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src/java.desktop/macosx/classes/com/apple/laf/AquaTreeUI.java

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 162         }
 163     }
 164 
 165     protected void paintHorizontalPartOfLeg(final Graphics g, final Rectangle clipBounds, final Insets insets, final Rectangle bounds, final TreePath path, final int row, final boolean isExpanded, final boolean hasBeenExpanded, final boolean isLeaf) {
 166         if (lineStyle == LEG_LINE_STYLE) {
 167             super.paintHorizontalPartOfLeg(g, clipBounds, insets, bounds, path, row, isExpanded, hasBeenExpanded, isLeaf);
 168         }
 169     }
 170 
 171     /** This class listens for changes in line style */
 172     class LineListener implements PropertyChangeListener {
 173         public void propertyChange(final PropertyChangeEvent e) {
 174             final String name = e.getPropertyName();
 175             if (name.equals(LINE_STYLE)) {
 176                 decodeLineStyle(e.getNewValue());
 177             }
 178         }
 179     }
 180 
 181     /**
 182      * Paints the expand (toggle) part of a row. The receiver should NOT modify <code>clipBounds</code>, or
 183      * <code>insets</code>.
 184      */
 185     protected void paintExpandControl(final Graphics g, final Rectangle clipBounds, final Insets insets, final Rectangle bounds, final TreePath path, final int row, final boolean isExpanded, final boolean hasBeenExpanded, final boolean isLeaf) {
 186         final Object value = path.getLastPathComponent();
 187 
 188         // Draw icons if not a leaf and either hasn't been loaded,
 189         // or the model child count is > 0.
 190         if (isLeaf || (hasBeenExpanded && treeModel.getChildCount(value) <= 0)) return;
 191 
 192         final boolean isLeftToRight = AquaUtils.isLeftToRight(tree); // Basic knows, but keeps it private
 193 
 194         final State state = getState(path);
 195 
 196         // if we are not animating, do the expected thing, and use the icon
 197         // also, if there is a custom (non-LaF defined) icon - just use that instead
 198         if (fAnimationFrame == -1 && state != State.PRESSED) {
 199             super.paintExpandControl(g, clipBounds, insets, bounds, path, row, isExpanded, hasBeenExpanded, isLeaf);
 200             return;
 201         }
 202 
 203         // Both icons are the same size




 162         }
 163     }
 164 
 165     protected void paintHorizontalPartOfLeg(final Graphics g, final Rectangle clipBounds, final Insets insets, final Rectangle bounds, final TreePath path, final int row, final boolean isExpanded, final boolean hasBeenExpanded, final boolean isLeaf) {
 166         if (lineStyle == LEG_LINE_STYLE) {
 167             super.paintHorizontalPartOfLeg(g, clipBounds, insets, bounds, path, row, isExpanded, hasBeenExpanded, isLeaf);
 168         }
 169     }
 170 
 171     /** This class listens for changes in line style */
 172     class LineListener implements PropertyChangeListener {
 173         public void propertyChange(final PropertyChangeEvent e) {
 174             final String name = e.getPropertyName();
 175             if (name.equals(LINE_STYLE)) {
 176                 decodeLineStyle(e.getNewValue());
 177             }
 178         }
 179     }
 180 
 181     /**
 182      * Paints the expand (toggle) part of a row. The receiver should NOT modify {@code clipBounds}, or
 183      * {@code insets}.
 184      */
 185     protected void paintExpandControl(final Graphics g, final Rectangle clipBounds, final Insets insets, final Rectangle bounds, final TreePath path, final int row, final boolean isExpanded, final boolean hasBeenExpanded, final boolean isLeaf) {
 186         final Object value = path.getLastPathComponent();
 187 
 188         // Draw icons if not a leaf and either hasn't been loaded,
 189         // or the model child count is > 0.
 190         if (isLeaf || (hasBeenExpanded && treeModel.getChildCount(value) <= 0)) return;
 191 
 192         final boolean isLeftToRight = AquaUtils.isLeftToRight(tree); // Basic knows, but keeps it private
 193 
 194         final State state = getState(path);
 195 
 196         // if we are not animating, do the expected thing, and use the icon
 197         // also, if there is a custom (non-LaF defined) icon - just use that instead
 198         if (fAnimationFrame == -1 && state != State.PRESSED) {
 199             super.paintExpandControl(g, clipBounds, insets, bounds, path, row, isExpanded, hasBeenExpanded, isLeaf);
 200             return;
 201         }
 202 
 203         // Both icons are the same size


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