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src/java.desktop/share/classes/javax/swing/plaf/multi/MultiListUI.java
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*** 34,55 ****
import java.awt.Graphics;
import java.awt.Dimension;
import javax.accessibility.Accessible;
/**
! * A multiplexing UI used to combine <code>ListUI</code>s.
*
* <p>This file was automatically generated by AutoMulti.
*
* @author Otto Multey
*/
public class MultiListUI extends ListUI {
/**
* The vector containing the real UIs. This is populated
! * in the call to <code>createUI</code>, and can be obtained by calling
! * the <code>getUIs</code> method. The first element is guaranteed to be the real UI
* obtained from the default look and feel.
*/
protected Vector<ComponentUI> uis = new Vector<>();
////////////////////
--- 34,55 ----
import java.awt.Graphics;
import java.awt.Dimension;
import javax.accessibility.Accessible;
/**
! * A multiplexing UI used to combine {@code ListUI}s.
*
* <p>This file was automatically generated by AutoMulti.
*
* @author Otto Multey
*/
public class MultiListUI extends ListUI {
/**
* The vector containing the real UIs. This is populated
! * in the call to {@code createUI}, and can be obtained by calling
! * the {@code getUIs} method. The first element is guaranteed to be the real UI
* obtained from the default look and feel.
*/
protected Vector<ComponentUI> uis = new Vector<>();
////////////////////
*** 70,83 ****
////////////////////
// ListUI methods
////////////////////
/**
! * Invokes the <code>locationToIndex</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int locationToIndex(JList<?> a, Point b) {
int returnValue =
((ListUI) (uis.elementAt(0))).locationToIndex(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 70,83 ----
////////////////////
// ListUI methods
////////////////////
/**
! * Invokes the {@code locationToIndex} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int locationToIndex(JList<?> a, Point b) {
int returnValue =
((ListUI) (uis.elementAt(0))).locationToIndex(a,b);
for (int i = 1; i < uis.size(); i++) {
*** 85,98 ****
}
return returnValue;
}
/**
! * Invokes the <code>indexToLocation</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Point indexToLocation(JList<?> a, int b) {
Point returnValue =
((ListUI) (uis.elementAt(0))).indexToLocation(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 85,98 ----
}
return returnValue;
}
/**
! * Invokes the {@code indexToLocation} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Point indexToLocation(JList<?> a, int b) {
Point returnValue =
((ListUI) (uis.elementAt(0))).indexToLocation(a,b);
for (int i = 1; i < uis.size(); i++) {
*** 100,113 ****
}
return returnValue;
}
/**
! * Invokes the <code>getCellBounds</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Rectangle getCellBounds(JList<?> a, int b, int c) {
Rectangle returnValue =
((ListUI) (uis.elementAt(0))).getCellBounds(a,b,c);
for (int i = 1; i < uis.size(); i++) {
--- 100,113 ----
}
return returnValue;
}
/**
! * Invokes the {@code getCellBounds} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Rectangle getCellBounds(JList<?> a, int b, int c) {
Rectangle returnValue =
((ListUI) (uis.elementAt(0))).getCellBounds(a,b,c);
for (int i = 1; i < uis.size(); i++) {
*** 119,132 ****
////////////////////
// ComponentUI methods
////////////////////
/**
! * Invokes the <code>contains</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public boolean contains(JComponent a, int b, int c) {
boolean returnValue =
uis.elementAt(0).contains(a,b,c);
for (int i = 1; i < uis.size(); i++) {
--- 119,132 ----
////////////////////
// ComponentUI methods
////////////////////
/**
! * Invokes the {@code contains} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public boolean contains(JComponent a, int b, int c) {
boolean returnValue =
uis.elementAt(0).contains(a,b,c);
for (int i = 1; i < uis.size(); i++) {
*** 134,196 ****
}
return returnValue;
}
/**
! * Invokes the <code>update</code> method on each UI handled by this object.
*/
public void update(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).update(a,b);
}
}
/**
* Returns a multiplexing UI instance if any of the auxiliary
! * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the
! * UI object obtained from the default <code>LookAndFeel</code>.
*
* @param a the component to create the UI for
* @return the UI delegate created
*/
public static ComponentUI createUI(JComponent a) {
MultiListUI mui = new MultiListUI();
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
}
/**
! * Invokes the <code>installUI</code> method on each UI handled by this object.
*/
public void installUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).installUI(a);
}
}
/**
! * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
*/
public void uninstallUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).uninstallUI(a);
}
}
/**
! * Invokes the <code>paint</code> method on each UI handled by this object.
*/
public void paint(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).paint(a,b);
}
}
/**
! * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getPreferredSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getPreferredSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 134,196 ----
}
return returnValue;
}
/**
! * Invokes the {@code update} method on each UI handled by this object.
*/
public void update(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).update(a,b);
}
}
/**
* Returns a multiplexing UI instance if any of the auxiliary
! * {@code LookAndFeel}s supports this UI. Otherwise, just returns the
! * UI object obtained from the default {@code LookAndFeel}.
*
* @param a the component to create the UI for
* @return the UI delegate created
*/
public static ComponentUI createUI(JComponent a) {
MultiListUI mui = new MultiListUI();
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
}
/**
! * Invokes the {@code installUI} method on each UI handled by this object.
*/
public void installUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).installUI(a);
}
}
/**
! * Invokes the {@code uninstallUI} method on each UI handled by this object.
*/
public void uninstallUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).uninstallUI(a);
}
}
/**
! * Invokes the {@code paint} method on each UI handled by this object.
*/
public void paint(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).paint(a,b);
}
}
/**
! * Invokes the {@code getPreferredSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getPreferredSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getPreferredSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 198,211 ****
}
return returnValue;
}
/**
! * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getMinimumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMinimumSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 198,211 ----
}
return returnValue;
}
/**
! * Invokes the {@code getMinimumSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getMinimumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMinimumSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 213,226 ****
}
return returnValue;
}
/**
! * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getMaximumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMaximumSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 213,226 ----
}
return returnValue;
}
/**
! * Invokes the {@code getMaximumSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getMaximumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMaximumSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 228,241 ****
}
return returnValue;
}
/**
! * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int getAccessibleChildrenCount(JComponent a) {
int returnValue =
uis.elementAt(0).getAccessibleChildrenCount(a);
for (int i = 1; i < uis.size(); i++) {
--- 228,241 ----
}
return returnValue;
}
/**
! * Invokes the {@code getAccessibleChildrenCount} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int getAccessibleChildrenCount(JComponent a) {
int returnValue =
uis.elementAt(0).getAccessibleChildrenCount(a);
for (int i = 1; i < uis.size(); i++) {
*** 243,256 ****
}
return returnValue;
}
/**
! * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Accessible getAccessibleChild(JComponent a, int b) {
Accessible returnValue =
uis.elementAt(0).getAccessibleChild(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 243,256 ----
}
return returnValue;
}
/**
! * Invokes the {@code getAccessibleChild} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Accessible getAccessibleChild(JComponent a, int b) {
Accessible returnValue =
uis.elementAt(0).getAccessibleChild(a,b);
for (int i = 1; i < uis.size(); i++) {
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