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modules/javafx.graphics/src/main/java/javafx/scene/shape/TriangleMesh.java
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@@ -1,7 +1,7 @@
/*
- * Copyright (c) 2013, 2017, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 2013, 2018, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
@@ -47,11 +47,11 @@
import javafx.scene.Node;
import javafx.scene.input.PickResult;
import javafx.scene.transform.Affine;
import javafx.scene.transform.NonInvertibleTransformException;
import javafx.scene.transform.Rotate;
-import sun.util.logging.PlatformLogger;
+import com.sun.javafx.logging.PlatformLogger;
/**
* Defines a 3D triangle mesh that consists of its associated {@code VertexFormat}
* and a set of separate arrays of vertex components such as points, normals,
* texture coordinates, and an array of faces that define the individual triangles
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