1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/port.hpp" 29 #include "libadt/vectset.hpp" 30 #include "opto/compile.hpp" 31 #include "opto/type.hpp" 32 33 // Portions of code courtesy of Clifford Click 34 35 // Optimization - Graph Style 36 37 38 class AbstractLockNode; 39 class AddNode; 40 class AddPNode; 41 class AliasInfo; 42 class AllocateArrayNode; 43 class AllocateNode; 44 class Block; 45 class Block_Array; 46 class BoolNode; 47 class BoxLockNode; 48 class CMoveNode; 49 class CallDynamicJavaNode; 50 class CallJavaNode; 51 class CallLeafNode; 52 class CallNode; 53 class CallRuntimeNode; 54 class CallStaticJavaNode; 55 class CatchNode; 56 class CatchProjNode; 57 class CheckCastPPNode; 58 class ClearArrayNode; 59 class CmpNode; 60 class CodeBuffer; 61 class ConstraintCastNode; 62 class ConNode; 63 class CountedLoopNode; 64 class CountedLoopEndNode; 65 class DecodeNarrowPtrNode; 66 class DecodeNNode; 67 class DecodeNKlassNode; 68 class EncodeNarrowPtrNode; 69 class EncodePNode; 70 class EncodePKlassNode; 71 class FastLockNode; 72 class FastUnlockNode; 73 class IfNode; 74 class IfFalseNode; 75 class IfTrueNode; 76 class InitializeNode; 77 class JVMState; 78 class JumpNode; 79 class JumpProjNode; 80 class LoadNode; 81 class LoadStoreNode; 82 class LockNode; 83 class LoopNode; 84 class MachBranchNode; 85 class MachCallDynamicJavaNode; 86 class MachCallJavaNode; 87 class MachCallLeafNode; 88 class MachCallNode; 89 class MachCallRuntimeNode; 90 class MachCallStaticJavaNode; 91 class MachConstantBaseNode; 92 class MachConstantNode; 93 class MachGotoNode; 94 class MachIfNode; 95 class MachNode; 96 class MachNullCheckNode; 97 class MachProjNode; 98 class MachReturnNode; 99 class MachSafePointNode; 100 class MachSpillCopyNode; 101 class MachTempNode; 102 class Matcher; 103 class MemBarNode; 104 class MemBarStoreStoreNode; 105 class MemNode; 106 class MergeMemNode; 107 class MulNode; 108 class MultiNode; 109 class MultiBranchNode; 110 class NeverBranchNode; 111 class Node; 112 class Node_Array; 113 class Node_List; 114 class Node_Stack; 115 class NullCheckNode; 116 class OopMap; 117 class ParmNode; 118 class PCTableNode; 119 class PhaseCCP; 120 class PhaseGVN; 121 class PhaseIterGVN; 122 class PhaseRegAlloc; 123 class PhaseTransform; 124 class PhaseValues; 125 class PhiNode; 126 class Pipeline; 127 class ProjNode; 128 class RegMask; 129 class RegionNode; 130 class RootNode; 131 class SafePointNode; 132 class SafePointScalarObjectNode; 133 class StartNode; 134 class State; 135 class StoreNode; 136 class SubNode; 137 class Type; 138 class TypeNode; 139 class UnlockNode; 140 class VectorNode; 141 class LoadVectorNode; 142 class StoreVectorNode; 143 class VectorSet; 144 typedef void (*NFunc)(Node&,void*); 145 extern "C" { 146 typedef int (*C_sort_func_t)(const void *, const void *); 147 } 148 149 // The type of all node counts and indexes. 150 // It must hold at least 16 bits, but must also be fast to load and store. 151 // This type, if less than 32 bits, could limit the number of possible nodes. 152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 153 typedef unsigned int node_idx_t; 154 155 156 #ifndef OPTO_DU_ITERATOR_ASSERT 157 #ifdef ASSERT 158 #define OPTO_DU_ITERATOR_ASSERT 1 159 #else 160 #define OPTO_DU_ITERATOR_ASSERT 0 161 #endif 162 #endif //OPTO_DU_ITERATOR_ASSERT 163 164 #if OPTO_DU_ITERATOR_ASSERT 165 class DUIterator; 166 class DUIterator_Fast; 167 class DUIterator_Last; 168 #else 169 typedef uint DUIterator; 170 typedef Node** DUIterator_Fast; 171 typedef Node** DUIterator_Last; 172 #endif 173 174 // Node Sentinel 175 #define NodeSentinel (Node*)-1 176 177 // Unknown count frequency 178 #define COUNT_UNKNOWN (-1.0f) 179 180 //------------------------------Node------------------------------------------- 181 // Nodes define actions in the program. They create values, which have types. 182 // They are both vertices in a directed graph and program primitives. Nodes 183 // are labeled; the label is the "opcode", the primitive function in the lambda 184 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 185 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 186 // the Node's function. These inputs also define a Type equation for the Node. 187 // Solving these Type equations amounts to doing dataflow analysis. 188 // Control and data are uniformly represented in the graph. Finally, Nodes 189 // have a unique dense integer index which is used to index into side arrays 190 // whenever I have phase-specific information. 191 192 class Node { 193 friend class VMStructs; 194 195 // Lots of restrictions on cloning Nodes 196 Node(const Node&); // not defined; linker error to use these 197 Node &operator=(const Node &rhs); 198 199 public: 200 friend class Compile; 201 #if OPTO_DU_ITERATOR_ASSERT 202 friend class DUIterator_Common; 203 friend class DUIterator; 204 friend class DUIterator_Fast; 205 friend class DUIterator_Last; 206 #endif 207 208 // Because Nodes come and go, I define an Arena of Node structures to pull 209 // from. This should allow fast access to node creation & deletion. This 210 // field is a local cache of a value defined in some "program fragment" for 211 // which these Nodes are just a part of. 212 213 // New Operator that takes a Compile pointer, this will eventually 214 // be the "new" New operator. 215 inline void* operator new( size_t x, Compile* C) { 216 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 217 #ifdef ASSERT 218 n->_in = (Node**)n; // magic cookie for assertion check 219 #endif 220 n->_out = (Node**)C; 221 return (void*)n; 222 } 223 224 // Delete is a NOP 225 void operator delete( void *ptr ) {} 226 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 227 void destruct(); 228 229 // Create a new Node. Required is the number is of inputs required for 230 // semantic correctness. 231 Node( uint required ); 232 233 // Create a new Node with given input edges. 234 // This version requires use of the "edge-count" new. 235 // E.g. new (C,3) FooNode( C, NULL, left, right ); 236 Node( Node *n0 ); 237 Node( Node *n0, Node *n1 ); 238 Node( Node *n0, Node *n1, Node *n2 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 242 Node( Node *n0, Node *n1, Node *n2, Node *n3, 243 Node *n4, Node *n5, Node *n6 ); 244 245 // Clone an inherited Node given only the base Node type. 246 Node* clone() const; 247 248 // Clone a Node, immediately supplying one or two new edges. 249 // The first and second arguments, if non-null, replace in(1) and in(2), 250 // respectively. 251 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 252 Node* nn = clone(); 253 if (in1 != NULL) nn->set_req(1, in1); 254 if (in2 != NULL) nn->set_req(2, in2); 255 return nn; 256 } 257 258 private: 259 // Shared setup for the above constructors. 260 // Handles all interactions with Compile::current. 261 // Puts initial values in all Node fields except _idx. 262 // Returns the initial value for _idx, which cannot 263 // be initialized by assignment. 264 inline int Init(int req, Compile* C); 265 266 //----------------- input edge handling 267 protected: 268 friend class PhaseCFG; // Access to address of _in array elements 269 Node **_in; // Array of use-def references to Nodes 270 Node **_out; // Array of def-use references to Nodes 271 272 // Input edges are split into two categories. Required edges are required 273 // for semantic correctness; order is important and NULLs are allowed. 274 // Precedence edges are used to help determine execution order and are 275 // added, e.g., for scheduling purposes. They are unordered and not 276 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 277 // are required, from _cnt to _max-1 are precedence edges. 278 node_idx_t _cnt; // Total number of required Node inputs. 279 280 node_idx_t _max; // Actual length of input array. 281 282 // Output edges are an unordered list of def-use edges which exactly 283 // correspond to required input edges which point from other nodes 284 // to this one. Thus the count of the output edges is the number of 285 // users of this node. 286 node_idx_t _outcnt; // Total number of Node outputs. 287 288 node_idx_t _outmax; // Actual length of output array. 289 290 // Grow the actual input array to the next larger power-of-2 bigger than len. 291 void grow( uint len ); 292 // Grow the output array to the next larger power-of-2 bigger than len. 293 void out_grow( uint len ); 294 295 public: 296 // Each Node is assigned a unique small/dense number. This number is used 297 // to index into auxiliary arrays of data and bitvectors. 298 // It is declared const to defend against inadvertant assignment, 299 // since it is used by clients as a naked field. 300 const node_idx_t _idx; 301 302 // Get the (read-only) number of input edges 303 uint req() const { return _cnt; } 304 uint len() const { return _max; } 305 // Get the (read-only) number of output edges 306 uint outcnt() const { return _outcnt; } 307 308 #if OPTO_DU_ITERATOR_ASSERT 309 // Iterate over the out-edges of this node. Deletions are illegal. 310 inline DUIterator outs() const; 311 // Use this when the out array might have changed to suppress asserts. 312 inline DUIterator& refresh_out_pos(DUIterator& i) const; 313 // Does the node have an out at this position? (Used for iteration.) 314 inline bool has_out(DUIterator& i) const; 315 inline Node* out(DUIterator& i) const; 316 // Iterate over the out-edges of this node. All changes are illegal. 317 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 318 inline Node* fast_out(DUIterator_Fast& i) const; 319 // Iterate over the out-edges of this node, deleting one at a time. 320 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 321 inline Node* last_out(DUIterator_Last& i) const; 322 // The inline bodies of all these methods are after the iterator definitions. 323 #else 324 // Iterate over the out-edges of this node. Deletions are illegal. 325 // This iteration uses integral indexes, to decouple from array reallocations. 326 DUIterator outs() const { return 0; } 327 // Use this when the out array might have changed to suppress asserts. 328 DUIterator refresh_out_pos(DUIterator i) const { return i; } 329 330 // Reference to the i'th output Node. Error if out of bounds. 331 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 332 // Does the node have an out at this position? (Used for iteration.) 333 bool has_out(DUIterator i) const { return i < _outcnt; } 334 335 // Iterate over the out-edges of this node. All changes are illegal. 336 // This iteration uses a pointer internal to the out array. 337 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 338 Node** out = _out; 339 // Assign a limit pointer to the reference argument: 340 max = out + (ptrdiff_t)_outcnt; 341 // Return the base pointer: 342 return out; 343 } 344 Node* fast_out(DUIterator_Fast i) const { return *i; } 345 // Iterate over the out-edges of this node, deleting one at a time. 346 // This iteration uses a pointer internal to the out array. 347 DUIterator_Last last_outs(DUIterator_Last& min) const { 348 Node** out = _out; 349 // Assign a limit pointer to the reference argument: 350 min = out; 351 // Return the pointer to the start of the iteration: 352 return out + (ptrdiff_t)_outcnt - 1; 353 } 354 Node* last_out(DUIterator_Last i) const { return *i; } 355 #endif 356 357 // Reference to the i'th input Node. Error if out of bounds. 358 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; } 359 // Reference to the i'th output Node. Error if out of bounds. 360 // Use this accessor sparingly. We are going trying to use iterators instead. 361 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 362 // Return the unique out edge. 363 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 364 // Delete out edge at position 'i' by moving last out edge to position 'i' 365 void raw_del_out(uint i) { 366 assert(i < _outcnt,"oob"); 367 assert(_outcnt > 0,"oob"); 368 #if OPTO_DU_ITERATOR_ASSERT 369 // Record that a change happened here. 370 debug_only(_last_del = _out[i]; ++_del_tick); 371 #endif 372 _out[i] = _out[--_outcnt]; 373 // Smash the old edge so it can't be used accidentally. 374 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 375 } 376 377 #ifdef ASSERT 378 bool is_dead() const; 379 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 380 #endif 381 // Check whether node has become unreachable 382 bool is_unreachable(PhaseIterGVN &igvn) const; 383 384 // Set a required input edge, also updates corresponding output edge 385 void add_req( Node *n ); // Append a NEW required input 386 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 387 void del_req( uint idx ); // Delete required edge & compact 388 void ins_req( uint i, Node *n ); // Insert a NEW required input 389 void set_req( uint i, Node *n ) { 390 assert( is_not_dead(n), "can not use dead node"); 391 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt)); 392 assert( !VerifyHashTableKeys || _hash_lock == 0, 393 "remove node from hash table before modifying it"); 394 Node** p = &_in[i]; // cache this._in, across the del_out call 395 if (*p != NULL) (*p)->del_out((Node *)this); 396 (*p) = n; 397 if (n != NULL) n->add_out((Node *)this); 398 } 399 // Light version of set_req() to init inputs after node creation. 400 void init_req( uint i, Node *n ) { 401 assert( i == 0 && this == n || 402 is_not_dead(n), "can not use dead node"); 403 assert( i < _cnt, "oob"); 404 assert( !VerifyHashTableKeys || _hash_lock == 0, 405 "remove node from hash table before modifying it"); 406 assert( _in[i] == NULL, "sanity"); 407 _in[i] = n; 408 if (n != NULL) n->add_out((Node *)this); 409 } 410 // Find first occurrence of n among my edges: 411 int find_edge(Node* n); 412 int replace_edge(Node* old, Node* neww); 413 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 414 // NULL out all inputs to eliminate incoming Def-Use edges. 415 // Return the number of edges between 'n' and 'this' 416 int disconnect_inputs(Node *n, Compile *c); 417 418 // Quickly, return true if and only if I am Compile::current()->top(). 419 bool is_top() const { 420 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 421 return (_out == NULL); 422 } 423 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 424 void setup_is_top(); 425 426 // Strip away casting. (It is depth-limited.) 427 Node* uncast() const; 428 // Return whether two Nodes are equivalent, after stripping casting. 429 bool eqv_uncast(const Node* n) const { 430 return (this->uncast() == n->uncast()); 431 } 432 433 private: 434 static Node* uncast_helper(const Node* n); 435 436 // Add an output edge to the end of the list 437 void add_out( Node *n ) { 438 if (is_top()) return; 439 if( _outcnt == _outmax ) out_grow(_outcnt); 440 _out[_outcnt++] = n; 441 } 442 // Delete an output edge 443 void del_out( Node *n ) { 444 if (is_top()) return; 445 Node** outp = &_out[_outcnt]; 446 // Find and remove n 447 do { 448 assert(outp > _out, "Missing Def-Use edge"); 449 } while (*--outp != n); 450 *outp = _out[--_outcnt]; 451 // Smash the old edge so it can't be used accidentally. 452 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 453 // Record that a change happened here. 454 #if OPTO_DU_ITERATOR_ASSERT 455 debug_only(_last_del = n; ++_del_tick); 456 #endif 457 } 458 459 public: 460 // Globally replace this node by a given new node, updating all uses. 461 void replace_by(Node* new_node); 462 // Globally replace this node by a given new node, updating all uses 463 // and cutting input edges of old node. 464 void subsume_by(Node* new_node, Compile* c) { 465 replace_by(new_node); 466 disconnect_inputs(NULL, c); 467 } 468 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 469 // Find the one non-null required input. RegionNode only 470 Node *nonnull_req() const; 471 // Add or remove precedence edges 472 void add_prec( Node *n ); 473 void rm_prec( uint i ); 474 void set_prec( uint i, Node *n ) { 475 assert( is_not_dead(n), "can not use dead node"); 476 assert( i >= _cnt, "not a precedence edge"); 477 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 478 _in[i] = n; 479 if (n != NULL) n->add_out((Node *)this); 480 } 481 // Set this node's index, used by cisc_version to replace current node 482 void set_idx(uint new_idx) { 483 const node_idx_t* ref = &_idx; 484 *(node_idx_t*)ref = new_idx; 485 } 486 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 487 void swap_edges(uint i1, uint i2) { 488 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 489 // Def-Use info is unchanged 490 Node* n1 = in(i1); 491 Node* n2 = in(i2); 492 _in[i1] = n2; 493 _in[i2] = n1; 494 // If this node is in the hash table, make sure it doesn't need a rehash. 495 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 496 } 497 498 // Iterators over input Nodes for a Node X are written as: 499 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 500 // NOTE: Required edges can contain embedded NULL pointers. 501 502 //----------------- Other Node Properties 503 504 // Generate class id for some ideal nodes to avoid virtual query 505 // methods is_<Node>(). 506 // Class id is the set of bits corresponded to the node class and all its 507 // super classes so that queries for super classes are also valid. 508 // Subclasses of the same super class have different assigned bit 509 // (the third parameter in the macro DEFINE_CLASS_ID). 510 // Classes with deeper hierarchy are declared first. 511 // Classes with the same hierarchy depth are sorted by usage frequency. 512 // 513 // The query method masks the bits to cut off bits of subclasses 514 // and then compare the result with the class id 515 // (see the macro DEFINE_CLASS_QUERY below). 516 // 517 // Class_MachCall=30, ClassMask_MachCall=31 518 // 12 8 4 0 519 // 0 0 0 0 0 0 0 0 1 1 1 1 0 520 // | | | | 521 // | | | Bit_Mach=2 522 // | | Bit_MachReturn=4 523 // | Bit_MachSafePoint=8 524 // Bit_MachCall=16 525 // 526 // Class_CountedLoop=56, ClassMask_CountedLoop=63 527 // 12 8 4 0 528 // 0 0 0 0 0 0 0 1 1 1 0 0 0 529 // | | | 530 // | | Bit_Region=8 531 // | Bit_Loop=16 532 // Bit_CountedLoop=32 533 534 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 535 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 536 Class_##cl = Class_##supcl + Bit_##cl , \ 537 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 538 539 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 540 // so that it's values fits into 16 bits. 541 enum NodeClasses { 542 Bit_Node = 0x0000, 543 Class_Node = 0x0000, 544 ClassMask_Node = 0xFFFF, 545 546 DEFINE_CLASS_ID(Multi, Node, 0) 547 DEFINE_CLASS_ID(SafePoint, Multi, 0) 548 DEFINE_CLASS_ID(Call, SafePoint, 0) 549 DEFINE_CLASS_ID(CallJava, Call, 0) 550 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 551 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 552 DEFINE_CLASS_ID(CallRuntime, Call, 1) 553 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 554 DEFINE_CLASS_ID(Allocate, Call, 2) 555 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 556 DEFINE_CLASS_ID(AbstractLock, Call, 3) 557 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 558 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 559 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 560 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 561 DEFINE_CLASS_ID(Catch, PCTable, 0) 562 DEFINE_CLASS_ID(Jump, PCTable, 1) 563 DEFINE_CLASS_ID(If, MultiBranch, 1) 564 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 565 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 566 DEFINE_CLASS_ID(Start, Multi, 2) 567 DEFINE_CLASS_ID(MemBar, Multi, 3) 568 DEFINE_CLASS_ID(Initialize, MemBar, 0) 569 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 570 571 DEFINE_CLASS_ID(Mach, Node, 1) 572 DEFINE_CLASS_ID(MachReturn, Mach, 0) 573 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 574 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 575 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 576 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 577 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 578 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 579 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 580 DEFINE_CLASS_ID(MachBranch, Mach, 1) 581 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 582 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 583 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 584 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 585 DEFINE_CLASS_ID(MachTemp, Mach, 3) 586 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 587 DEFINE_CLASS_ID(MachConstant, Mach, 5) 588 589 DEFINE_CLASS_ID(Type, Node, 2) 590 DEFINE_CLASS_ID(Phi, Type, 0) 591 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 592 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 593 DEFINE_CLASS_ID(CMove, Type, 3) 594 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 595 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 596 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 597 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 598 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 599 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 600 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 601 602 DEFINE_CLASS_ID(Proj, Node, 3) 603 DEFINE_CLASS_ID(CatchProj, Proj, 0) 604 DEFINE_CLASS_ID(JumpProj, Proj, 1) 605 DEFINE_CLASS_ID(IfTrue, Proj, 2) 606 DEFINE_CLASS_ID(IfFalse, Proj, 3) 607 DEFINE_CLASS_ID(Parm, Proj, 4) 608 DEFINE_CLASS_ID(MachProj, Proj, 5) 609 610 DEFINE_CLASS_ID(Mem, Node, 4) 611 DEFINE_CLASS_ID(Load, Mem, 0) 612 DEFINE_CLASS_ID(LoadVector, Load, 0) 613 DEFINE_CLASS_ID(Store, Mem, 1) 614 DEFINE_CLASS_ID(StoreVector, Store, 0) 615 DEFINE_CLASS_ID(LoadStore, Mem, 2) 616 617 DEFINE_CLASS_ID(Region, Node, 5) 618 DEFINE_CLASS_ID(Loop, Region, 0) 619 DEFINE_CLASS_ID(Root, Loop, 0) 620 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 621 622 DEFINE_CLASS_ID(Sub, Node, 6) 623 DEFINE_CLASS_ID(Cmp, Sub, 0) 624 DEFINE_CLASS_ID(FastLock, Cmp, 0) 625 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 626 627 DEFINE_CLASS_ID(MergeMem, Node, 7) 628 DEFINE_CLASS_ID(Bool, Node, 8) 629 DEFINE_CLASS_ID(AddP, Node, 9) 630 DEFINE_CLASS_ID(BoxLock, Node, 10) 631 DEFINE_CLASS_ID(Add, Node, 11) 632 DEFINE_CLASS_ID(Mul, Node, 12) 633 DEFINE_CLASS_ID(Vector, Node, 13) 634 DEFINE_CLASS_ID(ClearArray, Node, 14) 635 636 _max_classes = ClassMask_ClearArray 637 }; 638 #undef DEFINE_CLASS_ID 639 640 // Flags are sorted by usage frequency. 641 enum NodeFlags { 642 Flag_is_Copy = 0x01, // should be first bit to avoid shift 643 Flag_rematerialize = Flag_is_Copy << 1, 644 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 645 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 646 Flag_is_Con = Flag_is_macro << 1, 647 Flag_is_cisc_alternate = Flag_is_Con << 1, 648 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 649 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 650 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1, 651 Flag_has_call = Flag_avoid_back_to_back << 1, 652 Flag_is_expensive = Flag_has_call << 1, 653 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 654 }; 655 656 private: 657 jushort _class_id; 658 jushort _flags; 659 660 protected: 661 // These methods should be called from constructors only. 662 void init_class_id(jushort c) { 663 assert(c <= _max_classes, "invalid node class"); 664 _class_id = c; // cast out const 665 } 666 void init_flags(jushort fl) { 667 assert(fl <= _max_flags, "invalid node flag"); 668 _flags |= fl; 669 } 670 void clear_flag(jushort fl) { 671 assert(fl <= _max_flags, "invalid node flag"); 672 _flags &= ~fl; 673 } 674 675 public: 676 const jushort class_id() const { return _class_id; } 677 678 const jushort flags() const { return _flags; } 679 680 // Return a dense integer opcode number 681 virtual int Opcode() const; 682 683 // Virtual inherited Node size 684 virtual uint size_of() const; 685 686 // Other interesting Node properties 687 #define DEFINE_CLASS_QUERY(type) \ 688 bool is_##type() const { \ 689 return ((_class_id & ClassMask_##type) == Class_##type); \ 690 } \ 691 type##Node *as_##type() const { \ 692 assert(is_##type(), "invalid node class"); \ 693 return (type##Node*)this; \ 694 } \ 695 type##Node* isa_##type() const { \ 696 return (is_##type()) ? as_##type() : NULL; \ 697 } 698 699 DEFINE_CLASS_QUERY(AbstractLock) 700 DEFINE_CLASS_QUERY(Add) 701 DEFINE_CLASS_QUERY(AddP) 702 DEFINE_CLASS_QUERY(Allocate) 703 DEFINE_CLASS_QUERY(AllocateArray) 704 DEFINE_CLASS_QUERY(Bool) 705 DEFINE_CLASS_QUERY(BoxLock) 706 DEFINE_CLASS_QUERY(Call) 707 DEFINE_CLASS_QUERY(CallDynamicJava) 708 DEFINE_CLASS_QUERY(CallJava) 709 DEFINE_CLASS_QUERY(CallLeaf) 710 DEFINE_CLASS_QUERY(CallRuntime) 711 DEFINE_CLASS_QUERY(CallStaticJava) 712 DEFINE_CLASS_QUERY(Catch) 713 DEFINE_CLASS_QUERY(CatchProj) 714 DEFINE_CLASS_QUERY(CheckCastPP) 715 DEFINE_CLASS_QUERY(ConstraintCast) 716 DEFINE_CLASS_QUERY(ClearArray) 717 DEFINE_CLASS_QUERY(CMove) 718 DEFINE_CLASS_QUERY(Cmp) 719 DEFINE_CLASS_QUERY(CountedLoop) 720 DEFINE_CLASS_QUERY(CountedLoopEnd) 721 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 722 DEFINE_CLASS_QUERY(DecodeN) 723 DEFINE_CLASS_QUERY(DecodeNKlass) 724 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 725 DEFINE_CLASS_QUERY(EncodeP) 726 DEFINE_CLASS_QUERY(EncodePKlass) 727 DEFINE_CLASS_QUERY(FastLock) 728 DEFINE_CLASS_QUERY(FastUnlock) 729 DEFINE_CLASS_QUERY(If) 730 DEFINE_CLASS_QUERY(IfFalse) 731 DEFINE_CLASS_QUERY(IfTrue) 732 DEFINE_CLASS_QUERY(Initialize) 733 DEFINE_CLASS_QUERY(Jump) 734 DEFINE_CLASS_QUERY(JumpProj) 735 DEFINE_CLASS_QUERY(Load) 736 DEFINE_CLASS_QUERY(LoadStore) 737 DEFINE_CLASS_QUERY(Lock) 738 DEFINE_CLASS_QUERY(Loop) 739 DEFINE_CLASS_QUERY(Mach) 740 DEFINE_CLASS_QUERY(MachBranch) 741 DEFINE_CLASS_QUERY(MachCall) 742 DEFINE_CLASS_QUERY(MachCallDynamicJava) 743 DEFINE_CLASS_QUERY(MachCallJava) 744 DEFINE_CLASS_QUERY(MachCallLeaf) 745 DEFINE_CLASS_QUERY(MachCallRuntime) 746 DEFINE_CLASS_QUERY(MachCallStaticJava) 747 DEFINE_CLASS_QUERY(MachConstantBase) 748 DEFINE_CLASS_QUERY(MachConstant) 749 DEFINE_CLASS_QUERY(MachGoto) 750 DEFINE_CLASS_QUERY(MachIf) 751 DEFINE_CLASS_QUERY(MachNullCheck) 752 DEFINE_CLASS_QUERY(MachProj) 753 DEFINE_CLASS_QUERY(MachReturn) 754 DEFINE_CLASS_QUERY(MachSafePoint) 755 DEFINE_CLASS_QUERY(MachSpillCopy) 756 DEFINE_CLASS_QUERY(MachTemp) 757 DEFINE_CLASS_QUERY(Mem) 758 DEFINE_CLASS_QUERY(MemBar) 759 DEFINE_CLASS_QUERY(MemBarStoreStore) 760 DEFINE_CLASS_QUERY(MergeMem) 761 DEFINE_CLASS_QUERY(Mul) 762 DEFINE_CLASS_QUERY(Multi) 763 DEFINE_CLASS_QUERY(MultiBranch) 764 DEFINE_CLASS_QUERY(Parm) 765 DEFINE_CLASS_QUERY(PCTable) 766 DEFINE_CLASS_QUERY(Phi) 767 DEFINE_CLASS_QUERY(Proj) 768 DEFINE_CLASS_QUERY(Region) 769 DEFINE_CLASS_QUERY(Root) 770 DEFINE_CLASS_QUERY(SafePoint) 771 DEFINE_CLASS_QUERY(SafePointScalarObject) 772 DEFINE_CLASS_QUERY(Start) 773 DEFINE_CLASS_QUERY(Store) 774 DEFINE_CLASS_QUERY(Sub) 775 DEFINE_CLASS_QUERY(Type) 776 DEFINE_CLASS_QUERY(Vector) 777 DEFINE_CLASS_QUERY(LoadVector) 778 DEFINE_CLASS_QUERY(StoreVector) 779 DEFINE_CLASS_QUERY(Unlock) 780 781 #undef DEFINE_CLASS_QUERY 782 783 // duplicate of is_MachSpillCopy() 784 bool is_SpillCopy () const { 785 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 786 } 787 788 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 789 // The data node which is safe to leave in dead loop during IGVN optimization. 790 bool is_dead_loop_safe() const { 791 return is_Phi() || (is_Proj() && in(0) == NULL) || 792 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 793 (!is_Proj() || !in(0)->is_Allocate())); 794 } 795 796 // is_Copy() returns copied edge index (0 or 1) 797 uint is_Copy() const { return (_flags & Flag_is_Copy); } 798 799 virtual bool is_CFG() const { return false; } 800 801 // If this node is control-dependent on a test, can it be 802 // rerouted to a dominating equivalent test? This is usually 803 // true of non-CFG nodes, but can be false for operations which 804 // depend for their correct sequencing on more than one test. 805 // (In that case, hoisting to a dominating test may silently 806 // skip some other important test.) 807 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 808 809 // When building basic blocks, I need to have a notion of block beginning 810 // Nodes, next block selector Nodes (block enders), and next block 811 // projections. These calls need to work on their machine equivalents. The 812 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 813 bool is_block_start() const { 814 if ( is_Region() ) 815 return this == (const Node*)in(0); 816 else 817 return is_Start(); 818 } 819 820 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 821 // Goto and Return. This call also returns the block ending Node. 822 virtual const Node *is_block_proj() const; 823 824 // The node is a "macro" node which needs to be expanded before matching 825 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 826 // The node is expensive: the best control is set during loop opts 827 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 828 829 //----------------- Optimization 830 831 // Get the worst-case Type output for this Node. 832 virtual const class Type *bottom_type() const; 833 834 // If we find a better type for a node, try to record it permanently. 835 // Return true if this node actually changed. 836 // Be sure to do the hash_delete game in the "rehash" variant. 837 void raise_bottom_type(const Type* new_type); 838 839 // Get the address type with which this node uses and/or defs memory, 840 // or NULL if none. The address type is conservatively wide. 841 // Returns non-null for calls, membars, loads, stores, etc. 842 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 843 virtual const class TypePtr *adr_type() const { return NULL; } 844 845 // Return an existing node which computes the same function as this node. 846 // The optimistic combined algorithm requires this to return a Node which 847 // is a small number of steps away (e.g., one of my inputs). 848 virtual Node *Identity( PhaseTransform *phase ); 849 850 // Return the set of values this Node can take on at runtime. 851 virtual const Type *Value( PhaseTransform *phase ) const; 852 853 // Return a node which is more "ideal" than the current node. 854 // The invariants on this call are subtle. If in doubt, read the 855 // treatise in node.cpp above the default implemention AND TEST WITH 856 // +VerifyIterativeGVN! 857 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 858 859 // Some nodes have specific Ideal subgraph transformations only if they are 860 // unique users of specific nodes. Such nodes should be put on IGVN worklist 861 // for the transformations to happen. 862 bool has_special_unique_user() const; 863 864 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 865 Node* find_exact_control(Node* ctrl); 866 867 // Check if 'this' node dominates or equal to 'sub'. 868 bool dominates(Node* sub, Node_List &nlist); 869 870 protected: 871 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 872 public: 873 874 // Idealize graph, using DU info. Done after constant propagation 875 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp ); 876 877 // See if there is valid pipeline info 878 static const Pipeline *pipeline_class(); 879 virtual const Pipeline *pipeline() const; 880 881 // Compute the latency from the def to this instruction of the ith input node 882 uint latency(uint i); 883 884 // Hash & compare functions, for pessimistic value numbering 885 886 // If the hash function returns the special sentinel value NO_HASH, 887 // the node is guaranteed never to compare equal to any other node. 888 // If we accidentally generate a hash with value NO_HASH the node 889 // won't go into the table and we'll lose a little optimization. 890 enum { NO_HASH = 0 }; 891 virtual uint hash() const; 892 virtual uint cmp( const Node &n ) const; 893 894 // Operation appears to be iteratively computed (such as an induction variable) 895 // It is possible for this operation to return false for a loop-varying 896 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 897 bool is_iteratively_computed(); 898 899 // Determine if a node is Counted loop induction variable. 900 // The method is defined in loopnode.cpp. 901 const Node* is_loop_iv() const; 902 903 // Return a node with opcode "opc" and same inputs as "this" if one can 904 // be found; Otherwise return NULL; 905 Node* find_similar(int opc); 906 907 // Return the unique control out if only one. Null if none or more than one. 908 Node* unique_ctrl_out(); 909 910 //----------------- Code Generation 911 912 // Ideal register class for Matching. Zero means unmatched instruction 913 // (these are cloned instead of converted to machine nodes). 914 virtual uint ideal_reg() const; 915 916 static const uint NotAMachineReg; // must be > max. machine register 917 918 // Do we Match on this edge index or not? Generally false for Control 919 // and true for everything else. Weird for calls & returns. 920 virtual uint match_edge(uint idx) const; 921 922 // Register class output is returned in 923 virtual const RegMask &out_RegMask() const; 924 // Register class input is expected in 925 virtual const RegMask &in_RegMask(uint) const; 926 // Should we clone rather than spill this instruction? 927 bool rematerialize() const; 928 929 // Return JVM State Object if this Node carries debug info, or NULL otherwise 930 virtual JVMState* jvms() const; 931 932 // Print as assembly 933 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 934 // Emit bytes starting at parameter 'ptr' 935 // Bump 'ptr' by the number of output bytes 936 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 937 // Size of instruction in bytes 938 virtual uint size(PhaseRegAlloc *ra_) const; 939 940 // Convenience function to extract an integer constant from a node. 941 // If it is not an integer constant (either Con, CastII, or Mach), 942 // return value_if_unknown. 943 jint find_int_con(jint value_if_unknown) const { 944 const TypeInt* t = find_int_type(); 945 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 946 } 947 // Return the constant, knowing it is an integer constant already 948 jint get_int() const { 949 const TypeInt* t = find_int_type(); 950 guarantee(t != NULL, "must be con"); 951 return t->get_con(); 952 } 953 // Here's where the work is done. Can produce non-constant int types too. 954 const TypeInt* find_int_type() const; 955 956 // Same thing for long (and intptr_t, via type.hpp): 957 jlong get_long() const { 958 const TypeLong* t = find_long_type(); 959 guarantee(t != NULL, "must be con"); 960 return t->get_con(); 961 } 962 jlong find_long_con(jint value_if_unknown) const { 963 const TypeLong* t = find_long_type(); 964 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 965 } 966 const TypeLong* find_long_type() const; 967 968 const TypePtr* get_ptr_type() const; 969 970 // These guys are called by code generated by ADLC: 971 intptr_t get_ptr() const; 972 intptr_t get_narrowcon() const; 973 jdouble getd() const; 974 jfloat getf() const; 975 976 // Nodes which are pinned into basic blocks 977 virtual bool pinned() const { return false; } 978 979 // Nodes which use memory without consuming it, hence need antidependences 980 // More specifically, needs_anti_dependence_check returns true iff the node 981 // (a) does a load, and (b) does not perform a store (except perhaps to a 982 // stack slot or some other unaliased location). 983 bool needs_anti_dependence_check() const; 984 985 // Return which operand this instruction may cisc-spill. In other words, 986 // return operand position that can convert from reg to memory access 987 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 988 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 989 990 //----------------- Graph walking 991 public: 992 // Walk and apply member functions recursively. 993 // Supplied (this) pointer is root. 994 void walk(NFunc pre, NFunc post, void *env); 995 static void nop(Node &, void*); // Dummy empty function 996 static void packregion( Node &n, void* ); 997 private: 998 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 999 1000 //----------------- Printing, etc 1001 public: 1002 #ifndef PRODUCT 1003 Node* find(int idx) const; // Search the graph for the given idx. 1004 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1005 void dump() const { dump("\n"); } // Print this node. 1006 void dump(const char* suffix, outputStream *st = tty) const;// Print this node. 1007 void dump(int depth) const; // Print this node, recursively to depth d 1008 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1009 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1010 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1011 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1012 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1013 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1014 void verify() const; // Check Def-Use info for my subgraph 1015 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1016 1017 // This call defines a class-unique string used to identify class instances 1018 virtual const char *Name() const; 1019 1020 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1021 // RegMask Print Functions 1022 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1023 void dump_out_regmask() { out_RegMask().dump(); } 1024 static int _in_dump_cnt; 1025 static bool in_dump() { return _in_dump_cnt > 0; } 1026 void fast_dump() const { 1027 tty->print("%4d: %-17s", _idx, Name()); 1028 for (uint i = 0; i < len(); i++) 1029 if (in(i)) 1030 tty->print(" %4d", in(i)->_idx); 1031 else 1032 tty->print(" NULL"); 1033 tty->print("\n"); 1034 } 1035 #endif 1036 #ifdef ASSERT 1037 void verify_construction(); 1038 bool verify_jvms(const JVMState* jvms) const; 1039 int _debug_idx; // Unique value assigned to every node. 1040 int debug_idx() const { return _debug_idx; } 1041 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1042 1043 Node* _debug_orig; // Original version of this, if any. 1044 Node* debug_orig() const { return _debug_orig; } 1045 void set_debug_orig(Node* orig); // _debug_orig = orig 1046 1047 int _hash_lock; // Barrier to modifications of nodes in the hash table 1048 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1049 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1050 1051 static void init_NodeProperty(); 1052 1053 #if OPTO_DU_ITERATOR_ASSERT 1054 const Node* _last_del; // The last deleted node. 1055 uint _del_tick; // Bumped when a deletion happens.. 1056 #endif 1057 #endif 1058 }; 1059 1060 //----------------------------------------------------------------------------- 1061 // Iterators over DU info, and associated Node functions. 1062 1063 #if OPTO_DU_ITERATOR_ASSERT 1064 1065 // Common code for assertion checking on DU iterators. 1066 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1067 #ifdef ASSERT 1068 protected: 1069 bool _vdui; // cached value of VerifyDUIterators 1070 const Node* _node; // the node containing the _out array 1071 uint _outcnt; // cached node->_outcnt 1072 uint _del_tick; // cached node->_del_tick 1073 Node* _last; // last value produced by the iterator 1074 1075 void sample(const Node* node); // used by c'tor to set up for verifies 1076 void verify(const Node* node, bool at_end_ok = false); 1077 void verify_resync(); 1078 void reset(const DUIterator_Common& that); 1079 1080 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1081 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1082 #else 1083 #define I_VDUI_ONLY(i,x) { } 1084 #endif //ASSERT 1085 }; 1086 1087 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1088 1089 // Default DU iterator. Allows appends onto the out array. 1090 // Allows deletion from the out array only at the current point. 1091 // Usage: 1092 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1093 // Node* y = x->out(i); 1094 // ... 1095 // } 1096 // Compiles in product mode to a unsigned integer index, which indexes 1097 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1098 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1099 // before continuing the loop. You must delete only the last-produced 1100 // edge. You must delete only a single copy of the last-produced edge, 1101 // or else you must delete all copies at once (the first time the edge 1102 // is produced by the iterator). 1103 class DUIterator : public DUIterator_Common { 1104 friend class Node; 1105 1106 // This is the index which provides the product-mode behavior. 1107 // Whatever the product-mode version of the system does to the 1108 // DUI index is done to this index. All other fields in 1109 // this class are used only for assertion checking. 1110 uint _idx; 1111 1112 #ifdef ASSERT 1113 uint _refresh_tick; // Records the refresh activity. 1114 1115 void sample(const Node* node); // Initialize _refresh_tick etc. 1116 void verify(const Node* node, bool at_end_ok = false); 1117 void verify_increment(); // Verify an increment operation. 1118 void verify_resync(); // Verify that we can back up over a deletion. 1119 void verify_finish(); // Verify that the loop terminated properly. 1120 void refresh(); // Resample verification info. 1121 void reset(const DUIterator& that); // Resample after assignment. 1122 #endif 1123 1124 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1125 { _idx = 0; debug_only(sample(node)); } 1126 1127 public: 1128 // initialize to garbage; clear _vdui to disable asserts 1129 DUIterator() 1130 { /*initialize to garbage*/ debug_only(_vdui = false); } 1131 1132 void operator++(int dummy_to_specify_postfix_op) 1133 { _idx++; VDUI_ONLY(verify_increment()); } 1134 1135 void operator--() 1136 { VDUI_ONLY(verify_resync()); --_idx; } 1137 1138 ~DUIterator() 1139 { VDUI_ONLY(verify_finish()); } 1140 1141 void operator=(const DUIterator& that) 1142 { _idx = that._idx; debug_only(reset(that)); } 1143 }; 1144 1145 DUIterator Node::outs() const 1146 { return DUIterator(this, 0); } 1147 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1148 { I_VDUI_ONLY(i, i.refresh()); return i; } 1149 bool Node::has_out(DUIterator& i) const 1150 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1151 Node* Node::out(DUIterator& i) const 1152 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1153 1154 1155 // Faster DU iterator. Disallows insertions into the out array. 1156 // Allows deletion from the out array only at the current point. 1157 // Usage: 1158 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1159 // Node* y = x->fast_out(i); 1160 // ... 1161 // } 1162 // Compiles in product mode to raw Node** pointer arithmetic, with 1163 // no reloading of pointers from the original node x. If you delete, 1164 // you must perform "--i; --imax" just before continuing the loop. 1165 // If you delete multiple copies of the same edge, you must decrement 1166 // imax, but not i, multiple times: "--i, imax -= num_edges". 1167 class DUIterator_Fast : public DUIterator_Common { 1168 friend class Node; 1169 friend class DUIterator_Last; 1170 1171 // This is the pointer which provides the product-mode behavior. 1172 // Whatever the product-mode version of the system does to the 1173 // DUI pointer is done to this pointer. All other fields in 1174 // this class are used only for assertion checking. 1175 Node** _outp; 1176 1177 #ifdef ASSERT 1178 void verify(const Node* node, bool at_end_ok = false); 1179 void verify_limit(); 1180 void verify_resync(); 1181 void verify_relimit(uint n); 1182 void reset(const DUIterator_Fast& that); 1183 #endif 1184 1185 // Note: offset must be signed, since -1 is sometimes passed 1186 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1187 { _outp = node->_out + offset; debug_only(sample(node)); } 1188 1189 public: 1190 // initialize to garbage; clear _vdui to disable asserts 1191 DUIterator_Fast() 1192 { /*initialize to garbage*/ debug_only(_vdui = false); } 1193 1194 void operator++(int dummy_to_specify_postfix_op) 1195 { _outp++; VDUI_ONLY(verify(_node, true)); } 1196 1197 void operator--() 1198 { VDUI_ONLY(verify_resync()); --_outp; } 1199 1200 void operator-=(uint n) // applied to the limit only 1201 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1202 1203 bool operator<(DUIterator_Fast& limit) { 1204 I_VDUI_ONLY(*this, this->verify(_node, true)); 1205 I_VDUI_ONLY(limit, limit.verify_limit()); 1206 return _outp < limit._outp; 1207 } 1208 1209 void operator=(const DUIterator_Fast& that) 1210 { _outp = that._outp; debug_only(reset(that)); } 1211 }; 1212 1213 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1214 // Assign a limit pointer to the reference argument: 1215 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1216 // Return the base pointer: 1217 return DUIterator_Fast(this, 0); 1218 } 1219 Node* Node::fast_out(DUIterator_Fast& i) const { 1220 I_VDUI_ONLY(i, i.verify(this)); 1221 return debug_only(i._last=) *i._outp; 1222 } 1223 1224 1225 // Faster DU iterator. Requires each successive edge to be removed. 1226 // Does not allow insertion of any edges. 1227 // Usage: 1228 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1229 // Node* y = x->last_out(i); 1230 // ... 1231 // } 1232 // Compiles in product mode to raw Node** pointer arithmetic, with 1233 // no reloading of pointers from the original node x. 1234 class DUIterator_Last : private DUIterator_Fast { 1235 friend class Node; 1236 1237 #ifdef ASSERT 1238 void verify(const Node* node, bool at_end_ok = false); 1239 void verify_limit(); 1240 void verify_step(uint num_edges); 1241 #endif 1242 1243 // Note: offset must be signed, since -1 is sometimes passed 1244 DUIterator_Last(const Node* node, ptrdiff_t offset) 1245 : DUIterator_Fast(node, offset) { } 1246 1247 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1248 void operator<(int) {} // do not use 1249 1250 public: 1251 DUIterator_Last() { } 1252 // initialize to garbage 1253 1254 void operator--() 1255 { _outp--; VDUI_ONLY(verify_step(1)); } 1256 1257 void operator-=(uint n) 1258 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1259 1260 bool operator>=(DUIterator_Last& limit) { 1261 I_VDUI_ONLY(*this, this->verify(_node, true)); 1262 I_VDUI_ONLY(limit, limit.verify_limit()); 1263 return _outp >= limit._outp; 1264 } 1265 1266 void operator=(const DUIterator_Last& that) 1267 { DUIterator_Fast::operator=(that); } 1268 }; 1269 1270 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1271 // Assign a limit pointer to the reference argument: 1272 imin = DUIterator_Last(this, 0); 1273 // Return the initial pointer: 1274 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1275 } 1276 Node* Node::last_out(DUIterator_Last& i) const { 1277 I_VDUI_ONLY(i, i.verify(this)); 1278 return debug_only(i._last=) *i._outp; 1279 } 1280 1281 #endif //OPTO_DU_ITERATOR_ASSERT 1282 1283 #undef I_VDUI_ONLY 1284 #undef VDUI_ONLY 1285 1286 // An Iterator that truly follows the iterator pattern. Doesn't 1287 // support deletion but could be made to. 1288 // 1289 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1290 // Node* m = i.get(); 1291 // 1292 class SimpleDUIterator : public StackObj { 1293 private: 1294 Node* node; 1295 DUIterator_Fast i; 1296 DUIterator_Fast imax; 1297 public: 1298 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1299 bool has_next() { return i < imax; } 1300 void next() { i++; } 1301 Node* get() { return node->fast_out(i); } 1302 }; 1303 1304 1305 //----------------------------------------------------------------------------- 1306 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1307 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1308 // Note that the constructor just zeros things, and since I use Arena 1309 // allocation I do not need a destructor to reclaim storage. 1310 class Node_Array : public ResourceObj { 1311 friend class VMStructs; 1312 protected: 1313 Arena *_a; // Arena to allocate in 1314 uint _max; 1315 Node **_nodes; 1316 void grow( uint i ); // Grow array node to fit 1317 public: 1318 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1319 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1320 for( int i = 0; i < OptoNodeListSize; i++ ) { 1321 _nodes[i] = NULL; 1322 } 1323 } 1324 1325 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1326 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1327 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1328 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1329 Node **adr() { return _nodes; } 1330 // Extend the mapping: index i maps to Node *n. 1331 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1332 void insert( uint i, Node *n ); 1333 void remove( uint i ); // Remove, preserving order 1334 void sort( C_sort_func_t func); 1335 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1336 void clear(); // Set all entries to NULL, keep storage 1337 uint Size() const { return _max; } 1338 void dump() const; 1339 }; 1340 1341 class Node_List : public Node_Array { 1342 friend class VMStructs; 1343 uint _cnt; 1344 public: 1345 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1346 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1347 bool contains(Node* n) { 1348 for (uint e = 0; e < size(); e++) { 1349 if (at(e) == n) return true; 1350 } 1351 return false; 1352 } 1353 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1354 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1355 void push( Node *b ) { map(_cnt++,b); } 1356 void yank( Node *n ); // Find and remove 1357 Node *pop() { return _nodes[--_cnt]; } 1358 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1359 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1360 uint size() const { return _cnt; } 1361 void dump() const; 1362 }; 1363 1364 //------------------------------Unique_Node_List------------------------------- 1365 class Unique_Node_List : public Node_List { 1366 friend class VMStructs; 1367 VectorSet _in_worklist; 1368 uint _clock_index; // Index in list where to pop from next 1369 public: 1370 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1371 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1372 1373 void remove( Node *n ); 1374 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1375 VectorSet &member_set(){ return _in_worklist; } 1376 1377 void push( Node *b ) { 1378 if( !_in_worklist.test_set(b->_idx) ) 1379 Node_List::push(b); 1380 } 1381 Node *pop() { 1382 if( _clock_index >= size() ) _clock_index = 0; 1383 Node *b = at(_clock_index); 1384 map( _clock_index, Node_List::pop()); 1385 if (size() != 0) _clock_index++; // Always start from 0 1386 _in_worklist >>= b->_idx; 1387 return b; 1388 } 1389 Node *remove( uint i ) { 1390 Node *b = Node_List::at(i); 1391 _in_worklist >>= b->_idx; 1392 map(i,Node_List::pop()); 1393 return b; 1394 } 1395 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1396 void clear() { 1397 _in_worklist.Clear(); // Discards storage but grows automatically 1398 Node_List::clear(); 1399 _clock_index = 0; 1400 } 1401 1402 // Used after parsing to remove useless nodes before Iterative GVN 1403 void remove_useless_nodes(VectorSet &useful); 1404 1405 #ifndef PRODUCT 1406 void print_set() const { _in_worklist.print(); } 1407 #endif 1408 }; 1409 1410 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1411 inline void Compile::record_for_igvn(Node* n) { 1412 _for_igvn->push(n); 1413 } 1414 1415 //------------------------------Node_Stack------------------------------------- 1416 class Node_Stack { 1417 friend class VMStructs; 1418 protected: 1419 struct INode { 1420 Node *node; // Processed node 1421 uint indx; // Index of next node's child 1422 }; 1423 INode *_inode_top; // tos, stack grows up 1424 INode *_inode_max; // End of _inodes == _inodes + _max 1425 INode *_inodes; // Array storage for the stack 1426 Arena *_a; // Arena to allocate in 1427 void grow(); 1428 public: 1429 Node_Stack(int size) { 1430 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1431 _a = Thread::current()->resource_area(); 1432 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1433 _inode_max = _inodes + max; 1434 _inode_top = _inodes - 1; // stack is empty 1435 } 1436 1437 Node_Stack(Arena *a, int size) : _a(a) { 1438 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1439 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1440 _inode_max = _inodes + max; 1441 _inode_top = _inodes - 1; // stack is empty 1442 } 1443 1444 void pop() { 1445 assert(_inode_top >= _inodes, "node stack underflow"); 1446 --_inode_top; 1447 } 1448 void push(Node *n, uint i) { 1449 ++_inode_top; 1450 if (_inode_top >= _inode_max) grow(); 1451 INode *top = _inode_top; // optimization 1452 top->node = n; 1453 top->indx = i; 1454 } 1455 Node *node() const { 1456 return _inode_top->node; 1457 } 1458 Node* node_at(uint i) const { 1459 assert(_inodes + i <= _inode_top, "in range"); 1460 return _inodes[i].node; 1461 } 1462 uint index() const { 1463 return _inode_top->indx; 1464 } 1465 uint index_at(uint i) const { 1466 assert(_inodes + i <= _inode_top, "in range"); 1467 return _inodes[i].indx; 1468 } 1469 void set_node(Node *n) { 1470 _inode_top->node = n; 1471 } 1472 void set_index(uint i) { 1473 _inode_top->indx = i; 1474 } 1475 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1476 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1477 bool is_nonempty() const { return (_inode_top >= _inodes); } 1478 bool is_empty() const { return (_inode_top < _inodes); } 1479 void clear() { _inode_top = _inodes - 1; } // retain storage 1480 1481 // Node_Stack is used to map nodes. 1482 Node* find(uint idx) const; 1483 }; 1484 1485 1486 //-----------------------------Node_Notes-------------------------------------- 1487 // Debugging or profiling annotations loosely and sparsely associated 1488 // with some nodes. See Compile::node_notes_at for the accessor. 1489 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1490 friend class VMStructs; 1491 JVMState* _jvms; 1492 1493 public: 1494 Node_Notes(JVMState* jvms = NULL) { 1495 _jvms = jvms; 1496 } 1497 1498 JVMState* jvms() { return _jvms; } 1499 void set_jvms(JVMState* x) { _jvms = x; } 1500 1501 // True if there is nothing here. 1502 bool is_clear() { 1503 return (_jvms == NULL); 1504 } 1505 1506 // Make there be nothing here. 1507 void clear() { 1508 _jvms = NULL; 1509 } 1510 1511 // Make a new, clean node notes. 1512 static Node_Notes* make(Compile* C) { 1513 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1514 nn->clear(); 1515 return nn; 1516 } 1517 1518 Node_Notes* clone(Compile* C) { 1519 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1520 (*nn) = (*this); 1521 return nn; 1522 } 1523 1524 // Absorb any information from source. 1525 bool update_from(Node_Notes* source) { 1526 bool changed = false; 1527 if (source != NULL) { 1528 if (source->jvms() != NULL) { 1529 set_jvms(source->jvms()); 1530 changed = true; 1531 } 1532 } 1533 return changed; 1534 } 1535 }; 1536 1537 // Inlined accessors for Compile::node_nodes that require the preceding class: 1538 inline Node_Notes* 1539 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1540 int idx, bool can_grow) { 1541 assert(idx >= 0, "oob"); 1542 int block_idx = (idx >> _log2_node_notes_block_size); 1543 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1544 if (grow_by >= 0) { 1545 if (!can_grow) return NULL; 1546 grow_node_notes(arr, grow_by + 1); 1547 } 1548 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1549 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1550 } 1551 1552 inline bool 1553 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1554 if (value == NULL || value->is_clear()) 1555 return false; // nothing to write => write nothing 1556 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1557 assert(loc != NULL, ""); 1558 return loc->update_from(value); 1559 } 1560 1561 1562 //------------------------------TypeNode--------------------------------------- 1563 // Node with a Type constant. 1564 class TypeNode : public Node { 1565 protected: 1566 virtual uint hash() const; // Check the type 1567 virtual uint cmp( const Node &n ) const; 1568 virtual uint size_of() const; // Size is bigger 1569 const Type* const _type; 1570 public: 1571 void set_type(const Type* t) { 1572 assert(t != NULL, "sanity"); 1573 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1574 *(const Type**)&_type = t; // cast away const-ness 1575 // If this node is in the hash table, make sure it doesn't need a rehash. 1576 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1577 } 1578 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1579 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1580 init_class_id(Class_Type); 1581 } 1582 virtual const Type *Value( PhaseTransform *phase ) const; 1583 virtual const Type *bottom_type() const; 1584 virtual uint ideal_reg() const; 1585 #ifndef PRODUCT 1586 virtual void dump_spec(outputStream *st) const; 1587 #endif 1588 }; 1589 1590 #endif // SHARE_VM_OPTO_NODE_HPP