src/share/native/sun/awt/splashscreen/splashscreen_impl.h

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  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 #ifndef SPLASHSCREEN_IMPL_H
  27 #define SPLASHSCREEN_IMPL_H
  28 
  29 #include "splashscreen_config.h"
  30 #include "splashscreen_gfx.h"
  31 
  32 SPLASHEXPORT int SplashLoadMemory(void *pdata, int size); /* requires preloading the file */
  33 SPLASHEXPORT int SplashLoadFile(const char *filename);  // FIXME: range checking for SplashLoadMemory
  34 
  35 SPLASHEXPORT void SplashInit(void);
  36 SPLASHEXPORT void SplashClose(void);
  37 



  38 SPLASHEXPORT void
  39 SplashSetFileJarName(const char* fileName, const char* jarName);
  40 
  41 typedef struct SplashImage
  42 {
  43     rgbquad_t *bitmapBits;
  44     int delay;                  /* before next image display, in msec                                                       */
  45 #if defined(WITH_WIN32)
  46     HRGN hRgn;
  47 #elif defined(WITH_X11)
  48     XRectangle *rects;
  49     int numRects;
  50 #endif
  51 } SplashImage;
  52 
  53 #define SPLASH_COLOR_MAP_SIZE 0x100
  54 
  55 typedef struct Splash
  56 {
  57     ImageFormat screenFormat;   /* must be preset before image decoding */


  62     int maskRequired;           /* must be preset before image decoding */
  63     int width;                  /* in pixels */
  64     int height;                 /* in pixels */
  65     int frameCount;
  66     SplashImage *frames;        /* dynamically allocated array of frame descriptors */
  67     unsigned time;              /* in msec, origin is not important */
  68     rgbquad_t *overlayData;     /* overlay image data, always rgbquads */
  69     ImageRect overlayRect;
  70     ImageFormat overlayFormat;
  71     void *screenData;
  72     int screenStride;           /* stored scanline length in bytes */
  73     int currentFrame;           // currentFrame==-1 means image is not loaded
  74     int loopCount;
  75     int x, y;
  76     rgbquad_t colorIndex[SPLASH_COLOR_MAP_SIZE];
  77     int isVisible;
  78     char*       fileName;       /* stored in 16-bit unicode (jchars) */
  79     int         fileNameLen;
  80     char*       jarName;        /* stored in 16-bit unicode (jchars) */
  81     int         jarNameLen;

  82 #if defined(WITH_WIN32)
  83     BOOL isLayered;
  84     HWND hWnd;
  85     HPALETTE hPalette;
  86     CRITICAL_SECTION lock;
  87 #elif defined(WITH_X11)
  88     int controlpipe[2];
  89     Display *display;
  90     Window window;
  91     Screen *screen;
  92     Visual *visual;
  93     Colormap cmap;
  94     pthread_mutex_t lock;
  95     Cursor cursor;
  96     XWMHints* wmHints;
  97 #elif defined(WITH_MACOSX)
  98     pthread_mutex_t lock;
  99     int controlpipe[2];
 100     NSWindow * window;
 101 #endif
 102 } Splash;
 103 
 104 /* various shared and/or platform dependent splash screen functions */
 105 
 106 /*************** Platform-specific ******************/
 107 
 108 /* To be implemented in the platform-specific native code. */
 109 
 110 
 111 void SplashInitPlatform(Splash * splash);
 112 void SplashCreateThread(Splash * splash);
 113 void SplashCleanupPlatform(Splash * splash);
 114 void SplashDonePlatform(Splash * splash);
 115 
 116 unsigned SplashTime();
 117 char* SplashConvertStringAlloc(const char* in, int *size);


 118 
 119 void SplashLock(Splash * splash);
 120 void SplashUnlock(Splash * splash);
 121 
 122 void SplashInitFrameShape(Splash * splash, int imageIndex);
 123 
 124 void SplashUpdate(Splash * splash);
 125 void SplashReconfigure(Splash * splash);
 126 void SplashClosePlatform(Splash * splash);
 127 
 128 
 129 
 130 /********************* Shared **********************/
 131 Splash *SplashGetInstance();
 132 
 133 int SplashIsStillLooping(Splash * splash);
 134 void SplashNextFrame(Splash * splash);
 135 void SplashStart(Splash * splash);
 136 void SplashDone(Splash * splash);
 137 
 138 void SplashUpdateScreenData(Splash * splash);
 139 
 140 void SplashCleanup(Splash * splash);

 141 
 142 
 143 typedef struct SplashStream {
 144     int (*read)(void* pStream, void* pData, int nBytes);
 145     int (*peek)(void* pStream);
 146     void (*close)(void* pStream);
 147     union {
 148         struct {
 149             FILE* f;
 150         } stdio;
 151         struct {
 152             unsigned char* pData;
 153             unsigned char* pDataEnd;
 154         } mem;
 155     } arg;
 156 } SplashStream;
 157 
 158 int SplashStreamInitFile(SplashStream * stream, const char* filename);
 159 int SplashStreamInitMemory(SplashStream * stream, void * pData, int size);
 160 


  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 #ifndef SPLASHSCREEN_IMPL_H
  27 #define SPLASHSCREEN_IMPL_H
  28 
  29 #include "splashscreen_config.h"
  30 #include "splashscreen_gfx.h"
  31 
  32 SPLASHEXPORT int SplashLoadMemory(void *pdata, int size); /* requires preloading the file */
  33 SPLASHEXPORT int SplashLoadFile(const char *filename);  // FIXME: range checking for SplashLoadMemory
  34 
  35 SPLASHEXPORT void SplashInit(void);
  36 SPLASHEXPORT void SplashClose(void);
  37 
  38 SPLASHEXPORT void SplashSetScaleFactor(float);
  39 SPLASHEXPORT char* SplashGetScaledImageName(const char*, const char*, float*);
  40 
  41 SPLASHEXPORT void
  42 SplashSetFileJarName(const char* fileName, const char* jarName);
  43 
  44 typedef struct SplashImage
  45 {
  46     rgbquad_t *bitmapBits;
  47     int delay;                  /* before next image display, in msec                                                       */
  48 #if defined(WITH_WIN32)
  49     HRGN hRgn;
  50 #elif defined(WITH_X11)
  51     XRectangle *rects;
  52     int numRects;
  53 #endif
  54 } SplashImage;
  55 
  56 #define SPLASH_COLOR_MAP_SIZE 0x100
  57 
  58 typedef struct Splash
  59 {
  60     ImageFormat screenFormat;   /* must be preset before image decoding */


  65     int maskRequired;           /* must be preset before image decoding */
  66     int width;                  /* in pixels */
  67     int height;                 /* in pixels */
  68     int frameCount;
  69     SplashImage *frames;        /* dynamically allocated array of frame descriptors */
  70     unsigned time;              /* in msec, origin is not important */
  71     rgbquad_t *overlayData;     /* overlay image data, always rgbquads */
  72     ImageRect overlayRect;
  73     ImageFormat overlayFormat;
  74     void *screenData;
  75     int screenStride;           /* stored scanline length in bytes */
  76     int currentFrame;           // currentFrame==-1 means image is not loaded
  77     int loopCount;
  78     int x, y;
  79     rgbquad_t colorIndex[SPLASH_COLOR_MAP_SIZE];
  80     int isVisible;
  81     char*       fileName;       /* stored in 16-bit unicode (jchars) */
  82     int         fileNameLen;
  83     char*       jarName;        /* stored in 16-bit unicode (jchars) */
  84     int         jarNameLen;
  85     float       scaleFactor;
  86 #if defined(WITH_WIN32)
  87     BOOL isLayered;
  88     HWND hWnd;
  89     HPALETTE hPalette;
  90     CRITICAL_SECTION lock;
  91 #elif defined(WITH_X11)
  92     int controlpipe[2];
  93     Display *display;
  94     Window window;
  95     Screen *screen;
  96     Visual *visual;
  97     Colormap cmap;
  98     pthread_mutex_t lock;
  99     Cursor cursor;
 100     XWMHints* wmHints;
 101 #elif defined(WITH_MACOSX)
 102     pthread_mutex_t lock;
 103     int controlpipe[2];
 104     NSWindow * window;
 105 #endif
 106 } Splash;
 107 
 108 /* various shared and/or platform dependent splash screen functions */
 109 
 110 /*************** Platform-specific ******************/
 111 
 112 /* To be implemented in the platform-specific native code. */
 113 
 114 
 115 void SplashInitPlatform(Splash * splash);
 116 void SplashCreateThread(Splash * splash);
 117 void SplashCleanupPlatform(Splash * splash);
 118 void SplashDonePlatform(Splash * splash);
 119 
 120 unsigned SplashTime();
 121 char* SplashConvertStringAlloc(const char* in, int *size);
 122 char* SplashGetScaledImageName(const char* jarName,
 123                                const char* fileName, float *scaleFactor);
 124 
 125 void SplashLock(Splash * splash);
 126 void SplashUnlock(Splash * splash);
 127 
 128 void SplashInitFrameShape(Splash * splash, int imageIndex);
 129 
 130 void SplashUpdate(Splash * splash);
 131 void SplashReconfigure(Splash * splash);
 132 void SplashClosePlatform(Splash * splash);
 133 
 134 
 135 
 136 /********************* Shared **********************/
 137 Splash *SplashGetInstance();
 138 
 139 int SplashIsStillLooping(Splash * splash);
 140 void SplashNextFrame(Splash * splash);
 141 void SplashStart(Splash * splash);
 142 void SplashDone(Splash * splash);
 143 
 144 void SplashUpdateScreenData(Splash * splash);
 145 
 146 void SplashCleanup(Splash * splash);
 147 void SplashSetScaleFactor(float scaleFactor);
 148 
 149 
 150 typedef struct SplashStream {
 151     int (*read)(void* pStream, void* pData, int nBytes);
 152     int (*peek)(void* pStream);
 153     void (*close)(void* pStream);
 154     union {
 155         struct {
 156             FILE* f;
 157         } stdio;
 158         struct {
 159             unsigned char* pData;
 160             unsigned char* pDataEnd;
 161         } mem;
 162     } arg;
 163 } SplashStream;
 164 
 165 int SplashStreamInitFile(SplashStream * stream, const char* filename);
 166 int SplashStreamInitMemory(SplashStream * stream, void * pData, int size);
 167