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src/java.desktop/share/classes/sun/swing/plaf/synth/Paint9Painter.java
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@@ -38,17 +38,17 @@
* Enumeration for the types of painting this class can handle.
*/
public enum PaintType {
/**
* Painting type indicating the image should be centered in
- * the space provided. When used the <code>mask</code> is ignored.
+ * the space provided. When used the {@code mask} is ignored.
*/
CENTER,
/**
* Painting type indicating the image should be tiled across the
- * specified width and height. When used the <code>mask</code> is
+ * specified width and height. When used the {@code mask} is
* ignored.
*/
TILE,
/**
@@ -84,11 +84,11 @@
/**
* Convenience method for testing the validity of an image.
*
* @param image Image to check.
- * @return true if <code>image</code> is non-null and has a positive
+ * @return true if {@code image} is non-null and has a positive
* size.
*/
public static boolean validImage(Image image) {
return (image != null && image.getWidth(null) > 0 &&
image.getHeight(null) > 0);
@@ -98,31 +98,31 @@
public Paint9Painter(int cacheCount) {
super(cacheCount);
}
/**
- * Paints using the algorightm specified by <code>paintType</code>.
+ * Paints using the algorightm specified by {@code paintType}.
* NOTE that this just invokes super.paint(...) with the same
* argument ordering as this method.
*
* @param c Component rendering to
* @param g Graphics to render to
* @param x X-coordinate
* @param y Y-coordinate
* @param w Width to render to
* @param h Height to render to
- * @param source Image to render from, if <code>null</code> this method
+ * @param source Image to render from, if {@code null} this method
* will do nothing
* @param sInsets Insets specifying the portion of the image that
- * will be stretched or tiled, if <code>null</code> empty
- * <code>Insets</code> will be used.
+ * will be stretched or tiled, if {@code null} empty
+ * {@code Insets} will be used.
* @param dInsets Destination insets specifying the portion of the image
- * will be stretched or tiled, if <code>null</code> empty
- * <code>Insets</code> will be used.
+ * will be stretched or tiled, if {@code null} empty
+ * {@code Insets} will be used.
* @param type Specifies what type of algorithm to use in painting
* @param mask Specifies portion of image to render, if
- * <code>PAINT_ALL</code> is specified, any other regions
+ * {@code PAINT_ALL} is specified, any other regions
* specified will not be painted, for example
* PAINT_ALL | PAINT_CENTER paints everything but the center.
*/
public void paint(Component c, Graphics g, int x,
int y, int w, int h, Image source, Insets sInsets,
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