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src/java.desktop/macosx/classes/com/apple/laf/AquaLookAndFeel.java
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*** 80,92 ****
public String getDescription() {
return "Aqua Look and Feel for Mac OS X";
}
/**
! * Returns true if the <code>LookAndFeel</code> returned
! * <code>RootPaneUI</code> instances support providing Window decorations
! * in a <code>JRootPane</code>.
* <p>
* The default implementation returns false, subclasses that support
* Window decorations should override this and return true.
*
* @return True if the RootPaneUI instances created support client side
--- 80,92 ----
public String getDescription() {
return "Aqua Look and Feel for Mac OS X";
}
/**
! * Returns true if the {@code LookAndFeel} returned
! * {@code RootPaneUI} instances support providing Window decorations
! * in a {@code JRootPane}.
* <p>
* The default implementation returns false, subclasses that support
* Window decorations should override this and return true.
*
* @return True if the RootPaneUI instances created support client side
*** 172,195 ****
super.uninitialize();
}
/**
! * Returns an <code>ActionMap</code>.
* <P>
! * This <code>ActionMap</code> contains <code>Actions</code> that
* embody the ability to render an auditory cue. These auditory
* cues map onto user and system activities that may be useful
* for an end user to know about (such as a dialog box appearing).
* <P>
! * At the appropriate time in a <code>JComponent</code> UI's lifecycle,
* the ComponentUI is responsible for getting the appropriate
! * <code>Action</code> out of the <code>ActionMap</code> and passing
! * it on to <code>playSound</code>.
* <P>
! * The <code>Actions</code> in this <code>ActionMap</code> are
! * created by the <code>createAudioAction</code> method.
*
* @return an ActionMap containing Actions
* responsible for rendering auditory cues
* @see #createAudioAction
* @see #playSound(Action)
--- 172,195 ----
super.uninitialize();
}
/**
! * Returns an {@code ActionMap}.
* <P>
! * This {@code ActionMap} contains {@code Actions} that
* embody the ability to render an auditory cue. These auditory
* cues map onto user and system activities that may be useful
* for an end user to know about (such as a dialog box appearing).
* <P>
! * At the appropriate time in a {@code JComponent} UI's lifecycle,
* the ComponentUI is responsible for getting the appropriate
! * {@code Action} out of the {@code ActionMap} and passing
! * it on to {@code playSound}.
* <P>
! * The {@code Actions} in this {@code ActionMap} are
! * created by the {@code createAudioAction} method.
*
* @return an ActionMap containing Actions
* responsible for rendering auditory cues
* @see #createAudioAction
* @see #playSound(Action)
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