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src/java.desktop/share/classes/javax/swing/plaf/metal/MetalToggleButtonUI.java
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*** 48,58 ****
* Serialized objects of this class will not be compatible with
* future Swing releases. The current serialization support is
* appropriate for short term storage or RMI between applications running
* the same version of Swing. As of 1.4, support for long term storage
* of all JavaBeans™
! * has been added to the <code>java.beans</code> package.
* Please see {@link java.beans.XMLEncoder}.
*
* @author Tom Santos
*/
@SuppressWarnings("serial") // Same-version serialization only
--- 48,58 ----
* Serialized objects of this class will not be compatible with
* future Swing releases. The current serialization support is
* appropriate for short term storage or RMI between applications running
* the same version of Swing. As of 1.4, support for long term storage
* of all JavaBeans™
! * has been added to the {@code java.beans} package.
* Please see {@link java.beans.XMLEncoder}.
*
* @author Tom Santos
*/
@SuppressWarnings("serial") // Same-version serialization only
*** 150,164 ****
// ********************************
// Paint Methods
// ********************************
/**
* If necessary paints the background of the component, then invokes
! * <code>paint</code>.
*
* @param g Graphics to paint to
* @param c JComponent painting on
! * @throws NullPointerException if <code>g</code> or <code>c</code> is
* null
* @see javax.swing.plaf.ComponentUI#update
* @see javax.swing.plaf.ComponentUI#paint
* @since 1.5
*/
--- 150,164 ----
// ********************************
// Paint Methods
// ********************************
/**
* If necessary paints the background of the component, then invokes
! * {@code paint}.
*
* @param g Graphics to paint to
* @param c JComponent painting on
! * @throws NullPointerException if {@code g} or {@code c} is
* null
* @see javax.swing.plaf.ComponentUI#update
* @see javax.swing.plaf.ComponentUI#paint
* @since 1.5
*/
*** 242,253 ****
focusRect.width+1, focusRect.height+1);
}
/**
! * Paints the appropriate icon of the button <code>b</code> in the
! * space <code>iconRect</code>.
*
* @param g Graphics to paint to
* @param b Button to render for
* @param iconRect space to render in
* @throws NullPointerException if any of the arguments are null.
--- 242,253 ----
focusRect.width+1, focusRect.height+1);
}
/**
! * Paints the appropriate icon of the button {@code b} in the
! * space {@code iconRect}.
*
* @param g Graphics to paint to
* @param b Button to render for
* @param iconRect space to render in
* @throws NullPointerException if any of the arguments are null.
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