1 /*
   2  * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 #include "splashscreen_impl.h"
  27 
  28 #import <Cocoa/Cocoa.h>
  29 #import <objc/objc-auto.h>
  30 
  31 #import <JavaNativeFoundation/JavaNativeFoundation.h>
  32 #import "NSApplicationAWT.h"
  33 
  34 #include <sys/time.h>
  35 #include <pthread.h>
  36 #include <iconv.h>
  37 #include <langinfo.h>
  38 #include <locale.h>
  39 #include <fcntl.h>
  40 #include <poll.h>
  41 #include <errno.h>
  42 #include <sys/types.h>
  43 #include <signal.h>
  44 #include <unistd.h>
  45 #include <dlfcn.h>
  46 
  47 #include <sizecalc.h>
  48 #import "ThreadUtilities.h"
  49 
  50 static NSScreen* SplashNSScreen()
  51 {
  52     return [[NSScreen screens] objectAtIndex: 0];
  53 }
  54 
  55 static void SplashCenter(Splash * splash)
  56 {
  57     NSRect screenFrame = [SplashNSScreen() frame];
  58 
  59     splash->x = (screenFrame.size.width - splash->width) / 2;
  60     splash->y = (screenFrame.size.height - splash->height) / 2 + screenFrame.origin.y;
  61 }
  62 
  63 unsigned
  64 SplashTime(void) {
  65     struct timeval tv;
  66     struct timezone tz;
  67     unsigned long long msec;
  68 
  69     gettimeofday(&tv, &tz);
  70     msec = (unsigned long long) tv.tv_sec * 1000 +
  71         (unsigned long long) tv.tv_usec / 1000;
  72 
  73     return (unsigned) msec;
  74 }
  75 
  76 /* Could use npt but decided to cut down on linked code size */
  77 char* SplashConvertStringAlloc(const char* in, int* size) {
  78     const char     *codeset;
  79     const char     *codeset_out;
  80     iconv_t         cd;
  81     size_t          rc;
  82     char           *buf = NULL, *out;
  83     size_t          bufSize, inSize, outSize;
  84     const char* old_locale;
  85 
  86     if (!in) {
  87         return NULL;
  88     }
  89     old_locale = setlocale(LC_ALL, "");
  90 
  91     codeset = nl_langinfo(CODESET);
  92     if ( codeset == NULL || codeset[0] == 0 ) {
  93         goto done;
  94     }
  95     /* we don't need BOM in output so we choose native BE or LE encoding here */
  96     codeset_out = (platformByteOrder()==BYTE_ORDER_MSBFIRST) ?
  97         "UCS-2BE" : "UCS-2LE";
  98 
  99     cd = iconv_open(codeset_out, codeset);
 100     if (cd == (iconv_t)-1 ) {
 101         goto done;
 102     }
 103     inSize = strlen(in);
 104     buf = SAFE_SIZE_ARRAY_ALLOC(malloc, inSize, 2);
 105     if (!buf) {
 106         return NULL;
 107     }
 108     bufSize = inSize*2; // need 2 bytes per char for UCS-2, this is
 109                         // 2 bytes per source byte max
 110     out = buf; outSize = bufSize;
 111     /* linux iconv wants char** source and solaris wants const char**...
 112        cast to void* */
 113     rc = iconv(cd, (void*)&in, &inSize, &out, &outSize);
 114     iconv_close(cd);
 115 
 116     if (rc == (size_t)-1) {
 117         free(buf);
 118         buf = NULL;
 119     } else {
 120         if (size) {
 121             *size = (bufSize-outSize)/2; /* bytes to wchars */
 122         }
 123     }
 124 done:
 125     setlocale(LC_ALL, old_locale);
 126     return buf;
 127 }
 128 
 129 char* SplashGetScaledImageName(const char* jar, const char* file,
 130                                float *scaleFactor) {
 131     NSAutoreleasePool *pool = [NSAutoreleasePool new];
 132     *scaleFactor = 1;
 133     char* scaledFile = nil;
 134     float screenScaleFactor = 1;
 135 
 136     if (screenScaleFactor > 1) {
 137         NSString *fileName = [NSString stringWithUTF8String: file];
 138         NSUInteger length = [fileName length];
 139         NSRange range = [fileName rangeOfString: @"."
 140                                         options:NSBackwardsSearch];
 141         NSUInteger dotIndex = range.location;
 142         NSString *fileName2x = nil;
 143         
 144         if (dotIndex == NSNotFound) {
 145             fileName2x = [fileName stringByAppendingString: @"@2x"];
 146         } else {
 147             fileName2x = [fileName substringToIndex: dotIndex];
 148             fileName2x = [fileName2x stringByAppendingString: @"@2x"];
 149             fileName2x = [fileName2x stringByAppendingString:
 150                           [fileName substringFromIndex: dotIndex]];
 151         }
 152         
 153         if ((fileName2x != nil) && (jar || [[NSFileManager defaultManager]
 154                     fileExistsAtPath: fileName2x])){
 155             *scaleFactor = 2;
 156             scaledFile = strdup([fileName2x UTF8String]);
 157         }
 158     }
 159     [pool drain];
 160     return scaledFile;
 161 }
 162 
 163 void
 164 SplashInitPlatform(Splash * splash) {
 165     pthread_mutex_init(&splash->lock, NULL);
 166 
 167     splash->maskRequired = 0;
 168 
 169     
 170     //TODO: the following is too much of a hack but should work in 90% cases.
 171     //      besides we don't use device-dependant drawing, so probably
 172     //      that's very fine indeed
 173     splash->byteAlignment = 1;
 174     initFormat(&splash->screenFormat, 0xff << 8,
 175             0xff << 16, 0xff << 24, 0xff << 0);
 176     splash->screenFormat.byteOrder = 1 ?  BYTE_ORDER_LSBFIRST : BYTE_ORDER_MSBFIRST;
 177     splash->screenFormat.depthBytes = 4;
 178 
 179     // If this property is present we are running SWT and should not start a runLoop
 180     // Can't check if running SWT in webstart, so splash screen in webstart SWT
 181     // applications is not supported
 182     char envVar[80];
 183     snprintf(envVar, sizeof(envVar), "JAVA_STARTED_ON_FIRST_THREAD_%d", getpid());
 184     if (getenv(envVar) == NULL) {
 185         [JNFRunLoop performOnMainThreadWaiting:NO withBlock:^() {
 186             [NSApplicationAWT runAWTLoopWithApp:[NSApplicationAWT sharedApplication]];
 187         }];
 188     }
 189 }
 190 
 191 void
 192 SplashCleanupPlatform(Splash * splash) {
 193     splash->maskRequired = 0;
 194 }
 195 
 196 void
 197 SplashDonePlatform(Splash * splash) {
 198     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 199 
 200     pthread_mutex_destroy(&splash->lock);
 201     [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
 202         if (splash->window) {
 203             [splash->window orderOut:nil];
 204             [splash->window release];
 205         }
 206     }];
 207     [pool drain];
 208 }
 209 
 210 void
 211 SplashLock(Splash * splash) {
 212     pthread_mutex_lock(&splash->lock);
 213 }
 214 
 215 void
 216 SplashUnlock(Splash * splash) {
 217     pthread_mutex_unlock(&splash->lock);
 218 }
 219 
 220 void
 221 SplashInitFrameShape(Splash * splash, int imageIndex) {
 222     // No shapes, we rely on alpha compositing
 223 }
 224 
 225 void * SplashScreenThread(void *param);
 226 void
 227 SplashCreateThread(Splash * splash) {
 228     pthread_t thr;
 229     pthread_attr_t attr;
 230     int rc;
 231 
 232     pthread_attr_init(&attr);
 233     rc = pthread_create(&thr, &attr, SplashScreenThread, (void *) splash);
 234 }
 235 
 236 void
 237 SplashRedrawWindow(Splash * splash) {
 238     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 239 
 240     SplashUpdateScreenData(splash);
 241 
 242     [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
 243         // NSDeviceRGBColorSpace vs. NSCalibratedRGBColorSpace ?
 244         NSBitmapImageRep * rep = [[NSBitmapImageRep alloc]
 245             initWithBitmapDataPlanes: (unsigned char**)&splash->screenData
 246                           pixelsWide: splash->width
 247                           pixelsHigh: splash->height
 248                        bitsPerSample: 8
 249                      samplesPerPixel: 4
 250                             hasAlpha: YES
 251                             isPlanar: NO
 252                       colorSpaceName: NSDeviceRGBColorSpace
 253                         bitmapFormat: NSAlphaFirstBitmapFormat | NSAlphaNonpremultipliedBitmapFormat
 254                          bytesPerRow: splash->width * 4
 255                         bitsPerPixel: 32];
 256 
 257         NSImage * image = [[NSImage alloc]
 258             initWithSize: NSMakeSize(splash->width, splash->height)];
 259         [image setBackgroundColor: [NSColor clearColor]];
 260 
 261         [image addRepresentation: rep];
 262         float scaleFactor = splash->scaleFactor;
 263         if (scaleFactor > 0 && scaleFactor != 1) {
 264             [image setScalesWhenResized:YES];
 265             NSSize size = [image size];
 266             size.width /= scaleFactor;
 267             size.height /= scaleFactor;
 268             [image setSize: size];
 269         }
 270         
 271         NSImageView * view = [[NSImageView alloc] init];
 272 
 273         [view setImage: image];
 274         [view setEditable: NO];
 275         //NOTE: we don't set a 'wait cursor' for the view because:
 276         //      1. The Cocoa GUI guidelines suggest to avoid it, and use a progress
 277         //         bar instead.
 278         //      2. There simply isn't an instance of NSCursor that represent
 279         //         the 'wait cursor'. So that is undoable.
 280 
 281         //TODO: only the first image in an animated gif preserves transparency.
 282         //      Loos like the splash->screenData contains inappropriate data
 283         //      for all but the first frame.
 284 
 285         [image release];
 286         [rep release];
 287 
 288         [splash->window setContentView: view];
 289         [splash->window orderFrontRegardless];
 290     }];
 291 
 292     [pool drain];
 293 }
 294 
 295 void SplashReconfigureNow(Splash * splash) {
 296     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 297 
 298     [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
 299         SplashCenter(splash);
 300 
 301         if (!splash->window) {
 302             return;
 303         }
 304 
 305         [splash->window orderOut:nil];
 306         [splash->window setFrame: NSMakeRect(splash->x, splash->y, splash->width, splash->height)
 307                          display: NO];
 308     }];
 309 
 310     [pool drain];
 311 
 312     SplashRedrawWindow(splash);
 313 }
 314 
 315 void
 316 SplashEventLoop(Splash * splash) {
 317 
 318     /* we should have splash _locked_ on entry!!! */
 319 
 320     while (1) {
 321         struct pollfd pfd[1];
 322         int timeout = -1;
 323         int ctl = splash->controlpipe[0];
 324         int rc;
 325         int pipes_empty;
 326 
 327         pfd[0].fd = ctl;
 328         pfd[0].events = POLLIN | POLLPRI;
 329 
 330         errno = 0;
 331         if (splash->isVisible>0 && SplashIsStillLooping(splash)) {
 332             timeout = splash->time + splash->frames[splash->currentFrame].delay
 333                 - SplashTime();
 334             if (timeout < 0) {
 335                 timeout = 0;
 336             }
 337         }
 338         SplashUnlock(splash);
 339         rc = poll(pfd, 1, timeout);
 340         SplashLock(splash);
 341         if (splash->isVisible > 0 && splash->currentFrame >= 0 &&
 342                 SplashTime() >= splash->time + splash->frames[splash->currentFrame].delay) {
 343             SplashNextFrame(splash);
 344             SplashRedrawWindow(splash);
 345         }
 346         if (rc <= 0) {
 347             errno = 0;
 348             continue;
 349         }
 350         pipes_empty = 0;
 351         while(!pipes_empty) {
 352             char buf;
 353 
 354             pipes_empty = 1;
 355             if (read(ctl, &buf, sizeof(buf)) > 0) {
 356                 pipes_empty = 0;
 357                 switch (buf) {
 358                 case SPLASHCTL_UPDATE:
 359                     if (splash->isVisible>0) {
 360                         SplashRedrawWindow(splash);
 361                     }
 362                     break;
 363                 case SPLASHCTL_RECONFIGURE:
 364                     if (splash->isVisible>0) {
 365                         SplashReconfigureNow(splash);
 366                     }
 367                     break;
 368                 case SPLASHCTL_QUIT:
 369                     return;
 370                 }
 371             }
 372         }
 373     }
 374 }
 375 
 376 void *
 377 SplashScreenThread(void *param) {
 378     objc_registerThreadWithCollector();
 379 
 380     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 381     Splash *splash = (Splash *) param;
 382 
 383     SplashLock(splash);
 384     pipe(splash->controlpipe);
 385     fcntl(splash->controlpipe[0], F_SETFL,
 386         fcntl(splash->controlpipe[0], F_GETFL, 0) | O_NONBLOCK);
 387     splash->time = SplashTime();
 388     splash->currentFrame = 0;
 389     [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
 390         SplashCenter(splash);
 391 
 392         splash->window = (void*) [[NSWindow alloc]
 393             initWithContentRect: NSMakeRect(splash->x, splash->y, splash->width, splash->height)
 394                       styleMask: NSBorderlessWindowMask
 395                         backing: NSBackingStoreBuffered
 396                           defer: NO
 397                          screen: SplashNSScreen()];
 398 
 399         [splash->window setOpaque: NO];
 400         [splash->window setBackgroundColor: [NSColor clearColor]];
 401     }];
 402     fflush(stdout);
 403     if (splash->window) {
 404         [JNFRunLoop performOnMainThreadWaiting:YES withBlock:^(){
 405             [splash->window orderFrontRegardless];
 406         }];
 407         SplashRedrawWindow(splash);
 408         SplashEventLoop(splash);
 409     }
 410     SplashUnlock(splash);
 411     SplashDone(splash);
 412 
 413     splash->isVisible=-1;
 414 
 415     [pool drain];
 416 
 417     return 0;
 418 }
 419 
 420 void
 421 sendctl(Splash * splash, char code) {
 422     if (splash && splash->controlpipe[1]) {
 423         write(splash->controlpipe[1], &code, 1);
 424     }
 425 }
 426 
 427 void
 428 SplashClosePlatform(Splash * splash) {
 429     sendctl(splash, SPLASHCTL_QUIT);
 430 }
 431 
 432 void
 433 SplashUpdate(Splash * splash) {
 434     sendctl(splash, SPLASHCTL_UPDATE);
 435 }
 436 
 437 void
 438 SplashReconfigure(Splash * splash) {
 439     sendctl(splash, SPLASHCTL_RECONFIGURE);
 440 }
 441