1 /*
   2  * Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  */
  23 import java.awt.BorderLayout;
  24 import java.awt.Dialog;
  25 import java.awt.EventQueue;
  26 import java.awt.Frame;
  27 import java.awt.TextArea;
  28 import javax.swing.JApplet;
  29 import javax.swing.JOptionPane;
  30 import sun.awt.OSInfo;
  31 
  32 /**
  33  * @test
  34  * @bug 8024926
  35  * @summary [macosx] AquaIcon HiDPI support
  36  * @author Alexander Scherbatiy
  37  * @run applet/manual=yesno bug8024926.html
  38  */
  39 public class bug8024926 extends JApplet {
  40     //Declare things used in the test, like buttons and labels here
  41 
  42     public void init() {
  43         //Create instructions for the user here, as well as set up
  44         // the environment -- set the layout manager, add buttons,
  45         // etc.
  46         this.setLayout(new BorderLayout());
  47 
  48 
  49         if (OSInfo.getOSType().equals(OSInfo.OSType.MACOSX)) {
  50             String[] instructions = {
  51                 "Verify that high resolution system icons are used"
  52                 + " in JOptionPane on HiDPI displays.",
  53                 "1) Run the test on Retina display or enable the Quartz Debug"
  54                 + " and select the screen resolution with (HiDPI) label",
  55                 "2) Check that the error icon on the JOptionPane is smooth",
  56                 "If so, press PASS, else press FAIL."
  57             };
  58             Sysout.createDialogWithInstructions(instructions);
  59 
  60         } else {
  61             String[] instructions = {
  62                 "This test is not applicable to the current platform. Press PASS."
  63             };
  64             Sysout.createDialogWithInstructions(instructions);
  65         }
  66 
  67 
  68     }//End  init()
  69 
  70     public void start() {
  71         //Get things going.  Request focus, set size, et cetera
  72         setSize(200, 200);
  73         setVisible(true);
  74         validate();
  75         EventQueue.invokeLater(new Runnable() {
  76 
  77             public void run() {
  78                 createAndShowGUI();
  79             }
  80         });
  81     }// start()
  82 
  83     //The rest of this class is the actions which perform the test...
  84     //Use Sysout.println to communicate with the user NOT System.out!!
  85     //Sysout.println ("Something Happened!");
  86     private static void createAndShowGUI() {
  87         JOptionPane.showMessageDialog(null,
  88                 "Icons should have high resolution.",
  89                 "High resolution icon test.",
  90                 JOptionPane.ERROR_MESSAGE);
  91     }
  92 }// class BlockedWindowTest
  93 
  94 /* Place other classes related to the test after this line */
  95 /**
  96  * **************************************************
  97  * Standard Test Machinery DO NOT modify anything below -- it's a standard chunk
  98  * of code whose purpose is to make user interaction uniform, and thereby make
  99  * it simpler to read and understand someone else's test.
 100  * **************************************************
 101  */
 102 /**
 103  * This is part of the standard test machinery. It creates a dialog (with the
 104  * instructions), and is the interface for sending text messages to the user. To
 105  * print the instructions, send an array of strings to Sysout.createDialog
 106  * WithInstructions method. Put one line of instructions per array entry. To
 107  * display a message for the tester to see, simply call Sysout.println with the
 108  * string to be displayed. This mimics System.out.println but works within the
 109  * test harness as well as standalone.
 110  */
 111 class Sysout {
 112 
 113     private static TestDialog dialog;
 114 
 115     public static void createDialogWithInstructions(String[] instructions) {
 116         dialog = new TestDialog(new Frame(), "Instructions");
 117         dialog.printInstructions(instructions);
 118         dialog.setVisible(true);
 119         println("Any messages for the tester will display here.");
 120     }
 121 
 122     public static void createDialog() {
 123         dialog = new TestDialog(new Frame(), "Instructions");
 124         String[] defInstr = {"Instructions will appear here. ", ""};
 125         dialog.printInstructions(defInstr);
 126         dialog.setVisible(true);
 127         println("Any messages for the tester will display here.");
 128     }
 129 
 130     public static void printInstructions(String[] instructions) {
 131         dialog.printInstructions(instructions);
 132     }
 133 
 134     public static void println(String messageIn) {
 135         dialog.displayMessage(messageIn);
 136     }
 137 }// Sysout  class
 138 
 139 /**
 140  * This is part of the standard test machinery. It provides a place for the test
 141  * instructions to be displayed, and a place for interactive messages to the
 142  * user to be displayed. To have the test instructions displayed, see Sysout. To
 143  * have a message to the user be displayed, see Sysout. Do not call anything in
 144  * this dialog directly.
 145  */
 146 class TestDialog extends Dialog {
 147 
 148     TextArea instructionsText;
 149     TextArea messageText;
 150     int maxStringLength = 80;
 151 
 152     //DO NOT call this directly, go through Sysout
 153     public TestDialog(Frame frame, String name) {
 154         super(frame, name);
 155         int scrollBoth = TextArea.SCROLLBARS_BOTH;
 156         instructionsText = new TextArea("", 15, maxStringLength, scrollBoth);
 157         add("North", instructionsText);
 158 
 159         messageText = new TextArea("", 5, maxStringLength, scrollBoth);
 160         add("Center", messageText);
 161 
 162         pack();
 163 
 164         setVisible(true);
 165     }// TestDialog()
 166 
 167     //DO NOT call this directly, go through Sysout
 168     public void printInstructions(String[] instructions) {
 169         //Clear out any current instructions
 170         instructionsText.setText("");
 171 
 172         //Go down array of instruction strings
 173 
 174         String printStr, remainingStr;
 175         for (int i = 0; i < instructions.length; i++) {
 176             //chop up each into pieces maxSringLength long
 177             remainingStr = instructions[ i];
 178             while (remainingStr.length() > 0) {
 179                 //if longer than max then chop off first max chars to print
 180                 if (remainingStr.length() >= maxStringLength) {
 181                     //Try to chop on a word boundary
 182                     int posOfSpace = remainingStr.lastIndexOf(' ', maxStringLength - 1);
 183 
 184                     if (posOfSpace <= 0) {
 185                         posOfSpace = maxStringLength - 1;
 186                     }
 187 
 188                     printStr = remainingStr.substring(0, posOfSpace + 1);
 189                     remainingStr = remainingStr.substring(posOfSpace + 1);
 190                 } //else just print
 191                 else {
 192                     printStr = remainingStr;
 193                     remainingStr = "";
 194                 }
 195 
 196                 instructionsText.append(printStr + "\n");
 197 
 198             }// while
 199 
 200         }// for
 201 
 202     }//printInstructions()
 203 
 204     //DO NOT call this directly, go through Sysout
 205     public void displayMessage(String messageIn) {
 206         messageText.append(messageIn + "\n");
 207         System.out.println(messageIn);
 208     }
 209 }// TestDialog  class