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src/java.desktop/share/classes/java/awt/event/MouseMotionAdapter.java
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*** 32,51 ****
* <P>
* Mouse motion events occur when a mouse is moved or dragged.
* (Many such events will be generated in a normal program.
* To track clicks and other mouse events, use the MouseAdapter.)
* <P>
! * Extend this class to create a <code>MouseEvent</code> listener
* and override the methods for the events of interest. (If you implement the
! * <code>MouseMotionListener</code> interface, you have to define all of
* the methods in it. This abstract class defines null methods for them
* all, so you can only have to define methods for events you care about.)
* <P>
* Create a listener object using the extended class and then register it with
! * a component using the component's <code>addMouseMotionListener</code>
* method. When the mouse is moved or dragged, the relevant method in the
! * listener object is invoked and the <code>MouseEvent</code> is passed to it.
*
* @author Amy Fowler
*
* @see MouseEvent
* @see MouseMotionListener
--- 32,51 ----
* <P>
* Mouse motion events occur when a mouse is moved or dragged.
* (Many such events will be generated in a normal program.
* To track clicks and other mouse events, use the MouseAdapter.)
* <P>
! * Extend this class to create a {@code MouseEvent} listener
* and override the methods for the events of interest. (If you implement the
! * {@code MouseMotionListener} interface, you have to define all of
* the methods in it. This abstract class defines null methods for them
* all, so you can only have to define methods for events you care about.)
* <P>
* Create a listener object using the extended class and then register it with
! * a component using the component's {@code addMouseMotionListener}
* method. When the mouse is moved or dragged, the relevant method in the
! * listener object is invoked and the {@code MouseEvent} is passed to it.
*
* @author Amy Fowler
*
* @see MouseEvent
* @see MouseMotionListener
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