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src/java.desktop/share/classes/javax/swing/plaf/multi/MultiTextUI.java
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*** 39,60 ****
import java.awt.Graphics;
import java.awt.Dimension;
import javax.accessibility.Accessible;
/**
! * A multiplexing UI used to combine <code>TextUI</code>s.
*
* <p>This file was automatically generated by AutoMulti.
*
* @author Otto Multey
*/
public class MultiTextUI extends TextUI {
/**
* The vector containing the real UIs. This is populated
! * in the call to <code>createUI</code>, and can be obtained by calling
! * the <code>getUIs</code> method. The first element is guaranteed to be the real UI
* obtained from the default look and feel.
*/
protected Vector<ComponentUI> uis = new Vector<>();
////////////////////
--- 39,60 ----
import java.awt.Graphics;
import java.awt.Dimension;
import javax.accessibility.Accessible;
/**
! * A multiplexing UI used to combine {@code TextUI}s.
*
* <p>This file was automatically generated by AutoMulti.
*
* @author Otto Multey
*/
public class MultiTextUI extends TextUI {
/**
* The vector containing the real UIs. This is populated
! * in the call to {@code createUI}, and can be obtained by calling
! * the {@code getUIs} method. The first element is guaranteed to be the real UI
* obtained from the default look and feel.
*/
protected Vector<ComponentUI> uis = new Vector<>();
////////////////////
*** 75,88 ****
////////////////////
// TextUI methods
////////////////////
/**
! * Invokes the <code>getToolTipText</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
* @since 1.4
*/
public String getToolTipText(JTextComponent a, Point b) {
String returnValue =
((TextUI) (uis.elementAt(0))).getToolTipText(a,b);
--- 75,88 ----
////////////////////
// TextUI methods
////////////////////
/**
! * Invokes the {@code getToolTipText} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
* @since 1.4
*/
public String getToolTipText(JTextComponent a, Point b) {
String returnValue =
((TextUI) (uis.elementAt(0))).getToolTipText(a,b);
*** 91,104 ****
}
return returnValue;
}
/**
! * Invokes the <code>modelToView</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Rectangle modelToView(JTextComponent a, int b)
throws BadLocationException {
Rectangle returnValue =
((TextUI) (uis.elementAt(0))).modelToView(a,b);
--- 91,104 ----
}
return returnValue;
}
/**
! * Invokes the {@code modelToView} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Rectangle modelToView(JTextComponent a, int b)
throws BadLocationException {
Rectangle returnValue =
((TextUI) (uis.elementAt(0))).modelToView(a,b);
*** 107,120 ****
}
return returnValue;
}
/**
! * Invokes the <code>modelToView</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Rectangle modelToView(JTextComponent a, int b, Position.Bias c)
throws BadLocationException {
Rectangle returnValue =
((TextUI) (uis.elementAt(0))).modelToView(a,b,c);
--- 107,120 ----
}
return returnValue;
}
/**
! * Invokes the {@code modelToView} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Rectangle modelToView(JTextComponent a, int b, Position.Bias c)
throws BadLocationException {
Rectangle returnValue =
((TextUI) (uis.elementAt(0))).modelToView(a,b,c);
*** 123,136 ****
}
return returnValue;
}
/**
! * Invokes the <code>viewToModel</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int viewToModel(JTextComponent a, Point b) {
int returnValue =
((TextUI) (uis.elementAt(0))).viewToModel(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 123,136 ----
}
return returnValue;
}
/**
! * Invokes the {@code viewToModel} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int viewToModel(JTextComponent a, Point b) {
int returnValue =
((TextUI) (uis.elementAt(0))).viewToModel(a,b);
for (int i = 1; i < uis.size(); i++) {
*** 138,151 ****
}
return returnValue;
}
/**
! * Invokes the <code>viewToModel</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int viewToModel(JTextComponent a, Point b, Position.Bias[] c) {
int returnValue =
((TextUI) (uis.elementAt(0))).viewToModel(a,b,c);
for (int i = 1; i < uis.size(); i++) {
--- 138,151 ----
}
return returnValue;
}
/**
! * Invokes the {@code viewToModel} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int viewToModel(JTextComponent a, Point b, Position.Bias[] c) {
int returnValue =
((TextUI) (uis.elementAt(0))).viewToModel(a,b,c);
for (int i = 1; i < uis.size(); i++) {
*** 153,166 ****
}
return returnValue;
}
/**
! * Invokes the <code>getNextVisualPositionFrom</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int getNextVisualPositionFrom(JTextComponent a, int b, Position.Bias c, int d, Position.Bias[] e)
throws BadLocationException {
int returnValue =
((TextUI) (uis.elementAt(0))).getNextVisualPositionFrom(a,b,c,d,e);
--- 153,166 ----
}
return returnValue;
}
/**
! * Invokes the {@code getNextVisualPositionFrom} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int getNextVisualPositionFrom(JTextComponent a, int b, Position.Bias c, int d, Position.Bias[] e)
throws BadLocationException {
int returnValue =
((TextUI) (uis.elementAt(0))).getNextVisualPositionFrom(a,b,c,d,e);
*** 169,200 ****
}
return returnValue;
}
/**
! * Invokes the <code>damageRange</code> method on each UI handled by this object.
*/
public void damageRange(JTextComponent a, int b, int c) {
for (int i = 0; i < uis.size(); i++) {
((TextUI) (uis.elementAt(i))).damageRange(a,b,c);
}
}
/**
! * Invokes the <code>damageRange</code> method on each UI handled by this object.
*/
public void damageRange(JTextComponent a, int b, int c, Position.Bias d, Position.Bias e) {
for (int i = 0; i < uis.size(); i++) {
((TextUI) (uis.elementAt(i))).damageRange(a,b,c,d,e);
}
}
/**
! * Invokes the <code>getEditorKit</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public EditorKit getEditorKit(JTextComponent a) {
EditorKit returnValue =
((TextUI) (uis.elementAt(0))).getEditorKit(a);
for (int i = 1; i < uis.size(); i++) {
--- 169,200 ----
}
return returnValue;
}
/**
! * Invokes the {@code damageRange} method on each UI handled by this object.
*/
public void damageRange(JTextComponent a, int b, int c) {
for (int i = 0; i < uis.size(); i++) {
((TextUI) (uis.elementAt(i))).damageRange(a,b,c);
}
}
/**
! * Invokes the {@code damageRange} method on each UI handled by this object.
*/
public void damageRange(JTextComponent a, int b, int c, Position.Bias d, Position.Bias e) {
for (int i = 0; i < uis.size(); i++) {
((TextUI) (uis.elementAt(i))).damageRange(a,b,c,d,e);
}
}
/**
! * Invokes the {@code getEditorKit} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public EditorKit getEditorKit(JTextComponent a) {
EditorKit returnValue =
((TextUI) (uis.elementAt(0))).getEditorKit(a);
for (int i = 1; i < uis.size(); i++) {
*** 202,215 ****
}
return returnValue;
}
/**
! * Invokes the <code>getRootView</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public View getRootView(JTextComponent a) {
View returnValue =
((TextUI) (uis.elementAt(0))).getRootView(a);
for (int i = 1; i < uis.size(); i++) {
--- 202,215 ----
}
return returnValue;
}
/**
! * Invokes the {@code getRootView} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public View getRootView(JTextComponent a) {
View returnValue =
((TextUI) (uis.elementAt(0))).getRootView(a);
for (int i = 1; i < uis.size(); i++) {
*** 221,234 ****
////////////////////
// ComponentUI methods
////////////////////
/**
! * Invokes the <code>contains</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public boolean contains(JComponent a, int b, int c) {
boolean returnValue =
uis.elementAt(0).contains(a,b,c);
for (int i = 1; i < uis.size(); i++) {
--- 221,234 ----
////////////////////
// ComponentUI methods
////////////////////
/**
! * Invokes the {@code contains} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public boolean contains(JComponent a, int b, int c) {
boolean returnValue =
uis.elementAt(0).contains(a,b,c);
for (int i = 1; i < uis.size(); i++) {
*** 236,298 ****
}
return returnValue;
}
/**
! * Invokes the <code>update</code> method on each UI handled by this object.
*/
public void update(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).update(a,b);
}
}
/**
* Returns a multiplexing UI instance if any of the auxiliary
! * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the
! * UI object obtained from the default <code>LookAndFeel</code>.
*
* @param a the component to create the UI for
* @return the UI delegate created
*/
public static ComponentUI createUI(JComponent a) {
MultiTextUI mui = new MultiTextUI();
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
}
/**
! * Invokes the <code>installUI</code> method on each UI handled by this object.
*/
public void installUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).installUI(a);
}
}
/**
! * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
*/
public void uninstallUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).uninstallUI(a);
}
}
/**
! * Invokes the <code>paint</code> method on each UI handled by this object.
*/
public void paint(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).paint(a,b);
}
}
/**
! * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getPreferredSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getPreferredSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 236,298 ----
}
return returnValue;
}
/**
! * Invokes the {@code update} method on each UI handled by this object.
*/
public void update(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).update(a,b);
}
}
/**
* Returns a multiplexing UI instance if any of the auxiliary
! * {@code LookAndFeel}s supports this UI. Otherwise, just returns the
! * UI object obtained from the default {@code LookAndFeel}.
*
* @param a the component to create the UI for
* @return the UI delegate created
*/
public static ComponentUI createUI(JComponent a) {
MultiTextUI mui = new MultiTextUI();
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
}
/**
! * Invokes the {@code installUI} method on each UI handled by this object.
*/
public void installUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).installUI(a);
}
}
/**
! * Invokes the {@code uninstallUI} method on each UI handled by this object.
*/
public void uninstallUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).uninstallUI(a);
}
}
/**
! * Invokes the {@code paint} method on each UI handled by this object.
*/
public void paint(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).paint(a,b);
}
}
/**
! * Invokes the {@code getPreferredSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getPreferredSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getPreferredSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 300,313 ****
}
return returnValue;
}
/**
! * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getMinimumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMinimumSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 300,313 ----
}
return returnValue;
}
/**
! * Invokes the {@code getMinimumSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getMinimumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMinimumSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 315,328 ****
}
return returnValue;
}
/**
! * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getMaximumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMaximumSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 315,328 ----
}
return returnValue;
}
/**
! * Invokes the {@code getMaximumSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getMaximumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMaximumSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 330,343 ****
}
return returnValue;
}
/**
! * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int getAccessibleChildrenCount(JComponent a) {
int returnValue =
uis.elementAt(0).getAccessibleChildrenCount(a);
for (int i = 1; i < uis.size(); i++) {
--- 330,343 ----
}
return returnValue;
}
/**
! * Invokes the {@code getAccessibleChildrenCount} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int getAccessibleChildrenCount(JComponent a) {
int returnValue =
uis.elementAt(0).getAccessibleChildrenCount(a);
for (int i = 1; i < uis.size(); i++) {
*** 345,358 ****
}
return returnValue;
}
/**
! * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Accessible getAccessibleChild(JComponent a, int b) {
Accessible returnValue =
uis.elementAt(0).getAccessibleChild(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 345,358 ----
}
return returnValue;
}
/**
! * Invokes the {@code getAccessibleChild} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Accessible getAccessibleChild(JComponent a, int b) {
Accessible returnValue =
uis.elementAt(0).getAccessibleChild(a,b);
for (int i = 1; i < uis.size(); i++) {
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