1 /* 2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #ifndef SHARE_VM_OPTO_NODE_HPP 26 #define SHARE_VM_OPTO_NODE_HPP 27 28 #include "libadt/port.hpp" 29 #include "libadt/vectset.hpp" 30 #include "opto/compile.hpp" 31 #include "opto/type.hpp" 32 33 // Portions of code courtesy of Clifford Click 34 35 // Optimization - Graph Style 36 37 38 class AbstractLockNode; 39 class AddNode; 40 class AddPNode; 41 class AliasInfo; 42 class AllocateArrayNode; 43 class AllocateNode; 44 class Block; 45 class BoolNode; 46 class BoxLockNode; 47 class CMoveNode; 48 class CallDynamicJavaNode; 49 class CallJavaNode; 50 class CallLeafNode; 51 class CallNode; 52 class CallRuntimeNode; 53 class CallStaticJavaNode; 54 class CatchNode; 55 class CatchProjNode; 56 class CheckCastPPNode; 57 class ClearArrayNode; 58 class CmpNode; 59 class CodeBuffer; 60 class ConstraintCastNode; 61 class ConNode; 62 class CountedLoopNode; 63 class CountedLoopEndNode; 64 class DecodeNarrowPtrNode; 65 class DecodeNNode; 66 class DecodeNKlassNode; 67 class EncodeNarrowPtrNode; 68 class EncodePNode; 69 class EncodePKlassNode; 70 class FastLockNode; 71 class FastUnlockNode; 72 class IfNode; 73 class IfFalseNode; 74 class IfTrueNode; 75 class InitializeNode; 76 class JVMState; 77 class JumpNode; 78 class JumpProjNode; 79 class LoadNode; 80 class LoadStoreNode; 81 class LockNode; 82 class LoopNode; 83 class MachBranchNode; 84 class MachCallDynamicJavaNode; 85 class MachCallJavaNode; 86 class MachCallLeafNode; 87 class MachCallNode; 88 class MachCallRuntimeNode; 89 class MachCallStaticJavaNode; 90 class MachConstantBaseNode; 91 class MachConstantNode; 92 class MachGotoNode; 93 class MachIfNode; 94 class MachNode; 95 class MachNullCheckNode; 96 class MachProjNode; 97 class MachReturnNode; 98 class MachSafePointNode; 99 class MachSpillCopyNode; 100 class MachTempNode; 101 class Matcher; 102 class MemBarNode; 103 class MemBarStoreStoreNode; 104 class MemNode; 105 class MergeMemNode; 106 class MulNode; 107 class MultiNode; 108 class MultiBranchNode; 109 class NeverBranchNode; 110 class Node; 111 class Node_Array; 112 class Node_List; 113 class Node_Stack; 114 class NullCheckNode; 115 class OopMap; 116 class ParmNode; 117 class PCTableNode; 118 class PhaseCCP; 119 class PhaseGVN; 120 class PhaseIterGVN; 121 class PhaseRegAlloc; 122 class PhaseTransform; 123 class PhaseValues; 124 class PhiNode; 125 class Pipeline; 126 class ProjNode; 127 class RegMask; 128 class RegionNode; 129 class RootNode; 130 class SafePointNode; 131 class SafePointScalarObjectNode; 132 class StartNode; 133 class State; 134 class StoreNode; 135 class SubNode; 136 class Type; 137 class TypeNode; 138 class UnlockNode; 139 class VectorNode; 140 class LoadVectorNode; 141 class StoreVectorNode; 142 class VectorSet; 143 typedef void (*NFunc)(Node&,void*); 144 extern "C" { 145 typedef int (*C_sort_func_t)(const void *, const void *); 146 } 147 148 // The type of all node counts and indexes. 149 // It must hold at least 16 bits, but must also be fast to load and store. 150 // This type, if less than 32 bits, could limit the number of possible nodes. 151 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.) 152 typedef unsigned int node_idx_t; 153 154 155 #ifndef OPTO_DU_ITERATOR_ASSERT 156 #ifdef ASSERT 157 #define OPTO_DU_ITERATOR_ASSERT 1 158 #else 159 #define OPTO_DU_ITERATOR_ASSERT 0 160 #endif 161 #endif //OPTO_DU_ITERATOR_ASSERT 162 163 #if OPTO_DU_ITERATOR_ASSERT 164 class DUIterator; 165 class DUIterator_Fast; 166 class DUIterator_Last; 167 #else 168 typedef uint DUIterator; 169 typedef Node** DUIterator_Fast; 170 typedef Node** DUIterator_Last; 171 #endif 172 173 // Node Sentinel 174 #define NodeSentinel (Node*)-1 175 176 // Unknown count frequency 177 #define COUNT_UNKNOWN (-1.0f) 178 179 //------------------------------Node------------------------------------------- 180 // Nodes define actions in the program. They create values, which have types. 181 // They are both vertices in a directed graph and program primitives. Nodes 182 // are labeled; the label is the "opcode", the primitive function in the lambda 183 // calculus sense that gives meaning to the Node. Node inputs are ordered (so 184 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to 185 // the Node's function. These inputs also define a Type equation for the Node. 186 // Solving these Type equations amounts to doing dataflow analysis. 187 // Control and data are uniformly represented in the graph. Finally, Nodes 188 // have a unique dense integer index which is used to index into side arrays 189 // whenever I have phase-specific information. 190 191 class Node { 192 friend class VMStructs; 193 194 // Lots of restrictions on cloning Nodes 195 Node(const Node&); // not defined; linker error to use these 196 Node &operator=(const Node &rhs); 197 198 public: 199 friend class Compile; 200 #if OPTO_DU_ITERATOR_ASSERT 201 friend class DUIterator_Common; 202 friend class DUIterator; 203 friend class DUIterator_Fast; 204 friend class DUIterator_Last; 205 #endif 206 207 // Because Nodes come and go, I define an Arena of Node structures to pull 208 // from. This should allow fast access to node creation & deletion. This 209 // field is a local cache of a value defined in some "program fragment" for 210 // which these Nodes are just a part of. 211 212 inline void* operator new(size_t x) throw() { 213 Compile* C = Compile::current(); 214 Node* n = (Node*)C->node_arena()->Amalloc_D(x); 215 #ifdef ASSERT 216 n->_in = (Node**)n; // magic cookie for assertion check 217 #endif 218 return (void*)n; 219 } 220 221 // Delete is a NOP 222 void operator delete( void *ptr ) {} 223 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 224 void destruct(); 225 226 // Create a new Node. Required is the number is of inputs required for 227 // semantic correctness. 228 Node( uint required ); 229 230 // Create a new Node with given input edges. 231 // This version requires use of the "edge-count" new. 232 // E.g. new (C,3) FooNode( C, NULL, left, right ); 233 Node( Node *n0 ); 234 Node( Node *n0, Node *n1 ); 235 Node( Node *n0, Node *n1, Node *n2 ); 236 Node( Node *n0, Node *n1, Node *n2, Node *n3 ); 237 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 ); 238 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 ); 239 Node( Node *n0, Node *n1, Node *n2, Node *n3, 240 Node *n4, Node *n5, Node *n6 ); 241 242 // Clone an inherited Node given only the base Node type. 243 Node* clone() const; 244 245 // Clone a Node, immediately supplying one or two new edges. 246 // The first and second arguments, if non-null, replace in(1) and in(2), 247 // respectively. 248 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const { 249 Node* nn = clone(); 250 if (in1 != NULL) nn->set_req(1, in1); 251 if (in2 != NULL) nn->set_req(2, in2); 252 return nn; 253 } 254 255 private: 256 // Shared setup for the above constructors. 257 // Handles all interactions with Compile::current. 258 // Puts initial values in all Node fields except _idx. 259 // Returns the initial value for _idx, which cannot 260 // be initialized by assignment. 261 inline int Init(int req); 262 263 //----------------- input edge handling 264 protected: 265 friend class PhaseCFG; // Access to address of _in array elements 266 Node **_in; // Array of use-def references to Nodes 267 Node **_out; // Array of def-use references to Nodes 268 269 // Input edges are split into two categories. Required edges are required 270 // for semantic correctness; order is important and NULLs are allowed. 271 // Precedence edges are used to help determine execution order and are 272 // added, e.g., for scheduling purposes. They are unordered and not 273 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1 274 // are required, from _cnt to _max-1 are precedence edges. 275 node_idx_t _cnt; // Total number of required Node inputs. 276 277 node_idx_t _max; // Actual length of input array. 278 279 // Output edges are an unordered list of def-use edges which exactly 280 // correspond to required input edges which point from other nodes 281 // to this one. Thus the count of the output edges is the number of 282 // users of this node. 283 node_idx_t _outcnt; // Total number of Node outputs. 284 285 node_idx_t _outmax; // Actual length of output array. 286 287 // Grow the actual input array to the next larger power-of-2 bigger than len. 288 void grow( uint len ); 289 // Grow the output array to the next larger power-of-2 bigger than len. 290 void out_grow( uint len ); 291 292 public: 293 // Each Node is assigned a unique small/dense number. This number is used 294 // to index into auxiliary arrays of data and bitvectors. 295 // It is declared const to defend against inadvertant assignment, 296 // since it is used by clients as a naked field. 297 const node_idx_t _idx; 298 299 // Get the (read-only) number of input edges 300 uint req() const { return _cnt; } 301 uint len() const { return _max; } 302 // Get the (read-only) number of output edges 303 uint outcnt() const { return _outcnt; } 304 305 #if OPTO_DU_ITERATOR_ASSERT 306 // Iterate over the out-edges of this node. Deletions are illegal. 307 inline DUIterator outs() const; 308 // Use this when the out array might have changed to suppress asserts. 309 inline DUIterator& refresh_out_pos(DUIterator& i) const; 310 // Does the node have an out at this position? (Used for iteration.) 311 inline bool has_out(DUIterator& i) const; 312 inline Node* out(DUIterator& i) const; 313 // Iterate over the out-edges of this node. All changes are illegal. 314 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const; 315 inline Node* fast_out(DUIterator_Fast& i) const; 316 // Iterate over the out-edges of this node, deleting one at a time. 317 inline DUIterator_Last last_outs(DUIterator_Last& min) const; 318 inline Node* last_out(DUIterator_Last& i) const; 319 // The inline bodies of all these methods are after the iterator definitions. 320 #else 321 // Iterate over the out-edges of this node. Deletions are illegal. 322 // This iteration uses integral indexes, to decouple from array reallocations. 323 DUIterator outs() const { return 0; } 324 // Use this when the out array might have changed to suppress asserts. 325 DUIterator refresh_out_pos(DUIterator i) const { return i; } 326 327 // Reference to the i'th output Node. Error if out of bounds. 328 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; } 329 // Does the node have an out at this position? (Used for iteration.) 330 bool has_out(DUIterator i) const { return i < _outcnt; } 331 332 // Iterate over the out-edges of this node. All changes are illegal. 333 // This iteration uses a pointer internal to the out array. 334 DUIterator_Fast fast_outs(DUIterator_Fast& max) const { 335 Node** out = _out; 336 // Assign a limit pointer to the reference argument: 337 max = out + (ptrdiff_t)_outcnt; 338 // Return the base pointer: 339 return out; 340 } 341 Node* fast_out(DUIterator_Fast i) const { return *i; } 342 // Iterate over the out-edges of this node, deleting one at a time. 343 // This iteration uses a pointer internal to the out array. 344 DUIterator_Last last_outs(DUIterator_Last& min) const { 345 Node** out = _out; 346 // Assign a limit pointer to the reference argument: 347 min = out; 348 // Return the pointer to the start of the iteration: 349 return out + (ptrdiff_t)_outcnt - 1; 350 } 351 Node* last_out(DUIterator_Last i) const { return *i; } 352 #endif 353 354 // Reference to the i'th input Node. Error if out of bounds. 355 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; } 356 // Reference to the i'th input Node. NULL if out of bounds. 357 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); } 358 // Reference to the i'th output Node. Error if out of bounds. 359 // Use this accessor sparingly. We are going trying to use iterators instead. 360 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; } 361 // Return the unique out edge. 362 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; } 363 // Delete out edge at position 'i' by moving last out edge to position 'i' 364 void raw_del_out(uint i) { 365 assert(i < _outcnt,"oob"); 366 assert(_outcnt > 0,"oob"); 367 #if OPTO_DU_ITERATOR_ASSERT 368 // Record that a change happened here. 369 debug_only(_last_del = _out[i]; ++_del_tick); 370 #endif 371 _out[i] = _out[--_outcnt]; 372 // Smash the old edge so it can't be used accidentally. 373 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 374 } 375 376 #ifdef ASSERT 377 bool is_dead() const; 378 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead())) 379 #endif 380 // Check whether node has become unreachable 381 bool is_unreachable(PhaseIterGVN &igvn) const; 382 383 // Set a required input edge, also updates corresponding output edge 384 void add_req( Node *n ); // Append a NEW required input 385 void add_req( Node *n0, Node *n1 ) { 386 add_req(n0); add_req(n1); } 387 void add_req( Node *n0, Node *n1, Node *n2 ) { 388 add_req(n0); add_req(n1); add_req(n2); } 389 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n). 390 void del_req( uint idx ); // Delete required edge & compact 391 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order 392 void ins_req( uint i, Node *n ); // Insert a NEW required input 393 void set_req( uint i, Node *n ) { 394 assert( is_not_dead(n), "can not use dead node"); 395 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt)); 396 assert( !VerifyHashTableKeys || _hash_lock == 0, 397 "remove node from hash table before modifying it"); 398 Node** p = &_in[i]; // cache this._in, across the del_out call 399 if (*p != NULL) (*p)->del_out((Node *)this); 400 (*p) = n; 401 if (n != NULL) n->add_out((Node *)this); 402 } 403 // Light version of set_req() to init inputs after node creation. 404 void init_req( uint i, Node *n ) { 405 assert( i == 0 && this == n || 406 is_not_dead(n), "can not use dead node"); 407 assert( i < _cnt, "oob"); 408 assert( !VerifyHashTableKeys || _hash_lock == 0, 409 "remove node from hash table before modifying it"); 410 assert( _in[i] == NULL, "sanity"); 411 _in[i] = n; 412 if (n != NULL) n->add_out((Node *)this); 413 } 414 // Find first occurrence of n among my edges: 415 int find_edge(Node* n); 416 int replace_edge(Node* old, Node* neww); 417 int replace_edges_in_range(Node* old, Node* neww, int start, int end); 418 // NULL out all inputs to eliminate incoming Def-Use edges. 419 // Return the number of edges between 'n' and 'this' 420 int disconnect_inputs(Node *n, Compile *c); 421 422 // Quickly, return true if and only if I am Compile::current()->top(). 423 bool is_top() const { 424 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), ""); 425 return (_out == NULL); 426 } 427 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.) 428 void setup_is_top(); 429 430 // Strip away casting. (It is depth-limited.) 431 Node* uncast() const; 432 // Return whether two Nodes are equivalent, after stripping casting. 433 bool eqv_uncast(const Node* n) const { 434 return (this->uncast() == n->uncast()); 435 } 436 437 private: 438 static Node* uncast_helper(const Node* n); 439 440 // Add an output edge to the end of the list 441 void add_out( Node *n ) { 442 if (is_top()) return; 443 if( _outcnt == _outmax ) out_grow(_outcnt); 444 _out[_outcnt++] = n; 445 } 446 // Delete an output edge 447 void del_out( Node *n ) { 448 if (is_top()) return; 449 Node** outp = &_out[_outcnt]; 450 // Find and remove n 451 do { 452 assert(outp > _out, "Missing Def-Use edge"); 453 } while (*--outp != n); 454 *outp = _out[--_outcnt]; 455 // Smash the old edge so it can't be used accidentally. 456 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef); 457 // Record that a change happened here. 458 #if OPTO_DU_ITERATOR_ASSERT 459 debug_only(_last_del = n; ++_del_tick); 460 #endif 461 } 462 463 public: 464 // Globally replace this node by a given new node, updating all uses. 465 void replace_by(Node* new_node); 466 // Globally replace this node by a given new node, updating all uses 467 // and cutting input edges of old node. 468 void subsume_by(Node* new_node, Compile* c) { 469 replace_by(new_node); 470 disconnect_inputs(NULL, c); 471 } 472 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn ); 473 // Find the one non-null required input. RegionNode only 474 Node *nonnull_req() const; 475 // Add or remove precedence edges 476 void add_prec( Node *n ); 477 void rm_prec( uint i ); 478 void set_prec( uint i, Node *n ) { 479 assert( is_not_dead(n), "can not use dead node"); 480 assert( i >= _cnt, "not a precedence edge"); 481 if (_in[i] != NULL) _in[i]->del_out((Node *)this); 482 _in[i] = n; 483 if (n != NULL) n->add_out((Node *)this); 484 } 485 // Set this node's index, used by cisc_version to replace current node 486 void set_idx(uint new_idx) { 487 const node_idx_t* ref = &_idx; 488 *(node_idx_t*)ref = new_idx; 489 } 490 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.) 491 void swap_edges(uint i1, uint i2) { 492 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 493 // Def-Use info is unchanged 494 Node* n1 = in(i1); 495 Node* n2 = in(i2); 496 _in[i1] = n2; 497 _in[i2] = n1; 498 // If this node is in the hash table, make sure it doesn't need a rehash. 499 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code"); 500 } 501 502 // Iterators over input Nodes for a Node X are written as: 503 // for( i = 0; i < X.req(); i++ ) ... X[i] ... 504 // NOTE: Required edges can contain embedded NULL pointers. 505 506 //----------------- Other Node Properties 507 508 // Generate class id for some ideal nodes to avoid virtual query 509 // methods is_<Node>(). 510 // Class id is the set of bits corresponded to the node class and all its 511 // super classes so that queries for super classes are also valid. 512 // Subclasses of the same super class have different assigned bit 513 // (the third parameter in the macro DEFINE_CLASS_ID). 514 // Classes with deeper hierarchy are declared first. 515 // Classes with the same hierarchy depth are sorted by usage frequency. 516 // 517 // The query method masks the bits to cut off bits of subclasses 518 // and then compare the result with the class id 519 // (see the macro DEFINE_CLASS_QUERY below). 520 // 521 // Class_MachCall=30, ClassMask_MachCall=31 522 // 12 8 4 0 523 // 0 0 0 0 0 0 0 0 1 1 1 1 0 524 // | | | | 525 // | | | Bit_Mach=2 526 // | | Bit_MachReturn=4 527 // | Bit_MachSafePoint=8 528 // Bit_MachCall=16 529 // 530 // Class_CountedLoop=56, ClassMask_CountedLoop=63 531 // 12 8 4 0 532 // 0 0 0 0 0 0 0 1 1 1 0 0 0 533 // | | | 534 // | | Bit_Region=8 535 // | Bit_Loop=16 536 // Bit_CountedLoop=32 537 538 #define DEFINE_CLASS_ID(cl, supcl, subn) \ 539 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \ 540 Class_##cl = Class_##supcl + Bit_##cl , \ 541 ClassMask_##cl = ((Bit_##cl << 1) - 1) , 542 543 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods 544 // so that it's values fits into 16 bits. 545 enum NodeClasses { 546 Bit_Node = 0x0000, 547 Class_Node = 0x0000, 548 ClassMask_Node = 0xFFFF, 549 550 DEFINE_CLASS_ID(Multi, Node, 0) 551 DEFINE_CLASS_ID(SafePoint, Multi, 0) 552 DEFINE_CLASS_ID(Call, SafePoint, 0) 553 DEFINE_CLASS_ID(CallJava, Call, 0) 554 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0) 555 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1) 556 DEFINE_CLASS_ID(CallRuntime, Call, 1) 557 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0) 558 DEFINE_CLASS_ID(Allocate, Call, 2) 559 DEFINE_CLASS_ID(AllocateArray, Allocate, 0) 560 DEFINE_CLASS_ID(AbstractLock, Call, 3) 561 DEFINE_CLASS_ID(Lock, AbstractLock, 0) 562 DEFINE_CLASS_ID(Unlock, AbstractLock, 1) 563 DEFINE_CLASS_ID(MultiBranch, Multi, 1) 564 DEFINE_CLASS_ID(PCTable, MultiBranch, 0) 565 DEFINE_CLASS_ID(Catch, PCTable, 0) 566 DEFINE_CLASS_ID(Jump, PCTable, 1) 567 DEFINE_CLASS_ID(If, MultiBranch, 1) 568 DEFINE_CLASS_ID(CountedLoopEnd, If, 0) 569 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2) 570 DEFINE_CLASS_ID(Start, Multi, 2) 571 DEFINE_CLASS_ID(MemBar, Multi, 3) 572 DEFINE_CLASS_ID(Initialize, MemBar, 0) 573 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1) 574 575 DEFINE_CLASS_ID(Mach, Node, 1) 576 DEFINE_CLASS_ID(MachReturn, Mach, 0) 577 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0) 578 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0) 579 DEFINE_CLASS_ID(MachCallJava, MachCall, 0) 580 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0) 581 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1) 582 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1) 583 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0) 584 DEFINE_CLASS_ID(MachBranch, Mach, 1) 585 DEFINE_CLASS_ID(MachIf, MachBranch, 0) 586 DEFINE_CLASS_ID(MachGoto, MachBranch, 1) 587 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2) 588 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2) 589 DEFINE_CLASS_ID(MachTemp, Mach, 3) 590 DEFINE_CLASS_ID(MachConstantBase, Mach, 4) 591 DEFINE_CLASS_ID(MachConstant, Mach, 5) 592 593 DEFINE_CLASS_ID(Type, Node, 2) 594 DEFINE_CLASS_ID(Phi, Type, 0) 595 DEFINE_CLASS_ID(ConstraintCast, Type, 1) 596 DEFINE_CLASS_ID(CheckCastPP, Type, 2) 597 DEFINE_CLASS_ID(CMove, Type, 3) 598 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4) 599 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5) 600 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0) 601 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1) 602 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6) 603 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0) 604 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1) 605 606 DEFINE_CLASS_ID(Proj, Node, 3) 607 DEFINE_CLASS_ID(CatchProj, Proj, 0) 608 DEFINE_CLASS_ID(JumpProj, Proj, 1) 609 DEFINE_CLASS_ID(IfTrue, Proj, 2) 610 DEFINE_CLASS_ID(IfFalse, Proj, 3) 611 DEFINE_CLASS_ID(Parm, Proj, 4) 612 DEFINE_CLASS_ID(MachProj, Proj, 5) 613 614 DEFINE_CLASS_ID(Mem, Node, 4) 615 DEFINE_CLASS_ID(Load, Mem, 0) 616 DEFINE_CLASS_ID(LoadVector, Load, 0) 617 DEFINE_CLASS_ID(Store, Mem, 1) 618 DEFINE_CLASS_ID(StoreVector, Store, 0) 619 DEFINE_CLASS_ID(LoadStore, Mem, 2) 620 621 DEFINE_CLASS_ID(Region, Node, 5) 622 DEFINE_CLASS_ID(Loop, Region, 0) 623 DEFINE_CLASS_ID(Root, Loop, 0) 624 DEFINE_CLASS_ID(CountedLoop, Loop, 1) 625 626 DEFINE_CLASS_ID(Sub, Node, 6) 627 DEFINE_CLASS_ID(Cmp, Sub, 0) 628 DEFINE_CLASS_ID(FastLock, Cmp, 0) 629 DEFINE_CLASS_ID(FastUnlock, Cmp, 1) 630 631 DEFINE_CLASS_ID(MergeMem, Node, 7) 632 DEFINE_CLASS_ID(Bool, Node, 8) 633 DEFINE_CLASS_ID(AddP, Node, 9) 634 DEFINE_CLASS_ID(BoxLock, Node, 10) 635 DEFINE_CLASS_ID(Add, Node, 11) 636 DEFINE_CLASS_ID(Mul, Node, 12) 637 DEFINE_CLASS_ID(Vector, Node, 13) 638 DEFINE_CLASS_ID(ClearArray, Node, 14) 639 640 _max_classes = ClassMask_ClearArray 641 }; 642 #undef DEFINE_CLASS_ID 643 644 // Flags are sorted by usage frequency. 645 enum NodeFlags { 646 Flag_is_Copy = 0x01, // should be first bit to avoid shift 647 Flag_rematerialize = Flag_is_Copy << 1, 648 Flag_needs_anti_dependence_check = Flag_rematerialize << 1, 649 Flag_is_macro = Flag_needs_anti_dependence_check << 1, 650 Flag_is_Con = Flag_is_macro << 1, 651 Flag_is_cisc_alternate = Flag_is_Con << 1, 652 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1, 653 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1, 654 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1, 655 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1, 656 Flag_has_call = Flag_avoid_back_to_back_after << 1, 657 Flag_is_expensive = Flag_has_call << 1, 658 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination 659 }; 660 661 private: 662 jushort _class_id; 663 jushort _flags; 664 665 protected: 666 // These methods should be called from constructors only. 667 void init_class_id(jushort c) { 668 assert(c <= _max_classes, "invalid node class"); 669 _class_id = c; // cast out const 670 } 671 void init_flags(jushort fl) { 672 assert(fl <= _max_flags, "invalid node flag"); 673 _flags |= fl; 674 } 675 void clear_flag(jushort fl) { 676 assert(fl <= _max_flags, "invalid node flag"); 677 _flags &= ~fl; 678 } 679 680 public: 681 const jushort class_id() const { return _class_id; } 682 683 const jushort flags() const { return _flags; } 684 685 // Return a dense integer opcode number 686 virtual int Opcode() const; 687 688 // Virtual inherited Node size 689 virtual uint size_of() const; 690 691 // Other interesting Node properties 692 #define DEFINE_CLASS_QUERY(type) \ 693 bool is_##type() const { \ 694 return ((_class_id & ClassMask_##type) == Class_##type); \ 695 } \ 696 type##Node *as_##type() const { \ 697 assert(is_##type(), "invalid node class"); \ 698 return (type##Node*)this; \ 699 } \ 700 type##Node* isa_##type() const { \ 701 return (is_##type()) ? as_##type() : NULL; \ 702 } 703 704 DEFINE_CLASS_QUERY(AbstractLock) 705 DEFINE_CLASS_QUERY(Add) 706 DEFINE_CLASS_QUERY(AddP) 707 DEFINE_CLASS_QUERY(Allocate) 708 DEFINE_CLASS_QUERY(AllocateArray) 709 DEFINE_CLASS_QUERY(Bool) 710 DEFINE_CLASS_QUERY(BoxLock) 711 DEFINE_CLASS_QUERY(Call) 712 DEFINE_CLASS_QUERY(CallDynamicJava) 713 DEFINE_CLASS_QUERY(CallJava) 714 DEFINE_CLASS_QUERY(CallLeaf) 715 DEFINE_CLASS_QUERY(CallRuntime) 716 DEFINE_CLASS_QUERY(CallStaticJava) 717 DEFINE_CLASS_QUERY(Catch) 718 DEFINE_CLASS_QUERY(CatchProj) 719 DEFINE_CLASS_QUERY(CheckCastPP) 720 DEFINE_CLASS_QUERY(ConstraintCast) 721 DEFINE_CLASS_QUERY(ClearArray) 722 DEFINE_CLASS_QUERY(CMove) 723 DEFINE_CLASS_QUERY(Cmp) 724 DEFINE_CLASS_QUERY(CountedLoop) 725 DEFINE_CLASS_QUERY(CountedLoopEnd) 726 DEFINE_CLASS_QUERY(DecodeNarrowPtr) 727 DEFINE_CLASS_QUERY(DecodeN) 728 DEFINE_CLASS_QUERY(DecodeNKlass) 729 DEFINE_CLASS_QUERY(EncodeNarrowPtr) 730 DEFINE_CLASS_QUERY(EncodeP) 731 DEFINE_CLASS_QUERY(EncodePKlass) 732 DEFINE_CLASS_QUERY(FastLock) 733 DEFINE_CLASS_QUERY(FastUnlock) 734 DEFINE_CLASS_QUERY(If) 735 DEFINE_CLASS_QUERY(IfFalse) 736 DEFINE_CLASS_QUERY(IfTrue) 737 DEFINE_CLASS_QUERY(Initialize) 738 DEFINE_CLASS_QUERY(Jump) 739 DEFINE_CLASS_QUERY(JumpProj) 740 DEFINE_CLASS_QUERY(Load) 741 DEFINE_CLASS_QUERY(LoadStore) 742 DEFINE_CLASS_QUERY(Lock) 743 DEFINE_CLASS_QUERY(Loop) 744 DEFINE_CLASS_QUERY(Mach) 745 DEFINE_CLASS_QUERY(MachBranch) 746 DEFINE_CLASS_QUERY(MachCall) 747 DEFINE_CLASS_QUERY(MachCallDynamicJava) 748 DEFINE_CLASS_QUERY(MachCallJava) 749 DEFINE_CLASS_QUERY(MachCallLeaf) 750 DEFINE_CLASS_QUERY(MachCallRuntime) 751 DEFINE_CLASS_QUERY(MachCallStaticJava) 752 DEFINE_CLASS_QUERY(MachConstantBase) 753 DEFINE_CLASS_QUERY(MachConstant) 754 DEFINE_CLASS_QUERY(MachGoto) 755 DEFINE_CLASS_QUERY(MachIf) 756 DEFINE_CLASS_QUERY(MachNullCheck) 757 DEFINE_CLASS_QUERY(MachProj) 758 DEFINE_CLASS_QUERY(MachReturn) 759 DEFINE_CLASS_QUERY(MachSafePoint) 760 DEFINE_CLASS_QUERY(MachSpillCopy) 761 DEFINE_CLASS_QUERY(MachTemp) 762 DEFINE_CLASS_QUERY(Mem) 763 DEFINE_CLASS_QUERY(MemBar) 764 DEFINE_CLASS_QUERY(MemBarStoreStore) 765 DEFINE_CLASS_QUERY(MergeMem) 766 DEFINE_CLASS_QUERY(Mul) 767 DEFINE_CLASS_QUERY(Multi) 768 DEFINE_CLASS_QUERY(MultiBranch) 769 DEFINE_CLASS_QUERY(Parm) 770 DEFINE_CLASS_QUERY(PCTable) 771 DEFINE_CLASS_QUERY(Phi) 772 DEFINE_CLASS_QUERY(Proj) 773 DEFINE_CLASS_QUERY(Region) 774 DEFINE_CLASS_QUERY(Root) 775 DEFINE_CLASS_QUERY(SafePoint) 776 DEFINE_CLASS_QUERY(SafePointScalarObject) 777 DEFINE_CLASS_QUERY(Start) 778 DEFINE_CLASS_QUERY(Store) 779 DEFINE_CLASS_QUERY(Sub) 780 DEFINE_CLASS_QUERY(Type) 781 DEFINE_CLASS_QUERY(Vector) 782 DEFINE_CLASS_QUERY(LoadVector) 783 DEFINE_CLASS_QUERY(StoreVector) 784 DEFINE_CLASS_QUERY(Unlock) 785 786 #undef DEFINE_CLASS_QUERY 787 788 // duplicate of is_MachSpillCopy() 789 bool is_SpillCopy () const { 790 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy); 791 } 792 793 bool is_Con () const { return (_flags & Flag_is_Con) != 0; } 794 // The data node which is safe to leave in dead loop during IGVN optimization. 795 bool is_dead_loop_safe() const { 796 return is_Phi() || (is_Proj() && in(0) == NULL) || 797 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 && 798 (!is_Proj() || !in(0)->is_Allocate())); 799 } 800 801 // is_Copy() returns copied edge index (0 or 1) 802 uint is_Copy() const { return (_flags & Flag_is_Copy); } 803 804 virtual bool is_CFG() const { return false; } 805 806 // If this node is control-dependent on a test, can it be 807 // rerouted to a dominating equivalent test? This is usually 808 // true of non-CFG nodes, but can be false for operations which 809 // depend for their correct sequencing on more than one test. 810 // (In that case, hoisting to a dominating test may silently 811 // skip some other important test.) 812 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; }; 813 814 // When building basic blocks, I need to have a notion of block beginning 815 // Nodes, next block selector Nodes (block enders), and next block 816 // projections. These calls need to work on their machine equivalents. The 817 // Ideal beginning Nodes are RootNode, RegionNode and StartNode. 818 bool is_block_start() const { 819 if ( is_Region() ) 820 return this == (const Node*)in(0); 821 else 822 return is_Start(); 823 } 824 825 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root, 826 // Goto and Return. This call also returns the block ending Node. 827 virtual const Node *is_block_proj() const; 828 829 // The node is a "macro" node which needs to be expanded before matching 830 bool is_macro() const { return (_flags & Flag_is_macro) != 0; } 831 // The node is expensive: the best control is set during loop opts 832 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; } 833 834 //----------------- Optimization 835 836 // Get the worst-case Type output for this Node. 837 virtual const class Type *bottom_type() const; 838 839 // If we find a better type for a node, try to record it permanently. 840 // Return true if this node actually changed. 841 // Be sure to do the hash_delete game in the "rehash" variant. 842 void raise_bottom_type(const Type* new_type); 843 844 // Get the address type with which this node uses and/or defs memory, 845 // or NULL if none. The address type is conservatively wide. 846 // Returns non-null for calls, membars, loads, stores, etc. 847 // Returns TypePtr::BOTTOM if the node touches memory "broadly". 848 virtual const class TypePtr *adr_type() const { return NULL; } 849 850 // Return an existing node which computes the same function as this node. 851 // The optimistic combined algorithm requires this to return a Node which 852 // is a small number of steps away (e.g., one of my inputs). 853 virtual Node *Identity( PhaseTransform *phase ); 854 855 // Return the set of values this Node can take on at runtime. 856 virtual const Type *Value( PhaseTransform *phase ) const; 857 858 // Return a node which is more "ideal" than the current node. 859 // The invariants on this call are subtle. If in doubt, read the 860 // treatise in node.cpp above the default implemention AND TEST WITH 861 // +VerifyIterativeGVN! 862 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 863 864 // Some nodes have specific Ideal subgraph transformations only if they are 865 // unique users of specific nodes. Such nodes should be put on IGVN worklist 866 // for the transformations to happen. 867 bool has_special_unique_user() const; 868 869 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 870 Node* find_exact_control(Node* ctrl); 871 872 // Check if 'this' node dominates or equal to 'sub'. 873 bool dominates(Node* sub, Node_List &nlist); 874 875 protected: 876 bool remove_dead_region(PhaseGVN *phase, bool can_reshape); 877 public: 878 879 // Idealize graph, using DU info. Done after constant propagation 880 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp ); 881 882 // See if there is valid pipeline info 883 static const Pipeline *pipeline_class(); 884 virtual const Pipeline *pipeline() const; 885 886 // Compute the latency from the def to this instruction of the ith input node 887 uint latency(uint i); 888 889 // Hash & compare functions, for pessimistic value numbering 890 891 // If the hash function returns the special sentinel value NO_HASH, 892 // the node is guaranteed never to compare equal to any other node. 893 // If we accidentally generate a hash with value NO_HASH the node 894 // won't go into the table and we'll lose a little optimization. 895 enum { NO_HASH = 0 }; 896 virtual uint hash() const; 897 virtual uint cmp( const Node &n ) const; 898 899 // Operation appears to be iteratively computed (such as an induction variable) 900 // It is possible for this operation to return false for a loop-varying 901 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 902 bool is_iteratively_computed(); 903 904 // Determine if a node is Counted loop induction variable. 905 // The method is defined in loopnode.cpp. 906 const Node* is_loop_iv() const; 907 908 // Return a node with opcode "opc" and same inputs as "this" if one can 909 // be found; Otherwise return NULL; 910 Node* find_similar(int opc); 911 912 // Return the unique control out if only one. Null if none or more than one. 913 Node* unique_ctrl_out(); 914 915 //----------------- Code Generation 916 917 // Ideal register class for Matching. Zero means unmatched instruction 918 // (these are cloned instead of converted to machine nodes). 919 virtual uint ideal_reg() const; 920 921 static const uint NotAMachineReg; // must be > max. machine register 922 923 // Do we Match on this edge index or not? Generally false for Control 924 // and true for everything else. Weird for calls & returns. 925 virtual uint match_edge(uint idx) const; 926 927 // Register class output is returned in 928 virtual const RegMask &out_RegMask() const; 929 // Register class input is expected in 930 virtual const RegMask &in_RegMask(uint) const; 931 // Should we clone rather than spill this instruction? 932 bool rematerialize() const; 933 934 // Return JVM State Object if this Node carries debug info, or NULL otherwise 935 virtual JVMState* jvms() const; 936 937 // Print as assembly 938 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const; 939 // Emit bytes starting at parameter 'ptr' 940 // Bump 'ptr' by the number of output bytes 941 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const; 942 // Size of instruction in bytes 943 virtual uint size(PhaseRegAlloc *ra_) const; 944 945 // Convenience function to extract an integer constant from a node. 946 // If it is not an integer constant (either Con, CastII, or Mach), 947 // return value_if_unknown. 948 jint find_int_con(jint value_if_unknown) const { 949 const TypeInt* t = find_int_type(); 950 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 951 } 952 // Return the constant, knowing it is an integer constant already 953 jint get_int() const { 954 const TypeInt* t = find_int_type(); 955 guarantee(t != NULL, "must be con"); 956 return t->get_con(); 957 } 958 // Here's where the work is done. Can produce non-constant int types too. 959 const TypeInt* find_int_type() const; 960 961 // Same thing for long (and intptr_t, via type.hpp): 962 jlong get_long() const { 963 const TypeLong* t = find_long_type(); 964 guarantee(t != NULL, "must be con"); 965 return t->get_con(); 966 } 967 jlong find_long_con(jint value_if_unknown) const { 968 const TypeLong* t = find_long_type(); 969 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown; 970 } 971 const TypeLong* find_long_type() const; 972 973 const TypePtr* get_ptr_type() const; 974 975 // These guys are called by code generated by ADLC: 976 intptr_t get_ptr() const; 977 intptr_t get_narrowcon() const; 978 jdouble getd() const; 979 jfloat getf() const; 980 981 // Nodes which are pinned into basic blocks 982 virtual bool pinned() const { return false; } 983 984 // Nodes which use memory without consuming it, hence need antidependences 985 // More specifically, needs_anti_dependence_check returns true iff the node 986 // (a) does a load, and (b) does not perform a store (except perhaps to a 987 // stack slot or some other unaliased location). 988 bool needs_anti_dependence_check() const; 989 990 // Return which operand this instruction may cisc-spill. In other words, 991 // return operand position that can convert from reg to memory access 992 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; } 993 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; } 994 995 //----------------- Graph walking 996 public: 997 // Walk and apply member functions recursively. 998 // Supplied (this) pointer is root. 999 void walk(NFunc pre, NFunc post, void *env); 1000 static void nop(Node &, void*); // Dummy empty function 1001 static void packregion( Node &n, void* ); 1002 private: 1003 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited); 1004 1005 //----------------- Printing, etc 1006 public: 1007 #ifndef PRODUCT 1008 Node* find(int idx) const; // Search the graph for the given idx. 1009 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx. 1010 void dump() const { dump("\n"); } // Print this node. 1011 void dump(const char* suffix, outputStream *st = tty) const;// Print this node. 1012 void dump(int depth) const; // Print this node, recursively to depth d 1013 void dump_ctrl(int depth) const; // Print control nodes, to depth d 1014 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info 1015 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info 1016 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info 1017 virtual void dump_spec(outputStream *st) const {}; // Print per-node info 1018 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges 1019 void verify() const; // Check Def-Use info for my subgraph 1020 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space); 1021 1022 // This call defines a class-unique string used to identify class instances 1023 virtual const char *Name() const; 1024 1025 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...) 1026 // RegMask Print Functions 1027 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); } 1028 void dump_out_regmask() { out_RegMask().dump(); } 1029 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; } 1030 void fast_dump() const { 1031 tty->print("%4d: %-17s", _idx, Name()); 1032 for (uint i = 0; i < len(); i++) 1033 if (in(i)) 1034 tty->print(" %4d", in(i)->_idx); 1035 else 1036 tty->print(" NULL"); 1037 tty->print("\n"); 1038 } 1039 #endif 1040 #ifdef ASSERT 1041 void verify_construction(); 1042 bool verify_jvms(const JVMState* jvms) const; 1043 int _debug_idx; // Unique value assigned to every node. 1044 int debug_idx() const { return _debug_idx; } 1045 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; } 1046 1047 Node* _debug_orig; // Original version of this, if any. 1048 Node* debug_orig() const { return _debug_orig; } 1049 void set_debug_orig(Node* orig); // _debug_orig = orig 1050 1051 int _hash_lock; // Barrier to modifications of nodes in the hash table 1052 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); } 1053 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); } 1054 1055 static void init_NodeProperty(); 1056 1057 #if OPTO_DU_ITERATOR_ASSERT 1058 const Node* _last_del; // The last deleted node. 1059 uint _del_tick; // Bumped when a deletion happens.. 1060 #endif 1061 #endif 1062 }; 1063 1064 //----------------------------------------------------------------------------- 1065 // Iterators over DU info, and associated Node functions. 1066 1067 #if OPTO_DU_ITERATOR_ASSERT 1068 1069 // Common code for assertion checking on DU iterators. 1070 class DUIterator_Common VALUE_OBJ_CLASS_SPEC { 1071 #ifdef ASSERT 1072 protected: 1073 bool _vdui; // cached value of VerifyDUIterators 1074 const Node* _node; // the node containing the _out array 1075 uint _outcnt; // cached node->_outcnt 1076 uint _del_tick; // cached node->_del_tick 1077 Node* _last; // last value produced by the iterator 1078 1079 void sample(const Node* node); // used by c'tor to set up for verifies 1080 void verify(const Node* node, bool at_end_ok = false); 1081 void verify_resync(); 1082 void reset(const DUIterator_Common& that); 1083 1084 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators 1085 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } } 1086 #else 1087 #define I_VDUI_ONLY(i,x) { } 1088 #endif //ASSERT 1089 }; 1090 1091 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x) 1092 1093 // Default DU iterator. Allows appends onto the out array. 1094 // Allows deletion from the out array only at the current point. 1095 // Usage: 1096 // for (DUIterator i = x->outs(); x->has_out(i); i++) { 1097 // Node* y = x->out(i); 1098 // ... 1099 // } 1100 // Compiles in product mode to a unsigned integer index, which indexes 1101 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate 1102 // also reloads x->_outcnt. If you delete, you must perform "--i" just 1103 // before continuing the loop. You must delete only the last-produced 1104 // edge. You must delete only a single copy of the last-produced edge, 1105 // or else you must delete all copies at once (the first time the edge 1106 // is produced by the iterator). 1107 class DUIterator : public DUIterator_Common { 1108 friend class Node; 1109 1110 // This is the index which provides the product-mode behavior. 1111 // Whatever the product-mode version of the system does to the 1112 // DUI index is done to this index. All other fields in 1113 // this class are used only for assertion checking. 1114 uint _idx; 1115 1116 #ifdef ASSERT 1117 uint _refresh_tick; // Records the refresh activity. 1118 1119 void sample(const Node* node); // Initialize _refresh_tick etc. 1120 void verify(const Node* node, bool at_end_ok = false); 1121 void verify_increment(); // Verify an increment operation. 1122 void verify_resync(); // Verify that we can back up over a deletion. 1123 void verify_finish(); // Verify that the loop terminated properly. 1124 void refresh(); // Resample verification info. 1125 void reset(const DUIterator& that); // Resample after assignment. 1126 #endif 1127 1128 DUIterator(const Node* node, int dummy_to_avoid_conversion) 1129 { _idx = 0; debug_only(sample(node)); } 1130 1131 public: 1132 // initialize to garbage; clear _vdui to disable asserts 1133 DUIterator() 1134 { /*initialize to garbage*/ debug_only(_vdui = false); } 1135 1136 void operator++(int dummy_to_specify_postfix_op) 1137 { _idx++; VDUI_ONLY(verify_increment()); } 1138 1139 void operator--() 1140 { VDUI_ONLY(verify_resync()); --_idx; } 1141 1142 ~DUIterator() 1143 { VDUI_ONLY(verify_finish()); } 1144 1145 void operator=(const DUIterator& that) 1146 { _idx = that._idx; debug_only(reset(that)); } 1147 }; 1148 1149 DUIterator Node::outs() const 1150 { return DUIterator(this, 0); } 1151 DUIterator& Node::refresh_out_pos(DUIterator& i) const 1152 { I_VDUI_ONLY(i, i.refresh()); return i; } 1153 bool Node::has_out(DUIterator& i) const 1154 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; } 1155 Node* Node::out(DUIterator& i) const 1156 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; } 1157 1158 1159 // Faster DU iterator. Disallows insertions into the out array. 1160 // Allows deletion from the out array only at the current point. 1161 // Usage: 1162 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) { 1163 // Node* y = x->fast_out(i); 1164 // ... 1165 // } 1166 // Compiles in product mode to raw Node** pointer arithmetic, with 1167 // no reloading of pointers from the original node x. If you delete, 1168 // you must perform "--i; --imax" just before continuing the loop. 1169 // If you delete multiple copies of the same edge, you must decrement 1170 // imax, but not i, multiple times: "--i, imax -= num_edges". 1171 class DUIterator_Fast : public DUIterator_Common { 1172 friend class Node; 1173 friend class DUIterator_Last; 1174 1175 // This is the pointer which provides the product-mode behavior. 1176 // Whatever the product-mode version of the system does to the 1177 // DUI pointer is done to this pointer. All other fields in 1178 // this class are used only for assertion checking. 1179 Node** _outp; 1180 1181 #ifdef ASSERT 1182 void verify(const Node* node, bool at_end_ok = false); 1183 void verify_limit(); 1184 void verify_resync(); 1185 void verify_relimit(uint n); 1186 void reset(const DUIterator_Fast& that); 1187 #endif 1188 1189 // Note: offset must be signed, since -1 is sometimes passed 1190 DUIterator_Fast(const Node* node, ptrdiff_t offset) 1191 { _outp = node->_out + offset; debug_only(sample(node)); } 1192 1193 public: 1194 // initialize to garbage; clear _vdui to disable asserts 1195 DUIterator_Fast() 1196 { /*initialize to garbage*/ debug_only(_vdui = false); } 1197 1198 void operator++(int dummy_to_specify_postfix_op) 1199 { _outp++; VDUI_ONLY(verify(_node, true)); } 1200 1201 void operator--() 1202 { VDUI_ONLY(verify_resync()); --_outp; } 1203 1204 void operator-=(uint n) // applied to the limit only 1205 { _outp -= n; VDUI_ONLY(verify_relimit(n)); } 1206 1207 bool operator<(DUIterator_Fast& limit) { 1208 I_VDUI_ONLY(*this, this->verify(_node, true)); 1209 I_VDUI_ONLY(limit, limit.verify_limit()); 1210 return _outp < limit._outp; 1211 } 1212 1213 void operator=(const DUIterator_Fast& that) 1214 { _outp = that._outp; debug_only(reset(that)); } 1215 }; 1216 1217 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const { 1218 // Assign a limit pointer to the reference argument: 1219 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt); 1220 // Return the base pointer: 1221 return DUIterator_Fast(this, 0); 1222 } 1223 Node* Node::fast_out(DUIterator_Fast& i) const { 1224 I_VDUI_ONLY(i, i.verify(this)); 1225 return debug_only(i._last=) *i._outp; 1226 } 1227 1228 1229 // Faster DU iterator. Requires each successive edge to be removed. 1230 // Does not allow insertion of any edges. 1231 // Usage: 1232 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) { 1233 // Node* y = x->last_out(i); 1234 // ... 1235 // } 1236 // Compiles in product mode to raw Node** pointer arithmetic, with 1237 // no reloading of pointers from the original node x. 1238 class DUIterator_Last : private DUIterator_Fast { 1239 friend class Node; 1240 1241 #ifdef ASSERT 1242 void verify(const Node* node, bool at_end_ok = false); 1243 void verify_limit(); 1244 void verify_step(uint num_edges); 1245 #endif 1246 1247 // Note: offset must be signed, since -1 is sometimes passed 1248 DUIterator_Last(const Node* node, ptrdiff_t offset) 1249 : DUIterator_Fast(node, offset) { } 1250 1251 void operator++(int dummy_to_specify_postfix_op) {} // do not use 1252 void operator<(int) {} // do not use 1253 1254 public: 1255 DUIterator_Last() { } 1256 // initialize to garbage 1257 1258 void operator--() 1259 { _outp--; VDUI_ONLY(verify_step(1)); } 1260 1261 void operator-=(uint n) 1262 { _outp -= n; VDUI_ONLY(verify_step(n)); } 1263 1264 bool operator>=(DUIterator_Last& limit) { 1265 I_VDUI_ONLY(*this, this->verify(_node, true)); 1266 I_VDUI_ONLY(limit, limit.verify_limit()); 1267 return _outp >= limit._outp; 1268 } 1269 1270 void operator=(const DUIterator_Last& that) 1271 { DUIterator_Fast::operator=(that); } 1272 }; 1273 1274 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const { 1275 // Assign a limit pointer to the reference argument: 1276 imin = DUIterator_Last(this, 0); 1277 // Return the initial pointer: 1278 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1); 1279 } 1280 Node* Node::last_out(DUIterator_Last& i) const { 1281 I_VDUI_ONLY(i, i.verify(this)); 1282 return debug_only(i._last=) *i._outp; 1283 } 1284 1285 #endif //OPTO_DU_ITERATOR_ASSERT 1286 1287 #undef I_VDUI_ONLY 1288 #undef VDUI_ONLY 1289 1290 // An Iterator that truly follows the iterator pattern. Doesn't 1291 // support deletion but could be made to. 1292 // 1293 // for (SimpleDUIterator i(n); i.has_next(); i.next()) { 1294 // Node* m = i.get(); 1295 // 1296 class SimpleDUIterator : public StackObj { 1297 private: 1298 Node* node; 1299 DUIterator_Fast i; 1300 DUIterator_Fast imax; 1301 public: 1302 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {} 1303 bool has_next() { return i < imax; } 1304 void next() { i++; } 1305 Node* get() { return node->fast_out(i); } 1306 }; 1307 1308 1309 //----------------------------------------------------------------------------- 1310 // Map dense integer indices to Nodes. Uses classic doubling-array trick. 1311 // Abstractly provides an infinite array of Node*'s, initialized to NULL. 1312 // Note that the constructor just zeros things, and since I use Arena 1313 // allocation I do not need a destructor to reclaim storage. 1314 class Node_Array : public ResourceObj { 1315 friend class VMStructs; 1316 protected: 1317 Arena *_a; // Arena to allocate in 1318 uint _max; 1319 Node **_nodes; 1320 void grow( uint i ); // Grow array node to fit 1321 public: 1322 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) { 1323 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize ); 1324 for( int i = 0; i < OptoNodeListSize; i++ ) { 1325 _nodes[i] = NULL; 1326 } 1327 } 1328 1329 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {} 1330 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped 1331 { return (i<_max) ? _nodes[i] : (Node*)NULL; } 1332 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; } 1333 Node **adr() { return _nodes; } 1334 // Extend the mapping: index i maps to Node *n. 1335 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; } 1336 void insert( uint i, Node *n ); 1337 void remove( uint i ); // Remove, preserving order 1338 void sort( C_sort_func_t func); 1339 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage 1340 void clear(); // Set all entries to NULL, keep storage 1341 uint Size() const { return _max; } 1342 void dump() const; 1343 }; 1344 1345 class Node_List : public Node_Array { 1346 friend class VMStructs; 1347 uint _cnt; 1348 public: 1349 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {} 1350 Node_List(Arena *a) : Node_Array(a), _cnt(0) {} 1351 bool contains(const Node* n) const { 1352 for (uint e = 0; e < size(); e++) { 1353 if (at(e) == n) return true; 1354 } 1355 return false; 1356 } 1357 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; } 1358 void remove( uint i ) { Node_Array::remove(i); _cnt--; } 1359 void push( Node *b ) { map(_cnt++,b); } 1360 void yank( Node *n ); // Find and remove 1361 Node *pop() { return _nodes[--_cnt]; } 1362 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;} 1363 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage 1364 uint size() const { return _cnt; } 1365 void dump() const; 1366 }; 1367 1368 //------------------------------Unique_Node_List------------------------------- 1369 class Unique_Node_List : public Node_List { 1370 friend class VMStructs; 1371 VectorSet _in_worklist; 1372 uint _clock_index; // Index in list where to pop from next 1373 public: 1374 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {} 1375 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {} 1376 1377 void remove( Node *n ); 1378 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; } 1379 VectorSet &member_set(){ return _in_worklist; } 1380 1381 void push( Node *b ) { 1382 if( !_in_worklist.test_set(b->_idx) ) 1383 Node_List::push(b); 1384 } 1385 Node *pop() { 1386 if( _clock_index >= size() ) _clock_index = 0; 1387 Node *b = at(_clock_index); 1388 map( _clock_index, Node_List::pop()); 1389 if (size() != 0) _clock_index++; // Always start from 0 1390 _in_worklist >>= b->_idx; 1391 return b; 1392 } 1393 Node *remove( uint i ) { 1394 Node *b = Node_List::at(i); 1395 _in_worklist >>= b->_idx; 1396 map(i,Node_List::pop()); 1397 return b; 1398 } 1399 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); } 1400 void clear() { 1401 _in_worklist.Clear(); // Discards storage but grows automatically 1402 Node_List::clear(); 1403 _clock_index = 0; 1404 } 1405 1406 // Used after parsing to remove useless nodes before Iterative GVN 1407 void remove_useless_nodes(VectorSet &useful); 1408 1409 #ifndef PRODUCT 1410 void print_set() const { _in_worklist.print(); } 1411 #endif 1412 }; 1413 1414 // Inline definition of Compile::record_for_igvn must be deferred to this point. 1415 inline void Compile::record_for_igvn(Node* n) { 1416 _for_igvn->push(n); 1417 } 1418 1419 //------------------------------Node_Stack------------------------------------- 1420 class Node_Stack { 1421 friend class VMStructs; 1422 protected: 1423 struct INode { 1424 Node *node; // Processed node 1425 uint indx; // Index of next node's child 1426 }; 1427 INode *_inode_top; // tos, stack grows up 1428 INode *_inode_max; // End of _inodes == _inodes + _max 1429 INode *_inodes; // Array storage for the stack 1430 Arena *_a; // Arena to allocate in 1431 void grow(); 1432 public: 1433 Node_Stack(int size) { 1434 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1435 _a = Thread::current()->resource_area(); 1436 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1437 _inode_max = _inodes + max; 1438 _inode_top = _inodes - 1; // stack is empty 1439 } 1440 1441 Node_Stack(Arena *a, int size) : _a(a) { 1442 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize; 1443 _inodes = NEW_ARENA_ARRAY( _a, INode, max ); 1444 _inode_max = _inodes + max; 1445 _inode_top = _inodes - 1; // stack is empty 1446 } 1447 1448 void pop() { 1449 assert(_inode_top >= _inodes, "node stack underflow"); 1450 --_inode_top; 1451 } 1452 void push(Node *n, uint i) { 1453 ++_inode_top; 1454 if (_inode_top >= _inode_max) grow(); 1455 INode *top = _inode_top; // optimization 1456 top->node = n; 1457 top->indx = i; 1458 } 1459 Node *node() const { 1460 return _inode_top->node; 1461 } 1462 Node* node_at(uint i) const { 1463 assert(_inodes + i <= _inode_top, "in range"); 1464 return _inodes[i].node; 1465 } 1466 uint index() const { 1467 return _inode_top->indx; 1468 } 1469 uint index_at(uint i) const { 1470 assert(_inodes + i <= _inode_top, "in range"); 1471 return _inodes[i].indx; 1472 } 1473 void set_node(Node *n) { 1474 _inode_top->node = n; 1475 } 1476 void set_index(uint i) { 1477 _inode_top->indx = i; 1478 } 1479 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size 1480 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size 1481 bool is_nonempty() const { return (_inode_top >= _inodes); } 1482 bool is_empty() const { return (_inode_top < _inodes); } 1483 void clear() { _inode_top = _inodes - 1; } // retain storage 1484 1485 // Node_Stack is used to map nodes. 1486 Node* find(uint idx) const; 1487 }; 1488 1489 1490 //-----------------------------Node_Notes-------------------------------------- 1491 // Debugging or profiling annotations loosely and sparsely associated 1492 // with some nodes. See Compile::node_notes_at for the accessor. 1493 class Node_Notes VALUE_OBJ_CLASS_SPEC { 1494 friend class VMStructs; 1495 JVMState* _jvms; 1496 1497 public: 1498 Node_Notes(JVMState* jvms = NULL) { 1499 _jvms = jvms; 1500 } 1501 1502 JVMState* jvms() { return _jvms; } 1503 void set_jvms(JVMState* x) { _jvms = x; } 1504 1505 // True if there is nothing here. 1506 bool is_clear() { 1507 return (_jvms == NULL); 1508 } 1509 1510 // Make there be nothing here. 1511 void clear() { 1512 _jvms = NULL; 1513 } 1514 1515 // Make a new, clean node notes. 1516 static Node_Notes* make(Compile* C) { 1517 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1518 nn->clear(); 1519 return nn; 1520 } 1521 1522 Node_Notes* clone(Compile* C) { 1523 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1); 1524 (*nn) = (*this); 1525 return nn; 1526 } 1527 1528 // Absorb any information from source. 1529 bool update_from(Node_Notes* source) { 1530 bool changed = false; 1531 if (source != NULL) { 1532 if (source->jvms() != NULL) { 1533 set_jvms(source->jvms()); 1534 changed = true; 1535 } 1536 } 1537 return changed; 1538 } 1539 }; 1540 1541 // Inlined accessors for Compile::node_nodes that require the preceding class: 1542 inline Node_Notes* 1543 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr, 1544 int idx, bool can_grow) { 1545 assert(idx >= 0, "oob"); 1546 int block_idx = (idx >> _log2_node_notes_block_size); 1547 int grow_by = (block_idx - (arr == NULL? 0: arr->length())); 1548 if (grow_by >= 0) { 1549 if (!can_grow) return NULL; 1550 grow_node_notes(arr, grow_by + 1); 1551 } 1552 // (Every element of arr is a sub-array of length _node_notes_block_size.) 1553 return arr->at(block_idx) + (idx & (_node_notes_block_size-1)); 1554 } 1555 1556 inline bool 1557 Compile::set_node_notes_at(int idx, Node_Notes* value) { 1558 if (value == NULL || value->is_clear()) 1559 return false; // nothing to write => write nothing 1560 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true); 1561 assert(loc != NULL, ""); 1562 return loc->update_from(value); 1563 } 1564 1565 1566 //------------------------------TypeNode--------------------------------------- 1567 // Node with a Type constant. 1568 class TypeNode : public Node { 1569 protected: 1570 virtual uint hash() const; // Check the type 1571 virtual uint cmp( const Node &n ) const; 1572 virtual uint size_of() const; // Size is bigger 1573 const Type* const _type; 1574 public: 1575 void set_type(const Type* t) { 1576 assert(t != NULL, "sanity"); 1577 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH); 1578 *(const Type**)&_type = t; // cast away const-ness 1579 // If this node is in the hash table, make sure it doesn't need a rehash. 1580 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code"); 1581 } 1582 const Type* type() const { assert(_type != NULL, "sanity"); return _type; }; 1583 TypeNode( const Type *t, uint required ) : Node(required), _type(t) { 1584 init_class_id(Class_Type); 1585 } 1586 virtual const Type *Value( PhaseTransform *phase ) const; 1587 virtual const Type *bottom_type() const; 1588 virtual uint ideal_reg() const; 1589 #ifndef PRODUCT 1590 virtual void dump_spec(outputStream *st) const; 1591 #endif 1592 }; 1593 1594 #endif // SHARE_VM_OPTO_NODE_HPP