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src/java.desktop/share/classes/java/awt/GradientPaint.java

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*** 30,44 **** import java.awt.geom.AffineTransform; import java.awt.image.ColorModel; import java.beans.ConstructorProperties; /** ! * The <code>GradientPaint</code> class provides a way to fill * a {@link Shape} with a linear color gradient pattern. ! * If {@link Point} P1 with {@link Color} C1 and <code>Point</code> P2 with ! * <code>Color</code> C2 are specified in user space, the ! * <code>Color</code> on the P1, P2 connecting line is proportionally * changed from C1 to C2. Any point P not on the extended P1, P2 * connecting line has the color of the point P' that is the perpendicular * projection of P on the extended P1, P2 connecting line. * Points on the extended line outside of the P1, P2 segment can be colored * in one of two ways. --- 30,44 ---- import java.awt.geom.AffineTransform; import java.awt.image.ColorModel; import java.beans.ConstructorProperties; /** ! * The {@code GradientPaint} class provides a way to fill * a {@link Shape} with a linear color gradient pattern. ! * If {@link Point} P1 with {@link Color} C1 and {@code Point} P2 with ! * {@code Color} C2 are specified in user space, the ! * {@code Color} on the P1, P2 connecting line is proportionally * changed from C1 to C2. Any point P not on the extended P1, P2 * connecting line has the color of the point P' that is the perpendicular * projection of P on the extended P1, P2 connecting line. * Points on the extended line outside of the P1, P2 segment can be colored * in one of two ways.
*** 46,57 **** * <li> * If the gradient is cyclic then the points on the extended P1, P2 * connecting line cycle back and forth between the colors C1 and C2. * <li> * If the gradient is acyclic then points on the P1 side of the segment ! * have the constant <code>Color</code> C1 while points on the P2 side ! * have the constant <code>Color</code> C2. * </ul> * * @see Paint * @see Graphics2D#setPaint * @version 10 Feb 1997 --- 46,57 ---- * <li> * If the gradient is cyclic then the points on the extended P1, P2 * connecting line cycle back and forth between the colors C1 and C2. * <li> * If the gradient is acyclic then points on the P1 side of the segment ! * have the constant {@code Color} C1 while points on the P2 side ! * have the constant {@code Color} C2. * </ul> * * @see Paint * @see Graphics2D#setPaint * @version 10 Feb 1997
*** 63,85 **** Color color1; Color color2; boolean cyclic; /** ! * Constructs a simple acyclic <code>GradientPaint</code> object. * @param x1 x coordinate of the first specified ! * <code>Point</code> in user space * @param y1 y coordinate of the first specified ! * <code>Point</code> in user space ! * @param color1 <code>Color</code> at the first specified ! * <code>Point</code> * @param x2 x coordinate of the second specified ! * <code>Point</code> in user space * @param y2 y coordinate of the second specified ! * <code>Point</code> in user space ! * @param color2 <code>Color</code> at the second specified ! * <code>Point</code> * @throws NullPointerException if either one of colors is null */ public GradientPaint(float x1, float y1, Color color1, --- 63,85 ---- Color color1; Color color2; boolean cyclic; /** ! * Constructs a simple acyclic {@code GradientPaint} object. * @param x1 x coordinate of the first specified ! * {@code Point} in user space * @param y1 y coordinate of the first specified ! * {@code Point} in user space ! * @param color1 {@code Color} at the first specified ! * {@code Point} * @param x2 x coordinate of the second specified ! * {@code Point} in user space * @param y2 y coordinate of the second specified ! * {@code Point} in user space ! * @param color2 {@code Color} at the second specified ! * {@code Point} * @throws NullPointerException if either one of colors is null */ public GradientPaint(float x1, float y1, Color color1,
*** 95,111 **** this.color1 = color1; this.color2 = color2; } /** ! * Constructs a simple acyclic <code>GradientPaint</code> object. ! * @param pt1 the first specified <code>Point</code> in user space ! * @param color1 <code>Color</code> at the first specified ! * <code>Point</code> ! * @param pt2 the second specified <code>Point</code> in user space ! * @param color2 <code>Color</code> at the second specified ! * <code>Point</code> * @throws NullPointerException if either one of colors or points * is null */ public GradientPaint(Point2D pt1, Color color1, --- 95,111 ---- this.color1 = color1; this.color2 = color2; } /** ! * Constructs a simple acyclic {@code GradientPaint} object. ! * @param pt1 the first specified {@code Point} in user space ! * @param color1 {@code Color} at the first specified ! * {@code Point} ! * @param pt2 the second specified {@code Point} in user space ! * @param color2 {@code Color} at the second specified ! * {@code Point} * @throws NullPointerException if either one of colors or points * is null */ public GradientPaint(Point2D pt1, Color color1,
*** 121,146 **** this.color1 = color1; this.color2 = color2; } /** ! * Constructs either a cyclic or acyclic <code>GradientPaint</code> ! * object depending on the <code>boolean</code> parameter. * @param x1 x coordinate of the first specified ! * <code>Point</code> in user space * @param y1 y coordinate of the first specified ! * <code>Point</code> in user space ! * @param color1 <code>Color</code> at the first specified ! * <code>Point</code> * @param x2 x coordinate of the second specified ! * <code>Point</code> in user space * @param y2 y coordinate of the second specified ! * <code>Point</code> in user space ! * @param color2 <code>Color</code> at the second specified ! * <code>Point</code> ! * @param cyclic <code>true</code> if the gradient pattern should cycle ! * repeatedly between the two colors; <code>false</code> otherwise */ public GradientPaint(float x1, float y1, Color color1, float x2, --- 121,146 ---- this.color1 = color1; this.color2 = color2; } /** ! * Constructs either a cyclic or acyclic {@code GradientPaint} ! * object depending on the {@code boolean} parameter. * @param x1 x coordinate of the first specified ! * {@code Point} in user space * @param y1 y coordinate of the first specified ! * {@code Point} in user space ! * @param color1 {@code Color} at the first specified ! * {@code Point} * @param x2 x coordinate of the second specified ! * {@code Point} in user space * @param y2 y coordinate of the second specified ! * {@code Point} in user space ! * @param color2 {@code Color} at the second specified ! * {@code Point} ! * @param cyclic {@code true} if the gradient pattern should cycle ! * repeatedly between the two colors; {@code false} otherwise */ public GradientPaint(float x1, float y1, Color color1, float x2,
*** 150,171 **** this (x1, y1, color1, x2, y2, color2); this.cyclic = cyclic; } /** ! * Constructs either a cyclic or acyclic <code>GradientPaint</code> ! * object depending on the <code>boolean</code> parameter. ! * @param pt1 the first specified <code>Point</code> * in user space ! * @param color1 <code>Color</code> at the first specified ! * <code>Point</code> ! * @param pt2 the second specified <code>Point</code> * in user space ! * @param color2 <code>Color</code> at the second specified ! * <code>Point</code> ! * @param cyclic <code>true</code> if the gradient pattern should cycle ! * repeatedly between the two colors; <code>false</code> otherwise * @throws NullPointerException if either one of colors or points * is null */ @ConstructorProperties({ "point1", "color1", "point2", "color2", "cyclic" }) public GradientPaint(Point2D pt1, --- 150,171 ---- this (x1, y1, color1, x2, y2, color2); this.cyclic = cyclic; } /** ! * Constructs either a cyclic or acyclic {@code GradientPaint} ! * object depending on the {@code boolean} parameter. ! * @param pt1 the first specified {@code Point} * in user space ! * @param color1 {@code Color} at the first specified ! * {@code Point} ! * @param pt2 the second specified {@code Point} * in user space ! * @param color2 {@code Color} at the second specified ! * {@code Point} ! * @param cyclic {@code true} if the gradient pattern should cycle ! * repeatedly between the two colors; {@code false} otherwise * @throws NullPointerException if either one of colors or points * is null */ @ConstructorProperties({ "point1", "color1", "point2", "color2", "cyclic" }) public GradientPaint(Point2D pt1,
*** 179,227 **** /** * Returns a copy of the point P1 that anchors the first color. * @return a {@link Point2D} object that is a copy of the point * that anchors the first color of this ! * <code>GradientPaint</code>. */ public Point2D getPoint1() { return new Point2D.Float(p1.x, p1.y); } /** * Returns the color C1 anchored by the point P1. ! * @return a <code>Color</code> object that is the color * anchored by P1. */ public Color getColor1() { return color1; } /** * Returns a copy of the point P2 which anchors the second color. * @return a {@link Point2D} object that is a copy of the point * that anchors the second color of this ! * <code>GradientPaint</code>. */ public Point2D getPoint2() { return new Point2D.Float(p2.x, p2.y); } /** * Returns the color C2 anchored by the point P2. ! * @return a <code>Color</code> object that is the color * anchored by P2. */ public Color getColor2() { return color2; } /** ! * Returns <code>true</code> if the gradient cycles repeatedly * between the two colors C1 and C2. ! * @return <code>true</code> if the gradient cycles repeatedly ! * between the two colors; <code>false</code> otherwise. */ public boolean isCyclic() { return cyclic; } --- 179,227 ---- /** * Returns a copy of the point P1 that anchors the first color. * @return a {@link Point2D} object that is a copy of the point * that anchors the first color of this ! * {@code GradientPaint}. */ public Point2D getPoint1() { return new Point2D.Float(p1.x, p1.y); } /** * Returns the color C1 anchored by the point P1. ! * @return a {@code Color} object that is the color * anchored by P1. */ public Color getColor1() { return color1; } /** * Returns a copy of the point P2 which anchors the second color. * @return a {@link Point2D} object that is a copy of the point * that anchors the second color of this ! * {@code GradientPaint}. */ public Point2D getPoint2() { return new Point2D.Float(p2.x, p2.y); } /** * Returns the color C2 anchored by the point P2. ! * @return a {@code Color} object that is the color * anchored by P2. */ public Color getColor2() { return color2; } /** ! * Returns {@code true} if the gradient cycles repeatedly * between the two colors C1 and C2. ! * @return {@code true} if the gradient cycles repeatedly ! * between the two colors; {@code false} otherwise. */ public boolean isCyclic() { return cyclic; }
*** 262,273 **** return new GradientPaintContext(cm, p1, p2, xform, color1, color2, cyclic); } /** ! * Returns the transparency mode for this <code>GradientPaint</code>. ! * @return an integer value representing this <code>GradientPaint</code> * object's transparency mode. * @see Transparency */ public int getTransparency() { int a1 = color1.getAlpha(); --- 262,273 ---- return new GradientPaintContext(cm, p1, p2, xform, color1, color2, cyclic); } /** ! * Returns the transparency mode for this {@code GradientPaint}. ! * @return an integer value representing this {@code GradientPaint} * object's transparency mode. * @see Transparency */ public int getTransparency() { int a1 = color1.getAlpha();
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