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src/java.desktop/share/classes/javax/swing/plaf/multi/MultiTextUI.java

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*** 39,60 **** import java.awt.Graphics; import java.awt.Dimension; import javax.accessibility.Accessible; /** ! * A multiplexing UI used to combine <code>TextUI</code>s. * * <p>This file was automatically generated by AutoMulti. * * @author Otto Multey */ public class MultiTextUI extends TextUI { /** * The vector containing the real UIs. This is populated ! * in the call to <code>createUI</code>, and can be obtained by calling ! * the <code>getUIs</code> method. The first element is guaranteed to be the real UI * obtained from the default look and feel. */ protected Vector<ComponentUI> uis = new Vector<>(); //////////////////// --- 39,60 ---- import java.awt.Graphics; import java.awt.Dimension; import javax.accessibility.Accessible; /** ! * A multiplexing UI used to combine {@code TextUI}s. * * <p>This file was automatically generated by AutoMulti. * * @author Otto Multey */ public class MultiTextUI extends TextUI { /** * The vector containing the real UIs. This is populated ! * in the call to {@code createUI}, and can be obtained by calling ! * the {@code getUIs} method. The first element is guaranteed to be the real UI * obtained from the default look and feel. */ protected Vector<ComponentUI> uis = new Vector<>(); ////////////////////
*** 75,88 **** //////////////////// // TextUI methods //////////////////// /** ! * Invokes the <code>getToolTipText</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> * @since 1.4 */ public String getToolTipText(JTextComponent a, Point b) { String returnValue = ((TextUI) (uis.elementAt(0))).getToolTipText(a,b); --- 75,88 ---- //////////////////// // TextUI methods //////////////////// /** ! * Invokes the {@code getToolTipText} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} * @since 1.4 */ public String getToolTipText(JTextComponent a, Point b) { String returnValue = ((TextUI) (uis.elementAt(0))).getToolTipText(a,b);
*** 91,104 **** } return returnValue; } /** ! * Invokes the <code>modelToView</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public Rectangle modelToView(JTextComponent a, int b) throws BadLocationException { Rectangle returnValue = ((TextUI) (uis.elementAt(0))).modelToView(a,b); --- 91,104 ---- } return returnValue; } /** ! * Invokes the {@code modelToView} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public Rectangle modelToView(JTextComponent a, int b) throws BadLocationException { Rectangle returnValue = ((TextUI) (uis.elementAt(0))).modelToView(a,b);
*** 107,120 **** } return returnValue; } /** ! * Invokes the <code>modelToView</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public Rectangle modelToView(JTextComponent a, int b, Position.Bias c) throws BadLocationException { Rectangle returnValue = ((TextUI) (uis.elementAt(0))).modelToView(a,b,c); --- 107,120 ---- } return returnValue; } /** ! * Invokes the {@code modelToView} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public Rectangle modelToView(JTextComponent a, int b, Position.Bias c) throws BadLocationException { Rectangle returnValue = ((TextUI) (uis.elementAt(0))).modelToView(a,b,c);
*** 123,136 **** } return returnValue; } /** ! * Invokes the <code>viewToModel</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public int viewToModel(JTextComponent a, Point b) { int returnValue = ((TextUI) (uis.elementAt(0))).viewToModel(a,b); for (int i = 1; i < uis.size(); i++) { --- 123,136 ---- } return returnValue; } /** ! * Invokes the {@code viewToModel} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public int viewToModel(JTextComponent a, Point b) { int returnValue = ((TextUI) (uis.elementAt(0))).viewToModel(a,b); for (int i = 1; i < uis.size(); i++) {
*** 138,151 **** } return returnValue; } /** ! * Invokes the <code>viewToModel</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public int viewToModel(JTextComponent a, Point b, Position.Bias[] c) { int returnValue = ((TextUI) (uis.elementAt(0))).viewToModel(a,b,c); for (int i = 1; i < uis.size(); i++) { --- 138,151 ---- } return returnValue; } /** ! * Invokes the {@code viewToModel} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public int viewToModel(JTextComponent a, Point b, Position.Bias[] c) { int returnValue = ((TextUI) (uis.elementAt(0))).viewToModel(a,b,c); for (int i = 1; i < uis.size(); i++) {
*** 153,166 **** } return returnValue; } /** ! * Invokes the <code>getNextVisualPositionFrom</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public int getNextVisualPositionFrom(JTextComponent a, int b, Position.Bias c, int d, Position.Bias[] e) throws BadLocationException { int returnValue = ((TextUI) (uis.elementAt(0))).getNextVisualPositionFrom(a,b,c,d,e); --- 153,166 ---- } return returnValue; } /** ! * Invokes the {@code getNextVisualPositionFrom} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public int getNextVisualPositionFrom(JTextComponent a, int b, Position.Bias c, int d, Position.Bias[] e) throws BadLocationException { int returnValue = ((TextUI) (uis.elementAt(0))).getNextVisualPositionFrom(a,b,c,d,e);
*** 169,200 **** } return returnValue; } /** ! * Invokes the <code>damageRange</code> method on each UI handled by this object. */ public void damageRange(JTextComponent a, int b, int c) { for (int i = 0; i < uis.size(); i++) { ((TextUI) (uis.elementAt(i))).damageRange(a,b,c); } } /** ! * Invokes the <code>damageRange</code> method on each UI handled by this object. */ public void damageRange(JTextComponent a, int b, int c, Position.Bias d, Position.Bias e) { for (int i = 0; i < uis.size(); i++) { ((TextUI) (uis.elementAt(i))).damageRange(a,b,c,d,e); } } /** ! * Invokes the <code>getEditorKit</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public EditorKit getEditorKit(JTextComponent a) { EditorKit returnValue = ((TextUI) (uis.elementAt(0))).getEditorKit(a); for (int i = 1; i < uis.size(); i++) { --- 169,200 ---- } return returnValue; } /** ! * Invokes the {@code damageRange} method on each UI handled by this object. */ public void damageRange(JTextComponent a, int b, int c) { for (int i = 0; i < uis.size(); i++) { ((TextUI) (uis.elementAt(i))).damageRange(a,b,c); } } /** ! * Invokes the {@code damageRange} method on each UI handled by this object. */ public void damageRange(JTextComponent a, int b, int c, Position.Bias d, Position.Bias e) { for (int i = 0; i < uis.size(); i++) { ((TextUI) (uis.elementAt(i))).damageRange(a,b,c,d,e); } } /** ! * Invokes the {@code getEditorKit} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public EditorKit getEditorKit(JTextComponent a) { EditorKit returnValue = ((TextUI) (uis.elementAt(0))).getEditorKit(a); for (int i = 1; i < uis.size(); i++) {
*** 202,215 **** } return returnValue; } /** ! * Invokes the <code>getRootView</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public View getRootView(JTextComponent a) { View returnValue = ((TextUI) (uis.elementAt(0))).getRootView(a); for (int i = 1; i < uis.size(); i++) { --- 202,215 ---- } return returnValue; } /** ! * Invokes the {@code getRootView} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public View getRootView(JTextComponent a) { View returnValue = ((TextUI) (uis.elementAt(0))).getRootView(a); for (int i = 1; i < uis.size(); i++) {
*** 221,234 **** //////////////////// // ComponentUI methods //////////////////// /** ! * Invokes the <code>contains</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public boolean contains(JComponent a, int b, int c) { boolean returnValue = uis.elementAt(0).contains(a,b,c); for (int i = 1; i < uis.size(); i++) { --- 221,234 ---- //////////////////// // ComponentUI methods //////////////////// /** ! * Invokes the {@code contains} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public boolean contains(JComponent a, int b, int c) { boolean returnValue = uis.elementAt(0).contains(a,b,c); for (int i = 1; i < uis.size(); i++) {
*** 236,298 **** } return returnValue; } /** ! * Invokes the <code>update</code> method on each UI handled by this object. */ public void update(Graphics a, JComponent b) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).update(a,b); } } /** * Returns a multiplexing UI instance if any of the auxiliary ! * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the ! * UI object obtained from the default <code>LookAndFeel</code>. * * @param a the component to create the UI for * @return the UI delegate created */ public static ComponentUI createUI(JComponent a) { MultiTextUI mui = new MultiTextUI(); return MultiLookAndFeel.createUIs(mui, mui.uis, a); } /** ! * Invokes the <code>installUI</code> method on each UI handled by this object. */ public void installUI(JComponent a) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).installUI(a); } } /** ! * Invokes the <code>uninstallUI</code> method on each UI handled by this object. */ public void uninstallUI(JComponent a) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).uninstallUI(a); } } /** ! * Invokes the <code>paint</code> method on each UI handled by this object. */ public void paint(Graphics a, JComponent b) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).paint(a,b); } } /** ! * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public Dimension getPreferredSize(JComponent a) { Dimension returnValue = uis.elementAt(0).getPreferredSize(a); for (int i = 1; i < uis.size(); i++) { --- 236,298 ---- } return returnValue; } /** ! * Invokes the {@code update} method on each UI handled by this object. */ public void update(Graphics a, JComponent b) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).update(a,b); } } /** * Returns a multiplexing UI instance if any of the auxiliary ! * {@code LookAndFeel}s supports this UI. Otherwise, just returns the ! * UI object obtained from the default {@code LookAndFeel}. * * @param a the component to create the UI for * @return the UI delegate created */ public static ComponentUI createUI(JComponent a) { MultiTextUI mui = new MultiTextUI(); return MultiLookAndFeel.createUIs(mui, mui.uis, a); } /** ! * Invokes the {@code installUI} method on each UI handled by this object. */ public void installUI(JComponent a) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).installUI(a); } } /** ! * Invokes the {@code uninstallUI} method on each UI handled by this object. */ public void uninstallUI(JComponent a) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).uninstallUI(a); } } /** ! * Invokes the {@code paint} method on each UI handled by this object. */ public void paint(Graphics a, JComponent b) { for (int i = 0; i < uis.size(); i++) { uis.elementAt(i).paint(a,b); } } /** ! * Invokes the {@code getPreferredSize} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public Dimension getPreferredSize(JComponent a) { Dimension returnValue = uis.elementAt(0).getPreferredSize(a); for (int i = 1; i < uis.size(); i++) {
*** 300,313 **** } return returnValue; } /** ! * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public Dimension getMinimumSize(JComponent a) { Dimension returnValue = uis.elementAt(0).getMinimumSize(a); for (int i = 1; i < uis.size(); i++) { --- 300,313 ---- } return returnValue; } /** ! * Invokes the {@code getMinimumSize} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public Dimension getMinimumSize(JComponent a) { Dimension returnValue = uis.elementAt(0).getMinimumSize(a); for (int i = 1; i < uis.size(); i++) {
*** 315,328 **** } return returnValue; } /** ! * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public Dimension getMaximumSize(JComponent a) { Dimension returnValue = uis.elementAt(0).getMaximumSize(a); for (int i = 1; i < uis.size(); i++) { --- 315,328 ---- } return returnValue; } /** ! * Invokes the {@code getMaximumSize} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public Dimension getMaximumSize(JComponent a) { Dimension returnValue = uis.elementAt(0).getMaximumSize(a); for (int i = 1; i < uis.size(); i++) {
*** 330,343 **** } return returnValue; } /** ! * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public int getAccessibleChildrenCount(JComponent a) { int returnValue = uis.elementAt(0).getAccessibleChildrenCount(a); for (int i = 1; i < uis.size(); i++) { --- 330,343 ---- } return returnValue; } /** ! * Invokes the {@code getAccessibleChildrenCount} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public int getAccessibleChildrenCount(JComponent a) { int returnValue = uis.elementAt(0).getAccessibleChildrenCount(a); for (int i = 1; i < uis.size(); i++) {
*** 345,358 **** } return returnValue; } /** ! * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default <code>LookAndFeel</code> */ public Accessible getAccessibleChild(JComponent a, int b) { Accessible returnValue = uis.elementAt(0).getAccessibleChild(a,b); for (int i = 1; i < uis.size(); i++) { --- 345,358 ---- } return returnValue; } /** ! * Invokes the {@code getAccessibleChild} method on each UI handled by this object. * * @return the value obtained from the first UI, which is ! * the UI obtained from the default {@code LookAndFeel} */ public Accessible getAccessibleChild(JComponent a, int b) { Accessible returnValue = uis.elementAt(0).getAccessibleChild(a,b); for (int i = 1; i < uis.size(); i++) {
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