101 * Creates a new image to serve as a back buffer. 102 */ 103 public Image createBackBuffer(); 104 105 /* 106 * Move the given part of the back buffer to the front buffer. 107 */ 108 public void flip(int x1, int y1, int x2, int y2, 109 BufferCapabilities.FlipContents flipAction); 110 111 public void setModalBlocked(boolean blocked); 112 113 public void toFront(); 114 115 public void toBack(); 116 117 public void setMenuBar(MenuBar mb); 118 119 public void setAlwaysOnTop(boolean value); 120 121 public void updateFocusableWindowState(); 122 123 public boolean rejectFocusRequest(CausedFocusEvent.Cause cause); 124 125 public boolean requestWindowFocus(); 126 127 /* 128 * Returns true only when called on a frame/dialog when it's natively focused. 129 */ 130 public boolean isActive(); 131 132 public void setResizable(boolean resizable); 133 134 public void setMinimumSize(int width, int height); 135 136 /** 137 * Transforms the given Graphics object according to the native 138 * implementation traits (insets, etc.). 139 */ 140 public Graphics transformGraphics(Graphics g); | 101 * Creates a new image to serve as a back buffer. 102 */ 103 public Image createBackBuffer(); 104 105 /* 106 * Move the given part of the back buffer to the front buffer. 107 */ 108 public void flip(int x1, int y1, int x2, int y2, 109 BufferCapabilities.FlipContents flipAction); 110 111 public void setModalBlocked(boolean blocked); 112 113 public void toFront(); 114 115 public void toBack(); 116 117 public void setMenuBar(MenuBar mb); 118 119 public void setAlwaysOnTop(boolean value); 120 121 public PlatformWindow getTopmostPlatformWindowUnderMouse(); 122 123 public void updateFocusableWindowState(); 124 125 public boolean rejectFocusRequest(CausedFocusEvent.Cause cause); 126 127 public boolean requestWindowFocus(); 128 129 /* 130 * Returns true only when called on a frame/dialog when it's natively focused. 131 */ 132 public boolean isActive(); 133 134 public void setResizable(boolean resizable); 135 136 public void setMinimumSize(int width, int height); 137 138 /** 139 * Transforms the given Graphics object according to the native 140 * implementation traits (insets, etc.). 141 */ 142 public Graphics transformGraphics(Graphics g); |