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src/java.desktop/share/classes/java/awt/PaintContext.java
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*** 27,43 ****
import java.awt.image.Raster;
import java.awt.image.ColorModel;
/**
! * The <code>PaintContext</code> interface defines the encapsulated
* and optimized environment to generate color patterns in device
* space for fill or stroke operations on a
! * {@link Graphics2D}. The <code>PaintContext</code> provides
! * the necessary colors for <code>Graphics2D</code> operations in the
* form of a {@link Raster} associated with a {@link ColorModel}.
! * The <code>PaintContext</code> maintains state for a particular paint
* operation. In a multi-threaded environment, several
* contexts can exist simultaneously for a single {@link Paint} object.
* @see Paint
*/
--- 27,43 ----
import java.awt.image.Raster;
import java.awt.image.ColorModel;
/**
! * The {@code PaintContext} interface defines the encapsulated
* and optimized environment to generate color patterns in device
* space for fill or stroke operations on a
! * {@link Graphics2D}. The {@code PaintContext} provides
! * the necessary colors for {@code Graphics2D} operations in the
* form of a {@link Raster} associated with a {@link ColorModel}.
! * The {@code PaintContext} maintains state for a particular paint
* operation. In a multi-threaded environment, several
* contexts can exist simultaneously for a single {@link Paint} object.
* @see Paint
*/
*** 46,77 ****
* Releases the resources allocated for the operation.
*/
public void dispose();
/**
! * Returns the <code>ColorModel</code> of the output. Note that
! * this <code>ColorModel</code> might be different from the hint
* specified in the
* {@link Paint#createContext(ColorModel, Rectangle, Rectangle2D,
AffineTransform, RenderingHints) createContext} method of
! * <code>Paint</code>. Not all <code>PaintContext</code> objects are
* capable of generating color patterns in an arbitrary
! * <code>ColorModel</code>.
! * @return the <code>ColorModel</code> of the output.
*/
ColorModel getColorModel();
/**
! * Returns a <code>Raster</code> containing the colors generated for
* the graphics operation.
* @param x the x coordinate of the area in device space
* for which colors are generated.
* @param y the y coordinate of the area in device space
* for which colors are generated.
* @param w the width of the area in device space
* @param h the height of the area in device space
! * @return a <code>Raster</code> representing the specified
* rectangular area and containing the colors generated for
* the graphics operation.
*/
Raster getRaster(int x,
int y,
--- 46,77 ----
* Releases the resources allocated for the operation.
*/
public void dispose();
/**
! * Returns the {@code ColorModel} of the output. Note that
! * this {@code ColorModel} might be different from the hint
* specified in the
* {@link Paint#createContext(ColorModel, Rectangle, Rectangle2D,
AffineTransform, RenderingHints) createContext} method of
! * {@code Paint}. Not all {@code PaintContext} objects are
* capable of generating color patterns in an arbitrary
! * {@code ColorModel}.
! * @return the {@code ColorModel} of the output.
*/
ColorModel getColorModel();
/**
! * Returns a {@code Raster} containing the colors generated for
* the graphics operation.
* @param x the x coordinate of the area in device space
* for which colors are generated.
* @param y the y coordinate of the area in device space
* for which colors are generated.
* @param w the width of the area in device space
* @param h the height of the area in device space
! * @return a {@code Raster} representing the specified
* rectangular area and containing the colors generated for
* the graphics operation.
*/
Raster getRaster(int x,
int y,
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