1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.inline.hpp" 27 #include "opto/addnode.hpp" 28 #include "opto/connode.hpp" 29 #include "opto/convertnode.hpp" 30 #include "opto/divnode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/movenode.hpp" 33 #include "opto/matcher.hpp" 34 #include "opto/mulnode.hpp" 35 #include "opto/phaseX.hpp" 36 #include "opto/subnode.hpp" 37 38 // Portions of code courtesy of Clifford Click 39 40 // Optimization - Graph Style 41 42 #include <math.h> 43 44 //----------------------magic_int_divide_constants----------------------------- 45 // Compute magic multiplier and shift constant for converting a 32 bit divide 46 // by constant into a multiply/shift/add series. Return false if calculations 47 // fail. 48 // 49 // Borrowed almost verbatim from Hacker's Delight by Henry S. Warren, Jr. with 50 // minor type name and parameter changes. 51 static bool magic_int_divide_constants(jint d, jint &M, jint &s) { 52 int32_t p; 53 uint32_t ad, anc, delta, q1, r1, q2, r2, t; 54 const uint32_t two31 = 0x80000000L; // 2**31. 55 56 ad = ABS(d); 57 if (d == 0 || d == 1) return false; 58 t = two31 + ((uint32_t)d >> 31); 59 anc = t - 1 - t%ad; // Absolute value of nc. 60 p = 31; // Init. p. 61 q1 = two31/anc; // Init. q1 = 2**p/|nc|. 62 r1 = two31 - q1*anc; // Init. r1 = rem(2**p, |nc|). 63 q2 = two31/ad; // Init. q2 = 2**p/|d|. 64 r2 = two31 - q2*ad; // Init. r2 = rem(2**p, |d|). 65 do { 66 p = p + 1; 67 q1 = 2*q1; // Update q1 = 2**p/|nc|. 68 r1 = 2*r1; // Update r1 = rem(2**p, |nc|). 69 if (r1 >= anc) { // (Must be an unsigned 70 q1 = q1 + 1; // comparison here). 71 r1 = r1 - anc; 72 } 73 q2 = 2*q2; // Update q2 = 2**p/|d|. 74 r2 = 2*r2; // Update r2 = rem(2**p, |d|). 75 if (r2 >= ad) { // (Must be an unsigned 76 q2 = q2 + 1; // comparison here). 77 r2 = r2 - ad; 78 } 79 delta = ad - r2; 80 } while (q1 < delta || (q1 == delta && r1 == 0)); 81 82 M = q2 + 1; 83 if (d < 0) M = -M; // Magic number and 84 s = p - 32; // shift amount to return. 85 86 return true; 87 } 88 89 //--------------------------transform_int_divide------------------------------- 90 // Convert a division by constant divisor into an alternate Ideal graph. 91 // Return NULL if no transformation occurs. 92 static Node *transform_int_divide( PhaseGVN *phase, Node *dividend, jint divisor ) { 93 94 // Check for invalid divisors 95 assert( divisor != 0 && divisor != min_jint, 96 "bad divisor for transforming to long multiply" ); 97 98 bool d_pos = divisor >= 0; 99 jint d = d_pos ? divisor : -divisor; 100 const int N = 32; 101 102 // Result 103 Node *q = NULL; 104 105 if (d == 1) { 106 // division by +/- 1 107 if (!d_pos) { 108 // Just negate the value 109 q = new SubINode(phase->intcon(0), dividend); 110 } 111 } else if ( is_power_of_2(d) ) { 112 // division by +/- a power of 2 113 114 // See if we can simply do a shift without rounding 115 bool needs_rounding = true; 116 const Type *dt = phase->type(dividend); 117 const TypeInt *dti = dt->isa_int(); 118 if (dti && dti->_lo >= 0) { 119 // we don't need to round a positive dividend 120 needs_rounding = false; 121 } else if( dividend->Opcode() == Op_AndI ) { 122 // An AND mask of sufficient size clears the low bits and 123 // I can avoid rounding. 124 const TypeInt *andconi_t = phase->type( dividend->in(2) )->isa_int(); 125 if( andconi_t && andconi_t->is_con() ) { 126 jint andconi = andconi_t->get_con(); 127 if( andconi < 0 && is_power_of_2(-andconi) && (-andconi) >= d ) { 128 if( (-andconi) == d ) // Remove AND if it clears bits which will be shifted 129 dividend = dividend->in(1); 130 needs_rounding = false; 131 } 132 } 133 } 134 135 // Add rounding to the shift to handle the sign bit 136 int l = log2_intptr(d-1)+1; 137 if (needs_rounding) { 138 // Divide-by-power-of-2 can be made into a shift, but you have to do 139 // more math for the rounding. You need to add 0 for positive 140 // numbers, and "i-1" for negative numbers. Example: i=4, so the 141 // shift is by 2. You need to add 3 to negative dividends and 0 to 142 // positive ones. So (-7+3)>>2 becomes -1, (-4+3)>>2 becomes -1, 143 // (-2+3)>>2 becomes 0, etc. 144 145 // Compute 0 or -1, based on sign bit 146 Node *sign = phase->transform(new RShiftINode(dividend, phase->intcon(N - 1))); 147 // Mask sign bit to the low sign bits 148 Node *round = phase->transform(new URShiftINode(sign, phase->intcon(N - l))); 149 // Round up before shifting 150 dividend = phase->transform(new AddINode(dividend, round)); 151 } 152 153 // Shift for division 154 q = new RShiftINode(dividend, phase->intcon(l)); 155 156 if (!d_pos) { 157 q = new SubINode(phase->intcon(0), phase->transform(q)); 158 } 159 } else { 160 // Attempt the jint constant divide -> multiply transform found in 161 // "Division by Invariant Integers using Multiplication" 162 // by Granlund and Montgomery 163 // See also "Hacker's Delight", chapter 10 by Warren. 164 165 jint magic_const; 166 jint shift_const; 167 if (magic_int_divide_constants(d, magic_const, shift_const)) { 168 Node *magic = phase->longcon(magic_const); 169 Node *dividend_long = phase->transform(new ConvI2LNode(dividend)); 170 171 // Compute the high half of the dividend x magic multiplication 172 Node *mul_hi = phase->transform(new MulLNode(dividend_long, magic)); 173 174 if (magic_const < 0) { 175 mul_hi = phase->transform(new RShiftLNode(mul_hi, phase->intcon(N))); 176 mul_hi = phase->transform(new ConvL2INode(mul_hi)); 177 178 // The magic multiplier is too large for a 32 bit constant. We've adjusted 179 // it down by 2^32, but have to add 1 dividend back in after the multiplication. 180 // This handles the "overflow" case described by Granlund and Montgomery. 181 mul_hi = phase->transform(new AddINode(dividend, mul_hi)); 182 183 // Shift over the (adjusted) mulhi 184 if (shift_const != 0) { 185 mul_hi = phase->transform(new RShiftINode(mul_hi, phase->intcon(shift_const))); 186 } 187 } else { 188 // No add is required, we can merge the shifts together. 189 mul_hi = phase->transform(new RShiftLNode(mul_hi, phase->intcon(N + shift_const))); 190 mul_hi = phase->transform(new ConvL2INode(mul_hi)); 191 } 192 193 // Get a 0 or -1 from the sign of the dividend. 194 Node *addend0 = mul_hi; 195 Node *addend1 = phase->transform(new RShiftINode(dividend, phase->intcon(N-1))); 196 197 // If the divisor is negative, swap the order of the input addends; 198 // this has the effect of negating the quotient. 199 if (!d_pos) { 200 Node *temp = addend0; addend0 = addend1; addend1 = temp; 201 } 202 203 // Adjust the final quotient by subtracting -1 (adding 1) 204 // from the mul_hi. 205 q = new SubINode(addend0, addend1); 206 } 207 } 208 209 return q; 210 } 211 212 //---------------------magic_long_divide_constants----------------------------- 213 // Compute magic multiplier and shift constant for converting a 64 bit divide 214 // by constant into a multiply/shift/add series. Return false if calculations 215 // fail. 216 // 217 // Borrowed almost verbatim from Hacker's Delight by Henry S. Warren, Jr. with 218 // minor type name and parameter changes. Adjusted to 64 bit word width. 219 static bool magic_long_divide_constants(jlong d, jlong &M, jint &s) { 220 int64_t p; 221 uint64_t ad, anc, delta, q1, r1, q2, r2, t; 222 const uint64_t two63 = 0x8000000000000000LL; // 2**63. 223 224 ad = ABS(d); 225 if (d == 0 || d == 1) return false; 226 t = two63 + ((uint64_t)d >> 63); 227 anc = t - 1 - t%ad; // Absolute value of nc. 228 p = 63; // Init. p. 229 q1 = two63/anc; // Init. q1 = 2**p/|nc|. 230 r1 = two63 - q1*anc; // Init. r1 = rem(2**p, |nc|). 231 q2 = two63/ad; // Init. q2 = 2**p/|d|. 232 r2 = two63 - q2*ad; // Init. r2 = rem(2**p, |d|). 233 do { 234 p = p + 1; 235 q1 = 2*q1; // Update q1 = 2**p/|nc|. 236 r1 = 2*r1; // Update r1 = rem(2**p, |nc|). 237 if (r1 >= anc) { // (Must be an unsigned 238 q1 = q1 + 1; // comparison here). 239 r1 = r1 - anc; 240 } 241 q2 = 2*q2; // Update q2 = 2**p/|d|. 242 r2 = 2*r2; // Update r2 = rem(2**p, |d|). 243 if (r2 >= ad) { // (Must be an unsigned 244 q2 = q2 + 1; // comparison here). 245 r2 = r2 - ad; 246 } 247 delta = ad - r2; 248 } while (q1 < delta || (q1 == delta && r1 == 0)); 249 250 M = q2 + 1; 251 if (d < 0) M = -M; // Magic number and 252 s = p - 64; // shift amount to return. 253 254 return true; 255 } 256 257 //---------------------long_by_long_mulhi-------------------------------------- 258 // Generate ideal node graph for upper half of a 64 bit x 64 bit multiplication 259 static Node* long_by_long_mulhi(PhaseGVN* phase, Node* dividend, jlong magic_const) { 260 // If the architecture supports a 64x64 mulhi, there is 261 // no need to synthesize it in ideal nodes. 262 if (Matcher::has_match_rule(Op_MulHiL)) { 263 Node* v = phase->longcon(magic_const); 264 return new MulHiLNode(dividend, v); 265 } 266 267 // Taken from Hacker's Delight, Fig. 8-2. Multiply high signed. 268 // (http://www.hackersdelight.org/HDcode/mulhs.c) 269 // 270 // int mulhs(int u, int v) { 271 // unsigned u0, v0, w0; 272 // int u1, v1, w1, w2, t; 273 // 274 // u0 = u & 0xFFFF; u1 = u >> 16; 275 // v0 = v & 0xFFFF; v1 = v >> 16; 276 // w0 = u0*v0; 277 // t = u1*v0 + (w0 >> 16); 278 // w1 = t & 0xFFFF; 279 // w2 = t >> 16; 280 // w1 = u0*v1 + w1; 281 // return u1*v1 + w2 + (w1 >> 16); 282 // } 283 // 284 // Note: The version above is for 32x32 multiplications, while the 285 // following inline comments are adapted to 64x64. 286 287 const int N = 64; 288 289 // Dummy node to keep intermediate nodes alive during construction 290 Node* hook = new Node(4); 291 292 // u0 = u & 0xFFFFFFFF; u1 = u >> 32; 293 Node* u0 = phase->transform(new AndLNode(dividend, phase->longcon(0xFFFFFFFF))); 294 Node* u1 = phase->transform(new RShiftLNode(dividend, phase->intcon(N / 2))); 295 hook->init_req(0, u0); 296 hook->init_req(1, u1); 297 298 // v0 = v & 0xFFFFFFFF; v1 = v >> 32; 299 Node* v0 = phase->longcon(magic_const & 0xFFFFFFFF); 300 Node* v1 = phase->longcon(magic_const >> (N / 2)); 301 302 // w0 = u0*v0; 303 Node* w0 = phase->transform(new MulLNode(u0, v0)); 304 305 // t = u1*v0 + (w0 >> 32); 306 Node* u1v0 = phase->transform(new MulLNode(u1, v0)); 307 Node* temp = phase->transform(new URShiftLNode(w0, phase->intcon(N / 2))); 308 Node* t = phase->transform(new AddLNode(u1v0, temp)); 309 hook->init_req(2, t); 310 311 // w1 = t & 0xFFFFFFFF; 312 Node* w1 = phase->transform(new AndLNode(t, phase->longcon(0xFFFFFFFF))); 313 hook->init_req(3, w1); 314 315 // w2 = t >> 32; 316 Node* w2 = phase->transform(new RShiftLNode(t, phase->intcon(N / 2))); 317 318 // w1 = u0*v1 + w1; 319 Node* u0v1 = phase->transform(new MulLNode(u0, v1)); 320 w1 = phase->transform(new AddLNode(u0v1, w1)); 321 322 // return u1*v1 + w2 + (w1 >> 32); 323 Node* u1v1 = phase->transform(new MulLNode(u1, v1)); 324 Node* temp1 = phase->transform(new AddLNode(u1v1, w2)); 325 Node* temp2 = phase->transform(new RShiftLNode(w1, phase->intcon(N / 2))); 326 327 // Remove the bogus extra edges used to keep things alive 328 PhaseIterGVN* igvn = phase->is_IterGVN(); 329 if (igvn != NULL) { 330 igvn->remove_dead_node(hook); 331 } else { 332 for (int i = 0; i < 4; i++) { 333 hook->set_req(i, NULL); 334 } 335 } 336 337 return new AddLNode(temp1, temp2); 338 } 339 340 341 //--------------------------transform_long_divide------------------------------ 342 // Convert a division by constant divisor into an alternate Ideal graph. 343 // Return NULL if no transformation occurs. 344 static Node *transform_long_divide( PhaseGVN *phase, Node *dividend, jlong divisor ) { 345 // Check for invalid divisors 346 assert( divisor != 0L && divisor != min_jlong, 347 "bad divisor for transforming to long multiply" ); 348 349 bool d_pos = divisor >= 0; 350 jlong d = d_pos ? divisor : -divisor; 351 const int N = 64; 352 353 // Result 354 Node *q = NULL; 355 356 if (d == 1) { 357 // division by +/- 1 358 if (!d_pos) { 359 // Just negate the value 360 q = new SubLNode(phase->longcon(0), dividend); 361 } 362 } else if ( is_power_of_2_long(d) ) { 363 364 // division by +/- a power of 2 365 366 // See if we can simply do a shift without rounding 367 bool needs_rounding = true; 368 const Type *dt = phase->type(dividend); 369 const TypeLong *dtl = dt->isa_long(); 370 371 if (dtl && dtl->_lo > 0) { 372 // we don't need to round a positive dividend 373 needs_rounding = false; 374 } else if( dividend->Opcode() == Op_AndL ) { 375 // An AND mask of sufficient size clears the low bits and 376 // I can avoid rounding. 377 const TypeLong *andconl_t = phase->type( dividend->in(2) )->isa_long(); 378 if( andconl_t && andconl_t->is_con() ) { 379 jlong andconl = andconl_t->get_con(); 380 if( andconl < 0 && is_power_of_2_long(-andconl) && (-andconl) >= d ) { 381 if( (-andconl) == d ) // Remove AND if it clears bits which will be shifted 382 dividend = dividend->in(1); 383 needs_rounding = false; 384 } 385 } 386 } 387 388 // Add rounding to the shift to handle the sign bit 389 int l = log2_long(d-1)+1; 390 if (needs_rounding) { 391 // Divide-by-power-of-2 can be made into a shift, but you have to do 392 // more math for the rounding. You need to add 0 for positive 393 // numbers, and "i-1" for negative numbers. Example: i=4, so the 394 // shift is by 2. You need to add 3 to negative dividends and 0 to 395 // positive ones. So (-7+3)>>2 becomes -1, (-4+3)>>2 becomes -1, 396 // (-2+3)>>2 becomes 0, etc. 397 398 // Compute 0 or -1, based on sign bit 399 Node *sign = phase->transform(new RShiftLNode(dividend, phase->intcon(N - 1))); 400 // Mask sign bit to the low sign bits 401 Node *round = phase->transform(new URShiftLNode(sign, phase->intcon(N - l))); 402 // Round up before shifting 403 dividend = phase->transform(new AddLNode(dividend, round)); 404 } 405 406 // Shift for division 407 q = new RShiftLNode(dividend, phase->intcon(l)); 408 409 if (!d_pos) { 410 q = new SubLNode(phase->longcon(0), phase->transform(q)); 411 } 412 } else if ( !Matcher::use_asm_for_ldiv_by_con(d) ) { // Use hardware DIV instruction when 413 // it is faster than code generated below. 414 // Attempt the jlong constant divide -> multiply transform found in 415 // "Division by Invariant Integers using Multiplication" 416 // by Granlund and Montgomery 417 // See also "Hacker's Delight", chapter 10 by Warren. 418 419 jlong magic_const; 420 jint shift_const; 421 if (magic_long_divide_constants(d, magic_const, shift_const)) { 422 // Compute the high half of the dividend x magic multiplication 423 Node *mul_hi = phase->transform(long_by_long_mulhi(phase, dividend, magic_const)); 424 425 // The high half of the 128-bit multiply is computed. 426 if (magic_const < 0) { 427 // The magic multiplier is too large for a 64 bit constant. We've adjusted 428 // it down by 2^64, but have to add 1 dividend back in after the multiplication. 429 // This handles the "overflow" case described by Granlund and Montgomery. 430 mul_hi = phase->transform(new AddLNode(dividend, mul_hi)); 431 } 432 433 // Shift over the (adjusted) mulhi 434 if (shift_const != 0) { 435 mul_hi = phase->transform(new RShiftLNode(mul_hi, phase->intcon(shift_const))); 436 } 437 438 // Get a 0 or -1 from the sign of the dividend. 439 Node *addend0 = mul_hi; 440 Node *addend1 = phase->transform(new RShiftLNode(dividend, phase->intcon(N-1))); 441 442 // If the divisor is negative, swap the order of the input addends; 443 // this has the effect of negating the quotient. 444 if (!d_pos) { 445 Node *temp = addend0; addend0 = addend1; addend1 = temp; 446 } 447 448 // Adjust the final quotient by subtracting -1 (adding 1) 449 // from the mul_hi. 450 q = new SubLNode(addend0, addend1); 451 } 452 } 453 454 return q; 455 } 456 457 //============================================================================= 458 //------------------------------Identity--------------------------------------- 459 // If the divisor is 1, we are an identity on the dividend. 460 Node *DivINode::Identity( PhaseTransform *phase ) { 461 return (phase->type( in(2) )->higher_equal(TypeInt::ONE)) ? in(1) : this; 462 } 463 464 //------------------------------Idealize--------------------------------------- 465 // Divides can be changed to multiplies and/or shifts 466 Node *DivINode::Ideal(PhaseGVN *phase, bool can_reshape) { 467 if (in(0) && remove_dead_region(phase, can_reshape)) return this; 468 // Don't bother trying to transform a dead node 469 if( in(0) && in(0)->is_top() ) return NULL; 470 471 const Type *t = phase->type( in(2) ); 472 if( t == TypeInt::ONE ) // Identity? 473 return NULL; // Skip it 474 475 const TypeInt *ti = t->isa_int(); 476 if( !ti ) return NULL; 477 if( !ti->is_con() ) return NULL; 478 jint i = ti->get_con(); // Get divisor 479 480 if (i == 0) return NULL; // Dividing by zero constant does not idealize 481 482 set_req(0,NULL); // Dividing by a not-zero constant; no faulting 483 484 // Dividing by MININT does not optimize as a power-of-2 shift. 485 if( i == min_jint ) return NULL; 486 487 return transform_int_divide( phase, in(1), i ); 488 } 489 490 //------------------------------Value------------------------------------------ 491 // A DivINode divides its inputs. The third input is a Control input, used to 492 // prevent hoisting the divide above an unsafe test. 493 const Type *DivINode::Value( PhaseTransform *phase ) const { 494 // Either input is TOP ==> the result is TOP 495 const Type *t1 = phase->type( in(1) ); 496 const Type *t2 = phase->type( in(2) ); 497 if( t1 == Type::TOP ) return Type::TOP; 498 if( t2 == Type::TOP ) return Type::TOP; 499 500 // x/x == 1 since we always generate the dynamic divisor check for 0. 501 if( phase->eqv( in(1), in(2) ) ) 502 return TypeInt::ONE; 503 504 // Either input is BOTTOM ==> the result is the local BOTTOM 505 const Type *bot = bottom_type(); 506 if( (t1 == bot) || (t2 == bot) || 507 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 508 return bot; 509 510 // Divide the two numbers. We approximate. 511 // If divisor is a constant and not zero 512 const TypeInt *i1 = t1->is_int(); 513 const TypeInt *i2 = t2->is_int(); 514 int widen = MAX2(i1->_widen, i2->_widen); 515 516 if( i2->is_con() && i2->get_con() != 0 ) { 517 int32 d = i2->get_con(); // Divisor 518 jint lo, hi; 519 if( d >= 0 ) { 520 lo = i1->_lo/d; 521 hi = i1->_hi/d; 522 } else { 523 if( d == -1 && i1->_lo == min_jint ) { 524 // 'min_jint/-1' throws arithmetic exception during compilation 525 lo = min_jint; 526 // do not support holes, 'hi' must go to either min_jint or max_jint: 527 // [min_jint, -10]/[-1,-1] ==> [min_jint] UNION [10,max_jint] 528 hi = i1->_hi == min_jint ? min_jint : max_jint; 529 } else { 530 lo = i1->_hi/d; 531 hi = i1->_lo/d; 532 } 533 } 534 return TypeInt::make(lo, hi, widen); 535 } 536 537 // If the dividend is a constant 538 if( i1->is_con() ) { 539 int32 d = i1->get_con(); 540 if( d < 0 ) { 541 if( d == min_jint ) { 542 // (-min_jint) == min_jint == (min_jint / -1) 543 return TypeInt::make(min_jint, max_jint/2 + 1, widen); 544 } else { 545 return TypeInt::make(d, -d, widen); 546 } 547 } 548 return TypeInt::make(-d, d, widen); 549 } 550 551 // Otherwise we give up all hope 552 return TypeInt::INT; 553 } 554 555 556 //============================================================================= 557 //------------------------------Identity--------------------------------------- 558 // If the divisor is 1, we are an identity on the dividend. 559 Node *DivLNode::Identity( PhaseTransform *phase ) { 560 return (phase->type( in(2) )->higher_equal(TypeLong::ONE)) ? in(1) : this; 561 } 562 563 //------------------------------Idealize--------------------------------------- 564 // Dividing by a power of 2 is a shift. 565 Node *DivLNode::Ideal( PhaseGVN *phase, bool can_reshape) { 566 if (in(0) && remove_dead_region(phase, can_reshape)) return this; 567 // Don't bother trying to transform a dead node 568 if( in(0) && in(0)->is_top() ) return NULL; 569 570 const Type *t = phase->type( in(2) ); 571 if( t == TypeLong::ONE ) // Identity? 572 return NULL; // Skip it 573 574 const TypeLong *tl = t->isa_long(); 575 if( !tl ) return NULL; 576 if( !tl->is_con() ) return NULL; 577 jlong l = tl->get_con(); // Get divisor 578 579 if (l == 0) return NULL; // Dividing by zero constant does not idealize 580 581 set_req(0,NULL); // Dividing by a not-zero constant; no faulting 582 583 // Dividing by MINLONG does not optimize as a power-of-2 shift. 584 if( l == min_jlong ) return NULL; 585 586 return transform_long_divide( phase, in(1), l ); 587 } 588 589 //------------------------------Value------------------------------------------ 590 // A DivLNode divides its inputs. The third input is a Control input, used to 591 // prevent hoisting the divide above an unsafe test. 592 const Type *DivLNode::Value( PhaseTransform *phase ) const { 593 // Either input is TOP ==> the result is TOP 594 const Type *t1 = phase->type( in(1) ); 595 const Type *t2 = phase->type( in(2) ); 596 if( t1 == Type::TOP ) return Type::TOP; 597 if( t2 == Type::TOP ) return Type::TOP; 598 599 // x/x == 1 since we always generate the dynamic divisor check for 0. 600 if( phase->eqv( in(1), in(2) ) ) 601 return TypeLong::ONE; 602 603 // Either input is BOTTOM ==> the result is the local BOTTOM 604 const Type *bot = bottom_type(); 605 if( (t1 == bot) || (t2 == bot) || 606 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 607 return bot; 608 609 // Divide the two numbers. We approximate. 610 // If divisor is a constant and not zero 611 const TypeLong *i1 = t1->is_long(); 612 const TypeLong *i2 = t2->is_long(); 613 int widen = MAX2(i1->_widen, i2->_widen); 614 615 if( i2->is_con() && i2->get_con() != 0 ) { 616 jlong d = i2->get_con(); // Divisor 617 jlong lo, hi; 618 if( d >= 0 ) { 619 lo = i1->_lo/d; 620 hi = i1->_hi/d; 621 } else { 622 if( d == CONST64(-1) && i1->_lo == min_jlong ) { 623 // 'min_jlong/-1' throws arithmetic exception during compilation 624 lo = min_jlong; 625 // do not support holes, 'hi' must go to either min_jlong or max_jlong: 626 // [min_jlong, -10]/[-1,-1] ==> [min_jlong] UNION [10,max_jlong] 627 hi = i1->_hi == min_jlong ? min_jlong : max_jlong; 628 } else { 629 lo = i1->_hi/d; 630 hi = i1->_lo/d; 631 } 632 } 633 return TypeLong::make(lo, hi, widen); 634 } 635 636 // If the dividend is a constant 637 if( i1->is_con() ) { 638 jlong d = i1->get_con(); 639 if( d < 0 ) { 640 if( d == min_jlong ) { 641 // (-min_jlong) == min_jlong == (min_jlong / -1) 642 return TypeLong::make(min_jlong, max_jlong/2 + 1, widen); 643 } else { 644 return TypeLong::make(d, -d, widen); 645 } 646 } 647 return TypeLong::make(-d, d, widen); 648 } 649 650 // Otherwise we give up all hope 651 return TypeLong::LONG; 652 } 653 654 655 //============================================================================= 656 //------------------------------Value------------------------------------------ 657 // An DivFNode divides its inputs. The third input is a Control input, used to 658 // prevent hoisting the divide above an unsafe test. 659 const Type *DivFNode::Value( PhaseTransform *phase ) const { 660 // Either input is TOP ==> the result is TOP 661 const Type *t1 = phase->type( in(1) ); 662 const Type *t2 = phase->type( in(2) ); 663 if( t1 == Type::TOP ) return Type::TOP; 664 if( t2 == Type::TOP ) return Type::TOP; 665 666 // Either input is BOTTOM ==> the result is the local BOTTOM 667 const Type *bot = bottom_type(); 668 if( (t1 == bot) || (t2 == bot) || 669 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 670 return bot; 671 672 // x/x == 1, we ignore 0/0. 673 // Note: if t1 and t2 are zero then result is NaN (JVMS page 213) 674 // Does not work for variables because of NaN's 675 if( phase->eqv( in(1), in(2) ) && t1->base() == Type::FloatCon) 676 if (!g_isnan(t1->getf()) && g_isfinite(t1->getf()) && t1->getf() != 0.0) // could be negative ZERO or NaN 677 return TypeF::ONE; 678 679 if( t2 == TypeF::ONE ) 680 return t1; 681 682 // If divisor is a constant and not zero, divide them numbers 683 if( t1->base() == Type::FloatCon && 684 t2->base() == Type::FloatCon && 685 t2->getf() != 0.0 ) // could be negative zero 686 return TypeF::make( t1->getf()/t2->getf() ); 687 688 // If the dividend is a constant zero 689 // Note: if t1 and t2 are zero then result is NaN (JVMS page 213) 690 // Test TypeF::ZERO is not sufficient as it could be negative zero 691 692 if( t1 == TypeF::ZERO && !g_isnan(t2->getf()) && t2->getf() != 0.0 ) 693 return TypeF::ZERO; 694 695 // Otherwise we give up all hope 696 return Type::FLOAT; 697 } 698 699 //------------------------------isA_Copy--------------------------------------- 700 // Dividing by self is 1. 701 // If the divisor is 1, we are an identity on the dividend. 702 Node *DivFNode::Identity( PhaseTransform *phase ) { 703 return (phase->type( in(2) ) == TypeF::ONE) ? in(1) : this; 704 } 705 706 707 //------------------------------Idealize--------------------------------------- 708 Node *DivFNode::Ideal(PhaseGVN *phase, bool can_reshape) { 709 if (in(0) && remove_dead_region(phase, can_reshape)) return this; 710 // Don't bother trying to transform a dead node 711 if( in(0) && in(0)->is_top() ) return NULL; 712 713 const Type *t2 = phase->type( in(2) ); 714 if( t2 == TypeF::ONE ) // Identity? 715 return NULL; // Skip it 716 717 const TypeF *tf = t2->isa_float_constant(); 718 if( !tf ) return NULL; 719 if( tf->base() != Type::FloatCon ) return NULL; 720 721 // Check for out of range values 722 if( tf->is_nan() || !tf->is_finite() ) return NULL; 723 724 // Get the value 725 float f = tf->getf(); 726 int exp; 727 728 // Only for special case of dividing by a power of 2 729 if( frexp((double)f, &exp) != 0.5 ) return NULL; 730 731 // Limit the range of acceptable exponents 732 if( exp < -126 || exp > 126 ) return NULL; 733 734 // Compute the reciprocal 735 float reciprocal = ((float)1.0) / f; 736 737 assert( frexp((double)reciprocal, &exp) == 0.5, "reciprocal should be power of 2" ); 738 739 // return multiplication by the reciprocal 740 return (new MulFNode(in(1), phase->makecon(TypeF::make(reciprocal)))); 741 } 742 743 //============================================================================= 744 //------------------------------Value------------------------------------------ 745 // An DivDNode divides its inputs. The third input is a Control input, used to 746 // prevent hoisting the divide above an unsafe test. 747 const Type *DivDNode::Value( PhaseTransform *phase ) const { 748 // Either input is TOP ==> the result is TOP 749 const Type *t1 = phase->type( in(1) ); 750 const Type *t2 = phase->type( in(2) ); 751 if( t1 == Type::TOP ) return Type::TOP; 752 if( t2 == Type::TOP ) return Type::TOP; 753 754 // Either input is BOTTOM ==> the result is the local BOTTOM 755 const Type *bot = bottom_type(); 756 if( (t1 == bot) || (t2 == bot) || 757 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 758 return bot; 759 760 // x/x == 1, we ignore 0/0. 761 // Note: if t1 and t2 are zero then result is NaN (JVMS page 213) 762 // Does not work for variables because of NaN's 763 if( phase->eqv( in(1), in(2) ) && t1->base() == Type::DoubleCon) 764 if (!g_isnan(t1->getd()) && g_isfinite(t1->getd()) && t1->getd() != 0.0) // could be negative ZERO or NaN 765 return TypeD::ONE; 766 767 if( t2 == TypeD::ONE ) 768 return t1; 769 770 #if defined(IA32) 771 if (!phase->C->method()->is_strict()) 772 // Can't trust native compilers to properly fold strict double 773 // division with round-to-zero on this platform. 774 #endif 775 { 776 // If divisor is a constant and not zero, divide them numbers 777 if( t1->base() == Type::DoubleCon && 778 t2->base() == Type::DoubleCon && 779 t2->getd() != 0.0 ) // could be negative zero 780 return TypeD::make( t1->getd()/t2->getd() ); 781 } 782 783 // If the dividend is a constant zero 784 // Note: if t1 and t2 are zero then result is NaN (JVMS page 213) 785 // Test TypeF::ZERO is not sufficient as it could be negative zero 786 if( t1 == TypeD::ZERO && !g_isnan(t2->getd()) && t2->getd() != 0.0 ) 787 return TypeD::ZERO; 788 789 // Otherwise we give up all hope 790 return Type::DOUBLE; 791 } 792 793 794 //------------------------------isA_Copy--------------------------------------- 795 // Dividing by self is 1. 796 // If the divisor is 1, we are an identity on the dividend. 797 Node *DivDNode::Identity( PhaseTransform *phase ) { 798 return (phase->type( in(2) ) == TypeD::ONE) ? in(1) : this; 799 } 800 801 //------------------------------Idealize--------------------------------------- 802 Node *DivDNode::Ideal(PhaseGVN *phase, bool can_reshape) { 803 if (in(0) && remove_dead_region(phase, can_reshape)) return this; 804 // Don't bother trying to transform a dead node 805 if( in(0) && in(0)->is_top() ) return NULL; 806 807 const Type *t2 = phase->type( in(2) ); 808 if( t2 == TypeD::ONE ) // Identity? 809 return NULL; // Skip it 810 811 const TypeD *td = t2->isa_double_constant(); 812 if( !td ) return NULL; 813 if( td->base() != Type::DoubleCon ) return NULL; 814 815 // Check for out of range values 816 if( td->is_nan() || !td->is_finite() ) return NULL; 817 818 // Get the value 819 double d = td->getd(); 820 int exp; 821 822 // Only for special case of dividing by a power of 2 823 if( frexp(d, &exp) != 0.5 ) return NULL; 824 825 // Limit the range of acceptable exponents 826 if( exp < -1021 || exp > 1022 ) return NULL; 827 828 // Compute the reciprocal 829 double reciprocal = 1.0 / d; 830 831 assert( frexp(reciprocal, &exp) == 0.5, "reciprocal should be power of 2" ); 832 833 // return multiplication by the reciprocal 834 return (new MulDNode(in(1), phase->makecon(TypeD::make(reciprocal)))); 835 } 836 837 //============================================================================= 838 //------------------------------Idealize--------------------------------------- 839 Node *ModINode::Ideal(PhaseGVN *phase, bool can_reshape) { 840 // Check for dead control input 841 if( in(0) && remove_dead_region(phase, can_reshape) ) return this; 842 // Don't bother trying to transform a dead node 843 if( in(0) && in(0)->is_top() ) return NULL; 844 845 // Get the modulus 846 const Type *t = phase->type( in(2) ); 847 if( t == Type::TOP ) return NULL; 848 const TypeInt *ti = t->is_int(); 849 850 // Check for useless control input 851 // Check for excluding mod-zero case 852 if( in(0) && (ti->_hi < 0 || ti->_lo > 0) ) { 853 set_req(0, NULL); // Yank control input 854 return this; 855 } 856 857 // See if we are MOD'ing by 2^k or 2^k-1. 858 if( !ti->is_con() ) return NULL; 859 jint con = ti->get_con(); 860 861 Node *hook = new Node(1); 862 863 // First, special check for modulo 2^k-1 864 if( con >= 0 && con < max_jint && is_power_of_2(con+1) ) { 865 uint k = exact_log2(con+1); // Extract k 866 867 // Basic algorithm by David Detlefs. See fastmod_int.java for gory details. 868 static int unroll_factor[] = { 999, 999, 29, 14, 9, 7, 5, 4, 4, 3, 3, 2, 2, 2, 2, 2, 1 /*past here we assume 1 forever*/}; 869 int trip_count = 1; 870 if( k < ARRAY_SIZE(unroll_factor)) trip_count = unroll_factor[k]; 871 872 // If the unroll factor is not too large, and if conditional moves are 873 // ok, then use this case 874 if( trip_count <= 5 && ConditionalMoveLimit != 0 ) { 875 Node *x = in(1); // Value being mod'd 876 Node *divisor = in(2); // Also is mask 877 878 hook->init_req(0, x); // Add a use to x to prevent him from dying 879 // Generate code to reduce X rapidly to nearly 2^k-1. 880 for( int i = 0; i < trip_count; i++ ) { 881 Node *xl = phase->transform( new AndINode(x,divisor) ); 882 Node *xh = phase->transform( new RShiftINode(x,phase->intcon(k)) ); // Must be signed 883 x = phase->transform( new AddINode(xh,xl) ); 884 hook->set_req(0, x); 885 } 886 887 // Generate sign-fixup code. Was original value positive? 888 // int hack_res = (i >= 0) ? divisor : 1; 889 Node *cmp1 = phase->transform( new CmpINode( in(1), phase->intcon(0) ) ); 890 Node *bol1 = phase->transform( new BoolNode( cmp1, BoolTest::ge ) ); 891 Node *cmov1= phase->transform( new CMoveINode(bol1, phase->intcon(1), divisor, TypeInt::POS) ); 892 // if( x >= hack_res ) x -= divisor; 893 Node *sub = phase->transform( new SubINode( x, divisor ) ); 894 Node *cmp2 = phase->transform( new CmpINode( x, cmov1 ) ); 895 Node *bol2 = phase->transform( new BoolNode( cmp2, BoolTest::ge ) ); 896 // Convention is to not transform the return value of an Ideal 897 // since Ideal is expected to return a modified 'this' or a new node. 898 Node *cmov2= new CMoveINode(bol2, x, sub, TypeInt::INT); 899 // cmov2 is now the mod 900 901 // Now remove the bogus extra edges used to keep things alive 902 if (can_reshape) { 903 phase->is_IterGVN()->remove_dead_node(hook); 904 } else { 905 hook->set_req(0, NULL); // Just yank bogus edge during Parse phase 906 } 907 return cmov2; 908 } 909 } 910 911 // Fell thru, the unroll case is not appropriate. Transform the modulo 912 // into a long multiply/int multiply/subtract case 913 914 // Cannot handle mod 0, and min_jint isn't handled by the transform 915 if( con == 0 || con == min_jint ) return NULL; 916 917 // Get the absolute value of the constant; at this point, we can use this 918 jint pos_con = (con >= 0) ? con : -con; 919 920 // integer Mod 1 is always 0 921 if( pos_con == 1 ) return new ConINode(TypeInt::ZERO); 922 923 int log2_con = -1; 924 925 // If this is a power of two, they maybe we can mask it 926 if( is_power_of_2(pos_con) ) { 927 log2_con = log2_intptr((intptr_t)pos_con); 928 929 const Type *dt = phase->type(in(1)); 930 const TypeInt *dti = dt->isa_int(); 931 932 // See if this can be masked, if the dividend is non-negative 933 if( dti && dti->_lo >= 0 ) 934 return ( new AndINode( in(1), phase->intcon( pos_con-1 ) ) ); 935 } 936 937 // Save in(1) so that it cannot be changed or deleted 938 hook->init_req(0, in(1)); 939 940 // Divide using the transform from DivI to MulL 941 Node *result = transform_int_divide( phase, in(1), pos_con ); 942 if (result != NULL) { 943 Node *divide = phase->transform(result); 944 945 // Re-multiply, using a shift if this is a power of two 946 Node *mult = NULL; 947 948 if( log2_con >= 0 ) 949 mult = phase->transform( new LShiftINode( divide, phase->intcon( log2_con ) ) ); 950 else 951 mult = phase->transform( new MulINode( divide, phase->intcon( pos_con ) ) ); 952 953 // Finally, subtract the multiplied divided value from the original 954 result = new SubINode( in(1), mult ); 955 } 956 957 // Now remove the bogus extra edges used to keep things alive 958 if (can_reshape) { 959 phase->is_IterGVN()->remove_dead_node(hook); 960 } else { 961 hook->set_req(0, NULL); // Just yank bogus edge during Parse phase 962 } 963 964 // return the value 965 return result; 966 } 967 968 //------------------------------Value------------------------------------------ 969 const Type *ModINode::Value( PhaseTransform *phase ) const { 970 // Either input is TOP ==> the result is TOP 971 const Type *t1 = phase->type( in(1) ); 972 const Type *t2 = phase->type( in(2) ); 973 if( t1 == Type::TOP ) return Type::TOP; 974 if( t2 == Type::TOP ) return Type::TOP; 975 976 // We always generate the dynamic check for 0. 977 // 0 MOD X is 0 978 if( t1 == TypeInt::ZERO ) return TypeInt::ZERO; 979 // X MOD X is 0 980 if( phase->eqv( in(1), in(2) ) ) return TypeInt::ZERO; 981 982 // Either input is BOTTOM ==> the result is the local BOTTOM 983 const Type *bot = bottom_type(); 984 if( (t1 == bot) || (t2 == bot) || 985 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 986 return bot; 987 988 const TypeInt *i1 = t1->is_int(); 989 const TypeInt *i2 = t2->is_int(); 990 if( !i1->is_con() || !i2->is_con() ) { 991 if( i1->_lo >= 0 && i2->_lo >= 0 ) 992 return TypeInt::POS; 993 // If both numbers are not constants, we know little. 994 return TypeInt::INT; 995 } 996 // Mod by zero? Throw exception at runtime! 997 if( !i2->get_con() ) return TypeInt::POS; 998 999 // We must be modulo'ing 2 float constants. 1000 // Check for min_jint % '-1', result is defined to be '0'. 1001 if( i1->get_con() == min_jint && i2->get_con() == -1 ) 1002 return TypeInt::ZERO; 1003 1004 return TypeInt::make( i1->get_con() % i2->get_con() ); 1005 } 1006 1007 1008 //============================================================================= 1009 //------------------------------Idealize--------------------------------------- 1010 Node *ModLNode::Ideal(PhaseGVN *phase, bool can_reshape) { 1011 // Check for dead control input 1012 if( in(0) && remove_dead_region(phase, can_reshape) ) return this; 1013 // Don't bother trying to transform a dead node 1014 if( in(0) && in(0)->is_top() ) return NULL; 1015 1016 // Get the modulus 1017 const Type *t = phase->type( in(2) ); 1018 if( t == Type::TOP ) return NULL; 1019 const TypeLong *tl = t->is_long(); 1020 1021 // Check for useless control input 1022 // Check for excluding mod-zero case 1023 if( in(0) && (tl->_hi < 0 || tl->_lo > 0) ) { 1024 set_req(0, NULL); // Yank control input 1025 return this; 1026 } 1027 1028 // See if we are MOD'ing by 2^k or 2^k-1. 1029 if( !tl->is_con() ) return NULL; 1030 jlong con = tl->get_con(); 1031 1032 Node *hook = new Node(1); 1033 1034 // Expand mod 1035 if( con >= 0 && con < max_jlong && is_power_of_2_long(con+1) ) { 1036 uint k = exact_log2_long(con+1); // Extract k 1037 1038 // Basic algorithm by David Detlefs. See fastmod_long.java for gory details. 1039 // Used to help a popular random number generator which does a long-mod 1040 // of 2^31-1 and shows up in SpecJBB and SciMark. 1041 static int unroll_factor[] = { 999, 999, 61, 30, 20, 15, 12, 10, 8, 7, 6, 6, 5, 5, 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1 /*past here we assume 1 forever*/}; 1042 int trip_count = 1; 1043 if( k < ARRAY_SIZE(unroll_factor)) trip_count = unroll_factor[k]; 1044 1045 // If the unroll factor is not too large, and if conditional moves are 1046 // ok, then use this case 1047 if( trip_count <= 5 && ConditionalMoveLimit != 0 ) { 1048 Node *x = in(1); // Value being mod'd 1049 Node *divisor = in(2); // Also is mask 1050 1051 hook->init_req(0, x); // Add a use to x to prevent him from dying 1052 // Generate code to reduce X rapidly to nearly 2^k-1. 1053 for( int i = 0; i < trip_count; i++ ) { 1054 Node *xl = phase->transform( new AndLNode(x,divisor) ); 1055 Node *xh = phase->transform( new RShiftLNode(x,phase->intcon(k)) ); // Must be signed 1056 x = phase->transform( new AddLNode(xh,xl) ); 1057 hook->set_req(0, x); // Add a use to x to prevent him from dying 1058 } 1059 1060 // Generate sign-fixup code. Was original value positive? 1061 // long hack_res = (i >= 0) ? divisor : CONST64(1); 1062 Node *cmp1 = phase->transform( new CmpLNode( in(1), phase->longcon(0) ) ); 1063 Node *bol1 = phase->transform( new BoolNode( cmp1, BoolTest::ge ) ); 1064 Node *cmov1= phase->transform( new CMoveLNode(bol1, phase->longcon(1), divisor, TypeLong::LONG) ); 1065 // if( x >= hack_res ) x -= divisor; 1066 Node *sub = phase->transform( new SubLNode( x, divisor ) ); 1067 Node *cmp2 = phase->transform( new CmpLNode( x, cmov1 ) ); 1068 Node *bol2 = phase->transform( new BoolNode( cmp2, BoolTest::ge ) ); 1069 // Convention is to not transform the return value of an Ideal 1070 // since Ideal is expected to return a modified 'this' or a new node. 1071 Node *cmov2= new CMoveLNode(bol2, x, sub, TypeLong::LONG); 1072 // cmov2 is now the mod 1073 1074 // Now remove the bogus extra edges used to keep things alive 1075 if (can_reshape) { 1076 phase->is_IterGVN()->remove_dead_node(hook); 1077 } else { 1078 hook->set_req(0, NULL); // Just yank bogus edge during Parse phase 1079 } 1080 return cmov2; 1081 } 1082 } 1083 1084 // Fell thru, the unroll case is not appropriate. Transform the modulo 1085 // into a long multiply/int multiply/subtract case 1086 1087 // Cannot handle mod 0, and min_jlong isn't handled by the transform 1088 if( con == 0 || con == min_jlong ) return NULL; 1089 1090 // Get the absolute value of the constant; at this point, we can use this 1091 jlong pos_con = (con >= 0) ? con : -con; 1092 1093 // integer Mod 1 is always 0 1094 if( pos_con == 1 ) return new ConLNode(TypeLong::ZERO); 1095 1096 int log2_con = -1; 1097 1098 // If this is a power of two, then maybe we can mask it 1099 if( is_power_of_2_long(pos_con) ) { 1100 log2_con = exact_log2_long(pos_con); 1101 1102 const Type *dt = phase->type(in(1)); 1103 const TypeLong *dtl = dt->isa_long(); 1104 1105 // See if this can be masked, if the dividend is non-negative 1106 if( dtl && dtl->_lo >= 0 ) 1107 return ( new AndLNode( in(1), phase->longcon( pos_con-1 ) ) ); 1108 } 1109 1110 // Save in(1) so that it cannot be changed or deleted 1111 hook->init_req(0, in(1)); 1112 1113 // Divide using the transform from DivL to MulL 1114 Node *result = transform_long_divide( phase, in(1), pos_con ); 1115 if (result != NULL) { 1116 Node *divide = phase->transform(result); 1117 1118 // Re-multiply, using a shift if this is a power of two 1119 Node *mult = NULL; 1120 1121 if( log2_con >= 0 ) 1122 mult = phase->transform( new LShiftLNode( divide, phase->intcon( log2_con ) ) ); 1123 else 1124 mult = phase->transform( new MulLNode( divide, phase->longcon( pos_con ) ) ); 1125 1126 // Finally, subtract the multiplied divided value from the original 1127 result = new SubLNode( in(1), mult ); 1128 } 1129 1130 // Now remove the bogus extra edges used to keep things alive 1131 if (can_reshape) { 1132 phase->is_IterGVN()->remove_dead_node(hook); 1133 } else { 1134 hook->set_req(0, NULL); // Just yank bogus edge during Parse phase 1135 } 1136 1137 // return the value 1138 return result; 1139 } 1140 1141 //------------------------------Value------------------------------------------ 1142 const Type *ModLNode::Value( PhaseTransform *phase ) const { 1143 // Either input is TOP ==> the result is TOP 1144 const Type *t1 = phase->type( in(1) ); 1145 const Type *t2 = phase->type( in(2) ); 1146 if( t1 == Type::TOP ) return Type::TOP; 1147 if( t2 == Type::TOP ) return Type::TOP; 1148 1149 // We always generate the dynamic check for 0. 1150 // 0 MOD X is 0 1151 if( t1 == TypeLong::ZERO ) return TypeLong::ZERO; 1152 // X MOD X is 0 1153 if( phase->eqv( in(1), in(2) ) ) return TypeLong::ZERO; 1154 1155 // Either input is BOTTOM ==> the result is the local BOTTOM 1156 const Type *bot = bottom_type(); 1157 if( (t1 == bot) || (t2 == bot) || 1158 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 1159 return bot; 1160 1161 const TypeLong *i1 = t1->is_long(); 1162 const TypeLong *i2 = t2->is_long(); 1163 if( !i1->is_con() || !i2->is_con() ) { 1164 if( i1->_lo >= CONST64(0) && i2->_lo >= CONST64(0) ) 1165 return TypeLong::POS; 1166 // If both numbers are not constants, we know little. 1167 return TypeLong::LONG; 1168 } 1169 // Mod by zero? Throw exception at runtime! 1170 if( !i2->get_con() ) return TypeLong::POS; 1171 1172 // We must be modulo'ing 2 float constants. 1173 // Check for min_jint % '-1', result is defined to be '0'. 1174 if( i1->get_con() == min_jlong && i2->get_con() == -1 ) 1175 return TypeLong::ZERO; 1176 1177 return TypeLong::make( i1->get_con() % i2->get_con() ); 1178 } 1179 1180 1181 //============================================================================= 1182 //------------------------------Value------------------------------------------ 1183 const Type *ModFNode::Value( PhaseTransform *phase ) const { 1184 // Either input is TOP ==> the result is TOP 1185 const Type *t1 = phase->type( in(1) ); 1186 const Type *t2 = phase->type( in(2) ); 1187 if( t1 == Type::TOP ) return Type::TOP; 1188 if( t2 == Type::TOP ) return Type::TOP; 1189 1190 // Either input is BOTTOM ==> the result is the local BOTTOM 1191 const Type *bot = bottom_type(); 1192 if( (t1 == bot) || (t2 == bot) || 1193 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 1194 return bot; 1195 1196 // If either number is not a constant, we know nothing. 1197 if ((t1->base() != Type::FloatCon) || (t2->base() != Type::FloatCon)) { 1198 return Type::FLOAT; // note: x%x can be either NaN or 0 1199 } 1200 1201 float f1 = t1->getf(); 1202 float f2 = t2->getf(); 1203 jint x1 = jint_cast(f1); // note: *(int*)&f1, not just (int)f1 1204 jint x2 = jint_cast(f2); 1205 1206 // If either is a NaN, return an input NaN 1207 if (g_isnan(f1)) return t1; 1208 if (g_isnan(f2)) return t2; 1209 1210 // If an operand is infinity or the divisor is +/- zero, punt. 1211 if (!g_isfinite(f1) || !g_isfinite(f2) || x2 == 0 || x2 == min_jint) 1212 return Type::FLOAT; 1213 1214 // We must be modulo'ing 2 float constants. 1215 // Make sure that the sign of the fmod is equal to the sign of the dividend 1216 jint xr = jint_cast(fmod(f1, f2)); 1217 if ((x1 ^ xr) < 0) { 1218 xr ^= min_jint; 1219 } 1220 1221 return TypeF::make(jfloat_cast(xr)); 1222 } 1223 1224 1225 //============================================================================= 1226 //------------------------------Value------------------------------------------ 1227 const Type *ModDNode::Value( PhaseTransform *phase ) const { 1228 // Either input is TOP ==> the result is TOP 1229 const Type *t1 = phase->type( in(1) ); 1230 const Type *t2 = phase->type( in(2) ); 1231 if( t1 == Type::TOP ) return Type::TOP; 1232 if( t2 == Type::TOP ) return Type::TOP; 1233 1234 // Either input is BOTTOM ==> the result is the local BOTTOM 1235 const Type *bot = bottom_type(); 1236 if( (t1 == bot) || (t2 == bot) || 1237 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 1238 return bot; 1239 1240 // If either number is not a constant, we know nothing. 1241 if ((t1->base() != Type::DoubleCon) || (t2->base() != Type::DoubleCon)) { 1242 return Type::DOUBLE; // note: x%x can be either NaN or 0 1243 } 1244 1245 double f1 = t1->getd(); 1246 double f2 = t2->getd(); 1247 jlong x1 = jlong_cast(f1); // note: *(long*)&f1, not just (long)f1 1248 jlong x2 = jlong_cast(f2); 1249 1250 // If either is a NaN, return an input NaN 1251 if (g_isnan(f1)) return t1; 1252 if (g_isnan(f2)) return t2; 1253 1254 // If an operand is infinity or the divisor is +/- zero, punt. 1255 if (!g_isfinite(f1) || !g_isfinite(f2) || x2 == 0 || x2 == min_jlong) 1256 return Type::DOUBLE; 1257 1258 // We must be modulo'ing 2 double constants. 1259 // Make sure that the sign of the fmod is equal to the sign of the dividend 1260 jlong xr = jlong_cast(fmod(f1, f2)); 1261 if ((x1 ^ xr) < 0) { 1262 xr ^= min_jlong; 1263 } 1264 1265 return TypeD::make(jdouble_cast(xr)); 1266 } 1267 1268 //============================================================================= 1269 1270 DivModNode::DivModNode( Node *c, Node *dividend, Node *divisor ) : MultiNode(3) { 1271 init_req(0, c); 1272 init_req(1, dividend); 1273 init_req(2, divisor); 1274 } 1275 1276 //------------------------------make------------------------------------------ 1277 DivModINode* DivModINode::make(Compile* C, Node* div_or_mod) { 1278 Node* n = div_or_mod; 1279 assert(n->Opcode() == Op_DivI || n->Opcode() == Op_ModI, 1280 "only div or mod input pattern accepted"); 1281 1282 DivModINode* divmod = new DivModINode(n->in(0), n->in(1), n->in(2)); 1283 Node* dproj = new ProjNode(divmod, DivModNode::div_proj_num); 1284 Node* mproj = new ProjNode(divmod, DivModNode::mod_proj_num); 1285 return divmod; 1286 } 1287 1288 //------------------------------make------------------------------------------ 1289 DivModLNode* DivModLNode::make(Compile* C, Node* div_or_mod) { 1290 Node* n = div_or_mod; 1291 assert(n->Opcode() == Op_DivL || n->Opcode() == Op_ModL, 1292 "only div or mod input pattern accepted"); 1293 1294 DivModLNode* divmod = new DivModLNode(n->in(0), n->in(1), n->in(2)); 1295 Node* dproj = new ProjNode(divmod, DivModNode::div_proj_num); 1296 Node* mproj = new ProjNode(divmod, DivModNode::mod_proj_num); 1297 return divmod; 1298 } 1299 1300 //------------------------------match------------------------------------------ 1301 // return result(s) along with their RegMask info 1302 Node *DivModINode::match( const ProjNode *proj, const Matcher *match ) { 1303 uint ideal_reg = proj->ideal_reg(); 1304 RegMask rm; 1305 if (proj->_con == div_proj_num) { 1306 rm = match->divI_proj_mask(); 1307 } else { 1308 assert(proj->_con == mod_proj_num, "must be div or mod projection"); 1309 rm = match->modI_proj_mask(); 1310 } 1311 return new MachProjNode(this, proj->_con, rm, ideal_reg); 1312 } 1313 1314 1315 //------------------------------match------------------------------------------ 1316 // return result(s) along with their RegMask info 1317 Node *DivModLNode::match( const ProjNode *proj, const Matcher *match ) { 1318 uint ideal_reg = proj->ideal_reg(); 1319 RegMask rm; 1320 if (proj->_con == div_proj_num) { 1321 rm = match->divL_proj_mask(); 1322 } else { 1323 assert(proj->_con == mod_proj_num, "must be div or mod projection"); 1324 rm = match->modL_proj_mask(); 1325 } 1326 return new MachProjNode(this, proj->_con, rm, ideal_reg); 1327 }