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src/java.desktop/share/classes/java/awt/Stroke.java
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*** 24,68 ****
*/
package java.awt;
/**
! * The <code>Stroke</code> interface allows a
* {@link Graphics2D} object to obtain a {@link Shape} that is the
* decorated outline, or stylistic representation of the outline,
! * of the specified <code>Shape</code>.
! * Stroking a <code>Shape</code> is like tracing its outline with a
* marking pen of the appropriate size and shape.
* The area where the pen would place ink is the area enclosed by the
! * outline <code>Shape</code>.
* <p>
! * The methods of the <code>Graphics2D</code> interface that use the
! * outline <code>Shape</code> returned by a <code>Stroke</code> object
! * include <code>draw</code> and any other methods that are
* implemented in terms of that method, such as
! * <code>drawLine</code>, <code>drawRect</code>,
! * <code>drawRoundRect</code>, <code>drawOval</code>,
! * <code>drawArc</code>, <code>drawPolyline</code>,
! * and <code>drawPolygon</code>.
* <p>
! * The objects of the classes implementing <code>Stroke</code>
! * must be read-only because <code>Graphics2D</code> does not
* clone these objects either when they are set as an attribute
! * with the <code>setStroke</code> method or when the
! * <code>Graphics2D</code> object is itself cloned.
! * If a <code>Stroke</code> object is modified after it is set in
! * the <code>Graphics2D</code> context then the behavior
* of subsequent rendering would be undefined.
* @see BasicStroke
* @see Graphics2D#setStroke
*/
public interface Stroke {
/**
! * Returns an outline <code>Shape</code> which encloses the area that
! * should be painted when the <code>Shape</code> is stroked according
* to the rules defined by the
! * object implementing the <code>Stroke</code> interface.
! * @param p a <code>Shape</code> to be stroked
! * @return the stroked outline <code>Shape</code>.
*/
Shape createStrokedShape (Shape p);
}
--- 24,68 ----
*/
package java.awt;
/**
! * The {@code Stroke} interface allows a
* {@link Graphics2D} object to obtain a {@link Shape} that is the
* decorated outline, or stylistic representation of the outline,
! * of the specified {@code Shape}.
! * Stroking a {@code Shape} is like tracing its outline with a
* marking pen of the appropriate size and shape.
* The area where the pen would place ink is the area enclosed by the
! * outline {@code Shape}.
* <p>
! * The methods of the {@code Graphics2D} interface that use the
! * outline {@code Shape} returned by a {@code Stroke} object
! * include {@code draw} and any other methods that are
* implemented in terms of that method, such as
! * {@code drawLine}, {@code drawRect},
! * {@code drawRoundRect}, {@code drawOval},
! * {@code drawArc}, {@code drawPolyline},
! * and {@code drawPolygon}.
* <p>
! * The objects of the classes implementing {@code Stroke}
! * must be read-only because {@code Graphics2D} does not
* clone these objects either when they are set as an attribute
! * with the {@code setStroke} method or when the
! * {@code Graphics2D} object is itself cloned.
! * If a {@code Stroke} object is modified after it is set in
! * the {@code Graphics2D} context then the behavior
* of subsequent rendering would be undefined.
* @see BasicStroke
* @see Graphics2D#setStroke
*/
public interface Stroke {
/**
! * Returns an outline {@code Shape} which encloses the area that
! * should be painted when the {@code Shape} is stroked according
* to the rules defined by the
! * object implementing the {@code Stroke} interface.
! * @param p a {@code Shape} to be stroked
! * @return the stroked outline {@code Shape}.
*/
Shape createStrokedShape (Shape p);
}
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