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src/java.desktop/share/classes/java/awt/event/MouseMotionListener.java

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*** 27,49 **** import java.util.EventListener; /** * The listener interface for receiving mouse motion events on a component. ! * (For clicks and other mouse events, use the <code>MouseListener</code>.) * <P> * The class that is interested in processing a mouse motion event * either implements this interface (and all the methods it ! * contains) or extends the abstract <code>MouseMotionAdapter</code> class * (overriding only the methods of interest). * <P> * The listener object created from that class is then registered with a ! * component using the component's <code>addMouseMotionListener</code> * method. A mouse motion event is generated when the mouse is moved * or dragged. (Many such events will be generated). When a mouse motion event * occurs, the relevant method in the listener object is invoked, and ! * the <code>MouseEvent</code> is passed to it. * * @author Amy Fowler * * @see MouseMotionAdapter * @see MouseEvent --- 27,49 ---- import java.util.EventListener; /** * The listener interface for receiving mouse motion events on a component. ! * (For clicks and other mouse events, use the {@code MouseListener}.) * <P> * The class that is interested in processing a mouse motion event * either implements this interface (and all the methods it ! * contains) or extends the abstract {@code MouseMotionAdapter} class * (overriding only the methods of interest). * <P> * The listener object created from that class is then registered with a ! * component using the component's {@code addMouseMotionListener} * method. A mouse motion event is generated when the mouse is moved * or dragged. (Many such events will be generated). When a mouse motion event * occurs, the relevant method in the listener object is invoked, and ! * the {@code MouseEvent} is passed to it. * * @author Amy Fowler * * @see MouseMotionAdapter * @see MouseEvent
*** 53,69 **** */ public interface MouseMotionListener extends EventListener { /** * Invoked when a mouse button is pressed on a component and then ! * dragged. <code>MOUSE_DRAGGED</code> events will continue to be * delivered to the component where the drag originated until the * mouse button is released (regardless of whether the mouse position * is within the bounds of the component). * <p> * Due to platform-dependent Drag&amp;Drop implementations, ! * <code>MOUSE_DRAGGED</code> events may not be delivered during a native * Drag&amp;Drop operation. * @param e the event to be processed */ public void mouseDragged(MouseEvent e); --- 53,69 ---- */ public interface MouseMotionListener extends EventListener { /** * Invoked when a mouse button is pressed on a component and then ! * dragged. {@code MOUSE_DRAGGED} events will continue to be * delivered to the component where the drag originated until the * mouse button is released (regardless of whether the mouse position * is within the bounds of the component). * <p> * Due to platform-dependent Drag&amp;Drop implementations, ! * {@code MOUSE_DRAGGED} events may not be delivered during a native * Drag&amp;Drop operation. * @param e the event to be processed */ public void mouseDragged(MouseEvent e);
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