1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/port.hpp" 29 #include "libadt/vectset.hpp" 30 #include "opto/compile.hpp" 31 #include "opto/type.hpp" 32 33 // Portions of code courtesy of Clifford Click 34 35 // Optimization - Graph Style 36 37 38 class AbstractLockNode; 39 class AddNode; 40 class AddPNode; 41 class AliasInfo; 42 class AllocateArrayNode; 43 class AllocateNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CatchNode; 55 class CatchProjNode; 56 class CheckCastPPNode; 57 class ClearArrayNode; 58 class CmpNode; 59 class CodeBuffer; 60 class ConstraintCastNode; 61 class ConNode; 62 class CountedLoopNode; 63 class CountedLoopEndNode; 64 class DecodeNarrowPtrNode; 65 class DecodeNNode; 66 class DecodeNKlassNode; 67 class EncodeNarrowPtrNode; 68 class EncodePNode; 69 class EncodePKlassNode; 70 class FastLockNode; 71 class FastUnlockNode; 72 class IfNode; 73 class IfFalseNode; 74 class IfTrueNode; 75 class InitializeNode; 76 class JVMState; 77 class JumpNode; 78 class JumpProjNode; 79 class LoadNode; 80 class LoadStoreNode; 81 class LockNode; 82 class LoopNode; 83 class MachBranchNode; 84 class MachCallDynamicJavaNode; 85 class MachCallJavaNode; 86 class MachCallLeafNode; 87 class MachCallNode; 88 class MachCallRuntimeNode; 89 class MachCallStaticJavaNode; 90 class MachConstantBaseNode; 91 class MachConstantNode; 92 class MachGotoNode; 93 class MachIfNode; 94 class MachNode; 95 class MachNullCheckNode; 96 class MachProjNode; 97 class MachReturnNode; 98 class MachSafePointNode; 99 class MachSpillCopyNode; 100 class MachTempNode; 101 class Matcher; 102 class MemBarNode; 103 class MemBarStoreStoreNode; 104 class MemNode; 105 class MergeMemNode; 106 class MulNode; 107 class MultiNode; 108 class MultiBranchNode; 109 class NeverBranchNode; 110 class Node; 111 class Node_Array; 112 class Node_List; 113 class Node_Stack; 114 class NullCheckNode; 115 class OopMap; 116 class ParmNode; 117 class PCTableNode; 118 class PhaseCCP; 119 class PhaseGVN; 120 class PhaseIterGVN; 121 class PhaseRegAlloc; 122 class PhaseTransform; 123 class PhaseValues; 124 class PhiNode; 125 class Pipeline; 126 class ProjNode; 127 class RegMask; 128 class RegionNode; 129 class RootNode; 130 class SafePointNode; 131 class SafePointScalarObjectNode; 132 class StartNode; 133 class State; 134 class StoreNode; 135 class SubNode; 136 class Type; 137 class TypeNode; 138 class UnlockNode; 139 class VectorNode; 140 class LoadVectorNode; 141 class StoreVectorNode; 142 class VectorSet; 143 typedef void (*NFunc)(Node&,void*); 144 extern "C" { 145 typedef int (*C_sort_func_t)(const void *, const void *); 146 } 147 148 // The type of all node counts and indexes. 149 // It must hold at least 16 bits, but must also be fast to load and store. 150 // This type, if less than 32 bits, could limit the number of possible nodes. 151 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 152 typedef unsigned int node_idx_t; 153 154 155 #ifndef OPTO_DU_ITERATOR_ASSERT 156 #ifdef ASSERT 157 #define OPTO_DU_ITERATOR_ASSERT 1 158 #else 159 #define OPTO_DU_ITERATOR_ASSERT 0 160 #endif 161 #endif //OPTO_DU_ITERATOR_ASSERT 162 163 #if OPTO_DU_ITERATOR_ASSERT 164 class DUIterator; 165 class DUIterator_Fast; 166 class DUIterator_Last; 167 #else 168 typedef uint DUIterator; 169 typedef Node** DUIterator_Fast; 170 typedef Node** DUIterator_Last; 171 #endif 172 173 // Node Sentinel 174 #define NodeSentinel (Node*)-1 175 176 // Unknown count frequency 177 #define COUNT_UNKNOWN (-1.0f) 178 179 //------------------------------Node------------------------------------------- 180 // Nodes define actions in the program. They create values, which have types. 181 // They are both vertices in a directed graph and program primitives. Nodes 182 // are labeled; the label is the "opcode", the primitive function in the lambda 183 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 184 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 185 // the Node's function. These inputs also define a Type equation for the Node. 186 // Solving these Type equations amounts to doing dataflow analysis. 187 // Control and data are uniformly represented in the graph. Finally, Nodes 188 // have a unique dense integer index which is used to index into side arrays 189 // whenever I have phase-specific information. 190 191 class Node { 192 friend class VMStructs; 193 194 // Lots of restrictions on cloning Nodes 195 Node(const Node&); // not defined; linker error to use these 196 Node &operator=(const Node &rhs); 197 198 public: 199 friend class Compile; 200 #if OPTO_DU_ITERATOR_ASSERT 201 friend class DUIterator_Common; 202 friend class DUIterator; 203 friend class DUIterator_Fast; 204 friend class DUIterator_Last; 205 #endif 206 207 // Because Nodes come and go, I define an Arena of Node structures to pull 208 // from. This should allow fast access to node creation & deletion. This 209 // field is a local cache of a value defined in some "program fragment" for 210 // which these Nodes are just a part of. 211 212 // New Operator that takes a Compile pointer, this will eventually 213 // be the "new" New operator. 214 inline void* operator new( size_t x, Compile* C) { 215 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 216 #ifdef ASSERT 217 n->_in = (Node**)n; // magic cookie for assertion check 218 #endif 219 n->_out = (Node**)C; 220 return (void*)n; 221 } 222 223 // Delete is a NOP 224 void operator delete( void *ptr ) {} 225 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 226 void destruct(); 227 228 // Create a new Node. Required is the number is of inputs required for 229 // semantic correctness. 230 Node( uint required ); 231 232 // Create a new Node with given input edges. 233 // This version requires use of the "edge-count" new. 234 // E.g. new (C,3) FooNode( C, NULL, left, right ); 235 Node( Node *n0 ); 236 Node( Node *n0, Node *n1 ); 237 Node( Node *n0, Node *n1, Node *n2 ); 238 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 241 Node( Node *n0, Node *n1, Node *n2, Node *n3, 242 Node *n4, Node *n5, Node *n6 ); 243 244 // Clone an inherited Node given only the base Node type. 245 Node* clone() const; 246 247 // Clone a Node, immediately supplying one or two new edges. 248 // The first and second arguments, if non-null, replace in(1) and in(2), 249 // respectively. 250 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 251 Node* nn = clone(); 252 if (in1 != NULL) nn->set_req(1, in1); 253 if (in2 != NULL) nn->set_req(2, in2); 254 return nn; 255 } 256 257 private: 258 // Shared setup for the above constructors. 259 // Handles all interactions with Compile::current. 260 // Puts initial values in all Node fields except _idx. 261 // Returns the initial value for _idx, which cannot 262 // be initialized by assignment. 263 inline int Init(int req, Compile* C); 264 265 //----------------- input edge handling 266 protected: 267 friend class PhaseCFG; // Access to address of _in array elements 268 Node **_in; // Array of use-def references to Nodes 269 Node **_out; // Array of def-use references to Nodes 270 271 // Input edges are split into two categories. Required edges are required 272 // for semantic correctness; order is important and NULLs are allowed. 273 // Precedence edges are used to help determine execution order and are 274 // added, e.g., for scheduling purposes. They are unordered and not 275 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 276 // are required, from _cnt to _max-1 are precedence edges. 277 node_idx_t _cnt; // Total number of required Node inputs. 278 279 node_idx_t _max; // Actual length of input array. 280 281 // Output edges are an unordered list of def-use edges which exactly 282 // correspond to required input edges which point from other nodes 283 // to this one. Thus the count of the output edges is the number of 284 // users of this node. 285 node_idx_t _outcnt; // Total number of Node outputs. 286 287 node_idx_t _outmax; // Actual length of output array. 288 289 // Grow the actual input array to the next larger power-of-2 bigger than len. 290 void grow( uint len ); 291 // Grow the output array to the next larger power-of-2 bigger than len. 292 void out_grow( uint len ); 293 294 public: 295 // Each Node is assigned a unique small/dense number. This number is used 296 // to index into auxiliary arrays of data and bitvectors. 297 // It is declared const to defend against inadvertant assignment, 298 // since it is used by clients as a naked field. 299 const node_idx_t _idx; 300 301 // Get the (read-only) number of input edges 302 uint req() const { return _cnt; } 303 uint len() const { return _max; } 304 // Get the (read-only) number of output edges 305 uint outcnt() const { return _outcnt; } 306 307 #if OPTO_DU_ITERATOR_ASSERT 308 // Iterate over the out-edges of this node. Deletions are illegal. 309 inline DUIterator outs() const; 310 // Use this when the out array might have changed to suppress asserts. 311 inline DUIterator& refresh_out_pos(DUIterator& i) const; 312 // Does the node have an out at this position? (Used for iteration.) 313 inline bool has_out(DUIterator& i) const; 314 inline Node* out(DUIterator& i) const; 315 // Iterate over the out-edges of this node. All changes are illegal. 316 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 317 inline Node* fast_out(DUIterator_Fast& i) const; 318 // Iterate over the out-edges of this node, deleting one at a time. 319 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 320 inline Node* last_out(DUIterator_Last& i) const; 321 // The inline bodies of all these methods are after the iterator definitions. 322 #else 323 // Iterate over the out-edges of this node. Deletions are illegal. 324 // This iteration uses integral indexes, to decouple from array reallocations. 325 DUIterator outs() const { return 0; } 326 // Use this when the out array might have changed to suppress asserts. 327 DUIterator refresh_out_pos(DUIterator i) const { return i; } 328 329 // Reference to the i'th output Node. Error if out of bounds. 330 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 331 // Does the node have an out at this position? (Used for iteration.) 332 bool has_out(DUIterator i) const { return i < _outcnt; } 333 334 // Iterate over the out-edges of this node. All changes are illegal. 335 // This iteration uses a pointer internal to the out array. 336 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 337 Node** out = _out; 338 // Assign a limit pointer to the reference argument: 339 max = out + (ptrdiff_t)_outcnt; 340 // Return the base pointer: 341 return out; 342 } 343 Node* fast_out(DUIterator_Fast i) const { return *i; } 344 // Iterate over the out-edges of this node, deleting one at a time. 345 // This iteration uses a pointer internal to the out array. 346 DUIterator_Last last_outs(DUIterator_Last& min) const { 347 Node** out = _out; 348 // Assign a limit pointer to the reference argument: 349 min = out; 350 // Return the pointer to the start of the iteration: 351 return out + (ptrdiff_t)_outcnt - 1; 352 } 353 Node* last_out(DUIterator_Last i) const { return *i; } 354 #endif 355 356 // Reference to the i'th input Node. Error if out of bounds. 357 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; } 358 // Reference to the i'th output Node. Error if out of bounds. 359 // Use this accessor sparingly. We are going trying to use iterators instead. 360 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 361 // Return the unique out edge. 362 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 363 // Delete out edge at position 'i' by moving last out edge to position 'i' 364 void raw_del_out(uint i) { 365 assert(i < _outcnt,"oob"); 366 assert(_outcnt > 0,"oob"); 367 #if OPTO_DU_ITERATOR_ASSERT 368 // Record that a change happened here. 369 debug_only(_last_del = _out[i]; ++_del_tick); 370 #endif 371 _out[i] = _out[--_outcnt]; 372 // Smash the old edge so it can't be used accidentally. 373 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 374 } 375 376 #ifdef ASSERT 377 bool is_dead() const; 378 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 379 #endif 380 // Check whether node has become unreachable 381 bool is_unreachable(PhaseIterGVN &igvn) const; 382 383 // Set a required input edge, also updates corresponding output edge 384 void add_req( Node *n ); // Append a NEW required input 385 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 386 void del_req( uint idx ); // Delete required edge & compact 387 void ins_req( uint i, Node *n ); // Insert a NEW required input 388 void set_req( uint i, Node *n ) { 389 assert( is_not_dead(n), "can not use dead node"); 390 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt)); 391 assert( !VerifyHashTableKeys || _hash_lock == 0, 392 "remove node from hash table before modifying it"); 393 Node** p = &_in[i]; // cache this._in, across the del_out call 394 if (*p != NULL) (*p)->del_out((Node *)this); 395 (*p) = n; 396 if (n != NULL) n->add_out((Node *)this); 397 } 398 // Light version of set_req() to init inputs after node creation. 399 void init_req( uint i, Node *n ) { 400 assert( i == 0 && this == n || 401 is_not_dead(n), "can not use dead node"); 402 assert( i < _cnt, "oob"); 403 assert( !VerifyHashTableKeys || _hash_lock == 0, 404 "remove node from hash table before modifying it"); 405 assert( _in[i] == NULL, "sanity"); 406 _in[i] = n; 407 if (n != NULL) n->add_out((Node *)this); 408 } 409 // Find first occurrence of n among my edges: 410 int find_edge(Node* n); 411 int replace_edge(Node* old, Node* neww); 412 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 413 // NULL out all inputs to eliminate incoming Def-Use edges. 414 // Return the number of edges between 'n' and 'this' 415 int disconnect_inputs(Node *n, Compile *c); 416 417 // Quickly, return true if and only if I am Compile::current()->top(). 418 bool is_top() const { 419 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 420 return (_out == NULL); 421 } 422 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 423 void setup_is_top(); 424 425 // Strip away casting. (It is depth-limited.) 426 Node* uncast() const; 427 // Return whether two Nodes are equivalent, after stripping casting. 428 bool eqv_uncast(const Node* n) const { 429 return (this->uncast() == n->uncast()); 430 } 431 432 private: 433 static Node* uncast_helper(const Node* n); 434 435 // Add an output edge to the end of the list 436 void add_out( Node *n ) { 437 if (is_top()) return; 438 if( _outcnt == _outmax ) out_grow(_outcnt); 439 _out[_outcnt++] = n; 440 } 441 // Delete an output edge 442 void del_out( Node *n ) { 443 if (is_top()) return; 444 Node** outp = &_out[_outcnt]; 445 // Find and remove n 446 do { 447 assert(outp > _out, "Missing Def-Use edge"); 448 } while (*--outp != n); 449 *outp = _out[--_outcnt]; 450 // Smash the old edge so it can't be used accidentally. 451 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 452 // Record that a change happened here. 453 #if OPTO_DU_ITERATOR_ASSERT 454 debug_only(_last_del = n; ++_del_tick); 455 #endif 456 } 457 458 public: 459 // Globally replace this node by a given new node, updating all uses. 460 void replace_by(Node* new_node); 461 // Globally replace this node by a given new node, updating all uses 462 // and cutting input edges of old node. 463 void subsume_by(Node* new_node, Compile* c) { 464 replace_by(new_node); 465 disconnect_inputs(NULL, c); 466 } 467 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 468 // Find the one non-null required input. RegionNode only 469 Node *nonnull_req() const; 470 // Add or remove precedence edges 471 void add_prec( Node *n ); 472 void rm_prec( uint i ); 473 void set_prec( uint i, Node *n ) { 474 assert( is_not_dead(n), "can not use dead node"); 475 assert( i >= _cnt, "not a precedence edge"); 476 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 477 _in[i] = n; 478 if (n != NULL) n->add_out((Node *)this); 479 } 480 // Set this node's index, used by cisc_version to replace current node 481 void set_idx(uint new_idx) { 482 const node_idx_t* ref = &_idx; 483 *(node_idx_t*)ref = new_idx; 484 } 485 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 486 void swap_edges(uint i1, uint i2) { 487 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 488 // Def-Use info is unchanged 489 Node* n1 = in(i1); 490 Node* n2 = in(i2); 491 _in[i1] = n2; 492 _in[i2] = n1; 493 // If this node is in the hash table, make sure it doesn't need a rehash. 494 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 495 } 496 497 // Iterators over input Nodes for a Node X are written as: 498 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 499 // NOTE: Required edges can contain embedded NULL pointers. 500 501 //----------------- Other Node Properties 502 503 // Generate class id for some ideal nodes to avoid virtual query 504 // methods is_<Node>(). 505 // Class id is the set of bits corresponded to the node class and all its 506 // super classes so that queries for super classes are also valid. 507 // Subclasses of the same super class have different assigned bit 508 // (the third parameter in the macro DEFINE_CLASS_ID). 509 // Classes with deeper hierarchy are declared first. 510 // Classes with the same hierarchy depth are sorted by usage frequency. 511 // 512 // The query method masks the bits to cut off bits of subclasses 513 // and then compare the result with the class id 514 // (see the macro DEFINE_CLASS_QUERY below). 515 // 516 // Class_MachCall=30, ClassMask_MachCall=31 517 // 12 8 4 0 518 // 0 0 0 0 0 0 0 0 1 1 1 1 0 519 // | | | | 520 // | | | Bit_Mach=2 521 // | | Bit_MachReturn=4 522 // | Bit_MachSafePoint=8 523 // Bit_MachCall=16 524 // 525 // Class_CountedLoop=56, ClassMask_CountedLoop=63 526 // 12 8 4 0 527 // 0 0 0 0 0 0 0 1 1 1 0 0 0 528 // | | | 529 // | | Bit_Region=8 530 // | Bit_Loop=16 531 // Bit_CountedLoop=32 532 533 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 534 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 535 Class_##cl = Class_##supcl + Bit_##cl , \ 536 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 537 538 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 539 // so that it's values fits into 16 bits. 540 enum NodeClasses { 541 Bit_Node = 0x0000, 542 Class_Node = 0x0000, 543 ClassMask_Node = 0xFFFF, 544 545 DEFINE_CLASS_ID(Multi, Node, 0) 546 DEFINE_CLASS_ID(SafePoint, Multi, 0) 547 DEFINE_CLASS_ID(Call, SafePoint, 0) 548 DEFINE_CLASS_ID(CallJava, Call, 0) 549 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 550 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 551 DEFINE_CLASS_ID(CallRuntime, Call, 1) 552 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 553 DEFINE_CLASS_ID(Allocate, Call, 2) 554 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 555 DEFINE_CLASS_ID(AbstractLock, Call, 3) 556 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 557 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 558 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 559 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 560 DEFINE_CLASS_ID(Catch, PCTable, 0) 561 DEFINE_CLASS_ID(Jump, PCTable, 1) 562 DEFINE_CLASS_ID(If, MultiBranch, 1) 563 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 564 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 565 DEFINE_CLASS_ID(Start, Multi, 2) 566 DEFINE_CLASS_ID(MemBar, Multi, 3) 567 DEFINE_CLASS_ID(Initialize, MemBar, 0) 568 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 569 570 DEFINE_CLASS_ID(Mach, Node, 1) 571 DEFINE_CLASS_ID(MachReturn, Mach, 0) 572 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 573 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 574 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 575 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 576 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 577 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 578 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 579 DEFINE_CLASS_ID(MachBranch, Mach, 1) 580 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 581 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 582 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 583 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 584 DEFINE_CLASS_ID(MachTemp, Mach, 3) 585 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 586 DEFINE_CLASS_ID(MachConstant, Mach, 5) 587 588 DEFINE_CLASS_ID(Type, Node, 2) 589 DEFINE_CLASS_ID(Phi, Type, 0) 590 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 591 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 592 DEFINE_CLASS_ID(CMove, Type, 3) 593 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 594 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 595 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 596 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 597 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 598 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 599 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 600 601 DEFINE_CLASS_ID(Proj, Node, 3) 602 DEFINE_CLASS_ID(CatchProj, Proj, 0) 603 DEFINE_CLASS_ID(JumpProj, Proj, 1) 604 DEFINE_CLASS_ID(IfTrue, Proj, 2) 605 DEFINE_CLASS_ID(IfFalse, Proj, 3) 606 DEFINE_CLASS_ID(Parm, Proj, 4) 607 DEFINE_CLASS_ID(MachProj, Proj, 5) 608 609 DEFINE_CLASS_ID(Mem, Node, 4) 610 DEFINE_CLASS_ID(Load, Mem, 0) 611 DEFINE_CLASS_ID(LoadVector, Load, 0) 612 DEFINE_CLASS_ID(Store, Mem, 1) 613 DEFINE_CLASS_ID(StoreVector, Store, 0) 614 DEFINE_CLASS_ID(LoadStore, Mem, 2) 615 616 DEFINE_CLASS_ID(Region, Node, 5) 617 DEFINE_CLASS_ID(Loop, Region, 0) 618 DEFINE_CLASS_ID(Root, Loop, 0) 619 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 620 621 DEFINE_CLASS_ID(Sub, Node, 6) 622 DEFINE_CLASS_ID(Cmp, Sub, 0) 623 DEFINE_CLASS_ID(FastLock, Cmp, 0) 624 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 625 626 DEFINE_CLASS_ID(MergeMem, Node, 7) 627 DEFINE_CLASS_ID(Bool, Node, 8) 628 DEFINE_CLASS_ID(AddP, Node, 9) 629 DEFINE_CLASS_ID(BoxLock, Node, 10) 630 DEFINE_CLASS_ID(Add, Node, 11) 631 DEFINE_CLASS_ID(Mul, Node, 12) 632 DEFINE_CLASS_ID(Vector, Node, 13) 633 DEFINE_CLASS_ID(ClearArray, Node, 14) 634 635 _max_classes = ClassMask_ClearArray 636 }; 637 #undef DEFINE_CLASS_ID 638 639 // Flags are sorted by usage frequency. 640 enum NodeFlags { 641 Flag_is_Copy = 0x01, // should be first bit to avoid shift 642 Flag_rematerialize = Flag_is_Copy << 1, 643 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 644 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 645 Flag_is_Con = Flag_is_macro << 1, 646 Flag_is_cisc_alternate = Flag_is_Con << 1, 647 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 648 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 649 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1, 650 Flag_has_call = Flag_avoid_back_to_back << 1, 651 Flag_is_expensive = Flag_has_call << 1, 652 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 653 }; 654 655 private: 656 jushort _class_id; 657 jushort _flags; 658 659 protected: 660 // These methods should be called from constructors only. 661 void init_class_id(jushort c) { 662 assert(c <= _max_classes, "invalid node class"); 663 _class_id = c; // cast out const 664 } 665 void init_flags(jushort fl) { 666 assert(fl <= _max_flags, "invalid node flag"); 667 _flags |= fl; 668 } 669 void clear_flag(jushort fl) { 670 assert(fl <= _max_flags, "invalid node flag"); 671 _flags &= ~fl; 672 } 673 674 public: 675 const jushort class_id() const { return _class_id; } 676 677 const jushort flags() const { return _flags; } 678 679 // Return a dense integer opcode number 680 virtual int Opcode() const; 681 682 // Virtual inherited Node size 683 virtual uint size_of() const; 684 685 // Other interesting Node properties 686 #define DEFINE_CLASS_QUERY(type) \ 687 bool is_##type() const { \ 688 return ((_class_id & ClassMask_##type) == Class_##type); \ 689 } \ 690 type##Node *as_##type() const { \ 691 assert(is_##type(), "invalid node class"); \ 692 return (type##Node*)this; \ 693 } \ 694 type##Node* isa_##type() const { \ 695 return (is_##type()) ? as_##type() : NULL; \ 696 } 697 698 DEFINE_CLASS_QUERY(AbstractLock) 699 DEFINE_CLASS_QUERY(Add) 700 DEFINE_CLASS_QUERY(AddP) 701 DEFINE_CLASS_QUERY(Allocate) 702 DEFINE_CLASS_QUERY(AllocateArray) 703 DEFINE_CLASS_QUERY(Bool) 704 DEFINE_CLASS_QUERY(BoxLock) 705 DEFINE_CLASS_QUERY(Call) 706 DEFINE_CLASS_QUERY(CallDynamicJava) 707 DEFINE_CLASS_QUERY(CallJava) 708 DEFINE_CLASS_QUERY(CallLeaf) 709 DEFINE_CLASS_QUERY(CallRuntime) 710 DEFINE_CLASS_QUERY(CallStaticJava) 711 DEFINE_CLASS_QUERY(Catch) 712 DEFINE_CLASS_QUERY(CatchProj) 713 DEFINE_CLASS_QUERY(CheckCastPP) 714 DEFINE_CLASS_QUERY(ConstraintCast) 715 DEFINE_CLASS_QUERY(ClearArray) 716 DEFINE_CLASS_QUERY(CMove) 717 DEFINE_CLASS_QUERY(Cmp) 718 DEFINE_CLASS_QUERY(CountedLoop) 719 DEFINE_CLASS_QUERY(CountedLoopEnd) 720 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 721 DEFINE_CLASS_QUERY(DecodeN) 722 DEFINE_CLASS_QUERY(DecodeNKlass) 723 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 724 DEFINE_CLASS_QUERY(EncodeP) 725 DEFINE_CLASS_QUERY(EncodePKlass) 726 DEFINE_CLASS_QUERY(FastLock) 727 DEFINE_CLASS_QUERY(FastUnlock) 728 DEFINE_CLASS_QUERY(If) 729 DEFINE_CLASS_QUERY(IfFalse) 730 DEFINE_CLASS_QUERY(IfTrue) 731 DEFINE_CLASS_QUERY(Initialize) 732 DEFINE_CLASS_QUERY(Jump) 733 DEFINE_CLASS_QUERY(JumpProj) 734 DEFINE_CLASS_QUERY(Load) 735 DEFINE_CLASS_QUERY(LoadStore) 736 DEFINE_CLASS_QUERY(Lock) 737 DEFINE_CLASS_QUERY(Loop) 738 DEFINE_CLASS_QUERY(Mach) 739 DEFINE_CLASS_QUERY(MachBranch) 740 DEFINE_CLASS_QUERY(MachCall) 741 DEFINE_CLASS_QUERY(MachCallDynamicJava) 742 DEFINE_CLASS_QUERY(MachCallJava) 743 DEFINE_CLASS_QUERY(MachCallLeaf) 744 DEFINE_CLASS_QUERY(MachCallRuntime) 745 DEFINE_CLASS_QUERY(MachCallStaticJava) 746 DEFINE_CLASS_QUERY(MachConstantBase) 747 DEFINE_CLASS_QUERY(MachConstant) 748 DEFINE_CLASS_QUERY(MachGoto) 749 DEFINE_CLASS_QUERY(MachIf) 750 DEFINE_CLASS_QUERY(MachNullCheck) 751 DEFINE_CLASS_QUERY(MachProj) 752 DEFINE_CLASS_QUERY(MachReturn) 753 DEFINE_CLASS_QUERY(MachSafePoint) 754 DEFINE_CLASS_QUERY(MachSpillCopy) 755 DEFINE_CLASS_QUERY(MachTemp) 756 DEFINE_CLASS_QUERY(Mem) 757 DEFINE_CLASS_QUERY(MemBar) 758 DEFINE_CLASS_QUERY(MemBarStoreStore) 759 DEFINE_CLASS_QUERY(MergeMem) 760 DEFINE_CLASS_QUERY(Mul) 761 DEFINE_CLASS_QUERY(Multi) 762 DEFINE_CLASS_QUERY(MultiBranch) 763 DEFINE_CLASS_QUERY(Parm) 764 DEFINE_CLASS_QUERY(PCTable) 765 DEFINE_CLASS_QUERY(Phi) 766 DEFINE_CLASS_QUERY(Proj) 767 DEFINE_CLASS_QUERY(Region) 768 DEFINE_CLASS_QUERY(Root) 769 DEFINE_CLASS_QUERY(SafePoint) 770 DEFINE_CLASS_QUERY(SafePointScalarObject) 771 DEFINE_CLASS_QUERY(Start) 772 DEFINE_CLASS_QUERY(Store) 773 DEFINE_CLASS_QUERY(Sub) 774 DEFINE_CLASS_QUERY(Type) 775 DEFINE_CLASS_QUERY(Vector) 776 DEFINE_CLASS_QUERY(LoadVector) 777 DEFINE_CLASS_QUERY(StoreVector) 778 DEFINE_CLASS_QUERY(Unlock) 779 780 #undef DEFINE_CLASS_QUERY 781 782 // duplicate of is_MachSpillCopy() 783 bool is_SpillCopy () const { 784 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 785 } 786 787 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 788 // The data node which is safe to leave in dead loop during IGVN optimization. 789 bool is_dead_loop_safe() const { 790 return is_Phi() || (is_Proj() && in(0) == NULL) || 791 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 792 (!is_Proj() || !in(0)->is_Allocate())); 793 } 794 795 // is_Copy() returns copied edge index (0 or 1) 796 uint is_Copy() const { return (_flags & Flag_is_Copy); } 797 798 virtual bool is_CFG() const { return false; } 799 800 // If this node is control-dependent on a test, can it be 801 // rerouted to a dominating equivalent test? This is usually 802 // true of non-CFG nodes, but can be false for operations which 803 // depend for their correct sequencing on more than one test. 804 // (In that case, hoisting to a dominating test may silently 805 // skip some other important test.) 806 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 807 808 // When building basic blocks, I need to have a notion of block beginning 809 // Nodes, next block selector Nodes (block enders), and next block 810 // projections. These calls need to work on their machine equivalents. The 811 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 812 bool is_block_start() const { 813 if ( is_Region() ) 814 return this == (const Node*)in(0); 815 else 816 return is_Start(); 817 } 818 819 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 820 // Goto and Return. This call also returns the block ending Node. 821 virtual const Node *is_block_proj() const; 822 823 // The node is a "macro" node which needs to be expanded before matching 824 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 825 // The node is expensive: the best control is set during loop opts 826 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 827 828 //----------------- Optimization 829 830 // Get the worst-case Type output for this Node. 831 virtual const class Type *bottom_type() const; 832 833 // If we find a better type for a node, try to record it permanently. 834 // Return true if this node actually changed. 835 // Be sure to do the hash_delete game in the "rehash" variant. 836 void raise_bottom_type(const Type* new_type); 837 838 // Get the address type with which this node uses and/or defs memory, 839 // or NULL if none. The address type is conservatively wide. 840 // Returns non-null for calls, membars, loads, stores, etc. 841 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 842 virtual const class TypePtr *adr_type() const { return NULL; } 843 844 // Return an existing node which computes the same function as this node. 845 // The optimistic combined algorithm requires this to return a Node which 846 // is a small number of steps away (e.g., one of my inputs). 847 virtual Node *Identity( PhaseTransform *phase ); 848 849 // Return the set of values this Node can take on at runtime. 850 virtual const Type *Value( PhaseTransform *phase ) const; 851 852 // Return a node which is more "ideal" than the current node. 853 // The invariants on this call are subtle. If in doubt, read the 854 // treatise in node.cpp above the default implemention AND TEST WITH 855 // +VerifyIterativeGVN! 856 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 857 858 // Some nodes have specific Ideal subgraph transformations only if they are 859 // unique users of specific nodes. Such nodes should be put on IGVN worklist 860 // for the transformations to happen. 861 bool has_special_unique_user() const; 862 863 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 864 Node* find_exact_control(Node* ctrl); 865 866 // Check if 'this' node dominates or equal to 'sub'. 867 bool dominates(Node* sub, Node_List &nlist); 868 869 protected: 870 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 871 public: 872 873 // Idealize graph, using DU info. Done after constant propagation 874 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp ); 875 876 // See if there is valid pipeline info 877 static const Pipeline *pipeline_class(); 878 virtual const Pipeline *pipeline() const; 879 880 // Compute the latency from the def to this instruction of the ith input node 881 uint latency(uint i); 882 883 // Hash & compare functions, for pessimistic value numbering 884 885 // If the hash function returns the special sentinel value NO_HASH, 886 // the node is guaranteed never to compare equal to any other node. 887 // If we accidentally generate a hash with value NO_HASH the node 888 // won't go into the table and we'll lose a little optimization. 889 enum { NO_HASH = 0 }; 890 virtual uint hash() const; 891 virtual uint cmp( const Node &n ) const; 892 893 // Operation appears to be iteratively computed (such as an induction variable) 894 // It is possible for this operation to return false for a loop-varying 895 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 896 bool is_iteratively_computed(); 897 898 // Determine if a node is Counted loop induction variable. 899 // The method is defined in loopnode.cpp. 900 const Node* is_loop_iv() const; 901 902 // Return a node with opcode "opc" and same inputs as "this" if one can 903 // be found; Otherwise return NULL; 904 Node* find_similar(int opc); 905 906 // Return the unique control out if only one. Null if none or more than one. 907 Node* unique_ctrl_out(); 908 909 //----------------- Code Generation 910 911 // Ideal register class for Matching. Zero means unmatched instruction 912 // (these are cloned instead of converted to machine nodes). 913 virtual uint ideal_reg() const; 914 915 static const uint NotAMachineReg; // must be > max. machine register 916 917 // Do we Match on this edge index or not? Generally false for Control 918 // and true for everything else. Weird for calls & returns. 919 virtual uint match_edge(uint idx) const; 920 921 // Register class output is returned in 922 virtual const RegMask &out_RegMask() const; 923 // Register class input is expected in 924 virtual const RegMask &in_RegMask(uint) const; 925 // Should we clone rather than spill this instruction? 926 bool rematerialize() const; 927 928 // Return JVM State Object if this Node carries debug info, or NULL otherwise 929 virtual JVMState* jvms() const; 930 931 // Print as assembly 932 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 933 // Emit bytes starting at parameter 'ptr' 934 // Bump 'ptr' by the number of output bytes 935 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 936 // Size of instruction in bytes 937 virtual uint size(PhaseRegAlloc *ra_) const; 938 939 // Convenience function to extract an integer constant from a node. 940 // If it is not an integer constant (either Con, CastII, or Mach), 941 // return value_if_unknown. 942 jint find_int_con(jint value_if_unknown) const { 943 const TypeInt* t = find_int_type(); 944 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 945 } 946 // Return the constant, knowing it is an integer constant already 947 jint get_int() const { 948 const TypeInt* t = find_int_type(); 949 guarantee(t != NULL, "must be con"); 950 return t->get_con(); 951 } 952 // Here's where the work is done. Can produce non-constant int types too. 953 const TypeInt* find_int_type() const; 954 955 // Same thing for long (and intptr_t, via type.hpp): 956 jlong get_long() const { 957 const TypeLong* t = find_long_type(); 958 guarantee(t != NULL, "must be con"); 959 return t->get_con(); 960 } 961 jlong find_long_con(jint value_if_unknown) const { 962 const TypeLong* t = find_long_type(); 963 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 964 } 965 const TypeLong* find_long_type() const; 966 967 const TypePtr* get_ptr_type() const; 968 969 // These guys are called by code generated by ADLC: 970 intptr_t get_ptr() const; 971 intptr_t get_narrowcon() const; 972 jdouble getd() const; 973 jfloat getf() const; 974 975 // Nodes which are pinned into basic blocks 976 virtual bool pinned() const { return false; } 977 978 // Nodes which use memory without consuming it, hence need antidependences 979 // More specifically, needs_anti_dependence_check returns true iff the node 980 // (a) does a load, and (b) does not perform a store (except perhaps to a 981 // stack slot or some other unaliased location). 982 bool needs_anti_dependence_check() const; 983 984 // Return which operand this instruction may cisc-spill. In other words, 985 // return operand position that can convert from reg to memory access 986 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 987 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 988 989 //----------------- Graph walking 990 public: 991 // Walk and apply member functions recursively. 992 // Supplied (this) pointer is root. 993 void walk(NFunc pre, NFunc post, void *env); 994 static void nop(Node &, void*); // Dummy empty function 995 static void packregion( Node &n, void* ); 996 private: 997 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 998 999 //----------------- Printing, etc 1000 public: 1001 #ifndef PRODUCT 1002 Node* find(int idx) const; // Search the graph for the given idx. 1003 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1004 void dump() const { dump("\n"); } // Print this node. 1005 void dump(const char* suffix, outputStream *st = tty) const;// Print this node. 1006 void dump(int depth) const; // Print this node, recursively to depth d 1007 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1008 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1009 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1010 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1011 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1012 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1013 void verify() const; // Check Def-Use info for my subgraph 1014 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1015 1016 // This call defines a class-unique string used to identify class instances 1017 virtual const char *Name() const; 1018 1019 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1020 // RegMask Print Functions 1021 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1022 void dump_out_regmask() { out_RegMask().dump(); } 1023 static int _in_dump_cnt; 1024 static bool in_dump() { return _in_dump_cnt > 0; } 1025 void fast_dump() const { 1026 tty->print("%4d: %-17s", _idx, Name()); 1027 for (uint i = 0; i < len(); i++) 1028 if (in(i)) 1029 tty->print(" %4d", in(i)->_idx); 1030 else 1031 tty->print(" NULL"); 1032 tty->print("\n"); 1033 } 1034 #endif 1035 #ifdef ASSERT 1036 void verify_construction(); 1037 bool verify_jvms(const JVMState* jvms) const; 1038 int _debug_idx; // Unique value assigned to every node. 1039 int debug_idx() const { return _debug_idx; } 1040 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1041 1042 Node* _debug_orig; // Original version of this, if any. 1043 Node* debug_orig() const { return _debug_orig; } 1044 void set_debug_orig(Node* orig); // _debug_orig = orig 1045 1046 int _hash_lock; // Barrier to modifications of nodes in the hash table 1047 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1048 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1049 1050 static void init_NodeProperty(); 1051 1052 #if OPTO_DU_ITERATOR_ASSERT 1053 const Node* _last_del; // The last deleted node. 1054 uint _del_tick; // Bumped when a deletion happens.. 1055 #endif 1056 #endif 1057 }; 1058 1059 //----------------------------------------------------------------------------- 1060 // Iterators over DU info, and associated Node functions. 1061 1062 #if OPTO_DU_ITERATOR_ASSERT 1063 1064 // Common code for assertion checking on DU iterators. 1065 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1066 #ifdef ASSERT 1067 protected: 1068 bool _vdui; // cached value of VerifyDUIterators 1069 const Node* _node; // the node containing the _out array 1070 uint _outcnt; // cached node->_outcnt 1071 uint _del_tick; // cached node->_del_tick 1072 Node* _last; // last value produced by the iterator 1073 1074 void sample(const Node* node); // used by c'tor to set up for verifies 1075 void verify(const Node* node, bool at_end_ok = false); 1076 void verify_resync(); 1077 void reset(const DUIterator_Common& that); 1078 1079 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1080 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1081 #else 1082 #define I_VDUI_ONLY(i,x) { } 1083 #endif //ASSERT 1084 }; 1085 1086 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1087 1088 // Default DU iterator. Allows appends onto the out array. 1089 // Allows deletion from the out array only at the current point. 1090 // Usage: 1091 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1092 // Node* y = x->out(i); 1093 // ... 1094 // } 1095 // Compiles in product mode to a unsigned integer index, which indexes 1096 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1097 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1098 // before continuing the loop. You must delete only the last-produced 1099 // edge. You must delete only a single copy of the last-produced edge, 1100 // or else you must delete all copies at once (the first time the edge 1101 // is produced by the iterator). 1102 class DUIterator : public DUIterator_Common { 1103 friend class Node; 1104 1105 // This is the index which provides the product-mode behavior. 1106 // Whatever the product-mode version of the system does to the 1107 // DUI index is done to this index. All other fields in 1108 // this class are used only for assertion checking. 1109 uint _idx; 1110 1111 #ifdef ASSERT 1112 uint _refresh_tick; // Records the refresh activity. 1113 1114 void sample(const Node* node); // Initialize _refresh_tick etc. 1115 void verify(const Node* node, bool at_end_ok = false); 1116 void verify_increment(); // Verify an increment operation. 1117 void verify_resync(); // Verify that we can back up over a deletion. 1118 void verify_finish(); // Verify that the loop terminated properly. 1119 void refresh(); // Resample verification info. 1120 void reset(const DUIterator& that); // Resample after assignment. 1121 #endif 1122 1123 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1124 { _idx = 0; debug_only(sample(node)); } 1125 1126 public: 1127 // initialize to garbage; clear _vdui to disable asserts 1128 DUIterator() 1129 { /*initialize to garbage*/ debug_only(_vdui = false); } 1130 1131 void operator++(int dummy_to_specify_postfix_op) 1132 { _idx++; VDUI_ONLY(verify_increment()); } 1133 1134 void operator--() 1135 { VDUI_ONLY(verify_resync()); --_idx; } 1136 1137 ~DUIterator() 1138 { VDUI_ONLY(verify_finish()); } 1139 1140 void operator=(const DUIterator& that) 1141 { _idx = that._idx; debug_only(reset(that)); } 1142 }; 1143 1144 DUIterator Node::outs() const 1145 { return DUIterator(this, 0); } 1146 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1147 { I_VDUI_ONLY(i, i.refresh()); return i; } 1148 bool Node::has_out(DUIterator& i) const 1149 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1150 Node* Node::out(DUIterator& i) const 1151 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1152 1153 1154 // Faster DU iterator. Disallows insertions into the out array. 1155 // Allows deletion from the out array only at the current point. 1156 // Usage: 1157 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1158 // Node* y = x->fast_out(i); 1159 // ... 1160 // } 1161 // Compiles in product mode to raw Node** pointer arithmetic, with 1162 // no reloading of pointers from the original node x. If you delete, 1163 // you must perform "--i; --imax" just before continuing the loop. 1164 // If you delete multiple copies of the same edge, you must decrement 1165 // imax, but not i, multiple times: "--i, imax -= num_edges". 1166 class DUIterator_Fast : public DUIterator_Common { 1167 friend class Node; 1168 friend class DUIterator_Last; 1169 1170 // This is the pointer which provides the product-mode behavior. 1171 // Whatever the product-mode version of the system does to the 1172 // DUI pointer is done to this pointer. All other fields in 1173 // this class are used only for assertion checking. 1174 Node** _outp; 1175 1176 #ifdef ASSERT 1177 void verify(const Node* node, bool at_end_ok = false); 1178 void verify_limit(); 1179 void verify_resync(); 1180 void verify_relimit(uint n); 1181 void reset(const DUIterator_Fast& that); 1182 #endif 1183 1184 // Note: offset must be signed, since -1 is sometimes passed 1185 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1186 { _outp = node->_out + offset; debug_only(sample(node)); } 1187 1188 public: 1189 // initialize to garbage; clear _vdui to disable asserts 1190 DUIterator_Fast() 1191 { /*initialize to garbage*/ debug_only(_vdui = false); } 1192 1193 void operator++(int dummy_to_specify_postfix_op) 1194 { _outp++; VDUI_ONLY(verify(_node, true)); } 1195 1196 void operator--() 1197 { VDUI_ONLY(verify_resync()); --_outp; } 1198 1199 void operator-=(uint n) // applied to the limit only 1200 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1201 1202 bool operator<(DUIterator_Fast& limit) { 1203 I_VDUI_ONLY(*this, this->verify(_node, true)); 1204 I_VDUI_ONLY(limit, limit.verify_limit()); 1205 return _outp < limit._outp; 1206 } 1207 1208 void operator=(const DUIterator_Fast& that) 1209 { _outp = that._outp; debug_only(reset(that)); } 1210 }; 1211 1212 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1213 // Assign a limit pointer to the reference argument: 1214 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1215 // Return the base pointer: 1216 return DUIterator_Fast(this, 0); 1217 } 1218 Node* Node::fast_out(DUIterator_Fast& i) const { 1219 I_VDUI_ONLY(i, i.verify(this)); 1220 return debug_only(i._last=) *i._outp; 1221 } 1222 1223 1224 // Faster DU iterator. Requires each successive edge to be removed. 1225 // Does not allow insertion of any edges. 1226 // Usage: 1227 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1228 // Node* y = x->last_out(i); 1229 // ... 1230 // } 1231 // Compiles in product mode to raw Node** pointer arithmetic, with 1232 // no reloading of pointers from the original node x. 1233 class DUIterator_Last : private DUIterator_Fast { 1234 friend class Node; 1235 1236 #ifdef ASSERT 1237 void verify(const Node* node, bool at_end_ok = false); 1238 void verify_limit(); 1239 void verify_step(uint num_edges); 1240 #endif 1241 1242 // Note: offset must be signed, since -1 is sometimes passed 1243 DUIterator_Last(const Node* node, ptrdiff_t offset) 1244 : DUIterator_Fast(node, offset) { } 1245 1246 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1247 void operator<(int) {} // do not use 1248 1249 public: 1250 DUIterator_Last() { } 1251 // initialize to garbage 1252 1253 void operator--() 1254 { _outp--; VDUI_ONLY(verify_step(1)); } 1255 1256 void operator-=(uint n) 1257 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1258 1259 bool operator>=(DUIterator_Last& limit) { 1260 I_VDUI_ONLY(*this, this->verify(_node, true)); 1261 I_VDUI_ONLY(limit, limit.verify_limit()); 1262 return _outp >= limit._outp; 1263 } 1264 1265 void operator=(const DUIterator_Last& that) 1266 { DUIterator_Fast::operator=(that); } 1267 }; 1268 1269 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1270 // Assign a limit pointer to the reference argument: 1271 imin = DUIterator_Last(this, 0); 1272 // Return the initial pointer: 1273 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1274 } 1275 Node* Node::last_out(DUIterator_Last& i) const { 1276 I_VDUI_ONLY(i, i.verify(this)); 1277 return debug_only(i._last=) *i._outp; 1278 } 1279 1280 #endif //OPTO_DU_ITERATOR_ASSERT 1281 1282 #undef I_VDUI_ONLY 1283 #undef VDUI_ONLY 1284 1285 // An Iterator that truly follows the iterator pattern. Doesn't 1286 // support deletion but could be made to. 1287 // 1288 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1289 // Node* m = i.get(); 1290 // 1291 class SimpleDUIterator : public StackObj { 1292 private: 1293 Node* node; 1294 DUIterator_Fast i; 1295 DUIterator_Fast imax; 1296 public: 1297 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1298 bool has_next() { return i < imax; } 1299 void next() { i++; } 1300 Node* get() { return node->fast_out(i); } 1301 }; 1302 1303 1304 //----------------------------------------------------------------------------- 1305 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1306 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1307 // Note that the constructor just zeros things, and since I use Arena 1308 // allocation I do not need a destructor to reclaim storage. 1309 class Node_Array : public ResourceObj { 1310 friend class VMStructs; 1311 protected: 1312 Arena *_a; // Arena to allocate in 1313 uint _max; 1314 Node **_nodes; 1315 void grow( uint i ); // Grow array node to fit 1316 public: 1317 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1318 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1319 for( int i = 0; i < OptoNodeListSize; i++ ) { 1320 _nodes[i] = NULL; 1321 } 1322 } 1323 1324 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1325 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1326 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1327 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1328 Node **adr() { return _nodes; } 1329 // Extend the mapping: index i maps to Node *n. 1330 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1331 void insert( uint i, Node *n ); 1332 void remove( uint i ); // Remove, preserving order 1333 void sort( C_sort_func_t func); 1334 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1335 void clear(); // Set all entries to NULL, keep storage 1336 uint Size() const { return _max; } 1337 void dump() const; 1338 }; 1339 1340 class Node_List : public Node_Array { 1341 friend class VMStructs; 1342 uint _cnt; 1343 public: 1344 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1345 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1346 bool contains(Node* n) { 1347 for (uint e = 0; e < size(); e++) { 1348 if (at(e) == n) return true; 1349 } 1350 return false; 1351 } 1352 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1353 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1354 void push( Node *b ) { map(_cnt++,b); } 1355 void yank( Node *n ); // Find and remove 1356 Node *pop() { return _nodes[--_cnt]; } 1357 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1358 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1359 uint size() const { return _cnt; } 1360 void dump() const; 1361 }; 1362 1363 //------------------------------Unique_Node_List------------------------------- 1364 class Unique_Node_List : public Node_List { 1365 friend class VMStructs; 1366 VectorSet _in_worklist; 1367 uint _clock_index; // Index in list where to pop from next 1368 public: 1369 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1370 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1371 1372 void remove( Node *n ); 1373 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1374 VectorSet &member_set(){ return _in_worklist; } 1375 1376 void push( Node *b ) { 1377 if( !_in_worklist.test_set(b->_idx) ) 1378 Node_List::push(b); 1379 } 1380 Node *pop() { 1381 if( _clock_index >= size() ) _clock_index = 0; 1382 Node *b = at(_clock_index); 1383 map( _clock_index, Node_List::pop()); 1384 if (size() != 0) _clock_index++; // Always start from 0 1385 _in_worklist >>= b->_idx; 1386 return b; 1387 } 1388 Node *remove( uint i ) { 1389 Node *b = Node_List::at(i); 1390 _in_worklist >>= b->_idx; 1391 map(i,Node_List::pop()); 1392 return b; 1393 } 1394 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1395 void clear() { 1396 _in_worklist.Clear(); // Discards storage but grows automatically 1397 Node_List::clear(); 1398 _clock_index = 0; 1399 } 1400 1401 // Used after parsing to remove useless nodes before Iterative GVN 1402 void remove_useless_nodes(VectorSet &useful); 1403 1404 #ifndef PRODUCT 1405 void print_set() const { _in_worklist.print(); } 1406 #endif 1407 }; 1408 1409 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1410 inline void Compile::record_for_igvn(Node* n) { 1411 _for_igvn->push(n); 1412 } 1413 1414 //------------------------------Node_Stack------------------------------------- 1415 class Node_Stack { 1416 friend class VMStructs; 1417 protected: 1418 struct INode { 1419 Node *node; // Processed node 1420 uint indx; // Index of next node's child 1421 }; 1422 INode *_inode_top; // tos, stack grows up 1423 INode *_inode_max; // End of _inodes == _inodes + _max 1424 INode *_inodes; // Array storage for the stack 1425 Arena *_a; // Arena to allocate in 1426 void grow(); 1427 public: 1428 Node_Stack(int size) { 1429 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1430 _a = Thread::current()->resource_area(); 1431 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1432 _inode_max = _inodes + max; 1433 _inode_top = _inodes - 1; // stack is empty 1434 } 1435 1436 Node_Stack(Arena *a, int size) : _a(a) { 1437 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1438 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1439 _inode_max = _inodes + max; 1440 _inode_top = _inodes - 1; // stack is empty 1441 } 1442 1443 void pop() { 1444 assert(_inode_top >= _inodes, "node stack underflow"); 1445 --_inode_top; 1446 } 1447 void push(Node *n, uint i) { 1448 ++_inode_top; 1449 if (_inode_top >= _inode_max) grow(); 1450 INode *top = _inode_top; // optimization 1451 top->node = n; 1452 top->indx = i; 1453 } 1454 Node *node() const { 1455 return _inode_top->node; 1456 } 1457 Node* node_at(uint i) const { 1458 assert(_inodes + i <= _inode_top, "in range"); 1459 return _inodes[i].node; 1460 } 1461 uint index() const { 1462 return _inode_top->indx; 1463 } 1464 uint index_at(uint i) const { 1465 assert(_inodes + i <= _inode_top, "in range"); 1466 return _inodes[i].indx; 1467 } 1468 void set_node(Node *n) { 1469 _inode_top->node = n; 1470 } 1471 void set_index(uint i) { 1472 _inode_top->indx = i; 1473 } 1474 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1475 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1476 bool is_nonempty() const { return (_inode_top >= _inodes); } 1477 bool is_empty() const { return (_inode_top < _inodes); } 1478 void clear() { _inode_top = _inodes - 1; } // retain storage 1479 1480 // Node_Stack is used to map nodes. 1481 Node* find(uint idx) const; 1482 }; 1483 1484 1485 //-----------------------------Node_Notes-------------------------------------- 1486 // Debugging or profiling annotations loosely and sparsely associated 1487 // with some nodes. See Compile::node_notes_at for the accessor. 1488 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1489 friend class VMStructs; 1490 JVMState* _jvms; 1491 1492 public: 1493 Node_Notes(JVMState* jvms = NULL) { 1494 _jvms = jvms; 1495 } 1496 1497 JVMState* jvms() { return _jvms; } 1498 void set_jvms(JVMState* x) { _jvms = x; } 1499 1500 // True if there is nothing here. 1501 bool is_clear() { 1502 return (_jvms == NULL); 1503 } 1504 1505 // Make there be nothing here. 1506 void clear() { 1507 _jvms = NULL; 1508 } 1509 1510 // Make a new, clean node notes. 1511 static Node_Notes* make(Compile* C) { 1512 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1513 nn->clear(); 1514 return nn; 1515 } 1516 1517 Node_Notes* clone(Compile* C) { 1518 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1519 (*nn) = (*this); 1520 return nn; 1521 } 1522 1523 // Absorb any information from source. 1524 bool update_from(Node_Notes* source) { 1525 bool changed = false; 1526 if (source != NULL) { 1527 if (source->jvms() != NULL) { 1528 set_jvms(source->jvms()); 1529 changed = true; 1530 } 1531 } 1532 return changed; 1533 } 1534 }; 1535 1536 // Inlined accessors for Compile::node_nodes that require the preceding class: 1537 inline Node_Notes* 1538 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1539 int idx, bool can_grow) { 1540 assert(idx >= 0, "oob"); 1541 int block_idx = (idx >> _log2_node_notes_block_size); 1542 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1543 if (grow_by >= 0) { 1544 if (!can_grow) return NULL; 1545 grow_node_notes(arr, grow_by + 1); 1546 } 1547 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1548 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1549 } 1550 1551 inline bool 1552 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1553 if (value == NULL || value->is_clear()) 1554 return false; // nothing to write => write nothing 1555 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1556 assert(loc != NULL, ""); 1557 return loc->update_from(value); 1558 } 1559 1560 1561 //------------------------------TypeNode--------------------------------------- 1562 // Node with a Type constant. 1563 class TypeNode : public Node { 1564 protected: 1565 virtual uint hash() const; // Check the type 1566 virtual uint cmp( const Node &n ) const; 1567 virtual uint size_of() const; // Size is bigger 1568 const Type* const _type; 1569 public: 1570 void set_type(const Type* t) { 1571 assert(t != NULL, "sanity"); 1572 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1573 *(const Type**)&_type = t; // cast away const-ness 1574 // If this node is in the hash table, make sure it doesn't need a rehash. 1575 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1576 } 1577 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1578 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1579 init_class_id(Class_Type); 1580 } 1581 virtual const Type *Value( PhaseTransform *phase ) const; 1582 virtual const Type *bottom_type() const; 1583 virtual uint ideal_reg() const; 1584 #ifndef PRODUCT 1585 virtual void dump_spec(outputStream *st) const; 1586 #endif 1587 }; 1588 1589 #endif // SHARE_VM_OPTO_NODE_HPP