1 /* 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing; 26 27 28 import java.awt.*; 29 import java.awt.event.*; 30 import java.awt.image.VolatileImage; 31 import java.security.AccessControlContext; 32 import java.security.AccessController; 33 import java.security.PrivilegedAction; 34 import java.util.*; 35 import java.util.concurrent.atomic.AtomicInteger; 36 import java.applet.*; 37 38 import sun.awt.AWTAccessor; 39 import sun.awt.AppContext; 40 import sun.awt.DisplayChangedListener; 41 import sun.awt.SunToolkit; 42 import sun.java2d.SunGraphicsEnvironment; 43 import sun.misc.JavaSecurityAccess; 44 import sun.misc.SharedSecrets; 45 import sun.security.action.GetPropertyAction; 46 47 import com.sun.java.swing.SwingUtilities3; 48 49 /** 50 * This class manages repaint requests, allowing the number 51 * of repaints to be minimized, for example by collapsing multiple 52 * requests into a single repaint for members of a component tree. 53 * <p> 54 * As of 1.6 <code>RepaintManager</code> handles repaint requests 55 * for Swing's top level components (<code>JApplet</code>, 56 * <code>JWindow</code>, <code>JFrame</code> and <code>JDialog</code>). 57 * Any calls to <code>repaint</code> on one of these will call into the 58 * appropriate <code>addDirtyRegion</code> method. 59 * 60 * @author Arnaud Weber 61 */ 62 public class RepaintManager 63 { 64 /** 65 * Whether or not the RepaintManager should handle paint requests 66 * for top levels. 67 */ 68 static final boolean HANDLE_TOP_LEVEL_PAINT; 69 70 private static final short BUFFER_STRATEGY_NOT_SPECIFIED = 0; 71 private static final short BUFFER_STRATEGY_SPECIFIED_ON = 1; 72 private static final short BUFFER_STRATEGY_SPECIFIED_OFF = 2; 73 74 private static final short BUFFER_STRATEGY_TYPE; 75 76 /** 77 * Maps from GraphicsConfiguration to VolatileImage. 78 */ 79 private Map<GraphicsConfiguration,VolatileImage> volatileMap = new 80 HashMap<GraphicsConfiguration,VolatileImage>(1); 81 82 // 83 // As of 1.6 Swing handles scheduling of paint events from native code. 84 // That is, SwingPaintEventDispatcher is invoked on the toolkit thread, 85 // which in turn invokes nativeAddDirtyRegion. Because this is invoked 86 // from the native thread we can not invoke any public methods and so 87 // we introduce these added maps. So, any time nativeAddDirtyRegion is 88 // invoked the region is added to hwDirtyComponents and a work request 89 // is scheduled. When the work request is processed all entries in 90 // this map are pushed to the real map (dirtyComponents) and then 91 // painted with the rest of the components. 92 // 93 private Map<Container,Rectangle> hwDirtyComponents; 94 95 private Map<Component,Rectangle> dirtyComponents; 96 private Map<Component,Rectangle> tmpDirtyComponents; 97 private java.util.List<Component> invalidComponents; 98 99 // List of Runnables that need to be processed before painting from AWT. 100 private java.util.List<Runnable> runnableList; 101 102 boolean doubleBufferingEnabled = true; 103 104 private Dimension doubleBufferMaxSize; 105 106 // Support for both the standard and volatile offscreen buffers exists to 107 // provide backwards compatibility for the [rare] programs which may be 108 // calling getOffScreenBuffer() and not expecting to get a VolatileImage. 109 // Swing internally is migrating to use *only* the volatile image buffer. 110 111 // Support for standard offscreen buffer 112 // 113 DoubleBufferInfo standardDoubleBuffer; 114 115 /** 116 * Object responsible for hanlding core paint functionality. 117 */ 118 private PaintManager paintManager; 119 120 private static final Object repaintManagerKey = RepaintManager.class; 121 122 // Whether or not a VolatileImage should be used for double-buffered painting 123 static boolean volatileImageBufferEnabled = true; 124 /** 125 * Type of VolatileImage which should be used for double-buffered 126 * painting. 127 */ 128 private static final int volatileBufferType; 129 /** 130 * Value of the system property awt.nativeDoubleBuffering. 131 */ 132 private static boolean nativeDoubleBuffering; 133 134 // The maximum number of times Swing will attempt to use the VolatileImage 135 // buffer during a paint operation. 136 private static final int VOLATILE_LOOP_MAX = 2; 137 138 /** 139 * Number of <code>beginPaint</code> that have been invoked. 140 */ 141 private int paintDepth = 0; 142 143 /** 144 * Type of buffer strategy to use. Will be one of the BUFFER_STRATEGY_ 145 * constants. 146 */ 147 private short bufferStrategyType; 148 149 // 150 // BufferStrategyPaintManager has the unique characteristic that it 151 // must deal with the buffer being lost while painting to it. For 152 // example, if we paint a component and show it and the buffer has 153 // become lost we must repaint the whole window. To deal with that 154 // the PaintManager calls into repaintRoot, and if we're still in 155 // the process of painting the repaintRoot field is set to the JRootPane 156 // and after the current JComponent.paintImmediately call finishes 157 // paintImmediately will be invoked on the repaintRoot. In this 158 // way we don't try to show garbage to the screen. 159 // 160 /** 161 * True if we're in the process of painting the dirty regions. This is 162 * set to true in <code>paintDirtyRegions</code>. 163 */ 164 private boolean painting; 165 /** 166 * If the PaintManager calls into repaintRoot during painting this field 167 * will be set to the root. 168 */ 169 private JComponent repaintRoot; 170 171 /** 172 * The Thread that has initiated painting. If null it 173 * indicates painting is not currently in progress. 174 */ 175 private Thread paintThread; 176 177 /** 178 * Runnable used to process all repaint/revalidate requests. 179 */ 180 private final ProcessingRunnable processingRunnable; 181 182 private final static JavaSecurityAccess javaSecurityAccess = 183 SharedSecrets.getJavaSecurityAccess(); 184 185 186 static { 187 volatileImageBufferEnabled = "true".equals(AccessController. 188 doPrivileged(new GetPropertyAction( 189 "swing.volatileImageBufferEnabled", "true"))); 190 boolean headless = GraphicsEnvironment.isHeadless(); 191 if (volatileImageBufferEnabled && headless) { 192 volatileImageBufferEnabled = false; 193 } 194 nativeDoubleBuffering = "true".equals(AccessController.doPrivileged( 195 new GetPropertyAction("awt.nativeDoubleBuffering"))); 196 String bs = AccessController.doPrivileged( 197 new GetPropertyAction("swing.bufferPerWindow")); 198 if (headless) { 199 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF; 200 } 201 else if (bs == null) { 202 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_NOT_SPECIFIED; 203 } 204 else if ("true".equals(bs)) { 205 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_ON; 206 } 207 else { 208 BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF; 209 } 210 HANDLE_TOP_LEVEL_PAINT = "true".equals(AccessController.doPrivileged( 211 new GetPropertyAction("swing.handleTopLevelPaint", "true"))); 212 GraphicsEnvironment ge = GraphicsEnvironment. 213 getLocalGraphicsEnvironment(); 214 if (ge instanceof SunGraphicsEnvironment) { 215 ((SunGraphicsEnvironment)ge).addDisplayChangedListener( 216 new DisplayChangedHandler()); 217 } 218 Toolkit tk = Toolkit.getDefaultToolkit(); 219 if ((tk instanceof SunToolkit) 220 && ((SunToolkit) tk).isSwingBackbufferTranslucencySupported()) { 221 volatileBufferType = Transparency.TRANSLUCENT; 222 } else { 223 volatileBufferType = Transparency.OPAQUE; 224 } 225 } 226 227 /** 228 * Return the RepaintManager for the calling thread given a Component. 229 * 230 * @param c a Component -- unused in the default implementation, but could 231 * be used by an overridden version to return a different RepaintManager 232 * depending on the Component 233 * @return the RepaintManager object 234 */ 235 public static RepaintManager currentManager(Component c) { 236 // Note: DisplayChangedRunnable passes in null as the component, so if 237 // component is ever used to determine the current 238 // RepaintManager, DisplayChangedRunnable will need to be modified 239 // accordingly. 240 return currentManager(AppContext.getAppContext()); 241 } 242 243 /** 244 * Returns the RepaintManager for the specified AppContext. If 245 * a RepaintManager has not been created for the specified 246 * AppContext this will return null. 247 */ 248 static RepaintManager currentManager(AppContext appContext) { 249 RepaintManager rm = (RepaintManager)appContext.get(repaintManagerKey); 250 if (rm == null) { 251 rm = new RepaintManager(BUFFER_STRATEGY_TYPE); 252 appContext.put(repaintManagerKey, rm); 253 } 254 return rm; 255 } 256 257 /** 258 * Return the RepaintManager for the calling thread given a JComponent. 259 * <p> 260 * Note: This method exists for backward binary compatibility with earlier 261 * versions of the Swing library. It simply returns the result returned by 262 * {@link #currentManager(Component)}. 263 * 264 * @param c a JComponent -- unused 265 * @return the RepaintManager object 266 */ 267 public static RepaintManager currentManager(JComponent c) { 268 return currentManager((Component)c); 269 } 270 271 272 /** 273 * Set the RepaintManager that should be used for the calling 274 * thread. <b>aRepaintManager</b> will become the current RepaintManager 275 * for the calling thread's thread group. 276 * @param aRepaintManager the RepaintManager object to use 277 */ 278 public static void setCurrentManager(RepaintManager aRepaintManager) { 279 if (aRepaintManager != null) { 280 SwingUtilities.appContextPut(repaintManagerKey, aRepaintManager); 281 } else { 282 SwingUtilities.appContextRemove(repaintManagerKey); 283 } 284 } 285 286 /** 287 * Create a new RepaintManager instance. You rarely call this constructor. 288 * directly. To get the default RepaintManager, use 289 * RepaintManager.currentManager(JComponent) (normally "this"). 290 */ 291 public RepaintManager() { 292 // Because we can't know what a subclass is doing with the 293 // volatile image we immediately punt in subclasses. If this 294 // poses a problem we'll need a more sophisticated detection algorithm, 295 // or API. 296 this(BUFFER_STRATEGY_SPECIFIED_OFF); 297 } 298 299 private RepaintManager(short bufferStrategyType) { 300 // If native doublebuffering is being used, do NOT use 301 // Swing doublebuffering. 302 doubleBufferingEnabled = !nativeDoubleBuffering; 303 synchronized(this) { 304 dirtyComponents = new IdentityHashMap<Component,Rectangle>(); 305 tmpDirtyComponents = new IdentityHashMap<Component,Rectangle>(); 306 this.bufferStrategyType = bufferStrategyType; 307 hwDirtyComponents = new IdentityHashMap<Container,Rectangle>(); 308 } 309 processingRunnable = new ProcessingRunnable(); 310 } 311 312 private void displayChanged() { 313 clearImages(); 314 } 315 316 /** 317 * Mark the component as in need of layout and queue a runnable 318 * for the event dispatching thread that will validate the components 319 * first isValidateRoot() ancestor. 320 * 321 * @see JComponent#isValidateRoot 322 * @see #removeInvalidComponent 323 */ 324 public synchronized void addInvalidComponent(JComponent invalidComponent) 325 { 326 RepaintManager delegate = getDelegate(invalidComponent); 327 if (delegate != null) { 328 delegate.addInvalidComponent(invalidComponent); 329 return; 330 } 331 Component validateRoot = 332 SwingUtilities.getValidateRoot(invalidComponent, true); 333 334 if (validateRoot == null) { 335 return; 336 } 337 338 /* Lazily create the invalidateComponents vector and add the 339 * validateRoot if it's not there already. If this validateRoot 340 * is already in the vector, we're done. 341 */ 342 if (invalidComponents == null) { 343 invalidComponents = new ArrayList<Component>(); 344 } 345 else { 346 int n = invalidComponents.size(); 347 for(int i = 0; i < n; i++) { 348 if(validateRoot == invalidComponents.get(i)) { 349 return; 350 } 351 } 352 } 353 invalidComponents.add(validateRoot); 354 355 // Queue a Runnable to invoke paintDirtyRegions and 356 // validateInvalidComponents. 357 scheduleProcessingRunnable(SunToolkit.targetToAppContext(invalidComponent)); 358 } 359 360 361 /** 362 * Remove a component from the list of invalid components. 363 * 364 * @see #addInvalidComponent 365 */ 366 public synchronized void removeInvalidComponent(JComponent component) { 367 RepaintManager delegate = getDelegate(component); 368 if (delegate != null) { 369 delegate.removeInvalidComponent(component); 370 return; 371 } 372 if(invalidComponents != null) { 373 int index = invalidComponents.indexOf(component); 374 if(index != -1) { 375 invalidComponents.remove(index); 376 } 377 } 378 } 379 380 381 /** 382 * Add a component in the list of components that should be refreshed. 383 * If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i> 384 * will be unioned with the region that should be redrawn. 385 * 386 * @see JComponent#repaint 387 */ 388 private void addDirtyRegion0(Container c, int x, int y, int w, int h) { 389 /* Special cases we don't have to bother with. 390 */ 391 if ((w <= 0) || (h <= 0) || (c == null)) { 392 return; 393 } 394 395 if ((c.getWidth() <= 0) || (c.getHeight() <= 0)) { 396 return; 397 } 398 399 if (extendDirtyRegion(c, x, y, w, h)) { 400 // Component was already marked as dirty, region has been 401 // extended, no need to continue. 402 return; 403 } 404 405 /* Make sure that c and all it ancestors (up to an Applet or 406 * Window) are visible. This loop has the same effect as 407 * checking c.isShowing() (and note that it's still possible 408 * that c is completely obscured by an opaque ancestor in 409 * the specified rectangle). 410 */ 411 Component root = null; 412 413 // Note: We can't synchronize around this, Frame.getExtendedState 414 // is synchronized so that if we were to synchronize around this 415 // it could lead to the possibility of getting locks out 416 // of order and deadlocking. 417 for (Container p = c; p != null; p = p.getParent()) { 418 if (!p.isVisible() || (p.getPeer() == null)) { 419 return; 420 } 421 if ((p instanceof Window) || (p instanceof Applet)) { 422 // Iconified frames are still visible! 423 if (p instanceof Frame && 424 (((Frame)p).getExtendedState() & Frame.ICONIFIED) == 425 Frame.ICONIFIED) { 426 return; 427 } 428 root = p; 429 break; 430 } 431 } 432 433 if (root == null) return; 434 435 synchronized(this) { 436 if (extendDirtyRegion(c, x, y, w, h)) { 437 // In between last check and this check another thread 438 // queued up runnable, can bail here. 439 return; 440 } 441 dirtyComponents.put(c, new Rectangle(x, y, w, h)); 442 } 443 444 // Queue a Runnable to invoke paintDirtyRegions and 445 // validateInvalidComponents. 446 scheduleProcessingRunnable(SunToolkit.targetToAppContext(c)); 447 } 448 449 /** 450 * Add a component in the list of components that should be refreshed. 451 * If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i> 452 * will be unioned with the region that should be redrawn. 453 * 454 * @param c Component to repaint, null results in nothing happening. 455 * @param x X coordinate of the region to repaint 456 * @param y Y coordinate of the region to repaint 457 * @param w Width of the region to repaint 458 * @param h Height of the region to repaint 459 * @see JComponent#repaint 460 */ 461 public void addDirtyRegion(JComponent c, int x, int y, int w, int h) 462 { 463 RepaintManager delegate = getDelegate(c); 464 if (delegate != null) { 465 delegate.addDirtyRegion(c, x, y, w, h); 466 return; 467 } 468 addDirtyRegion0(c, x, y, w, h); 469 } 470 471 /** 472 * Adds <code>window</code> to the list of <code>Component</code>s that 473 * need to be repainted. 474 * 475 * @param window Window to repaint, null results in nothing happening. 476 * @param x X coordinate of the region to repaint 477 * @param y Y coordinate of the region to repaint 478 * @param w Width of the region to repaint 479 * @param h Height of the region to repaint 480 * @see JFrame#repaint 481 * @see JWindow#repaint 482 * @see JDialog#repaint 483 * @since 1.6 484 */ 485 public void addDirtyRegion(Window window, int x, int y, int w, int h) { 486 addDirtyRegion0(window, x, y, w, h); 487 } 488 489 /** 490 * Adds <code>applet</code> to the list of <code>Component</code>s that 491 * need to be repainted. 492 * 493 * @param applet Applet to repaint, null results in nothing happening. 494 * @param x X coordinate of the region to repaint 495 * @param y Y coordinate of the region to repaint 496 * @param w Width of the region to repaint 497 * @param h Height of the region to repaint 498 * @see JApplet#repaint 499 * @since 1.6 500 */ 501 public void addDirtyRegion(Applet applet, int x, int y, int w, int h) { 502 addDirtyRegion0(applet, x, y, w, h); 503 } 504 505 void scheduleHeavyWeightPaints() { 506 Map<Container,Rectangle> hws; 507 508 synchronized(this) { 509 if (hwDirtyComponents.size() == 0) { 510 return; 511 } 512 hws = hwDirtyComponents; 513 hwDirtyComponents = new IdentityHashMap<Container,Rectangle>(); 514 } 515 for (Container hw : hws.keySet()) { 516 Rectangle dirty = hws.get(hw); 517 if (hw instanceof Window) { 518 addDirtyRegion((Window)hw, dirty.x, dirty.y, 519 dirty.width, dirty.height); 520 } 521 else if (hw instanceof Applet) { 522 addDirtyRegion((Applet)hw, dirty.x, dirty.y, 523 dirty.width, dirty.height); 524 } 525 else { // SwingHeavyWeight 526 addDirtyRegion0(hw, dirty.x, dirty.y, 527 dirty.width, dirty.height); 528 } 529 } 530 } 531 532 // 533 // This is called from the toolkit thread when a native expose is 534 // received. 535 // 536 void nativeAddDirtyRegion(AppContext appContext, Container c, 537 int x, int y, int w, int h) { 538 if (w > 0 && h > 0) { 539 synchronized(this) { 540 Rectangle dirty = hwDirtyComponents.get(c); 541 if (dirty == null) { 542 hwDirtyComponents.put(c, new Rectangle(x, y, w, h)); 543 } 544 else { 545 hwDirtyComponents.put(c, SwingUtilities.computeUnion( 546 x, y, w, h, dirty)); 547 } 548 } 549 scheduleProcessingRunnable(appContext); 550 } 551 } 552 553 // 554 // This is called from the toolkit thread when awt needs to run a 555 // Runnable before we paint. 556 // 557 void nativeQueueSurfaceDataRunnable(AppContext appContext, 558 final Component c, final Runnable r) 559 { 560 synchronized(this) { 561 if (runnableList == null) { 562 runnableList = new LinkedList<Runnable>(); 563 } 564 runnableList.add(new Runnable() { 565 public void run() { 566 AccessControlContext stack = AccessController.getContext(); 567 AccessControlContext acc = 568 AWTAccessor.getComponentAccessor().getAccessControlContext(c); 569 javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() { 570 public Void run() { 571 r.run(); 572 return null; 573 } 574 }, stack, acc); 575 } 576 }); 577 } 578 scheduleProcessingRunnable(appContext); 579 } 580 581 /** 582 * Extends the dirty region for the specified component to include 583 * the new region. 584 * 585 * @return false if <code>c</code> is not yet marked dirty. 586 */ 587 private synchronized boolean extendDirtyRegion( 588 Component c, int x, int y, int w, int h) { 589 Rectangle r = dirtyComponents.get(c); 590 if (r != null) { 591 // A non-null r implies c is already marked as dirty, 592 // and that the parent is valid. Therefore we can 593 // just union the rect and bail. 594 SwingUtilities.computeUnion(x, y, w, h, r); 595 return true; 596 } 597 return false; 598 } 599 600 /** Return the current dirty region for a component. 601 * Return an empty rectangle if the component is not 602 * dirty. 603 */ 604 public Rectangle getDirtyRegion(JComponent aComponent) { 605 RepaintManager delegate = getDelegate(aComponent); 606 if (delegate != null) { 607 return delegate.getDirtyRegion(aComponent); 608 } 609 Rectangle r; 610 synchronized(this) { 611 r = dirtyComponents.get(aComponent); 612 } 613 if(r == null) 614 return new Rectangle(0,0,0,0); 615 else 616 return new Rectangle(r); 617 } 618 619 /** 620 * Mark a component completely dirty. <b>aComponent</b> will be 621 * completely painted during the next paintDirtyRegions() call. 622 */ 623 public void markCompletelyDirty(JComponent aComponent) { 624 RepaintManager delegate = getDelegate(aComponent); 625 if (delegate != null) { 626 delegate.markCompletelyDirty(aComponent); 627 return; 628 } 629 addDirtyRegion(aComponent,0,0,Integer.MAX_VALUE,Integer.MAX_VALUE); 630 } 631 632 /** 633 * Mark a component completely clean. <b>aComponent</b> will not 634 * get painted during the next paintDirtyRegions() call. 635 */ 636 public void markCompletelyClean(JComponent aComponent) { 637 RepaintManager delegate = getDelegate(aComponent); 638 if (delegate != null) { 639 delegate.markCompletelyClean(aComponent); 640 return; 641 } 642 synchronized(this) { 643 dirtyComponents.remove(aComponent); 644 } 645 } 646 647 /** 648 * Convenience method that returns true if <b>aComponent</b> will be completely 649 * painted during the next paintDirtyRegions(). If computing dirty regions is 650 * expensive for your component, use this method and avoid computing dirty region 651 * if it return true. 652 */ 653 public boolean isCompletelyDirty(JComponent aComponent) { 654 RepaintManager delegate = getDelegate(aComponent); 655 if (delegate != null) { 656 return delegate.isCompletelyDirty(aComponent); 657 } 658 Rectangle r; 659 660 r = getDirtyRegion(aComponent); 661 if(r.width == Integer.MAX_VALUE && 662 r.height == Integer.MAX_VALUE) 663 return true; 664 else 665 return false; 666 } 667 668 669 /** 670 * Validate all of the components that have been marked invalid. 671 * @see #addInvalidComponent 672 */ 673 public void validateInvalidComponents() { 674 final java.util.List<Component> ic; 675 synchronized(this) { 676 if (invalidComponents == null) { 677 return; 678 } 679 ic = invalidComponents; 680 invalidComponents = null; 681 } 682 int n = ic.size(); 683 for(int i = 0; i < n; i++) { 684 final Component c = ic.get(i); 685 AccessControlContext stack = AccessController.getContext(); 686 AccessControlContext acc = 687 AWTAccessor.getComponentAccessor().getAccessControlContext(c); 688 javaSecurityAccess.doIntersectionPrivilege( 689 new PrivilegedAction<Void>() { 690 public Void run() { 691 c.validate(); 692 return null; 693 } 694 }, stack, acc); 695 } 696 } 697 698 699 /** 700 * This is invoked to process paint requests. It's needed 701 * for backward compatibility in so far as RepaintManager would previously 702 * not see paint requests for top levels, so, we have to make sure 703 * a subclass correctly paints any dirty top levels. 704 */ 705 private void prePaintDirtyRegions() { 706 Map<Component,Rectangle> dirtyComponents; 707 java.util.List<Runnable> runnableList; 708 synchronized(this) { 709 dirtyComponents = this.dirtyComponents; 710 runnableList = this.runnableList; 711 this.runnableList = null; 712 } 713 if (runnableList != null) { 714 for (Runnable runnable : runnableList) { 715 runnable.run(); 716 } 717 } 718 paintDirtyRegions(); 719 if (dirtyComponents.size() > 0) { 720 // This'll only happen if a subclass isn't correctly dealing 721 // with toplevels. 722 paintDirtyRegions(dirtyComponents); 723 } 724 } 725 726 private void updateWindows(Map<Component,Rectangle> dirtyComponents) { 727 Toolkit toolkit = Toolkit.getDefaultToolkit(); 728 if (!(toolkit instanceof SunToolkit && 729 ((SunToolkit)toolkit).needUpdateWindow())) 730 { 731 return; 732 } 733 734 Set<Window> windows = new HashSet<Window>(); 735 Set<Component> dirtyComps = dirtyComponents.keySet(); 736 for (Iterator<Component> it = dirtyComps.iterator(); it.hasNext();) { 737 Component dirty = it.next(); 738 Window window = dirty instanceof Window ? 739 (Window)dirty : 740 SwingUtilities.getWindowAncestor(dirty); 741 if (window != null && 742 !window.isOpaque()) 743 { 744 windows.add(window); 745 } 746 } 747 748 for (Window window : windows) { 749 AWTAccessor.getWindowAccessor().updateWindow(window); 750 } 751 } 752 753 boolean isPainting() { 754 return painting; 755 } 756 757 /** 758 * Paint all of the components that have been marked dirty. 759 * 760 * @see #addDirtyRegion 761 */ 762 public void paintDirtyRegions() { 763 synchronized(this) { // swap for thread safety 764 Map<Component,Rectangle> tmp = tmpDirtyComponents; 765 tmpDirtyComponents = dirtyComponents; 766 dirtyComponents = tmp; 767 dirtyComponents.clear(); 768 } 769 paintDirtyRegions(tmpDirtyComponents); 770 } 771 772 private void paintDirtyRegions( 773 final Map<Component,Rectangle> tmpDirtyComponents) 774 { 775 if (tmpDirtyComponents.isEmpty()) { 776 return; 777 } 778 779 final java.util.List<Component> roots = 780 new ArrayList<Component>(tmpDirtyComponents.size()); 781 for (Component dirty : tmpDirtyComponents.keySet()) { 782 collectDirtyComponents(tmpDirtyComponents, dirty, roots); 783 } 784 785 final AtomicInteger count = new AtomicInteger(roots.size()); 786 painting = true; 787 try { 788 for (int j=0 ; j < count.get(); j++) { 789 final int i = j; 790 final Component dirtyComponent = roots.get(j); 791 AccessControlContext stack = AccessController.getContext(); 792 AccessControlContext acc = 793 AWTAccessor.getComponentAccessor().getAccessControlContext(dirtyComponent); 794 javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() { 795 public Void run() { 796 Rectangle rect = tmpDirtyComponents.get(dirtyComponent); 797 // Sometimes when RepaintManager is changed during the painting 798 // we may get null here, see #6995769 for details 799 if (rect == null) { 800 return null; 801 } 802 803 int localBoundsH = dirtyComponent.getHeight(); 804 int localBoundsW = dirtyComponent.getWidth(); 805 SwingUtilities.computeIntersection(0, 806 0, 807 localBoundsW, 808 localBoundsH, 809 rect); 810 if (dirtyComponent instanceof JComponent) { 811 ((JComponent)dirtyComponent).paintImmediately( 812 rect.x,rect.y,rect.width, rect.height); 813 } 814 else if (dirtyComponent.isShowing()) { 815 Graphics g = JComponent.safelyGetGraphics( 816 dirtyComponent, dirtyComponent); 817 // If the Graphics goes away, it means someone disposed of 818 // the window, don't do anything. 819 if (g != null) { 820 g.setClip(rect.x, rect.y, rect.width, rect.height); 821 try { 822 dirtyComponent.paint(g); 823 } finally { 824 g.dispose(); 825 } 826 } 827 } 828 // If the repaintRoot has been set, service it now and 829 // remove any components that are children of repaintRoot. 830 if (repaintRoot != null) { 831 adjustRoots(repaintRoot, roots, i + 1); 832 count.set(roots.size()); 833 paintManager.isRepaintingRoot = true; 834 repaintRoot.paintImmediately(0, 0, repaintRoot.getWidth(), 835 repaintRoot.getHeight()); 836 paintManager.isRepaintingRoot = false; 837 // Only service repaintRoot once. 838 repaintRoot = null; 839 } 840 841 return null; 842 } 843 }, stack, acc); 844 } 845 } finally { 846 painting = false; 847 } 848 849 updateWindows(tmpDirtyComponents); 850 851 tmpDirtyComponents.clear(); 852 } 853 854 855 /** 856 * Removes any components from roots that are children of 857 * root. 858 */ 859 private void adjustRoots(JComponent root, 860 java.util.List<Component> roots, int index) { 861 for (int i = roots.size() - 1; i >= index; i--) { 862 Component c = roots.get(i); 863 for(;;) { 864 if (c == root || c == null || !(c instanceof JComponent)) { 865 break; 866 } 867 c = c.getParent(); 868 } 869 if (c == root) { 870 roots.remove(i); 871 } 872 } 873 } 874 875 Rectangle tmp = new Rectangle(); 876 877 void collectDirtyComponents(Map<Component,Rectangle> dirtyComponents, 878 Component dirtyComponent, 879 java.util.List<Component> roots) { 880 int dx, dy, rootDx, rootDy; 881 Component component, rootDirtyComponent,parent; 882 Rectangle cBounds; 883 884 // Find the highest parent which is dirty. When we get out of this 885 // rootDx and rootDy will contain the translation from the 886 // rootDirtyComponent's coordinate system to the coordinates of the 887 // original dirty component. The tmp Rect is also used to compute the 888 // visible portion of the dirtyRect. 889 890 component = rootDirtyComponent = dirtyComponent; 891 892 int x = dirtyComponent.getX(); 893 int y = dirtyComponent.getY(); 894 int w = dirtyComponent.getWidth(); 895 int h = dirtyComponent.getHeight(); 896 897 dx = rootDx = 0; 898 dy = rootDy = 0; 899 tmp.setBounds(dirtyComponents.get(dirtyComponent)); 900 901 // System.out.println("Collect dirty component for bound " + tmp + 902 // "component bounds is " + cBounds);; 903 SwingUtilities.computeIntersection(0,0,w,h,tmp); 904 905 if (tmp.isEmpty()) { 906 // System.out.println("Empty 1"); 907 return; 908 } 909 910 for(;;) { 911 if(!(component instanceof JComponent)) 912 break; 913 914 parent = component.getParent(); 915 if(parent == null) 916 break; 917 918 component = parent; 919 920 dx += x; 921 dy += y; 922 tmp.setLocation(tmp.x + x, tmp.y + y); 923 924 x = component.getX(); 925 y = component.getY(); 926 w = component.getWidth(); 927 h = component.getHeight(); 928 tmp = SwingUtilities.computeIntersection(0,0,w,h,tmp); 929 930 if (tmp.isEmpty()) { 931 // System.out.println("Empty 2"); 932 return; 933 } 934 935 if (dirtyComponents.get(component) != null) { 936 rootDirtyComponent = component; 937 rootDx = dx; 938 rootDy = dy; 939 } 940 } 941 942 if (dirtyComponent != rootDirtyComponent) { 943 Rectangle r; 944 tmp.setLocation(tmp.x + rootDx - dx, 945 tmp.y + rootDy - dy); 946 r = dirtyComponents.get(rootDirtyComponent); 947 SwingUtilities.computeUnion(tmp.x,tmp.y,tmp.width,tmp.height,r); 948 } 949 950 // If we haven't seen this root before, then we need to add it to the 951 // list of root dirty Views. 952 953 if (!roots.contains(rootDirtyComponent)) 954 roots.add(rootDirtyComponent); 955 } 956 957 958 /** 959 * Returns a string that displays and identifies this 960 * object's properties. 961 * 962 * @return a String representation of this object 963 */ 964 public synchronized String toString() { 965 StringBuffer sb = new StringBuffer(); 966 if(dirtyComponents != null) 967 sb.append("" + dirtyComponents); 968 return sb.toString(); 969 } 970 971 972 /** 973 * Return the offscreen buffer that should be used as a double buffer with 974 * the component <code>c</code>. 975 * By default there is a double buffer per RepaintManager. 976 * The buffer might be smaller than <code>(proposedWidth,proposedHeight)</code> 977 * This happens when the maximum double buffer size as been set for the receiving 978 * repaint manager. 979 */ 980 public Image getOffscreenBuffer(Component c,int proposedWidth,int proposedHeight) { 981 RepaintManager delegate = getDelegate(c); 982 if (delegate != null) { 983 return delegate.getOffscreenBuffer(c, proposedWidth, proposedHeight); 984 } 985 return _getOffscreenBuffer(c, proposedWidth, proposedHeight); 986 } 987 988 /** 989 * Return a volatile offscreen buffer that should be used as a 990 * double buffer with the specified component <code>c</code>. 991 * The image returned will be an instance of VolatileImage, or null 992 * if a VolatileImage object could not be instantiated. 993 * This buffer might be smaller than <code>(proposedWidth,proposedHeight)</code>. 994 * This happens when the maximum double buffer size has been set for this 995 * repaint manager. 996 * 997 * @see java.awt.image.VolatileImage 998 * @since 1.4 999 */ 1000 public Image getVolatileOffscreenBuffer(Component c, 1001 int proposedWidth,int proposedHeight) { 1002 RepaintManager delegate = getDelegate(c); 1003 if (delegate != null) { 1004 return delegate.getVolatileOffscreenBuffer(c, proposedWidth, 1005 proposedHeight); 1006 } 1007 1008 // If the window is non-opaque, it's double-buffered at peer's level 1009 Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c); 1010 if (!w.isOpaque()) { 1011 Toolkit tk = Toolkit.getDefaultToolkit(); 1012 if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) { 1013 return null; 1014 } 1015 } 1016 1017 GraphicsConfiguration config = c.getGraphicsConfiguration(); 1018 if (config == null) { 1019 config = GraphicsEnvironment.getLocalGraphicsEnvironment(). 1020 getDefaultScreenDevice().getDefaultConfiguration(); 1021 } 1022 Dimension maxSize = getDoubleBufferMaximumSize(); 1023 int width = proposedWidth < 1 ? 1 : 1024 (proposedWidth > maxSize.width? maxSize.width : proposedWidth); 1025 int height = proposedHeight < 1 ? 1 : 1026 (proposedHeight > maxSize.height? maxSize.height : proposedHeight); 1027 VolatileImage image = volatileMap.get(config); 1028 if (image == null || image.getWidth() < width || 1029 image.getHeight() < height) { 1030 if (image != null) { 1031 image.flush(); 1032 } 1033 image = config.createCompatibleVolatileImage(width, height, 1034 volatileBufferType); 1035 volatileMap.put(config, image); 1036 } 1037 return image; 1038 } 1039 1040 private Image _getOffscreenBuffer(Component c, int proposedWidth, int proposedHeight) { 1041 Dimension maxSize = getDoubleBufferMaximumSize(); 1042 DoubleBufferInfo doubleBuffer; 1043 int width, height; 1044 1045 // If the window is non-opaque, it's double-buffered at peer's level 1046 Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c); 1047 if (!w.isOpaque()) { 1048 Toolkit tk = Toolkit.getDefaultToolkit(); 1049 if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) { 1050 return null; 1051 } 1052 } 1053 1054 if (standardDoubleBuffer == null) { 1055 standardDoubleBuffer = new DoubleBufferInfo(); 1056 } 1057 doubleBuffer = standardDoubleBuffer; 1058 1059 width = proposedWidth < 1? 1 : 1060 (proposedWidth > maxSize.width? maxSize.width : proposedWidth); 1061 height = proposedHeight < 1? 1 : 1062 (proposedHeight > maxSize.height? maxSize.height : proposedHeight); 1063 1064 if (doubleBuffer.needsReset || (doubleBuffer.image != null && 1065 (doubleBuffer.size.width < width || 1066 doubleBuffer.size.height < height))) { 1067 doubleBuffer.needsReset = false; 1068 if (doubleBuffer.image != null) { 1069 doubleBuffer.image.flush(); 1070 doubleBuffer.image = null; 1071 } 1072 width = Math.max(doubleBuffer.size.width, width); 1073 height = Math.max(doubleBuffer.size.height, height); 1074 } 1075 1076 Image result = doubleBuffer.image; 1077 1078 if (doubleBuffer.image == null) { 1079 result = c.createImage(width , height); 1080 doubleBuffer.size = new Dimension(width, height); 1081 if (c instanceof JComponent) { 1082 ((JComponent)c).setCreatedDoubleBuffer(true); 1083 doubleBuffer.image = result; 1084 } 1085 // JComponent will inform us when it is no longer valid 1086 // (via removeNotify) we have no such hook to other components, 1087 // therefore we don't keep a ref to the Component 1088 // (indirectly through the Image) by stashing the image. 1089 } 1090 return result; 1091 } 1092 1093 1094 /** Set the maximum double buffer size. **/ 1095 public void setDoubleBufferMaximumSize(Dimension d) { 1096 doubleBufferMaxSize = d; 1097 if (doubleBufferMaxSize == null) { 1098 clearImages(); 1099 } else { 1100 clearImages(d.width, d.height); 1101 } 1102 } 1103 1104 private void clearImages() { 1105 clearImages(0, 0); 1106 } 1107 1108 private void clearImages(int width, int height) { 1109 if (standardDoubleBuffer != null && standardDoubleBuffer.image != null) { 1110 if (standardDoubleBuffer.image.getWidth(null) > width || 1111 standardDoubleBuffer.image.getHeight(null) > height) { 1112 standardDoubleBuffer.image.flush(); 1113 standardDoubleBuffer.image = null; 1114 } 1115 } 1116 // Clear out the VolatileImages 1117 Iterator<GraphicsConfiguration> gcs = volatileMap.keySet().iterator(); 1118 while (gcs.hasNext()) { 1119 GraphicsConfiguration gc = gcs.next(); 1120 VolatileImage image = volatileMap.get(gc); 1121 if (image.getWidth() > width || image.getHeight() > height) { 1122 image.flush(); 1123 gcs.remove(); 1124 } 1125 } 1126 } 1127 1128 /** 1129 * Returns the maximum double buffer size. 1130 * 1131 * @return a Dimension object representing the maximum size 1132 */ 1133 public Dimension getDoubleBufferMaximumSize() { 1134 if (doubleBufferMaxSize == null) { 1135 try { 1136 Rectangle virtualBounds = new Rectangle(); 1137 GraphicsEnvironment ge = GraphicsEnvironment. 1138 getLocalGraphicsEnvironment(); 1139 for (GraphicsDevice gd : ge.getScreenDevices()) { 1140 GraphicsConfiguration gc = gd.getDefaultConfiguration(); 1141 virtualBounds = virtualBounds.union(gc.getBounds()); 1142 } 1143 doubleBufferMaxSize = new Dimension(virtualBounds.width, 1144 virtualBounds.height); 1145 } catch (HeadlessException e) { 1146 doubleBufferMaxSize = new Dimension(Integer.MAX_VALUE, Integer.MAX_VALUE); 1147 } 1148 } 1149 return doubleBufferMaxSize; 1150 } 1151 1152 /** 1153 * Enables or disables double buffering in this RepaintManager. 1154 * CAUTION: The default value for this property is set for optimal 1155 * paint performance on the given platform and it is not recommended 1156 * that programs modify this property directly. 1157 * 1158 * @param aFlag true to activate double buffering 1159 * @see #isDoubleBufferingEnabled 1160 */ 1161 public void setDoubleBufferingEnabled(boolean aFlag) { 1162 doubleBufferingEnabled = aFlag; 1163 PaintManager paintManager = getPaintManager(); 1164 if (!aFlag && paintManager.getClass() != PaintManager.class) { 1165 setPaintManager(new PaintManager()); 1166 } 1167 } 1168 1169 /** 1170 * Returns true if this RepaintManager is double buffered. 1171 * The default value for this property may vary from platform 1172 * to platform. On platforms where native double buffering 1173 * is supported in the AWT, the default value will be <code>false</code> 1174 * to avoid unnecessary buffering in Swing. 1175 * On platforms where native double buffering is not supported, 1176 * the default value will be <code>true</code>. 1177 * 1178 * @return true if this object is double buffered 1179 */ 1180 public boolean isDoubleBufferingEnabled() { 1181 return doubleBufferingEnabled; 1182 } 1183 1184 /** 1185 * This resets the double buffer. Actually, it marks the double buffer 1186 * as invalid, the double buffer will then be recreated on the next 1187 * invocation of getOffscreenBuffer. 1188 */ 1189 void resetDoubleBuffer() { 1190 if (standardDoubleBuffer != null) { 1191 standardDoubleBuffer.needsReset = true; 1192 } 1193 } 1194 1195 /** 1196 * This resets the volatile double buffer. 1197 */ 1198 void resetVolatileDoubleBuffer(GraphicsConfiguration gc) { 1199 Image image = volatileMap.remove(gc); 1200 if (image != null) { 1201 image.flush(); 1202 } 1203 } 1204 1205 /** 1206 * Returns true if we should use the <code>Image</code> returned 1207 * from <code>getVolatileOffscreenBuffer</code> to do double buffering. 1208 */ 1209 boolean useVolatileDoubleBuffer() { 1210 return volatileImageBufferEnabled; 1211 } 1212 1213 /** 1214 * Returns true if the current thread is the thread painting. This 1215 * will return false if no threads are painting. 1216 */ 1217 private synchronized boolean isPaintingThread() { 1218 return (Thread.currentThread() == paintThread); 1219 } 1220 // 1221 // Paint methods. You very, VERY rarely need to invoke these. 1222 // They are invoked directly from JComponent's painting code and 1223 // when painting happens outside the normal flow: DefaultDesktopManager 1224 // and JViewport. If you end up needing these methods in other places be 1225 // careful that you don't get stuck in a paint loop. 1226 // 1227 1228 /** 1229 * Paints a region of a component 1230 * 1231 * @param paintingComponent Component to paint 1232 * @param bufferComponent Component to obtain buffer for 1233 * @param g Graphics to paint to 1234 * @param x X-coordinate 1235 * @param y Y-coordinate 1236 * @param w Width 1237 * @param h Height 1238 */ 1239 void paint(JComponent paintingComponent, 1240 JComponent bufferComponent, Graphics g, 1241 int x, int y, int w, int h) { 1242 PaintManager paintManager = getPaintManager(); 1243 if (!isPaintingThread()) { 1244 // We're painting to two threads at once. PaintManager deals 1245 // with this a bit better than BufferStrategyPaintManager, use 1246 // it to avoid possible exceptions/corruption. 1247 if (paintManager.getClass() != PaintManager.class) { 1248 paintManager = new PaintManager(); 1249 paintManager.repaintManager = this; 1250 } 1251 } 1252 if (!paintManager.paint(paintingComponent, bufferComponent, g, 1253 x, y, w, h)) { 1254 g.setClip(x, y, w, h); 1255 paintingComponent.paintToOffscreen(g, x, y, w, h, x + w, y + h); 1256 } 1257 } 1258 1259 /** 1260 * Does a copy area on the specified region. 1261 * 1262 * @param clip Whether or not the copyArea needs to be clipped to the 1263 * Component's bounds. 1264 */ 1265 void copyArea(JComponent c, Graphics g, int x, int y, int w, int h, 1266 int deltaX, int deltaY, boolean clip) { 1267 getPaintManager().copyArea(c, g, x, y, w, h, deltaX, deltaY, clip); 1268 } 1269 1270 /** 1271 * Invoked prior to any paint/copyArea method calls. This will 1272 * be followed by an invocation of <code>endPaint</code>. 1273 * <b>WARNING</b>: Callers of this method need to wrap the call 1274 * in a <code>try/finally</code>, otherwise if an exception is thrown 1275 * during the course of painting the RepaintManager may 1276 * be left in a state in which the screen is not updated, eg: 1277 * <pre> 1278 * repaintManager.beginPaint(); 1279 * try { 1280 * repaintManager.paint(...); 1281 * } finally { 1282 * repaintManager.endPaint(); 1283 * } 1284 * </pre> 1285 */ 1286 void beginPaint() { 1287 boolean multiThreadedPaint = false; 1288 int paintDepth; 1289 Thread currentThread = Thread.currentThread(); 1290 synchronized(this) { 1291 paintDepth = this.paintDepth; 1292 if (paintThread == null || currentThread == paintThread) { 1293 paintThread = currentThread; 1294 this.paintDepth++; 1295 } else { 1296 multiThreadedPaint = true; 1297 } 1298 } 1299 if (!multiThreadedPaint && paintDepth == 0) { 1300 getPaintManager().beginPaint(); 1301 } 1302 } 1303 1304 /** 1305 * Invoked after <code>beginPaint</code> has been invoked. 1306 */ 1307 void endPaint() { 1308 if (isPaintingThread()) { 1309 PaintManager paintManager = null; 1310 synchronized(this) { 1311 if (--paintDepth == 0) { 1312 paintManager = getPaintManager(); 1313 } 1314 } 1315 if (paintManager != null) { 1316 paintManager.endPaint(); 1317 synchronized(this) { 1318 paintThread = null; 1319 } 1320 } 1321 } 1322 } 1323 1324 /** 1325 * If possible this will show a previously rendered portion of 1326 * a Component. If successful, this will return true, otherwise false. 1327 * <p> 1328 * WARNING: This method is invoked from the native toolkit thread, be 1329 * very careful as to what methods this invokes! 1330 */ 1331 boolean show(Container c, int x, int y, int w, int h) { 1332 return getPaintManager().show(c, x, y, w, h); 1333 } 1334 1335 /** 1336 * Invoked when the doubleBuffered or useTrueDoubleBuffering 1337 * properties of a JRootPane change. This may come in on any thread. 1338 */ 1339 void doubleBufferingChanged(JRootPane rootPane) { 1340 getPaintManager().doubleBufferingChanged(rootPane); 1341 } 1342 1343 /** 1344 * Sets the <code>PaintManager</code> that is used to handle all 1345 * double buffered painting. 1346 * 1347 * @param paintManager The PaintManager to use. Passing in null indicates 1348 * the fallback PaintManager should be used. 1349 */ 1350 void setPaintManager(PaintManager paintManager) { 1351 if (paintManager == null) { 1352 paintManager = new PaintManager(); 1353 } 1354 PaintManager oldPaintManager; 1355 synchronized(this) { 1356 oldPaintManager = this.paintManager; 1357 this.paintManager = paintManager; 1358 paintManager.repaintManager = this; 1359 } 1360 if (oldPaintManager != null) { 1361 oldPaintManager.dispose(); 1362 } 1363 } 1364 1365 private synchronized PaintManager getPaintManager() { 1366 if (paintManager == null) { 1367 PaintManager paintManager = null; 1368 if (doubleBufferingEnabled && !nativeDoubleBuffering) { 1369 switch (bufferStrategyType) { 1370 case BUFFER_STRATEGY_NOT_SPECIFIED: 1371 Toolkit tk = Toolkit.getDefaultToolkit(); 1372 if (tk instanceof SunToolkit) { 1373 SunToolkit stk = (SunToolkit) tk; 1374 if (stk.useBufferPerWindow()) { 1375 paintManager = new BufferStrategyPaintManager(); 1376 } 1377 } 1378 break; 1379 case BUFFER_STRATEGY_SPECIFIED_ON: 1380 paintManager = new BufferStrategyPaintManager(); 1381 break; 1382 default: 1383 break; 1384 } 1385 } 1386 // null case handled in setPaintManager 1387 setPaintManager(paintManager); 1388 } 1389 return paintManager; 1390 } 1391 1392 private void scheduleProcessingRunnable(AppContext context) { 1393 if (processingRunnable.markPending()) { 1394 Toolkit tk = Toolkit.getDefaultToolkit(); 1395 if (tk instanceof SunToolkit) { 1396 SunToolkit.getSystemEventQueueImplPP(context). 1397 postEvent(new InvocationEvent(Toolkit.getDefaultToolkit(), 1398 processingRunnable)); 1399 } else { 1400 Toolkit.getDefaultToolkit().getSystemEventQueue(). 1401 postEvent(new InvocationEvent(Toolkit.getDefaultToolkit(), 1402 processingRunnable)); 1403 } 1404 } 1405 } 1406 1407 1408 /** 1409 * PaintManager is used to handle all double buffered painting for 1410 * Swing. Subclasses should call back into the JComponent method 1411 * <code>paintToOffscreen</code> to handle the actual painting. 1412 */ 1413 static class PaintManager { 1414 /** 1415 * RepaintManager the PaintManager has been installed on. 1416 */ 1417 protected RepaintManager repaintManager; 1418 boolean isRepaintingRoot; 1419 1420 /** 1421 * Paints a region of a component 1422 * 1423 * @param paintingComponent Component to paint 1424 * @param bufferComponent Component to obtain buffer for 1425 * @param g Graphics to paint to 1426 * @param x X-coordinate 1427 * @param y Y-coordinate 1428 * @param w Width 1429 * @param h Height 1430 * @return true if painting was successful. 1431 */ 1432 public boolean paint(JComponent paintingComponent, 1433 JComponent bufferComponent, Graphics g, 1434 int x, int y, int w, int h) { 1435 // First attempt to use VolatileImage buffer for performance. 1436 // If this fails (which should rarely occur), fallback to a 1437 // standard Image buffer. 1438 boolean paintCompleted = false; 1439 Image offscreen; 1440 if (repaintManager.useVolatileDoubleBuffer() && 1441 (offscreen = getValidImage(repaintManager. 1442 getVolatileOffscreenBuffer(bufferComponent, w, h))) != null) { 1443 VolatileImage vImage = (java.awt.image.VolatileImage)offscreen; 1444 GraphicsConfiguration gc = bufferComponent. 1445 getGraphicsConfiguration(); 1446 for (int i = 0; !paintCompleted && 1447 i < RepaintManager.VOLATILE_LOOP_MAX; i++) { 1448 if (vImage.validate(gc) == 1449 VolatileImage.IMAGE_INCOMPATIBLE) { 1450 repaintManager.resetVolatileDoubleBuffer(gc); 1451 offscreen = repaintManager.getVolatileOffscreenBuffer( 1452 bufferComponent,w, h); 1453 vImage = (java.awt.image.VolatileImage)offscreen; 1454 } 1455 paintDoubleBuffered(paintingComponent, vImage, g, x, y, 1456 w, h); 1457 paintCompleted = !vImage.contentsLost(); 1458 } 1459 } 1460 // VolatileImage painting loop failed, fallback to regular 1461 // offscreen buffer 1462 if (!paintCompleted && (offscreen = getValidImage( 1463 repaintManager.getOffscreenBuffer( 1464 bufferComponent, w, h))) != null) { 1465 paintDoubleBuffered(paintingComponent, offscreen, g, x, y, w, 1466 h); 1467 paintCompleted = true; 1468 } 1469 return paintCompleted; 1470 } 1471 1472 /** 1473 * Does a copy area on the specified region. 1474 */ 1475 public void copyArea(JComponent c, Graphics g, int x, int y, int w, 1476 int h, int deltaX, int deltaY, boolean clip) { 1477 g.copyArea(x, y, w, h, deltaX, deltaY); 1478 } 1479 1480 /** 1481 * Invoked prior to any calls to paint or copyArea. 1482 */ 1483 public void beginPaint() { 1484 } 1485 1486 /** 1487 * Invoked to indicate painting has been completed. 1488 */ 1489 public void endPaint() { 1490 } 1491 1492 /** 1493 * Shows a region of a previously rendered component. This 1494 * will return true if successful, false otherwise. The default 1495 * implementation returns false. 1496 */ 1497 public boolean show(Container c, int x, int y, int w, int h) { 1498 return false; 1499 } 1500 1501 /** 1502 * Invoked when the doubleBuffered or useTrueDoubleBuffering 1503 * properties of a JRootPane change. This may come in on any thread. 1504 */ 1505 public void doubleBufferingChanged(JRootPane rootPane) { 1506 } 1507 1508 /** 1509 * Paints a portion of a component to an offscreen buffer. 1510 */ 1511 protected void paintDoubleBuffered(JComponent c, Image image, 1512 Graphics g, int clipX, int clipY, 1513 int clipW, int clipH) { 1514 Graphics osg = image.getGraphics(); 1515 int bw = Math.min(clipW, image.getWidth(null)); 1516 int bh = Math.min(clipH, image.getHeight(null)); 1517 int x,y,maxx,maxy; 1518 1519 try { 1520 for(x = clipX, maxx = clipX+clipW; x < maxx ; x += bw ) { 1521 for(y=clipY, maxy = clipY + clipH; y < maxy ; y += bh) { 1522 osg.translate(-x, -y); 1523 osg.setClip(x,y,bw,bh); 1524 if (volatileBufferType != Transparency.OPAQUE 1525 && osg instanceof Graphics2D) { 1526 final Graphics2D g2d = (Graphics2D) osg; 1527 final Color oldBg = g2d.getBackground(); 1528 g2d.setBackground(c.getBackground()); 1529 g2d.clearRect(x, y, bw, bh); 1530 g2d.setBackground(oldBg); 1531 } 1532 c.paintToOffscreen(osg, x, y, bw, bh, maxx, maxy); 1533 g.setClip(x, y, bw, bh); 1534 if (volatileBufferType != Transparency.OPAQUE 1535 && g instanceof Graphics2D) { 1536 final Graphics2D g2d = (Graphics2D) g; 1537 final Composite oldComposite = g2d.getComposite(); 1538 g2d.setComposite(AlphaComposite.Src); 1539 g2d.drawImage(image, x, y, c); 1540 g2d.setComposite(oldComposite); 1541 } else { 1542 g.drawImage(image, x, y, c); 1543 } 1544 osg.translate(x, y); 1545 } 1546 } 1547 } finally { 1548 osg.dispose(); 1549 } 1550 } 1551 1552 /** 1553 * If <code>image</code> is non-null with a positive size it 1554 * is returned, otherwise null is returned. 1555 */ 1556 private Image getValidImage(Image image) { 1557 if (image != null && image.getWidth(null) > 0 && 1558 image.getHeight(null) > 0) { 1559 return image; 1560 } 1561 return null; 1562 } 1563 1564 /** 1565 * Schedules a repaint for the specified component. This differs 1566 * from <code>root.repaint</code> in that if the RepaintManager is 1567 * currently processing paint requests it'll process this request 1568 * with the current set of requests. 1569 */ 1570 protected void repaintRoot(JComponent root) { 1571 assert (repaintManager.repaintRoot == null); 1572 if (repaintManager.painting) { 1573 repaintManager.repaintRoot = root; 1574 } 1575 else { 1576 root.repaint(); 1577 } 1578 } 1579 1580 /** 1581 * Returns true if the component being painted is the root component 1582 * that was previously passed to <code>repaintRoot</code>. 1583 */ 1584 protected boolean isRepaintingRoot() { 1585 return isRepaintingRoot; 1586 } 1587 1588 /** 1589 * Cleans up any state. After invoked the PaintManager will no 1590 * longer be used anymore. 1591 */ 1592 protected void dispose() { 1593 } 1594 } 1595 1596 1597 private class DoubleBufferInfo { 1598 public Image image; 1599 public Dimension size; 1600 public boolean needsReset = false; 1601 } 1602 1603 1604 /** 1605 * Listener installed to detect display changes. When display changes, 1606 * schedules a callback to notify all RepaintManagers of the display 1607 * changes. Only one DisplayChangedHandler is ever installed. The 1608 * singleton instance will schedule notification for all AppContexts. 1609 */ 1610 private static final class DisplayChangedHandler implements 1611 DisplayChangedListener { 1612 public void displayChanged() { 1613 scheduleDisplayChanges(); 1614 } 1615 1616 public void paletteChanged() { 1617 } 1618 1619 private void scheduleDisplayChanges() { 1620 // To avoid threading problems, we notify each RepaintManager 1621 // on the thread it was created on. 1622 for (Object c : AppContext.getAppContexts()) { 1623 AppContext context = (AppContext) c; 1624 synchronized(context) { 1625 if (!context.isDisposed()) { 1626 EventQueue eventQueue = (EventQueue)context.get( 1627 AppContext.EVENT_QUEUE_KEY); 1628 if (eventQueue != null) { 1629 eventQueue.postEvent(new InvocationEvent( 1630 Toolkit.getDefaultToolkit(), 1631 new DisplayChangedRunnable())); 1632 } 1633 } 1634 } 1635 } 1636 } 1637 } 1638 1639 1640 private static final class DisplayChangedRunnable implements Runnable { 1641 public void run() { 1642 RepaintManager.currentManager((JComponent)null).displayChanged(); 1643 } 1644 } 1645 1646 1647 /** 1648 * Runnable used to process all repaint/revalidate requests. 1649 */ 1650 private final class ProcessingRunnable implements Runnable { 1651 // If true, we're wainting on the EventQueue. 1652 private boolean pending; 1653 1654 /** 1655 * Marks this processing runnable as pending. If this was not 1656 * already marked as pending, true is returned. 1657 */ 1658 public synchronized boolean markPending() { 1659 if (!pending) { 1660 pending = true; 1661 return true; 1662 } 1663 return false; 1664 } 1665 1666 public void run() { 1667 synchronized (this) { 1668 pending = false; 1669 } 1670 // First pass, flush any heavy paint events into real paint 1671 // events. If there are pending heavy weight requests this will 1672 // result in q'ing this request up one more time. As 1673 // long as no other requests come in between now and the time 1674 // the second one is processed nothing will happen. This is not 1675 // ideal, but the logic needed to suppress the second request is 1676 // more headache than it's worth. 1677 scheduleHeavyWeightPaints(); 1678 // Do the actual validation and painting. 1679 validateInvalidComponents(); 1680 prePaintDirtyRegions(); 1681 } 1682 } 1683 private RepaintManager getDelegate(Component c) { 1684 RepaintManager delegate = SwingUtilities3.getDelegateRepaintManager(c); 1685 if (this == delegate) { 1686 delegate = null; 1687 } 1688 return delegate; 1689 } 1690 }