1 /* 2 * Copyright (c) 2000, 2010, Oracle and/or its affiliates. All rights reserved. 3 * Copyright (c) 2014, Red Hat Inc. All rights reserved. 4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 5 * 6 * This code is free software; you can redistribute it and/or modify it 7 * under the terms of the GNU General Public License version 2 only, as 8 * published by the Free Software Foundation. 9 * 10 * This code is distributed in the hope that it will be useful, but WITHOUT 11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * version 2 for more details (a copy is included in the LICENSE file that 14 * accompanied this code). 15 * 16 * You should have received a copy of the GNU General Public License version 17 * 2 along with this work; if not, write to the Free Software Foundation, 18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 19 * 20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 21 * or visit www.oracle.com if you need additional information or have any 22 * questions. 23 * 24 */ 25 // This file is a derivative work resulting from (and including) modifications 26 // made by Azul Systems, Inc. The dates of such changes are 2013-2016. 27 // Copyright 2013-2016 Azul Systems, Inc. All Rights Reserved. 28 // 29 // Please contact Azul Systems, 385 Moffett Park Drive, Suite 115, Sunnyvale, 30 // CA 94089 USA or visit www.azul.com if you need additional information or 31 // have any questions. 32 33 #ifndef CPU_AARCH32_VM_C1_DEFS_AARCH32_HPP 34 #define CPU_AARCH32_VM_C1_DEFS_AARCH32_HPP 35 36 // Native word offsets from memory address (little endian format) 37 enum { 38 pd_lo_word_offset_in_bytes = 0, 39 pd_hi_word_offset_in_bytes = BytesPerWord 40 }; 41 42 // TODO: We should understand what values are correct for the following 3 flags 43 // relevant to floating point operations: 44 // - UseSSE 45 // Highest supported SSE instruction set on x86/x64. I believe we should 46 // set it to 0 in VM_Version::initialize(), like other non-x86 ports do. 47 // - RoundFPResults 48 // Indicates whether rounding is needed for floating point results 49 // - pd_strict_fp_requires_explicit_rounding 50 // The same as above but for the strictfp mode 51 52 // Explicit rounding operations are not required to implement the strictfp mode 53 enum { 54 pd_strict_fp_requires_explicit_rounding = false 55 }; 56 57 // Registers 58 enum { 59 // Number of registers used during code emission 60 pd_nof_cpu_regs_frame_map = RegisterImpl::number_of_registers, 61 pd_nof_fpu_regs_frame_map = FloatRegisterImpl::number_of_registers, 62 63 // Number of registers killed by calls 64 pd_nof_caller_save_cpu_regs_frame_map = 8, 65 pd_nof_caller_save_fpu_regs_frame_map = 32, 66 67 // The following two constants need to be defined since they are referenced 68 // from c1_FrameMap.hpp, but actually they are never used, so can be set to 69 // arbitrary values. 70 pd_nof_cpu_regs_reg_alloc = -1, 71 pd_nof_fpu_regs_reg_alloc = -1, 72 73 // All the constants below are used by linear scan register allocator only. 74 // Number of registers visible to register allocator 75 pd_nof_cpu_regs_linearscan = pd_nof_cpu_regs_frame_map, 76 pd_nof_fpu_regs_linearscan = pd_nof_fpu_regs_frame_map, 77 pd_nof_xmm_regs_linearscan = 0, 78 79 // Register allocator specific register numbers corresponding to first/last 80 // CPU/FPU registers available for allocation 81 pd_first_cpu_reg = 0, 82 pd_last_cpu_reg = 7, 83 pd_first_fpu_reg = pd_nof_cpu_regs_frame_map, 84 pd_last_fpu_reg = pd_first_fpu_reg + 31, 85 86 // Register allocator specific register numbers corresponding to first/last 87 // CPU/FPU callee-saved registers. These constants are used in 88 // LinearScan::is_caller_save() only. 89 pd_first_callee_saved_cpu_reg = 4, 90 pd_last_callee_saved_cpu_reg = 11, 91 pd_first_callee_saved_fpu_reg = pd_first_fpu_reg + 16, 92 pd_last_callee_saved_fpu_reg = pd_first_fpu_reg + 31 93 }; 94 95 // This flag must be in sync with how the floating point registers are stored 96 // on the stack by RegisterSaver::save_live_registers() method 97 // (sharedRuntime_aarch32.cpp) and save_live_registers() function 98 // (c1_Runtime1_aarch32.cpp). On AArch32 the floating point registers keep 99 // floats and doubles in their native form. No float to double conversion 100 // happens when the registers are stored on the stack. This is opposite to 101 // what happens on x86, where the FPU stack registers are 80 bits wide, 102 // and storing them in either 4 byte or 8 byte stack slot is a conversion 103 // operation. 104 enum { 105 pd_float_saved_as_double = false 106 }; 107 108 #endif // CPU_AARCH32_VM_C1_DEFS_AARCH32_HPP