1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/machnode.hpp" 31 #include "opto/matcher.hpp" 32 #include "opto/node.hpp" 33 #include "opto/opcodes.hpp" 34 #include "opto/regmask.hpp" 35 #include "opto/type.hpp" 36 #include "utilities/copy.hpp" 37 38 class RegMask; 39 // #include "phase.hpp" 40 class PhaseTransform; 41 class PhaseGVN; 42 43 // Arena we are currently building Nodes in 44 const uint Node::NotAMachineReg = 0xffff0000; 45 46 #ifndef PRODUCT 47 extern int nodes_created; 48 #endif 49 50 #ifdef ASSERT 51 52 //-------------------------- construct_node------------------------------------ 53 // Set a breakpoint here to identify where a particular node index is built. 54 void Node::verify_construction() { 55 _debug_orig = NULL; 56 int old_debug_idx = Compile::debug_idx(); 57 int new_debug_idx = old_debug_idx+1; 58 if (new_debug_idx > 0) { 59 // Arrange that the lowest five decimal digits of _debug_idx 60 // will repeat those of _idx. In case this is somehow pathological, 61 // we continue to assign negative numbers (!) consecutively. 62 const int mod = 100000; 63 int bump = (int)(_idx - new_debug_idx) % mod; 64 if (bump < 0) bump += mod; 65 assert(bump >= 0 && bump < mod, ""); 66 new_debug_idx += bump; 67 } 68 Compile::set_debug_idx(new_debug_idx); 69 set_debug_idx( new_debug_idx ); 70 assert(Compile::current()->unique() < (UINT_MAX - 1), "Node limit exceeded UINT_MAX"); 71 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 72 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 73 BREAKPOINT; 74 } 75 #if OPTO_DU_ITERATOR_ASSERT 76 _last_del = NULL; 77 _del_tick = 0; 78 #endif 79 _hash_lock = 0; 80 } 81 82 83 // #ifdef ASSERT ... 84 85 #if OPTO_DU_ITERATOR_ASSERT 86 void DUIterator_Common::sample(const Node* node) { 87 _vdui = VerifyDUIterators; 88 _node = node; 89 _outcnt = node->_outcnt; 90 _del_tick = node->_del_tick; 91 _last = NULL; 92 } 93 94 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 95 assert(_node == node, "consistent iterator source"); 96 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 97 } 98 99 void DUIterator_Common::verify_resync() { 100 // Ensure that the loop body has just deleted the last guy produced. 101 const Node* node = _node; 102 // Ensure that at least one copy of the last-seen edge was deleted. 103 // Note: It is OK to delete multiple copies of the last-seen edge. 104 // Unfortunately, we have no way to verify that all the deletions delete 105 // that same edge. On this point we must use the Honor System. 106 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 107 assert(node->_last_del == _last, "must have deleted the edge just produced"); 108 // We liked this deletion, so accept the resulting outcnt and tick. 109 _outcnt = node->_outcnt; 110 _del_tick = node->_del_tick; 111 } 112 113 void DUIterator_Common::reset(const DUIterator_Common& that) { 114 if (this == &that) return; // ignore assignment to self 115 if (!_vdui) { 116 // We need to initialize everything, overwriting garbage values. 117 _last = that._last; 118 _vdui = that._vdui; 119 } 120 // Note: It is legal (though odd) for an iterator over some node x 121 // to be reassigned to iterate over another node y. Some doubly-nested 122 // progress loops depend on being able to do this. 123 const Node* node = that._node; 124 // Re-initialize everything, except _last. 125 _node = node; 126 _outcnt = node->_outcnt; 127 _del_tick = node->_del_tick; 128 } 129 130 void DUIterator::sample(const Node* node) { 131 DUIterator_Common::sample(node); // Initialize the assertion data. 132 _refresh_tick = 0; // No refreshes have happened, as yet. 133 } 134 135 void DUIterator::verify(const Node* node, bool at_end_ok) { 136 DUIterator_Common::verify(node, at_end_ok); 137 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 138 } 139 140 void DUIterator::verify_increment() { 141 if (_refresh_tick & 1) { 142 // We have refreshed the index during this loop. 143 // Fix up _idx to meet asserts. 144 if (_idx > _outcnt) _idx = _outcnt; 145 } 146 verify(_node, true); 147 } 148 149 void DUIterator::verify_resync() { 150 // Note: We do not assert on _outcnt, because insertions are OK here. 151 DUIterator_Common::verify_resync(); 152 // Make sure we are still in sync, possibly with no more out-edges: 153 verify(_node, true); 154 } 155 156 void DUIterator::reset(const DUIterator& that) { 157 if (this == &that) return; // self assignment is always a no-op 158 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 159 assert(that._idx == 0, "assign only the result of Node::outs()"); 160 assert(_idx == that._idx, "already assigned _idx"); 161 if (!_vdui) { 162 // We need to initialize everything, overwriting garbage values. 163 sample(that._node); 164 } else { 165 DUIterator_Common::reset(that); 166 if (_refresh_tick & 1) { 167 _refresh_tick++; // Clear the "was refreshed" flag. 168 } 169 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 170 } 171 } 172 173 void DUIterator::refresh() { 174 DUIterator_Common::sample(_node); // Re-fetch assertion data. 175 _refresh_tick |= 1; // Set the "was refreshed" flag. 176 } 177 178 void DUIterator::verify_finish() { 179 // If the loop has killed the node, do not require it to re-run. 180 if (_node->_outcnt == 0) _refresh_tick &= ~1; 181 // If this assert triggers, it means that a loop used refresh_out_pos 182 // to re-synch an iteration index, but the loop did not correctly 183 // re-run itself, using a "while (progress)" construct. 184 // This iterator enforces the rule that you must keep trying the loop 185 // until it "runs clean" without any need for refreshing. 186 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 187 } 188 189 190 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 191 DUIterator_Common::verify(node, at_end_ok); 192 Node** out = node->_out; 193 uint cnt = node->_outcnt; 194 assert(cnt == _outcnt, "no insertions allowed"); 195 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 196 // This last check is carefully designed to work for NO_OUT_ARRAY. 197 } 198 199 void DUIterator_Fast::verify_limit() { 200 const Node* node = _node; 201 verify(node, true); 202 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 203 } 204 205 void DUIterator_Fast::verify_resync() { 206 const Node* node = _node; 207 if (_outp == node->_out + _outcnt) { 208 // Note that the limit imax, not the pointer i, gets updated with the 209 // exact count of deletions. (For the pointer it's always "--i".) 210 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 211 // This is a limit pointer, with a name like "imax". 212 // Fudge the _last field so that the common assert will be happy. 213 _last = (Node*) node->_last_del; 214 DUIterator_Common::verify_resync(); 215 } else { 216 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 217 // A normal internal pointer. 218 DUIterator_Common::verify_resync(); 219 // Make sure we are still in sync, possibly with no more out-edges: 220 verify(node, true); 221 } 222 } 223 224 void DUIterator_Fast::verify_relimit(uint n) { 225 const Node* node = _node; 226 assert((int)n > 0, "use imax -= n only with a positive count"); 227 // This must be a limit pointer, with a name like "imax". 228 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 229 // The reported number of deletions must match what the node saw. 230 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 231 // Fudge the _last field so that the common assert will be happy. 232 _last = (Node*) node->_last_del; 233 DUIterator_Common::verify_resync(); 234 } 235 236 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 237 assert(_outp == that._outp, "already assigned _outp"); 238 DUIterator_Common::reset(that); 239 } 240 241 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 242 // at_end_ok means the _outp is allowed to underflow by 1 243 _outp += at_end_ok; 244 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 245 _outp -= at_end_ok; 246 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 247 } 248 249 void DUIterator_Last::verify_limit() { 250 // Do not require the limit address to be resynched. 251 //verify(node, true); 252 assert(_outp == _node->_out, "limit still correct"); 253 } 254 255 void DUIterator_Last::verify_step(uint num_edges) { 256 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 257 _outcnt -= num_edges; 258 _del_tick += num_edges; 259 // Make sure we are still in sync, possibly with no more out-edges: 260 const Node* node = _node; 261 verify(node, true); 262 assert(node->_last_del == _last, "must have deleted the edge just produced"); 263 } 264 265 #endif //OPTO_DU_ITERATOR_ASSERT 266 267 268 #endif //ASSERT 269 270 271 // This constant used to initialize _out may be any non-null value. 272 // The value NULL is reserved for the top node only. 273 #define NO_OUT_ARRAY ((Node**)-1) 274 275 // This funny expression handshakes with Node::operator new 276 // to pull Compile::current out of the new node's _out field, 277 // and then calls a subroutine which manages most field 278 // initializations. The only one which is tricky is the 279 // _idx field, which is const, and so must be initialized 280 // by a return value, not an assignment. 281 // 282 // (Aren't you thankful that Java finals don't require so many tricks?) 283 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 284 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 285 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list 286 #endif 287 288 // Out-of-line code from node constructors. 289 // Executed only when extra debug info. is being passed around. 290 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 291 C->set_node_notes_at(idx, nn); 292 } 293 294 // Shared initialization code. 295 inline int Node::Init(int req, Compile* C) { 296 assert(Compile::current() == C, "must use operator new(Compile*)"); 297 int idx = C->next_unique(); 298 299 // Allocate memory for the necessary number of edges. 300 if (req > 0) { 301 // Allocate space for _in array to have double alignment. 302 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 303 #ifdef ASSERT 304 _in[req-1] = this; // magic cookie for assertion check 305 #endif 306 } 307 // If there are default notes floating around, capture them: 308 Node_Notes* nn = C->default_node_notes(); 309 if (nn != NULL) init_node_notes(C, idx, nn); 310 311 // Note: At this point, C is dead, 312 // and we begin to initialize the new Node. 313 314 _cnt = _max = req; 315 _outcnt = _outmax = 0; 316 _class_id = Class_Node; 317 _flags = 0; 318 _out = NO_OUT_ARRAY; 319 return idx; 320 } 321 322 //------------------------------Node------------------------------------------- 323 // Create a Node, with a given number of required edges. 324 Node::Node(uint req) 325 : _idx(IDX_INIT(req)) 326 { 327 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); 328 debug_only( verify_construction() ); 329 NOT_PRODUCT(nodes_created++); 330 if (req == 0) { 331 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 332 _in = NULL; 333 } else { 334 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 335 Node** to = _in; 336 for(uint i = 0; i < req; i++) { 337 to[i] = NULL; 338 } 339 } 340 } 341 342 //------------------------------Node------------------------------------------- 343 Node::Node(Node *n0) 344 : _idx(IDX_INIT(1)) 345 { 346 debug_only( verify_construction() ); 347 NOT_PRODUCT(nodes_created++); 348 // Assert we allocated space for input array already 349 assert( _in[0] == this, "Must pass arg count to 'new'" ); 350 assert( is_not_dead(n0), "can not use dead node"); 351 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 352 } 353 354 //------------------------------Node------------------------------------------- 355 Node::Node(Node *n0, Node *n1) 356 : _idx(IDX_INIT(2)) 357 { 358 debug_only( verify_construction() ); 359 NOT_PRODUCT(nodes_created++); 360 // Assert we allocated space for input array already 361 assert( _in[1] == this, "Must pass arg count to 'new'" ); 362 assert( is_not_dead(n0), "can not use dead node"); 363 assert( is_not_dead(n1), "can not use dead node"); 364 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 365 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 366 } 367 368 //------------------------------Node------------------------------------------- 369 Node::Node(Node *n0, Node *n1, Node *n2) 370 : _idx(IDX_INIT(3)) 371 { 372 debug_only( verify_construction() ); 373 NOT_PRODUCT(nodes_created++); 374 // Assert we allocated space for input array already 375 assert( _in[2] == this, "Must pass arg count to 'new'" ); 376 assert( is_not_dead(n0), "can not use dead node"); 377 assert( is_not_dead(n1), "can not use dead node"); 378 assert( is_not_dead(n2), "can not use dead node"); 379 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 380 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 381 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 382 } 383 384 //------------------------------Node------------------------------------------- 385 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 386 : _idx(IDX_INIT(4)) 387 { 388 debug_only( verify_construction() ); 389 NOT_PRODUCT(nodes_created++); 390 // Assert we allocated space for input array already 391 assert( _in[3] == this, "Must pass arg count to 'new'" ); 392 assert( is_not_dead(n0), "can not use dead node"); 393 assert( is_not_dead(n1), "can not use dead node"); 394 assert( is_not_dead(n2), "can not use dead node"); 395 assert( is_not_dead(n3), "can not use dead node"); 396 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 397 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 398 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 399 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 400 } 401 402 //------------------------------Node------------------------------------------- 403 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 404 : _idx(IDX_INIT(5)) 405 { 406 debug_only( verify_construction() ); 407 NOT_PRODUCT(nodes_created++); 408 // Assert we allocated space for input array already 409 assert( _in[4] == this, "Must pass arg count to 'new'" ); 410 assert( is_not_dead(n0), "can not use dead node"); 411 assert( is_not_dead(n1), "can not use dead node"); 412 assert( is_not_dead(n2), "can not use dead node"); 413 assert( is_not_dead(n3), "can not use dead node"); 414 assert( is_not_dead(n4), "can not use dead node"); 415 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 416 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 417 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 418 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 419 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 420 } 421 422 //------------------------------Node------------------------------------------- 423 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 424 Node *n4, Node *n5) 425 : _idx(IDX_INIT(6)) 426 { 427 debug_only( verify_construction() ); 428 NOT_PRODUCT(nodes_created++); 429 // Assert we allocated space for input array already 430 assert( _in[5] == this, "Must pass arg count to 'new'" ); 431 assert( is_not_dead(n0), "can not use dead node"); 432 assert( is_not_dead(n1), "can not use dead node"); 433 assert( is_not_dead(n2), "can not use dead node"); 434 assert( is_not_dead(n3), "can not use dead node"); 435 assert( is_not_dead(n4), "can not use dead node"); 436 assert( is_not_dead(n5), "can not use dead node"); 437 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 438 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 439 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 440 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 441 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 442 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 443 } 444 445 //------------------------------Node------------------------------------------- 446 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 447 Node *n4, Node *n5, Node *n6) 448 : _idx(IDX_INIT(7)) 449 { 450 debug_only( verify_construction() ); 451 NOT_PRODUCT(nodes_created++); 452 // Assert we allocated space for input array already 453 assert( _in[6] == this, "Must pass arg count to 'new'" ); 454 assert( is_not_dead(n0), "can not use dead node"); 455 assert( is_not_dead(n1), "can not use dead node"); 456 assert( is_not_dead(n2), "can not use dead node"); 457 assert( is_not_dead(n3), "can not use dead node"); 458 assert( is_not_dead(n4), "can not use dead node"); 459 assert( is_not_dead(n5), "can not use dead node"); 460 assert( is_not_dead(n6), "can not use dead node"); 461 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 462 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 463 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 464 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 465 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 466 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 467 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 468 } 469 470 471 //------------------------------clone------------------------------------------ 472 // Clone a Node. 473 Node *Node::clone() const { 474 Compile *compile = Compile::current(); 475 uint s = size_of(); // Size of inherited Node 476 Node *n = (Node*)compile->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 477 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 478 // Set the new input pointer array 479 n->_in = (Node**)(((char*)n)+s); 480 // Cannot share the old output pointer array, so kill it 481 n->_out = NO_OUT_ARRAY; 482 // And reset the counters to 0 483 n->_outcnt = 0; 484 n->_outmax = 0; 485 // Unlock this guy, since he is not in any hash table. 486 debug_only(n->_hash_lock = 0); 487 // Walk the old node's input list to duplicate its edges 488 uint i; 489 for( i = 0; i < len(); i++ ) { 490 Node *x = in(i); 491 n->_in[i] = x; 492 if (x != NULL) x->add_out(n); 493 } 494 if (is_macro()) 495 compile->add_macro_node(n); 496 if (is_expensive()) 497 compile->add_expensive_node(n); 498 499 n->set_idx(compile->next_unique()); // Get new unique index as well 500 debug_only( n->verify_construction() ); 501 NOT_PRODUCT(nodes_created++); 502 // Do not patch over the debug_idx of a clone, because it makes it 503 // impossible to break on the clone's moment of creation. 504 //debug_only( n->set_debug_idx( debug_idx() ) ); 505 506 compile->copy_node_notes_to(n, (Node*) this); 507 508 // MachNode clone 509 uint nopnds; 510 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 511 MachNode *mach = n->as_Mach(); 512 MachNode *mthis = this->as_Mach(); 513 // Get address of _opnd_array. 514 // It should be the same offset since it is the clone of this node. 515 MachOper **from = mthis->_opnds; 516 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 517 pointer_delta((const void*)from, 518 (const void*)(&mthis->_opnds), 1)); 519 mach->_opnds = to; 520 for ( uint i = 0; i < nopnds; ++i ) { 521 to[i] = from[i]->clone(compile); 522 } 523 } 524 // cloning CallNode may need to clone JVMState 525 if (n->is_Call()) { 526 CallNode *call = n->as_Call(); 527 call->clone_jvms(); 528 } 529 return n; // Return the clone 530 } 531 532 //---------------------------setup_is_top-------------------------------------- 533 // Call this when changing the top node, to reassert the invariants 534 // required by Node::is_top. See Compile::set_cached_top_node. 535 void Node::setup_is_top() { 536 if (this == (Node*)Compile::current()->top()) { 537 // This node has just become top. Kill its out array. 538 _outcnt = _outmax = 0; 539 _out = NULL; // marker value for top 540 assert(is_top(), "must be top"); 541 } else { 542 if (_out == NULL) _out = NO_OUT_ARRAY; 543 assert(!is_top(), "must not be top"); 544 } 545 } 546 547 548 //------------------------------~Node------------------------------------------ 549 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 550 extern int reclaim_idx ; 551 extern int reclaim_in ; 552 extern int reclaim_node; 553 void Node::destruct() { 554 // Eagerly reclaim unique Node numberings 555 Compile* compile = Compile::current(); 556 if ((uint)_idx+1 == compile->unique()) { 557 compile->set_unique(compile->unique()-1); 558 #ifdef ASSERT 559 reclaim_idx++; 560 #endif 561 } 562 // Clear debug info: 563 Node_Notes* nn = compile->node_notes_at(_idx); 564 if (nn != NULL) nn->clear(); 565 // Walk the input array, freeing the corresponding output edges 566 _cnt = _max; // forget req/prec distinction 567 uint i; 568 for( i = 0; i < _max; i++ ) { 569 set_req(i, NULL); 570 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 571 } 572 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 573 // See if the input array was allocated just prior to the object 574 int edge_size = _max*sizeof(void*); 575 int out_edge_size = _outmax*sizeof(void*); 576 char *edge_end = ((char*)_in) + edge_size; 577 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 578 char *out_edge_end = out_array + out_edge_size; 579 int node_size = size_of(); 580 581 // Free the output edge array 582 if (out_edge_size > 0) { 583 #ifdef ASSERT 584 if( out_edge_end == compile->node_arena()->hwm() ) 585 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 586 #endif 587 compile->node_arena()->Afree(out_array, out_edge_size); 588 } 589 590 // Free the input edge array and the node itself 591 if( edge_end == (char*)this ) { 592 #ifdef ASSERT 593 if( edge_end+node_size == compile->node_arena()->hwm() ) { 594 reclaim_in += edge_size; 595 reclaim_node+= node_size; 596 } 597 #else 598 // It was; free the input array and object all in one hit 599 compile->node_arena()->Afree(_in,edge_size+node_size); 600 #endif 601 } else { 602 603 // Free just the input array 604 #ifdef ASSERT 605 if( edge_end == compile->node_arena()->hwm() ) 606 reclaim_in += edge_size; 607 #endif 608 compile->node_arena()->Afree(_in,edge_size); 609 610 // Free just the object 611 #ifdef ASSERT 612 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 613 reclaim_node+= node_size; 614 #else 615 compile->node_arena()->Afree(this,node_size); 616 #endif 617 } 618 if (is_macro()) { 619 compile->remove_macro_node(this); 620 } 621 if (is_expensive()) { 622 compile->remove_expensive_node(this); 623 } 624 #ifdef ASSERT 625 // We will not actually delete the storage, but we'll make the node unusable. 626 *(address*)this = badAddress; // smash the C++ vtbl, probably 627 _in = _out = (Node**) badAddress; 628 _max = _cnt = _outmax = _outcnt = 0; 629 #endif 630 } 631 632 //------------------------------grow------------------------------------------- 633 // Grow the input array, making space for more edges 634 void Node::grow( uint len ) { 635 Arena* arena = Compile::current()->node_arena(); 636 uint new_max = _max; 637 if( new_max == 0 ) { 638 _max = 4; 639 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 640 Node** to = _in; 641 to[0] = NULL; 642 to[1] = NULL; 643 to[2] = NULL; 644 to[3] = NULL; 645 return; 646 } 647 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 648 // Trimming to limit allows a uint8 to handle up to 255 edges. 649 // Previously I was using only powers-of-2 which peaked at 128 edges. 650 //if( new_max >= limit ) new_max = limit-1; 651 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 652 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 653 _max = new_max; // Record new max length 654 // This assertion makes sure that Node::_max is wide enough to 655 // represent the numerical value of new_max. 656 assert(_max == new_max && _max > len, "int width of _max is too small"); 657 } 658 659 //-----------------------------out_grow---------------------------------------- 660 // Grow the input array, making space for more edges 661 void Node::out_grow( uint len ) { 662 assert(!is_top(), "cannot grow a top node's out array"); 663 Arena* arena = Compile::current()->node_arena(); 664 uint new_max = _outmax; 665 if( new_max == 0 ) { 666 _outmax = 4; 667 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 668 return; 669 } 670 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 671 // Trimming to limit allows a uint8 to handle up to 255 edges. 672 // Previously I was using only powers-of-2 which peaked at 128 edges. 673 //if( new_max >= limit ) new_max = limit-1; 674 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 675 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 676 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 677 _outmax = new_max; // Record new max length 678 // This assertion makes sure that Node::_max is wide enough to 679 // represent the numerical value of new_max. 680 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 681 } 682 683 #ifdef ASSERT 684 //------------------------------is_dead---------------------------------------- 685 bool Node::is_dead() const { 686 // Mach and pinch point nodes may look like dead. 687 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 688 return false; 689 for( uint i = 0; i < _max; i++ ) 690 if( _in[i] != NULL ) 691 return false; 692 dump(); 693 return true; 694 } 695 #endif 696 697 698 //------------------------------is_unreachable--------------------------------- 699 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 700 assert(!is_Mach(), "doesn't work with MachNodes"); 701 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 702 } 703 704 //------------------------------add_req---------------------------------------- 705 // Add a new required input at the end 706 void Node::add_req( Node *n ) { 707 assert( is_not_dead(n), "can not use dead node"); 708 709 // Look to see if I can move precedence down one without reallocating 710 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 711 grow( _max+1 ); 712 713 // Find a precedence edge to move 714 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 715 uint i; 716 for( i=_cnt; i<_max; i++ ) 717 if( in(i) == NULL ) // Find the NULL at end of prec edge list 718 break; // There must be one, since we grew the array 719 _in[i] = in(_cnt); // Move prec over, making space for req edge 720 } 721 _in[_cnt++] = n; // Stuff over old prec edge 722 if (n != NULL) n->add_out((Node *)this); 723 } 724 725 //---------------------------add_req_batch------------------------------------- 726 // Add a new required input at the end 727 void Node::add_req_batch( Node *n, uint m ) { 728 assert( is_not_dead(n), "can not use dead node"); 729 // check various edge cases 730 if ((int)m <= 1) { 731 assert((int)m >= 0, "oob"); 732 if (m != 0) add_req(n); 733 return; 734 } 735 736 // Look to see if I can move precedence down one without reallocating 737 if( (_cnt+m) > _max || _in[_max-m] ) 738 grow( _max+m ); 739 740 // Find a precedence edge to move 741 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 742 uint i; 743 for( i=_cnt; i<_max; i++ ) 744 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 745 break; // There must be one, since we grew the array 746 // Slide all the precs over by m positions (assume #prec << m). 747 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 748 } 749 750 // Stuff over the old prec edges 751 for(uint i=0; i<m; i++ ) { 752 _in[_cnt++] = n; 753 } 754 755 // Insert multiple out edges on the node. 756 if (n != NULL && !n->is_top()) { 757 for(uint i=0; i<m; i++ ) { 758 n->add_out((Node *)this); 759 } 760 } 761 } 762 763 //------------------------------del_req---------------------------------------- 764 // Delete the required edge and compact the edge array 765 void Node::del_req( uint idx ) { 766 assert( idx < _cnt, "oob"); 767 assert( !VerifyHashTableKeys || _hash_lock == 0, 768 "remove node from hash table before modifying it"); 769 // First remove corresponding def-use edge 770 Node *n = in(idx); 771 if (n != NULL) n->del_out((Node *)this); 772 _in[idx] = in(--_cnt); // Compact the array 773 _in[_cnt] = NULL; // NULL out emptied slot 774 } 775 776 //------------------------------ins_req---------------------------------------- 777 // Insert a new required input at the end 778 void Node::ins_req( uint idx, Node *n ) { 779 assert( is_not_dead(n), "can not use dead node"); 780 add_req(NULL); // Make space 781 assert( idx < _max, "Must have allocated enough space"); 782 // Slide over 783 if(_cnt-idx-1 > 0) { 784 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 785 } 786 _in[idx] = n; // Stuff over old required edge 787 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 788 } 789 790 //-----------------------------find_edge--------------------------------------- 791 int Node::find_edge(Node* n) { 792 for (uint i = 0; i < len(); i++) { 793 if (_in[i] == n) return i; 794 } 795 return -1; 796 } 797 798 //----------------------------replace_edge------------------------------------- 799 int Node::replace_edge(Node* old, Node* neww) { 800 if (old == neww) return 0; // nothing to do 801 uint nrep = 0; 802 for (uint i = 0; i < len(); i++) { 803 if (in(i) == old) { 804 if (i < req()) 805 set_req(i, neww); 806 else 807 set_prec(i, neww); 808 nrep++; 809 } 810 } 811 return nrep; 812 } 813 814 //-------------------------disconnect_inputs----------------------------------- 815 // NULL out all inputs to eliminate incoming Def-Use edges. 816 // Return the number of edges between 'n' and 'this' 817 int Node::disconnect_inputs(Node *n, Compile* C) { 818 int edges_to_n = 0; 819 820 uint cnt = req(); 821 for( uint i = 0; i < cnt; ++i ) { 822 if( in(i) == 0 ) continue; 823 if( in(i) == n ) ++edges_to_n; 824 set_req(i, NULL); 825 } 826 // Remove precedence edges if any exist 827 // Note: Safepoints may have precedence edges, even during parsing 828 if( (req() != len()) && (in(req()) != NULL) ) { 829 uint max = len(); 830 for( uint i = 0; i < max; ++i ) { 831 if( in(i) == 0 ) continue; 832 if( in(i) == n ) ++edges_to_n; 833 set_prec(i, NULL); 834 } 835 } 836 837 // Node::destruct requires all out edges be deleted first 838 // debug_only(destruct();) // no reuse benefit expected 839 if (edges_to_n == 0) { 840 C->record_dead_node(_idx); 841 } 842 return edges_to_n; 843 } 844 845 //-----------------------------uncast--------------------------------------- 846 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 847 // Strip away casting. (It is depth-limited.) 848 Node* Node::uncast() const { 849 // Should be inline: 850 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 851 if (is_ConstraintCast() || is_CheckCastPP()) 852 return uncast_helper(this); 853 else 854 return (Node*) this; 855 } 856 857 //---------------------------uncast_helper------------------------------------- 858 Node* Node::uncast_helper(const Node* p) { 859 #ifdef ASSERT 860 uint depth_count = 0; 861 const Node* orig_p = p; 862 #endif 863 864 while (true) { 865 #ifdef ASSERT 866 if (depth_count >= K) { 867 orig_p->dump(4); 868 if (p != orig_p) 869 p->dump(1); 870 } 871 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 872 #endif 873 if (p == NULL || p->req() != 2) { 874 break; 875 } else if (p->is_ConstraintCast()) { 876 p = p->in(1); 877 } else if (p->is_CheckCastPP()) { 878 p = p->in(1); 879 } else { 880 break; 881 } 882 } 883 return (Node*) p; 884 } 885 886 //------------------------------add_prec--------------------------------------- 887 // Add a new precedence input. Precedence inputs are unordered, with 888 // duplicates removed and NULLs packed down at the end. 889 void Node::add_prec( Node *n ) { 890 assert( is_not_dead(n), "can not use dead node"); 891 892 // Check for NULL at end 893 if( _cnt >= _max || in(_max-1) ) 894 grow( _max+1 ); 895 896 // Find a precedence edge to move 897 uint i = _cnt; 898 while( in(i) != NULL ) i++; 899 _in[i] = n; // Stuff prec edge over NULL 900 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 901 } 902 903 //------------------------------rm_prec---------------------------------------- 904 // Remove a precedence input. Precedence inputs are unordered, with 905 // duplicates removed and NULLs packed down at the end. 906 void Node::rm_prec( uint j ) { 907 908 // Find end of precedence list to pack NULLs 909 uint i; 910 for( i=j; i<_max; i++ ) 911 if( !_in[i] ) // Find the NULL at end of prec edge list 912 break; 913 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 914 _in[j] = _in[--i]; // Move last element over removed guy 915 _in[i] = NULL; // NULL out last element 916 } 917 918 //------------------------------size_of---------------------------------------- 919 uint Node::size_of() const { return sizeof(*this); } 920 921 //------------------------------ideal_reg-------------------------------------- 922 uint Node::ideal_reg() const { return 0; } 923 924 //------------------------------jvms------------------------------------------- 925 JVMState* Node::jvms() const { return NULL; } 926 927 #ifdef ASSERT 928 //------------------------------jvms------------------------------------------- 929 bool Node::verify_jvms(const JVMState* using_jvms) const { 930 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 931 if (jvms == using_jvms) return true; 932 } 933 return false; 934 } 935 936 //------------------------------init_NodeProperty------------------------------ 937 void Node::init_NodeProperty() { 938 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 939 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 940 } 941 #endif 942 943 //------------------------------format----------------------------------------- 944 // Print as assembly 945 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 946 //------------------------------emit------------------------------------------- 947 // Emit bytes starting at parameter 'ptr'. 948 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 949 //------------------------------size------------------------------------------- 950 // Size of instruction in bytes 951 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 952 953 //------------------------------CFG Construction------------------------------- 954 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 955 // Goto and Return. 956 const Node *Node::is_block_proj() const { return 0; } 957 958 // Minimum guaranteed type 959 const Type *Node::bottom_type() const { return Type::BOTTOM; } 960 961 962 //------------------------------raise_bottom_type------------------------------ 963 // Get the worst-case Type output for this Node. 964 void Node::raise_bottom_type(const Type* new_type) { 965 if (is_Type()) { 966 TypeNode *n = this->as_Type(); 967 if (VerifyAliases) { 968 assert(new_type->higher_equal(n->type()), "new type must refine old type"); 969 } 970 n->set_type(new_type); 971 } else if (is_Load()) { 972 LoadNode *n = this->as_Load(); 973 if (VerifyAliases) { 974 assert(new_type->higher_equal(n->type()), "new type must refine old type"); 975 } 976 n->set_type(new_type); 977 } 978 } 979 980 //------------------------------Identity--------------------------------------- 981 // Return a node that the given node is equivalent to. 982 Node *Node::Identity( PhaseTransform * ) { 983 return this; // Default to no identities 984 } 985 986 //------------------------------Value------------------------------------------ 987 // Compute a new Type for a node using the Type of the inputs. 988 const Type *Node::Value( PhaseTransform * ) const { 989 return bottom_type(); // Default to worst-case Type 990 } 991 992 //------------------------------Ideal------------------------------------------ 993 // 994 // 'Idealize' the graph rooted at this Node. 995 // 996 // In order to be efficient and flexible there are some subtle invariants 997 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 998 // these invariants, although its too slow to have on by default. If you are 999 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1000 // 1001 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1002 // pointer. If ANY change is made, it must return the root of the reshaped 1003 // graph - even if the root is the same Node. Example: swapping the inputs 1004 // to an AddINode gives the same answer and same root, but you still have to 1005 // return the 'this' pointer instead of NULL. 1006 // 1007 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1008 // Identity call to return an old Node; basically if Identity can find 1009 // another Node have the Ideal call make no change and return NULL. 1010 // Example: AddINode::Ideal must check for add of zero; in this case it 1011 // returns NULL instead of doing any graph reshaping. 1012 // 1013 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1014 // sharing there may be other users of the old Nodes relying on their current 1015 // semantics. Modifying them will break the other users. 1016 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1017 // "X+3" unchanged in case it is shared. 1018 // 1019 // If you modify the 'this' pointer's inputs, you should use 1020 // 'set_req'. If you are making a new Node (either as the new root or 1021 // some new internal piece) you may use 'init_req' to set the initial 1022 // value. You can make a new Node with either 'new' or 'clone'. In 1023 // either case, def-use info is correctly maintained. 1024 // 1025 // Example: reshape "(X+3)+4" into "X+7": 1026 // set_req(1, in(1)->in(1)); 1027 // set_req(2, phase->intcon(7)); 1028 // return this; 1029 // Example: reshape "X*4" into "X<<2" 1030 // return new (C) LShiftINode(in(1), phase->intcon(2)); 1031 // 1032 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1033 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1034 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1035 // return new (C) AddINode(shift, in(1)); 1036 // 1037 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1038 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1039 // The Right Thing with def-use info. 1040 // 1041 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1042 // graph uses the 'this' Node it must be the root. If you want a Node with 1043 // the same Opcode as the 'this' pointer use 'clone'. 1044 // 1045 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1046 return NULL; // Default to being Ideal already 1047 } 1048 1049 // Some nodes have specific Ideal subgraph transformations only if they are 1050 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1051 // for the transformations to happen. 1052 bool Node::has_special_unique_user() const { 1053 assert(outcnt() == 1, "match only for unique out"); 1054 Node* n = unique_out(); 1055 int op = Opcode(); 1056 if( this->is_Store() ) { 1057 // Condition for back-to-back stores folding. 1058 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1059 } else if( op == Op_AddL ) { 1060 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1061 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1062 } else if( op == Op_SubI || op == Op_SubL ) { 1063 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1064 return n->Opcode() == op && n->in(2) == this; 1065 } 1066 return false; 1067 }; 1068 1069 //--------------------------find_exact_control--------------------------------- 1070 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1071 Node* Node::find_exact_control(Node* ctrl) { 1072 if (ctrl == NULL && this->is_Region()) 1073 ctrl = this->as_Region()->is_copy(); 1074 1075 if (ctrl != NULL && ctrl->is_CatchProj()) { 1076 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1077 ctrl = ctrl->in(0); 1078 if (ctrl != NULL && !ctrl->is_top()) 1079 ctrl = ctrl->in(0); 1080 } 1081 1082 if (ctrl != NULL && ctrl->is_Proj()) 1083 ctrl = ctrl->in(0); 1084 1085 return ctrl; 1086 } 1087 1088 //--------------------------dominates------------------------------------------ 1089 // Helper function for MemNode::all_controls_dominate(). 1090 // Check if 'this' control node dominates or equal to 'sub' control node. 1091 // We already know that if any path back to Root or Start reaches 'this', 1092 // then all paths so, so this is a simple search for one example, 1093 // not an exhaustive search for a counterexample. 1094 bool Node::dominates(Node* sub, Node_List &nlist) { 1095 assert(this->is_CFG(), "expecting control"); 1096 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1097 1098 // detect dead cycle without regions 1099 int iterations_without_region_limit = DominatorSearchLimit; 1100 1101 Node* orig_sub = sub; 1102 Node* dom = this; 1103 bool met_dom = false; 1104 nlist.clear(); 1105 1106 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1107 // After seeing 'dom', continue up to Root or Start. 1108 // If we hit a region (backward split point), it may be a loop head. 1109 // Keep going through one of the region's inputs. If we reach the 1110 // same region again, go through a different input. Eventually we 1111 // will either exit through the loop head, or give up. 1112 // (If we get confused, break out and return a conservative 'false'.) 1113 while (sub != NULL) { 1114 if (sub->is_top()) break; // Conservative answer for dead code. 1115 if (sub == dom) { 1116 if (nlist.size() == 0) { 1117 // No Region nodes except loops were visited before and the EntryControl 1118 // path was taken for loops: it did not walk in a cycle. 1119 return true; 1120 } else if (met_dom) { 1121 break; // already met before: walk in a cycle 1122 } else { 1123 // Region nodes were visited. Continue walk up to Start or Root 1124 // to make sure that it did not walk in a cycle. 1125 met_dom = true; // first time meet 1126 iterations_without_region_limit = DominatorSearchLimit; // Reset 1127 } 1128 } 1129 if (sub->is_Start() || sub->is_Root()) { 1130 // Success if we met 'dom' along a path to Start or Root. 1131 // We assume there are no alternative paths that avoid 'dom'. 1132 // (This assumption is up to the caller to ensure!) 1133 return met_dom; 1134 } 1135 Node* up = sub->in(0); 1136 // Normalize simple pass-through regions and projections: 1137 up = sub->find_exact_control(up); 1138 // If sub == up, we found a self-loop. Try to push past it. 1139 if (sub == up && sub->is_Loop()) { 1140 // Take loop entry path on the way up to 'dom'. 1141 up = sub->in(1); // in(LoopNode::EntryControl); 1142 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1143 // Always take in(1) path on the way up to 'dom' for clone regions 1144 // (with only one input) or regions which merge > 2 paths 1145 // (usually used to merge fast/slow paths). 1146 up = sub->in(1); 1147 } else if (sub == up && sub->is_Region()) { 1148 // Try both paths for Regions with 2 input paths (it may be a loop head). 1149 // It could give conservative 'false' answer without information 1150 // which region's input is the entry path. 1151 iterations_without_region_limit = DominatorSearchLimit; // Reset 1152 1153 bool region_was_visited_before = false; 1154 // Was this Region node visited before? 1155 // If so, we have reached it because we accidentally took a 1156 // loop-back edge from 'sub' back into the body of the loop, 1157 // and worked our way up again to the loop header 'sub'. 1158 // So, take the first unexplored path on the way up to 'dom'. 1159 for (int j = nlist.size() - 1; j >= 0; j--) { 1160 intptr_t ni = (intptr_t)nlist.at(j); 1161 Node* visited = (Node*)(ni & ~1); 1162 bool visited_twice_already = ((ni & 1) != 0); 1163 if (visited == sub) { 1164 if (visited_twice_already) { 1165 // Visited 2 paths, but still stuck in loop body. Give up. 1166 return false; 1167 } 1168 // The Region node was visited before only once. 1169 // (We will repush with the low bit set, below.) 1170 nlist.remove(j); 1171 // We will find a new edge and re-insert. 1172 region_was_visited_before = true; 1173 break; 1174 } 1175 } 1176 1177 // Find an incoming edge which has not been seen yet; walk through it. 1178 assert(up == sub, ""); 1179 uint skip = region_was_visited_before ? 1 : 0; 1180 for (uint i = 1; i < sub->req(); i++) { 1181 Node* in = sub->in(i); 1182 if (in != NULL && !in->is_top() && in != sub) { 1183 if (skip == 0) { 1184 up = in; 1185 break; 1186 } 1187 --skip; // skip this nontrivial input 1188 } 1189 } 1190 1191 // Set 0 bit to indicate that both paths were taken. 1192 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1193 } 1194 1195 if (up == sub) { 1196 break; // some kind of tight cycle 1197 } 1198 if (up == orig_sub && met_dom) { 1199 // returned back after visiting 'dom' 1200 break; // some kind of cycle 1201 } 1202 if (--iterations_without_region_limit < 0) { 1203 break; // dead cycle 1204 } 1205 sub = up; 1206 } 1207 1208 // Did not meet Root or Start node in pred. chain. 1209 // Conservative answer for dead code. 1210 return false; 1211 } 1212 1213 //------------------------------remove_dead_region----------------------------- 1214 // This control node is dead. Follow the subgraph below it making everything 1215 // using it dead as well. This will happen normally via the usual IterGVN 1216 // worklist but this call is more efficient. Do not update use-def info 1217 // inside the dead region, just at the borders. 1218 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1219 // Con's are a popular node to re-hit in the hash table again. 1220 if( dead->is_Con() ) return; 1221 1222 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1223 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1224 Node_List nstack(Thread::current()->resource_area()); 1225 1226 Node *top = igvn->C->top(); 1227 nstack.push(dead); 1228 1229 while (nstack.size() > 0) { 1230 dead = nstack.pop(); 1231 if (dead->outcnt() > 0) { 1232 // Keep dead node on stack until all uses are processed. 1233 nstack.push(dead); 1234 // For all Users of the Dead... ;-) 1235 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1236 Node* use = dead->last_out(k); 1237 igvn->hash_delete(use); // Yank from hash table prior to mod 1238 if (use->in(0) == dead) { // Found another dead node 1239 assert (!use->is_Con(), "Control for Con node should be Root node."); 1240 use->set_req(0, top); // Cut dead edge to prevent processing 1241 nstack.push(use); // the dead node again. 1242 } else { // Else found a not-dead user 1243 for (uint j = 1; j < use->req(); j++) { 1244 if (use->in(j) == dead) { // Turn all dead inputs into TOP 1245 use->set_req(j, top); 1246 } 1247 } 1248 igvn->_worklist.push(use); 1249 } 1250 // Refresh the iterator, since any number of kills might have happened. 1251 k = dead->last_outs(kmin); 1252 } 1253 } else { // (dead->outcnt() == 0) 1254 // Done with outputs. 1255 igvn->hash_delete(dead); 1256 igvn->_worklist.remove(dead); 1257 igvn->set_type(dead, Type::TOP); 1258 if (dead->is_macro()) { 1259 igvn->C->remove_macro_node(dead); 1260 } 1261 if (dead->is_expensive()) { 1262 igvn->C->remove_expensive_node(dead); 1263 } 1264 igvn->C->record_dead_node(dead->_idx); 1265 // Kill all inputs to the dead guy 1266 for (uint i=0; i < dead->req(); i++) { 1267 Node *n = dead->in(i); // Get input to dead guy 1268 if (n != NULL && !n->is_top()) { // Input is valid? 1269 dead->set_req(i, top); // Smash input away 1270 if (n->outcnt() == 0) { // Input also goes dead? 1271 if (!n->is_Con()) 1272 nstack.push(n); // Clear it out as well 1273 } else if (n->outcnt() == 1 && 1274 n->has_special_unique_user()) { 1275 igvn->add_users_to_worklist( n ); 1276 } else if (n->outcnt() <= 2 && n->is_Store()) { 1277 // Push store's uses on worklist to enable folding optimization for 1278 // store/store and store/load to the same address. 1279 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1280 // and remove_globally_dead_node(). 1281 igvn->add_users_to_worklist( n ); 1282 } 1283 } 1284 } 1285 } // (dead->outcnt() == 0) 1286 } // while (nstack.size() > 0) for outputs 1287 return; 1288 } 1289 1290 //------------------------------remove_dead_region----------------------------- 1291 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1292 Node *n = in(0); 1293 if( !n ) return false; 1294 // Lost control into this guy? I.e., it became unreachable? 1295 // Aggressively kill all unreachable code. 1296 if (can_reshape && n->is_top()) { 1297 kill_dead_code(this, phase->is_IterGVN()); 1298 return false; // Node is dead. 1299 } 1300 1301 if( n->is_Region() && n->as_Region()->is_copy() ) { 1302 Node *m = n->nonnull_req(); 1303 set_req(0, m); 1304 return true; 1305 } 1306 return false; 1307 } 1308 1309 //------------------------------Ideal_DU_postCCP------------------------------- 1310 // Idealize graph, using DU info. Must clone result into new-space 1311 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1312 return NULL; // Default to no change 1313 } 1314 1315 //------------------------------hash------------------------------------------- 1316 // Hash function over Nodes. 1317 uint Node::hash() const { 1318 uint sum = 0; 1319 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1320 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1321 return (sum>>2) + _cnt + Opcode(); 1322 } 1323 1324 //------------------------------cmp-------------------------------------------- 1325 // Compare special parts of simple Nodes 1326 uint Node::cmp( const Node &n ) const { 1327 return 1; // Must be same 1328 } 1329 1330 //------------------------------rematerialize----------------------------------- 1331 // Should we clone rather than spill this instruction? 1332 bool Node::rematerialize() const { 1333 if ( is_Mach() ) 1334 return this->as_Mach()->rematerialize(); 1335 else 1336 return (_flags & Flag_rematerialize) != 0; 1337 } 1338 1339 //------------------------------needs_anti_dependence_check--------------------- 1340 // Nodes which use memory without consuming it, hence need antidependences. 1341 bool Node::needs_anti_dependence_check() const { 1342 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1343 return false; 1344 else 1345 return in(1)->bottom_type()->has_memory(); 1346 } 1347 1348 1349 // Get an integer constant from a ConNode (or CastIINode). 1350 // Return a default value if there is no apparent constant here. 1351 const TypeInt* Node::find_int_type() const { 1352 if (this->is_Type()) { 1353 return this->as_Type()->type()->isa_int(); 1354 } else if (this->is_Con()) { 1355 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1356 return this->bottom_type()->isa_int(); 1357 } 1358 return NULL; 1359 } 1360 1361 // Get a pointer constant from a ConstNode. 1362 // Returns the constant if it is a pointer ConstNode 1363 intptr_t Node::get_ptr() const { 1364 assert( Opcode() == Op_ConP, "" ); 1365 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1366 } 1367 1368 // Get a narrow oop constant from a ConNNode. 1369 intptr_t Node::get_narrowcon() const { 1370 assert( Opcode() == Op_ConN, "" ); 1371 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1372 } 1373 1374 // Get a long constant from a ConNode. 1375 // Return a default value if there is no apparent constant here. 1376 const TypeLong* Node::find_long_type() const { 1377 if (this->is_Type()) { 1378 return this->as_Type()->type()->isa_long(); 1379 } else if (this->is_Con()) { 1380 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1381 return this->bottom_type()->isa_long(); 1382 } 1383 return NULL; 1384 } 1385 1386 1387 /** 1388 * Return a ptr type for nodes which should have it. 1389 */ 1390 const TypePtr* Node::get_ptr_type() const { 1391 const TypePtr* tp = this->bottom_type()->make_ptr(); 1392 #ifdef ASSERT 1393 if (tp == NULL) { 1394 this->dump(1); 1395 assert((tp != NULL), "unexpected node type"); 1396 } 1397 #endif 1398 return tp; 1399 } 1400 1401 // Get a double constant from a ConstNode. 1402 // Returns the constant if it is a double ConstNode 1403 jdouble Node::getd() const { 1404 assert( Opcode() == Op_ConD, "" ); 1405 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1406 } 1407 1408 // Get a float constant from a ConstNode. 1409 // Returns the constant if it is a float ConstNode 1410 jfloat Node::getf() const { 1411 assert( Opcode() == Op_ConF, "" ); 1412 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1413 } 1414 1415 #ifndef PRODUCT 1416 1417 //----------------------------NotANode---------------------------------------- 1418 // Used in debugging code to avoid walking across dead or uninitialized edges. 1419 static inline bool NotANode(const Node* n) { 1420 if (n == NULL) return true; 1421 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1422 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1423 return false; 1424 } 1425 1426 1427 //------------------------------find------------------------------------------ 1428 // Find a neighbor of this Node with the given _idx 1429 // If idx is negative, find its absolute value, following both _in and _out. 1430 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1431 VectorSet* old_space, VectorSet* new_space ) { 1432 int node_idx = (idx >= 0) ? idx : -idx; 1433 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1434 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1435 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1436 if( v->test(n->_idx) ) return; 1437 if( (int)n->_idx == node_idx 1438 debug_only(|| n->debug_idx() == node_idx) ) { 1439 if (result != NULL) 1440 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1441 (uintptr_t)result, (uintptr_t)n, node_idx); 1442 result = n; 1443 } 1444 v->set(n->_idx); 1445 for( uint i=0; i<n->len(); i++ ) { 1446 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1447 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1448 } 1449 // Search along forward edges also: 1450 if (idx < 0 && !only_ctrl) { 1451 for( uint j=0; j<n->outcnt(); j++ ) { 1452 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1453 } 1454 } 1455 #ifdef ASSERT 1456 // Search along debug_orig edges last, checking for cycles 1457 Node* orig = n->debug_orig(); 1458 if (orig != NULL) { 1459 do { 1460 if (NotANode(orig)) break; 1461 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1462 orig = orig->debug_orig(); 1463 } while (orig != NULL && orig != n->debug_orig()); 1464 } 1465 #endif //ASSERT 1466 } 1467 1468 // call this from debugger: 1469 Node* find_node(Node* n, int idx) { 1470 return n->find(idx); 1471 } 1472 1473 //------------------------------find------------------------------------------- 1474 Node* Node::find(int idx) const { 1475 ResourceArea *area = Thread::current()->resource_area(); 1476 VectorSet old_space(area), new_space(area); 1477 Node* result = NULL; 1478 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1479 return result; 1480 } 1481 1482 //------------------------------find_ctrl-------------------------------------- 1483 // Find an ancestor to this node in the control history with given _idx 1484 Node* Node::find_ctrl(int idx) const { 1485 ResourceArea *area = Thread::current()->resource_area(); 1486 VectorSet old_space(area), new_space(area); 1487 Node* result = NULL; 1488 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1489 return result; 1490 } 1491 #endif 1492 1493 1494 1495 #ifndef PRODUCT 1496 int Node::_in_dump_cnt = 0; 1497 1498 // -----------------------------Name------------------------------------------- 1499 extern const char *NodeClassNames[]; 1500 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1501 1502 static bool is_disconnected(const Node* n) { 1503 for (uint i = 0; i < n->req(); i++) { 1504 if (n->in(i) != NULL) return false; 1505 } 1506 return true; 1507 } 1508 1509 #ifdef ASSERT 1510 static void dump_orig(Node* orig, outputStream *st) { 1511 Compile* C = Compile::current(); 1512 if (NotANode(orig)) orig = NULL; 1513 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1514 if (orig == NULL) return; 1515 st->print(" !orig="); 1516 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1517 if (NotANode(fast)) fast = NULL; 1518 while (orig != NULL) { 1519 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1520 if (discon) st->print("["); 1521 if (!Compile::current()->node_arena()->contains(orig)) 1522 st->print("o"); 1523 st->print("%d", orig->_idx); 1524 if (discon) st->print("]"); 1525 orig = orig->debug_orig(); 1526 if (NotANode(orig)) orig = NULL; 1527 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1528 if (orig != NULL) st->print(","); 1529 if (fast != NULL) { 1530 // Step fast twice for each single step of orig: 1531 fast = fast->debug_orig(); 1532 if (NotANode(fast)) fast = NULL; 1533 if (fast != NULL && fast != orig) { 1534 fast = fast->debug_orig(); 1535 if (NotANode(fast)) fast = NULL; 1536 } 1537 if (fast == orig) { 1538 st->print("..."); 1539 break; 1540 } 1541 } 1542 } 1543 } 1544 1545 void Node::set_debug_orig(Node* orig) { 1546 _debug_orig = orig; 1547 if (BreakAtNode == 0) return; 1548 if (NotANode(orig)) orig = NULL; 1549 int trip = 10; 1550 while (orig != NULL) { 1551 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1552 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1553 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1554 BREAKPOINT; 1555 } 1556 orig = orig->debug_orig(); 1557 if (NotANode(orig)) orig = NULL; 1558 if (trip-- <= 0) break; 1559 } 1560 } 1561 #endif //ASSERT 1562 1563 //------------------------------dump------------------------------------------ 1564 // Dump a Node 1565 void Node::dump(const char* suffix, outputStream *st) const { 1566 Compile* C = Compile::current(); 1567 bool is_new = C->node_arena()->contains(this); 1568 _in_dump_cnt++; 1569 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name()); 1570 1571 // Dump the required and precedence inputs 1572 dump_req(st); 1573 dump_prec(st); 1574 // Dump the outputs 1575 dump_out(st); 1576 1577 if (is_disconnected(this)) { 1578 #ifdef ASSERT 1579 st->print(" [%d]",debug_idx()); 1580 dump_orig(debug_orig(), st); 1581 #endif 1582 st->cr(); 1583 _in_dump_cnt--; 1584 return; // don't process dead nodes 1585 } 1586 1587 // Dump node-specific info 1588 dump_spec(st); 1589 #ifdef ASSERT 1590 // Dump the non-reset _debug_idx 1591 if (Verbose && WizardMode) { 1592 st->print(" [%d]",debug_idx()); 1593 } 1594 #endif 1595 1596 const Type *t = bottom_type(); 1597 1598 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1599 const TypeInstPtr *toop = t->isa_instptr(); 1600 const TypeKlassPtr *tkls = t->isa_klassptr(); 1601 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1602 if (klass && klass->is_loaded() && klass->is_interface()) { 1603 st->print(" Interface:"); 1604 } else if (toop) { 1605 st->print(" Oop:"); 1606 } else if (tkls) { 1607 st->print(" Klass:"); 1608 } 1609 t->dump_on(st); 1610 } else if (t == Type::MEMORY) { 1611 st->print(" Memory:"); 1612 MemNode::dump_adr_type(this, adr_type(), st); 1613 } else if (Verbose || WizardMode) { 1614 st->print(" Type:"); 1615 if (t) { 1616 t->dump_on(st); 1617 } else { 1618 st->print("no type"); 1619 } 1620 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1621 // Dump MachSpillcopy vector type. 1622 t->dump_on(st); 1623 } 1624 if (is_new) { 1625 debug_only(dump_orig(debug_orig(), st)); 1626 Node_Notes* nn = C->node_notes_at(_idx); 1627 if (nn != NULL && !nn->is_clear()) { 1628 if (nn->jvms() != NULL) { 1629 st->print(" !jvms:"); 1630 nn->jvms()->dump_spec(st); 1631 } 1632 } 1633 } 1634 if (suffix) st->print(suffix); 1635 _in_dump_cnt--; 1636 } 1637 1638 //------------------------------dump_req-------------------------------------- 1639 void Node::dump_req(outputStream *st) const { 1640 // Dump the required input edges 1641 for (uint i = 0; i < req(); i++) { // For all required inputs 1642 Node* d = in(i); 1643 if (d == NULL) { 1644 st->print("_ "); 1645 } else if (NotANode(d)) { 1646 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1647 } else { 1648 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1649 } 1650 } 1651 } 1652 1653 1654 //------------------------------dump_prec------------------------------------- 1655 void Node::dump_prec(outputStream *st) const { 1656 // Dump the precedence edges 1657 int any_prec = 0; 1658 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1659 Node* p = in(i); 1660 if (p != NULL) { 1661 if (!any_prec++) st->print(" |"); 1662 if (NotANode(p)) { st->print("NotANode "); continue; } 1663 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1664 } 1665 } 1666 } 1667 1668 //------------------------------dump_out-------------------------------------- 1669 void Node::dump_out(outputStream *st) const { 1670 // Delimit the output edges 1671 st->print(" [["); 1672 // Dump the output edges 1673 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1674 Node* u = _out[i]; 1675 if (u == NULL) { 1676 st->print("_ "); 1677 } else if (NotANode(u)) { 1678 st->print("NotANode "); 1679 } else { 1680 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1681 } 1682 } 1683 st->print("]] "); 1684 } 1685 1686 //------------------------------dump_nodes------------------------------------- 1687 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1688 Node* s = (Node*)start; // remove const 1689 if (NotANode(s)) return; 1690 1691 uint depth = (uint)ABS(d); 1692 int direction = d; 1693 Compile* C = Compile::current(); 1694 GrowableArray <Node *> nstack(C->unique()); 1695 1696 nstack.append(s); 1697 int begin = 0; 1698 int end = 0; 1699 for(uint i = 0; i < depth; i++) { 1700 end = nstack.length(); 1701 for(int j = begin; j < end; j++) { 1702 Node* tp = nstack.at(j); 1703 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1704 for(uint k = 0; k < limit; k++) { 1705 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1706 1707 if (NotANode(n)) continue; 1708 // do not recurse through top or the root (would reach unrelated stuff) 1709 if (n->is_Root() || n->is_top()) continue; 1710 if (only_ctrl && !n->is_CFG()) continue; 1711 1712 bool on_stack = nstack.contains(n); 1713 if (!on_stack) { 1714 nstack.append(n); 1715 } 1716 } 1717 } 1718 begin = end; 1719 } 1720 end = nstack.length(); 1721 if (direction > 0) { 1722 for(int j = end-1; j >= 0; j--) { 1723 nstack.at(j)->dump(); 1724 } 1725 } else { 1726 for(int j = 0; j < end; j++) { 1727 nstack.at(j)->dump(); 1728 } 1729 } 1730 } 1731 1732 //------------------------------dump------------------------------------------- 1733 void Node::dump(int d) const { 1734 dump_nodes(this, d, false); 1735 } 1736 1737 //------------------------------dump_ctrl-------------------------------------- 1738 // Dump a Node's control history to depth 1739 void Node::dump_ctrl(int d) const { 1740 dump_nodes(this, d, true); 1741 } 1742 1743 // VERIFICATION CODE 1744 // For each input edge to a node (ie - for each Use-Def edge), verify that 1745 // there is a corresponding Def-Use edge. 1746 //------------------------------verify_edges----------------------------------- 1747 void Node::verify_edges(Unique_Node_List &visited) { 1748 uint i, j, idx; 1749 int cnt; 1750 Node *n; 1751 1752 // Recursive termination test 1753 if (visited.member(this)) return; 1754 visited.push(this); 1755 1756 // Walk over all input edges, checking for correspondence 1757 for( i = 0; i < len(); i++ ) { 1758 n = in(i); 1759 if (n != NULL && !n->is_top()) { 1760 // Count instances of (Node *)this 1761 cnt = 0; 1762 for (idx = 0; idx < n->_outcnt; idx++ ) { 1763 if (n->_out[idx] == (Node *)this) cnt++; 1764 } 1765 assert( cnt > 0,"Failed to find Def-Use edge." ); 1766 // Check for duplicate edges 1767 // walk the input array downcounting the input edges to n 1768 for( j = 0; j < len(); j++ ) { 1769 if( in(j) == n ) cnt--; 1770 } 1771 assert( cnt == 0,"Mismatched edge count."); 1772 } else if (n == NULL) { 1773 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1774 } else { 1775 assert(n->is_top(), "sanity"); 1776 // Nothing to check. 1777 } 1778 } 1779 // Recursive walk over all input edges 1780 for( i = 0; i < len(); i++ ) { 1781 n = in(i); 1782 if( n != NULL ) 1783 in(i)->verify_edges(visited); 1784 } 1785 } 1786 1787 //------------------------------verify_recur----------------------------------- 1788 static const Node *unique_top = NULL; 1789 1790 void Node::verify_recur(const Node *n, int verify_depth, 1791 VectorSet &old_space, VectorSet &new_space) { 1792 if ( verify_depth == 0 ) return; 1793 if (verify_depth > 0) --verify_depth; 1794 1795 Compile* C = Compile::current(); 1796 1797 // Contained in new_space or old_space? 1798 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1799 // Check for visited in the proper space. Numberings are not unique 1800 // across spaces so we need a separate VectorSet for each space. 1801 if( v->test_set(n->_idx) ) return; 1802 1803 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1804 if (C->cached_top_node() == NULL) 1805 C->set_cached_top_node((Node*)n); 1806 assert(C->cached_top_node() == n, "TOP node must be unique"); 1807 } 1808 1809 for( uint i = 0; i < n->len(); i++ ) { 1810 Node *x = n->in(i); 1811 if (!x || x->is_top()) continue; 1812 1813 // Verify my input has a def-use edge to me 1814 if (true /*VerifyDefUse*/) { 1815 // Count use-def edges from n to x 1816 int cnt = 0; 1817 for( uint j = 0; j < n->len(); j++ ) 1818 if( n->in(j) == x ) 1819 cnt++; 1820 // Count def-use edges from x to n 1821 uint max = x->_outcnt; 1822 for( uint k = 0; k < max; k++ ) 1823 if (x->_out[k] == n) 1824 cnt--; 1825 assert( cnt == 0, "mismatched def-use edge counts" ); 1826 } 1827 1828 verify_recur(x, verify_depth, old_space, new_space); 1829 } 1830 1831 } 1832 1833 //------------------------------verify----------------------------------------- 1834 // Check Def-Use info for my subgraph 1835 void Node::verify() const { 1836 Compile* C = Compile::current(); 1837 Node* old_top = C->cached_top_node(); 1838 ResourceMark rm; 1839 ResourceArea *area = Thread::current()->resource_area(); 1840 VectorSet old_space(area), new_space(area); 1841 verify_recur(this, -1, old_space, new_space); 1842 C->set_cached_top_node(old_top); 1843 } 1844 #endif 1845 1846 1847 //------------------------------walk------------------------------------------- 1848 // Graph walk, with both pre-order and post-order functions 1849 void Node::walk(NFunc pre, NFunc post, void *env) { 1850 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1851 walk_(pre, post, env, visited); 1852 } 1853 1854 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1855 if( visited.test_set(_idx) ) return; 1856 pre(*this,env); // Call the pre-order walk function 1857 for( uint i=0; i<_max; i++ ) 1858 if( in(i) ) // Input exists and is not walked? 1859 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1860 post(*this,env); // Call the post-order walk function 1861 } 1862 1863 void Node::nop(Node &, void*) {} 1864 1865 //------------------------------Registers-------------------------------------- 1866 // Do we Match on this edge index or not? Generally false for Control 1867 // and true for everything else. Weird for calls & returns. 1868 uint Node::match_edge(uint idx) const { 1869 return idx; // True for other than index 0 (control) 1870 } 1871 1872 // Register classes are defined for specific machines 1873 const RegMask &Node::out_RegMask() const { 1874 ShouldNotCallThis(); 1875 return *(new RegMask()); 1876 } 1877 1878 const RegMask &Node::in_RegMask(uint) const { 1879 ShouldNotCallThis(); 1880 return *(new RegMask()); 1881 } 1882 1883 //============================================================================= 1884 //----------------------------------------------------------------------------- 1885 void Node_Array::reset( Arena *new_arena ) { 1886 _a->Afree(_nodes,_max*sizeof(Node*)); 1887 _max = 0; 1888 _nodes = NULL; 1889 _a = new_arena; 1890 } 1891 1892 //------------------------------clear------------------------------------------ 1893 // Clear all entries in _nodes to NULL but keep storage 1894 void Node_Array::clear() { 1895 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1896 } 1897 1898 //----------------------------------------------------------------------------- 1899 void Node_Array::grow( uint i ) { 1900 if( !_max ) { 1901 _max = 1; 1902 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1903 _nodes[0] = NULL; 1904 } 1905 uint old = _max; 1906 while( i >= _max ) _max <<= 1; // Double to fit 1907 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1908 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1909 } 1910 1911 //----------------------------------------------------------------------------- 1912 void Node_Array::insert( uint i, Node *n ) { 1913 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1914 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1915 _nodes[i] = n; 1916 } 1917 1918 //----------------------------------------------------------------------------- 1919 void Node_Array::remove( uint i ) { 1920 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 1921 _nodes[_max-1] = NULL; 1922 } 1923 1924 //----------------------------------------------------------------------------- 1925 void Node_Array::sort( C_sort_func_t func) { 1926 qsort( _nodes, _max, sizeof( Node* ), func ); 1927 } 1928 1929 //----------------------------------------------------------------------------- 1930 void Node_Array::dump() const { 1931 #ifndef PRODUCT 1932 for( uint i = 0; i < _max; i++ ) { 1933 Node *nn = _nodes[i]; 1934 if( nn != NULL ) { 1935 tty->print("%5d--> ",i); nn->dump(); 1936 } 1937 } 1938 #endif 1939 } 1940 1941 //--------------------------is_iteratively_computed------------------------------ 1942 // Operation appears to be iteratively computed (such as an induction variable) 1943 // It is possible for this operation to return false for a loop-varying 1944 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 1945 bool Node::is_iteratively_computed() { 1946 if (ideal_reg()) { // does operation have a result register? 1947 for (uint i = 1; i < req(); i++) { 1948 Node* n = in(i); 1949 if (n != NULL && n->is_Phi()) { 1950 for (uint j = 1; j < n->req(); j++) { 1951 if (n->in(j) == this) { 1952 return true; 1953 } 1954 } 1955 } 1956 } 1957 } 1958 return false; 1959 } 1960 1961 //--------------------------find_similar------------------------------ 1962 // Return a node with opcode "opc" and same inputs as "this" if one can 1963 // be found; Otherwise return NULL; 1964 Node* Node::find_similar(int opc) { 1965 if (req() >= 2) { 1966 Node* def = in(1); 1967 if (def && def->outcnt() >= 2) { 1968 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 1969 Node* use = def->fast_out(i); 1970 if (use->Opcode() == opc && 1971 use->req() == req()) { 1972 uint j; 1973 for (j = 0; j < use->req(); j++) { 1974 if (use->in(j) != in(j)) { 1975 break; 1976 } 1977 } 1978 if (j == use->req()) { 1979 return use; 1980 } 1981 } 1982 } 1983 } 1984 } 1985 return NULL; 1986 } 1987 1988 1989 //--------------------------unique_ctrl_out------------------------------ 1990 // Return the unique control out if only one. Null if none or more than one. 1991 Node* Node::unique_ctrl_out() { 1992 Node* found = NULL; 1993 for (uint i = 0; i < outcnt(); i++) { 1994 Node* use = raw_out(i); 1995 if (use->is_CFG() && use != this) { 1996 if (found != NULL) return NULL; 1997 found = use; 1998 } 1999 } 2000 return found; 2001 } 2002 2003 //============================================================================= 2004 //------------------------------yank------------------------------------------- 2005 // Find and remove 2006 void Node_List::yank( Node *n ) { 2007 uint i; 2008 for( i = 0; i < _cnt; i++ ) 2009 if( _nodes[i] == n ) 2010 break; 2011 2012 if( i < _cnt ) 2013 _nodes[i] = _nodes[--_cnt]; 2014 } 2015 2016 //------------------------------dump------------------------------------------- 2017 void Node_List::dump() const { 2018 #ifndef PRODUCT 2019 for( uint i = 0; i < _cnt; i++ ) 2020 if( _nodes[i] ) { 2021 tty->print("%5d--> ",i); 2022 _nodes[i]->dump(); 2023 } 2024 #endif 2025 } 2026 2027 //============================================================================= 2028 //------------------------------remove----------------------------------------- 2029 void Unique_Node_List::remove( Node *n ) { 2030 if( _in_worklist[n->_idx] ) { 2031 for( uint i = 0; i < size(); i++ ) 2032 if( _nodes[i] == n ) { 2033 map(i,Node_List::pop()); 2034 _in_worklist >>= n->_idx; 2035 return; 2036 } 2037 ShouldNotReachHere(); 2038 } 2039 } 2040 2041 //-----------------------remove_useless_nodes---------------------------------- 2042 // Remove useless nodes from worklist 2043 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2044 2045 for( uint i = 0; i < size(); ++i ) { 2046 Node *n = at(i); 2047 assert( n != NULL, "Did not expect null entries in worklist"); 2048 if( ! useful.test(n->_idx) ) { 2049 _in_worklist >>= n->_idx; 2050 map(i,Node_List::pop()); 2051 // Node *replacement = Node_List::pop(); 2052 // if( i != size() ) { // Check if removing last entry 2053 // _nodes[i] = replacement; 2054 // } 2055 --i; // Visit popped node 2056 // If it was last entry, loop terminates since size() was also reduced 2057 } 2058 } 2059 } 2060 2061 //============================================================================= 2062 void Node_Stack::grow() { 2063 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2064 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2065 size_t max = old_max << 1; // max * 2 2066 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2067 _inode_max = _inodes + max; 2068 _inode_top = _inodes + old_top; // restore _top 2069 } 2070 2071 // Node_Stack is used to map nodes. 2072 Node* Node_Stack::find(uint idx) const { 2073 uint sz = size(); 2074 for (uint i=0; i < sz; i++) { 2075 if (idx == index_at(i) ) 2076 return node_at(i); 2077 } 2078 return NULL; 2079 } 2080 2081 //============================================================================= 2082 uint TypeNode::size_of() const { return sizeof(*this); } 2083 #ifndef PRODUCT 2084 void TypeNode::dump_spec(outputStream *st) const { 2085 if( !Verbose && !WizardMode ) { 2086 // standard dump does this in Verbose and WizardMode 2087 st->print(" #"); _type->dump_on(st); 2088 } 2089 } 2090 #endif 2091 uint TypeNode::hash() const { 2092 return Node::hash() + _type->hash(); 2093 } 2094 uint TypeNode::cmp( const Node &n ) const 2095 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2096 const Type *TypeNode::bottom_type() const { return _type; } 2097 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2098 2099 //------------------------------ideal_reg-------------------------------------- 2100 uint TypeNode::ideal_reg() const { 2101 return Matcher::base2reg[_type->base()]; 2102 }