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modules/javafx.graphics/src/main/java/com/sun/prism/d3d/D3DPhongMaterial.java

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   1 /*
   2  * Copyright (c) 2013, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.prism.d3d;
  27 
  28 import com.sun.prism.Image;
  29 import com.sun.prism.PhongMaterial;
  30 import com.sun.prism.Texture;
  31 import com.sun.prism.TextureMap;
  32 import com.sun.prism.impl.BaseGraphicsResource;
  33 import com.sun.prism.impl.Disposer;
  34 import sun.util.logging.PlatformLogger;
  35 
  36 /**
  37  * TODO: 3D - Need documentation
  38  */
  39 class D3DPhongMaterial extends BaseGraphicsResource implements PhongMaterial {
  40 
  41     static int count = 0;
  42 
  43     private final D3DContext context;
  44     private final long nativeHandle;
  45     private TextureMap maps[] = new TextureMap[MAX_MAP_TYPE];
  46 
  47     private D3DPhongMaterial(D3DContext context, long nativeHandle,
  48             Disposer.Record disposerRecord) {
  49         super(disposerRecord);
  50         this.context = context;
  51         this.nativeHandle = nativeHandle;
  52         count++;
  53     }
  54 


   1 /*
   2  * Copyright (c) 2013, 2018, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.prism.d3d;
  27 
  28 import com.sun.prism.Image;
  29 import com.sun.prism.PhongMaterial;
  30 import com.sun.prism.Texture;
  31 import com.sun.prism.TextureMap;
  32 import com.sun.prism.impl.BaseGraphicsResource;
  33 import com.sun.prism.impl.Disposer;
  34 import com.sun.javafx.logging.PlatformLogger;
  35 
  36 /**
  37  * TODO: 3D - Need documentation
  38  */
  39 class D3DPhongMaterial extends BaseGraphicsResource implements PhongMaterial {
  40 
  41     static int count = 0;
  42 
  43     private final D3DContext context;
  44     private final long nativeHandle;
  45     private TextureMap maps[] = new TextureMap[MAX_MAP_TYPE];
  46 
  47     private D3DPhongMaterial(D3DContext context, long nativeHandle,
  48             Disposer.Record disposerRecord) {
  49         super(disposerRecord);
  50         this.context = context;
  51         this.nativeHandle = nativeHandle;
  52         count++;
  53     }
  54 


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