36 37 /** 38 * A delegate pipe of SG2D for drawing text. 39 */ 40 41 public abstract class GlyphListPipe implements TextPipe { 42 43 public void drawString(SunGraphics2D sg2d, String s, 44 double x, double y) 45 { 46 FontInfo info = sg2d.getFontInfo(); 47 if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) { 48 SurfaceData.outlineTextRenderer.drawString(sg2d, s, x, y); 49 return; 50 } 51 52 float devx, devy; 53 if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) { 54 double origin[] = {x + info.originX, y + info.originY}; 55 sg2d.transform.transform(origin, 0, origin, 0, 1); 56 devx = (float)origin[0]; 57 devy = (float)origin[1]; 58 } else { 59 devx = (float)(x + info.originX + sg2d.transX); 60 devy = (float)(y + info.originY + sg2d.transY); 61 } 62 /* setFromString returns false if shaping is needed, and we then back 63 * off to a TextLayout. Such text may benefit slightly from a lower 64 * overhead in this approach over the approach in previous releases. 65 */ 66 GlyphList gl = GlyphList.getInstance(); 67 if (gl.setFromString(info, s, devx, devy)) { 68 drawGlyphList(sg2d, gl); 69 gl.dispose(); 70 } else { 71 gl.dispose(); // release this asap. 72 TextLayout tl = new TextLayout(s, sg2d.getFont(), 73 sg2d.getFontRenderContext()); 74 tl.draw(sg2d, (float)x, (float)y); 75 } 76 } 77 78 public void drawChars(SunGraphics2D sg2d, 79 char data[], int offset, int length, 80 int ix, int iy) 81 { 82 FontInfo info = sg2d.getFontInfo(); 83 float x, y; 84 if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) { 85 SurfaceData.outlineTextRenderer.drawChars( 86 sg2d, data, offset, length, ix, iy); 87 return; 88 } 89 if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) { 90 double origin[] = {ix + info.originX, iy + info.originY}; 91 sg2d.transform.transform(origin, 0, origin, 0, 1); 92 x = (float) origin[0]; 93 y = (float) origin[1]; 94 } else { 95 x = ix + info.originX + sg2d.transX; | 36 37 /** 38 * A delegate pipe of SG2D for drawing text. 39 */ 40 41 public abstract class GlyphListPipe implements TextPipe { 42 43 public void drawString(SunGraphics2D sg2d, String s, 44 double x, double y) 45 { 46 FontInfo info = sg2d.getFontInfo(); 47 if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) { 48 SurfaceData.outlineTextRenderer.drawString(sg2d, s, x, y); 49 return; 50 } 51 52 float devx, devy; 53 if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) { 54 double origin[] = {x + info.originX, y + info.originY}; 55 sg2d.transform.transform(origin, 0, origin, 0, 1); 56 devx = (float) closeToHalfInteger(origin[0]); 57 devy = (float) closeToHalfInteger(origin[1]); 58 } else { 59 devx = (float)(x + info.originX + sg2d.transX); 60 devy = (float)(y + info.originY + sg2d.transY); 61 } 62 /* setFromString returns false if shaping is needed, and we then back 63 * off to a TextLayout. Such text may benefit slightly from a lower 64 * overhead in this approach over the approach in previous releases. 65 */ 66 GlyphList gl = GlyphList.getInstance(); 67 if (gl.setFromString(info, s, devx, devy)) { 68 drawGlyphList(sg2d, gl); 69 gl.dispose(); 70 } else { 71 gl.dispose(); // release this asap. 72 TextLayout tl = new TextLayout(s, sg2d.getFont(), 73 sg2d.getFontRenderContext()); 74 tl.draw(sg2d, (float)x, (float)y); 75 } 76 } 77 78 private static final double MAX_TX_ERROR = .0001; 79 80 private static double closeToHalfInteger(double value) { 81 double d = value + 0.5; 82 int i = (int) Math.floor(d + 0.5); 83 if (Math.abs(d - i) < MAX_TX_ERROR) { 84 return i - 0.5; 85 } 86 return value; 87 } 88 89 public void drawChars(SunGraphics2D sg2d, 90 char data[], int offset, int length, 91 int ix, int iy) 92 { 93 FontInfo info = sg2d.getFontInfo(); 94 float x, y; 95 if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) { 96 SurfaceData.outlineTextRenderer.drawChars( 97 sg2d, data, offset, length, ix, iy); 98 return; 99 } 100 if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) { 101 double origin[] = {ix + info.originX, iy + info.originY}; 102 sg2d.transform.transform(origin, 0, origin, 0, 1); 103 x = (float) origin[0]; 104 y = (float) origin[1]; 105 } else { 106 x = ix + info.originX + sg2d.transX; |