001 #ifndef PRODUCT
1002   Node* find(int idx) const;         // Search the graph for the given idx.
1003   Node* find_ctrl(int idx) const;    // Search control ancestors for the given idx.
1004   void dump() const { dump("\n"); }  // Print this node.
1005   void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
1006   void dump(int depth) const;        // Print this node, recursively to depth d
1007   void dump_ctrl(int depth) const;   // Print control nodes, to depth d
1008   virtual void dump_req(outputStream *st = tty) const;     // Print required-edge info
1009   virtual void dump_prec(outputStream *st = tty) const;    // Print precedence-edge info
1010   virtual void dump_out(outputStream *st = tty) const;     // Print the output edge info
1011   virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1012   void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1013   void verify() const;               // Check Def-Use info for my subgraph
1014   static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1015 
1016   // This call defines a class-unique string used to identify class instances
1017   virtual const char *Name() const;
1018 
1019   void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1020   // RegMask Print Functions
1021   void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1022   void dump_out_regmask() { out_RegMask().dump(); }
1023   static int _in_dump_cnt;
1024   static bool in_dump() { return _in_dump_cnt > 0; }
1025   void fast_dump() const {
1026     tty->print("%4d: %-17s", _idx, Name());
1027     for (uint i = 0; i < len(); i++)
1028       if (in(i))
1029         tty->print(" %4d", in(i)->_idx);
1030       else
1031         tty->print(" NULL");
1032     tty->print("\n");
1033   }
1034 #endif
1035 #ifdef ASSERT
1036   void verify_construction();
1037   bool verify_jvms(const JVMState* jvms) const;
1038   int  _debug_idx;                     // Unique value assigned to every node.
1039   int   debug_idx() const              { return _debug_idx; }
1040   void  set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1041 
1042   Node* _debug_orig;                   // Original version of this, if any.
1043   Node*  debug_orig() const            { return _debug_orig; }
1044   void   set_debug_orig(Node* orig);   // _debug_orig = orig
1045 
1046   int        _hash_lock;               // Barrier to modifications of nodes in the hash table
1047   void  enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1048   void   exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1049 
1050   static void init_NodeProperty();
1051 
1052   #if OPTO_DU_ITERATOR_ASSERT
1053   const Node* _last_del;               // The last deleted node.
1054   uint        _del_tick;               // Bumped when a deletion happens..
1055   #endif
1056 #endif
1057 };
1058 
1059 //-----------------------------------------------------------------------------
1060 // Iterators over DU info, and associated Node functions.
1061 
1062 #if OPTO_DU_ITERATOR_ASSERT
1063 
1064 // Common code for assertion checking on DU iterators.
1065 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1066 #ifdef ASSERT
1067  protected:
1068   bool         _vdui;               // cached value of VerifyDUIterators
1069   const Node*  _node;               // the node containing the _out array
1070   uint         _outcnt;             // cached node->_outcnt
1071   uint         _del_tick;           // cached node->_del_tick
1072   Node*        _last;               // last value produced by the iterator
1073 
1074   void sample(const Node* node);    // used by c'tor to set up for verifies
1075   void verify(const Node* node, bool at_end_ok = false);
1076   void verify_resync();
1077   void reset(const DUIterator_Common& that);
1078 
1079 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1080   #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1081 #else
1082   #define I_VDUI_ONLY(i,x) { }
1083 #endif //ASSERT
1084 };
1085 
1086 #define VDUI_ONLY(x)     I_VDUI_ONLY(*this, x)
1087 
1088 // Default DU iterator.  Allows appends onto the out array.
1089 // Allows deletion from the out array only at the current point.
1090 // Usage:
1091 //  for (DUIterator i = x->outs(); x->has_out(i); i++) {
1092 //    Node* y = x->out(i);
1093 //    ...
1094 //  }
1095 // Compiles in product mode to a unsigned integer index, which indexes
1096 // onto a repeatedly reloaded base pointer of x->_out.  The loop predicate
1097 // also reloads x->_outcnt.  If you delete, you must perform "--i" just
1098 // before continuing the loop.  You must delete only the last-produced
1099 // edge.  You must delete only a single copy of the last-produced edge,
1100 // or else you must delete all copies at once (the first time the edge
1101 // is produced by the iterator).
1102 class DUIterator : public DUIterator_Common {
1103   friend class Node;
1104 
1105   // This is the index which provides the product-mode behavior.
1106   // Whatever the product-mode version of the system does to the
1107   // DUI index is done to this index.  All other fields in
1108   // this class are used only for assertion checking.
1109   uint         _idx;
1110 
1111   #ifdef ASSERT
1112   uint         _refresh_tick;    // Records the refresh activity.
1113 
1114   void sample(const Node* node); // Initialize _refresh_tick etc.
1115   void verify(const Node* node, bool at_end_ok = false);
1116   void verify_increment();       // Verify an increment operation.
1117   void verify_resync();          // Verify that we can back up over a deletion.
1118   void verify_finish();          // Verify that the loop terminated properly.
1119   void refresh();                // Resample verification info.
1120   void reset(const DUIterator& that);  // Resample after assignment.
1121   #endif
1122 
1123   DUIterator(const Node* node, int dummy_to_avoid_conversion)
1124     { _idx = 0;                         debug_only(sample(node)); }
1125 
1126  public:
1127   // initialize to garbage; clear _vdui to disable asserts
1128   DUIterator()
1129     { /*initialize to garbage*/         debug_only(_vdui = false); }
1130 
1131   void operator++(int dummy_to_specify_postfix_op)
1132     { _idx++;                           VDUI_ONLY(verify_increment()); }
1133 
1134   void operator--()
1135     { VDUI_ONLY(verify_resync());       --_idx; }
1136 
1137   ~DUIterator()
1138     { VDUI_ONLY(verify_finish()); }
1139 
1140   void operator=(const DUIterator& that)
1141     { _idx = that._idx;                 debug_only(reset(that)); }
1142 };
1143 
1144 DUIterator Node::outs() const
1145   { return DUIterator(this, 0); }
1146 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1147   { I_VDUI_ONLY(i, i.refresh());        return i; }
1148 bool Node::has_out(DUIterator& i) const
1149   { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1150 Node*    Node::out(DUIterator& i) const
1151   { I_VDUI_ONLY(i, i.verify(this));     return debug_only(i._last=) _out[i._idx]; }
1152 
1153 
1154 // Faster DU iterator.  Disallows insertions into the out array.
1155 // Allows deletion from the out array only at the current point.
1156 // Usage:
1157 //  for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1158 //    Node* y = x->fast_out(i);
1159 //    ...
1160 //  }
1161 // Compiles in product mode to raw Node** pointer arithmetic, with
1162 // no reloading of pointers from the original node x.  If you delete,
1163 // you must perform "--i; --imax" just before continuing the loop.
1164 // If you delete multiple copies of the same edge, you must decrement
1165 // imax, but not i, multiple times:  "--i, imax -= num_edges".
1166 class DUIterator_Fast : public DUIterator_Common {
1167   friend class Node;
1168   friend class DUIterator_Last;
1169 
1170   // This is the pointer which provides the product-mode behavior.
1171   // Whatever the product-mode version of the system does to the
1172   // DUI pointer is done to this pointer.  All other fields in
1173   // this class are used only for assertion checking.
1174   Node**       _outp;
1175 
1176   #ifdef ASSERT
1177   void verify(const Node* node, bool at_end_ok = false);
1178   void verify_limit();
1179   void verify_resync();
1180   void verify_relimit(uint n);
1181   void reset(const DUIterator_Fast& that);
1182   #endif
1183 
1184   // Note:  offset must be signed, since -1 is sometimes passed
1185   DUIterator_Fast(const Node* node, ptrdiff_t offset)
1186     { _outp = node->_out + offset;      debug_only(sample(node)); }
1187 
1188  public:
1189   // initialize to garbage; clear _vdui to disable asserts
1190   DUIterator_Fast()
1191     { /*initialize to garbage*/         debug_only(_vdui = false); }
1192 
1193   void operator++(int dummy_to_specify_postfix_op)
1194     { _outp++;                          VDUI_ONLY(verify(_node, true)); }
1195 
1196   void operator--()
1197     { VDUI_ONLY(verify_resync());       --_outp; }
1198 
1199   void operator-=(uint n)   // applied to the limit only
1200     { _outp -= n;           VDUI_ONLY(verify_relimit(n));  }
1201 
1202   bool operator<(DUIterator_Fast& limit) {
1203     I_VDUI_ONLY(*this, this->verify(_node, true));
1204     I_VDUI_ONLY(limit, limit.verify_limit());
1205     return _outp < limit._outp;
1206   }
1207 
1208   void operator=(const DUIterator_Fast& that)
1209     { _outp = that._outp;               debug_only(reset(that)); }
1210 };
1211 
1212 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1213   // Assign a limit pointer to the reference argument:
1214   imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1215   // Return the base pointer:
1216   return DUIterator_Fast(this, 0);
1217 }
1218 Node* Node::fast_out(DUIterator_Fast& i) const {
1219   I_VDUI_ONLY(i, i.verify(this));
1220   return debug_only(i._last=) *i._outp;
1221 }
1222 
1223 
1224 // Faster DU iterator.  Requires each successive edge to be removed.
1225 // Does not allow insertion of any edges.
1226 // Usage:
1227 //  for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1228 //    Node* y = x->last_out(i);
1229 //    ...
1230 //  }
1231 // Compiles in product mode to raw Node** pointer arithmetic, with
1232 // no reloading of pointers from the original node x.
1233 class DUIterator_Last : private DUIterator_Fast {
1234   friend class Node;
1235 
1236   #ifdef ASSERT
1237   void verify(const Node* node, bool at_end_ok = false);
1238   void verify_limit();
1239   void verify_step(uint num_edges);
1240   #endif
1241 
1242   // Note:  offset must be signed, since -1 is sometimes passed
1243   DUIterator_Last(const Node* node, ptrdiff_t offset)
1244     : DUIterator_Fast(node, offset) { }
1245 
1246   void operator++(int dummy_to_specify_postfix_op) {} // do not use
1247   void operator<(int)                              {} // do not use
1248 
1249  public:
1250   DUIterator_Last() { }
1251   // initialize to garbage
1252 
1253   void operator--()
1254     { _outp--;              VDUI_ONLY(verify_step(1));  }
1255 
1256   void operator-=(uint n)
1257     { _outp -= n;           VDUI_ONLY(verify_step(n));  }
1258 
1259   bool operator>=(DUIterator_Last& limit) {
1260     I_VDUI_ONLY(*this, this->verify(_node, true));
1261     I_VDUI_ONLY(limit, limit.verify_limit());
1262     return _outp >= limit._outp;
1263   }
1264 
1265   void operator=(const DUIterator_Last& that)
1266     { DUIterator_Fast::operator=(that); }
1267 };
1268 
1269 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1270   // Assign a limit pointer to the reference argument:
1271   imin = DUIterator_Last(this, 0);
1272   // Return the initial pointer:
1273   return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1274 }
1275 Node* Node::last_out(DUIterator_Last& i) const {
1276   I_VDUI_ONLY(i, i.verify(this));
1277   return debug_only(i._last=) *i._outp;
1278 }
1279 
1280 #endif //OPTO_DU_ITERATOR_ASSERT
1281 
1282 #undef I_VDUI_ONLY
1283 #undef VDUI_ONLY
1284 
1285 // An Iterator that truly follows the iterator pattern.  Doesn't
1286 // support deletion but could be made to.
1287 //
1288 //   for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1289 //     Node* m = i.get();
1290 //
1291 class SimpleDUIterator : public StackObj {
1292  private:
1293   Node* node;
1294   DUIterator_Fast i;
1295   DUIterator_Fast imax;
1296  public:
1297   SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1298   bool has_next() { return i < imax; }
1299   void next() { i++; }
1300   Node* get() { return node->fast_out(i); }
1301 };
1302 
1303 
1304 //-----------------------------------------------------------------------------
1305 // Map dense integer indices to Nodes.  Uses classic doubling-array trick.
1306 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1307 // Note that the constructor just zeros things, and since I use Arena
1308 // allocation I do not need a destructor to reclaim storage.
1309 class Node_Array : public ResourceObj {
1310   friend class VMStructs;
1311 protected:
1312   Arena *_a;                    // Arena to allocate in
1313   uint   _max;
1314   Node **_nodes;
1315   void   grow( uint i );        // Grow array node to fit
1316 public:
1317   Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1318     _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1319     for( int i = 0; i < OptoNodeListSize; i++ ) {
1320       _nodes[i] = NULL;
1321     }
1322   }
1323 
1324   Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1325   Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1326   { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1327   Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1328   Node **adr() { return _nodes; }
1329   // Extend the mapping: index i maps to Node *n.
1330   void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1331   void insert( uint i, Node *n );
1332   void remove( uint i );        // Remove, preserving order
1333   void sort( C_sort_func_t func);
1334   void reset( Arena *new_a );   // Zap mapping to empty; reclaim storage
1335   void clear();                 // Set all entries to NULL, keep storage
1336   uint Size() const { return _max; }
1337   void dump() const;
1338 };
1339 
1340 class Node_List : public Node_Array {
1341   friend class VMStructs;
1342   uint _cnt;
1343 public:
1344   Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1345   Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1346   bool contains(Node* n) {
1347     for (uint e = 0; e < size(); e++) {
1348       if (at(e) == n) return true;
1349     }
1350     return false;
1351   }
1352   void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1353   void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1354   void push( Node *b ) { map(_cnt++,b); }
1355   void yank( Node *n );         // Find and remove
1356   Node *pop() { return _nodes[--_cnt]; }
1357   Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1358   void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1359   uint size() const { return _cnt; }
1360   void dump() const;
1361 };
1362 
1363 //------------------------------Unique_Node_List-------------------------------
1364 class Unique_Node_List : public Node_List {
1365   friend class VMStructs;
1366   VectorSet _in_worklist;
1367   uint _clock_index;            // Index in list where to pop from next
1368 public:
1369   Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1370   Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1371 
1372   void remove( Node *n );
1373   bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1374   VectorSet &member_set(){ return _in_worklist; }
1375 
1376   void push( Node *b ) {
1377     if( !_in_worklist.test_set(b->_idx) )
1378       Node_List::push(b);
1379   }
1380   Node *pop() {
1381     if( _clock_index >= size() ) _clock_index = 0;
1382     Node *b = at(_clock_index);
1383     map( _clock_index, Node_List::pop());
1384     if (size() != 0) _clock_index++; // Always start from 0
1385     _in_worklist >>= b->_idx;
1386     return b;
1387   }
1388   Node *remove( uint i ) {
1389     Node *b = Node_List::at(i);
1390     _in_worklist >>= b->_idx;
1391     map(i,Node_List::pop());
1392     return b;
1393   }
1394   void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1395   void  clear() {
1396     _in_worklist.Clear();        // Discards storage but grows automatically
1397     Node_List::clear();
1398     _clock_index = 0;
1399   }
1400 
1401   // Used after parsing to remove useless nodes before Iterative GVN
1402   void remove_useless_nodes(VectorSet &useful);
1403 
1404 #ifndef PRODUCT
1405   void print_set() const { _in_worklist.print(); }
1406 #endif
1407 };
1408 
1409 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1410 inline void Compile::record_for_igvn(Node* n) {
1411   _for_igvn->push(n);
1412 }
1413 
1414 //------------------------------Node_Stack-------------------------------------
1415 class Node_Stack {
1416   friend class VMStructs;
1417 protected:
1418   struct INode {
1419     Node *node; // Processed node
1420     uint  indx; // Index of next node's child
1421   };
1422   INode *_inode_top; // tos, stack grows up
1423   INode *_inode_max; // End of _inodes == _inodes + _max
1424   INode *_inodes;    // Array storage for the stack
1425   Arena *_a;         // Arena to allocate in
1426   void grow();
1427 public:
1428   Node_Stack(int size) {
1429     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1430     _a = Thread::current()->resource_area();
1431     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1432     _inode_max = _inodes + max;
1433     _inode_top = _inodes - 1; // stack is empty
1434   }
1435 
1436   Node_Stack(Arena *a, int size) : _a(a) {
1437     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1438     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1439     _inode_max = _inodes + max;
1440     _inode_top = _inodes - 1; // stack is empty
1441   }
1442 
1443   void pop() {
1444     assert(_inode_top >= _inodes, "node stack underflow");
1445     --_inode_top;
1446   }
1447   void push(Node *n, uint i) {
1448     ++_inode_top;
1449     if (_inode_top >= _inode_max) grow();
1450     INode *top = _inode_top; // optimization
1451     top->node = n;
1452     top->indx = i;
1453   }
1454   Node *node() const {
1455     return _inode_top->node;
1456   }
1457   Node* node_at(uint i) const {
1458     assert(_inodes + i <= _inode_top, "in range");
1459     return _inodes[i].node;
1460   }
1461   uint index() const {
1462     return _inode_top->indx;
1463   }
1464   uint index_at(uint i) const {
1465     assert(_inodes + i <= _inode_top, "in range");
1466     return _inodes[i].indx;
1467   }
1468   void set_node(Node *n) {
1469     _inode_top->node = n;
1470   }
1471   void set_index(uint i) {
1472     _inode_top->indx = i;
1473   }
1474   uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes,  sizeof(INode)); } // Max size
1475   uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes,  sizeof(INode)); } // Current size
1476   bool is_nonempty() const { return (_inode_top >= _inodes); }
1477   bool is_empty() const { return (_inode_top < _inodes); }
1478   void clear() { _inode_top = _inodes - 1; } // retain storage
1479 
1480   // Node_Stack is used to map nodes.
1481   Node* find(uint idx) const;
1482 };
1483 
1484 
1485 //-----------------------------Node_Notes--------------------------------------
1486 // Debugging or profiling annotations loosely and sparsely associated
1487 // with some nodes.  See Compile::node_notes_at for the accessor.
1488 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1489   friend class VMStructs;
1490   JVMState* _jvms;
1491 
1492 public:
1493   Node_Notes(JVMState* jvms = NULL) {
1494     _jvms = jvms;
1495   }
1496 
1497   JVMState* jvms()            { return _jvms; }
1498   void  set_jvms(JVMState* x) {        _jvms = x; }
1499 
1500   // True if there is nothing here.
1501   bool is_clear() {
1502     return (_jvms == NULL);
1503   }
1504 
1505   // Make there be nothing here.
1506   void clear() {
1507     _jvms = NULL;
1508   }
1509 
1510   // Make a new, clean node notes.
1511   static Node_Notes* make(Compile* C) {
1512     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1513     nn->clear();
1514     return nn;
1515   }
1516 
1517   Node_Notes* clone(Compile* C) {
1518     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1519     (*nn) = (*this);
1520     return nn;
1521   }
1522 
1523   // Absorb any information from source.
1524   bool update_from(Node_Notes* source) {
1525     bool changed = false;
1526     if (source != NULL) {
1527       if (source->jvms() != NULL) {
1528         set_jvms(source->jvms());
1529         changed = true;
1530       }
1531     }
1532     return changed;
1533   }
1534 };
1535 
1536 // Inlined accessors for Compile::node_nodes that require the preceding class:
1537 inline Node_Notes*
1538 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1539                            int idx, bool can_grow) {
1540   assert(idx >= 0, "oob");
1541   int block_idx = (idx >> _log2_node_notes_block_size);
1542   int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1543   if (grow_by >= 0) {
1544     if (!can_grow)  return NULL;
1545     grow_node_notes(arr, grow_by + 1);
1546   }
1547   // (Every element of arr is a sub-array of length _node_notes_block_size.)
1548   return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1549 }
1550 
1551 inline bool
1552 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1553   if (value == NULL || value->is_clear())
1554     return false;  // nothing to write => write nothing
1555   Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1556   assert(loc != NULL, "");
1557   return loc->update_from(value);
1558 }
1559 
1560 
1561 //------------------------------TypeNode---------------------------------------
1562 // Node with a Type constant.
1563 class TypeNode : public Node {
1564 protected:
1565   virtual uint hash() const;    // Check the type
1566   virtual uint cmp( const Node &n ) const;
1567   virtual uint size_of() const; // Size is bigger
1568   const Type* const _type;
1569 public:
1570   void set_type(const Type* t) {
1571     assert(t != NULL, "sanity");
1572     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1573     *(const Type**)&_type = t;   // cast away const-ness
1574     // If this node is in the hash table, make sure it doesn't need a rehash.
1575     assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1576   }
1577   const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1578   TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1579     init_class_id(Class_Type);
1580   }
1581   virtual const Type *Value( PhaseTransform *phase ) const;
1582   virtual const Type *bottom_type() const;
1583   virtual       uint  ideal_reg() const;
1584 #ifndef PRODUCT
1585   virtual void dump_spec(outputStream *st) const;
1586 #endif
1587 };
1588 
1589 #endif // SHARE_VM_OPTO_NODE_HPP