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src/java.desktop/share/classes/javax/swing/tree/TreeCellRenderer.java

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@@ -40,20 +40,20 @@
  * @author Scott Violet
  */
 public interface TreeCellRenderer {
 
     /**
-     * Sets the value of the current tree cell to <code>value</code>.
-     * If <code>selected</code> is true, the cell will be drawn as if
-     * selected. If <code>expanded</code> is true the node is currently
-     * expanded and if <code>leaf</code> is true the node represents a
-     * leaf and if <code>hasFocus</code> is true the node currently has
-     * focus. <code>tree</code> is the <code>JTree</code> the receiver is being
-     * configured for.  Returns the <code>Component</code> that the renderer
+     * Sets the value of the current tree cell to {@code value}.
+     * If {@code selected} is true, the cell will be drawn as if
+     * selected. If {@code expanded} is true the node is currently
+     * expanded and if {@code leaf} is true the node represents a
+     * leaf and if {@code hasFocus} is true the node currently has
+     * focus. {@code tree} is the {@code JTree} the receiver is being
+     * configured for.  Returns the {@code Component} that the renderer
      * uses to draw the value.
      * <p>
-     * The <code>TreeCellRenderer</code> is also responsible for rendering the
+     * The {@code TreeCellRenderer} is also responsible for rendering the
      * the cell representing the tree's current DnD drop location if
      * it has one. If this renderer cares about rendering
      * the DnD drop location, it should query the tree directly to
      * see if the given row represents the drop location:
      * <pre>
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