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src/java.desktop/share/classes/javax/swing/plaf/multi/MultiSplitPaneUI.java

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@@ -32,22 +32,22 @@
 import javax.swing.JComponent;
 import java.awt.Dimension;
 import javax.accessibility.Accessible;
 
 /**
- * A multiplexing UI used to combine <code>SplitPaneUI</code>s.
+ * A multiplexing UI used to combine {@code SplitPaneUI}s.
  *
  * <p>This file was automatically generated by AutoMulti.
  *
  * @author  Otto Multey
  */
 public class MultiSplitPaneUI extends SplitPaneUI {
 
     /**
      * The vector containing the real UIs.  This is populated
-     * in the call to <code>createUI</code>, and can be obtained by calling
-     * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI
+     * in the call to {@code createUI}, and can be obtained by calling
+     * the {@code getUIs} method.  The first element is guaranteed to be the real UI
      * obtained from the default look and feel.
      */
     protected Vector<ComponentUI> uis = new Vector<>();
 
 ////////////////////

@@ -68,32 +68,32 @@
 ////////////////////
 // SplitPaneUI methods
 ////////////////////
 
     /**
-     * Invokes the <code>resetToPreferredSizes</code> method on each UI handled by this object.
+     * Invokes the {@code resetToPreferredSizes} method on each UI handled by this object.
      */
     public void resetToPreferredSizes(JSplitPane a) {
         for (int i = 0; i < uis.size(); i++) {
             ((SplitPaneUI) (uis.elementAt(i))).resetToPreferredSizes(a);
         }
     }
 
     /**
-     * Invokes the <code>setDividerLocation</code> method on each UI handled by this object.
+     * Invokes the {@code setDividerLocation} method on each UI handled by this object.
      */
     public void setDividerLocation(JSplitPane a, int b) {
         for (int i = 0; i < uis.size(); i++) {
             ((SplitPaneUI) (uis.elementAt(i))).setDividerLocation(a,b);
         }
     }
 
     /**
-     * Invokes the <code>getDividerLocation</code> method on each UI handled by this object.
+     * Invokes the {@code getDividerLocation} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public int getDividerLocation(JSplitPane a) {
         int returnValue =
             ((SplitPaneUI) (uis.elementAt(0))).getDividerLocation(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -101,14 +101,14 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>getMinimumDividerLocation</code> method on each UI handled by this object.
+     * Invokes the {@code getMinimumDividerLocation} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public int getMinimumDividerLocation(JSplitPane a) {
         int returnValue =
             ((SplitPaneUI) (uis.elementAt(0))).getMinimumDividerLocation(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -116,14 +116,14 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>getMaximumDividerLocation</code> method on each UI handled by this object.
+     * Invokes the {@code getMaximumDividerLocation} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public int getMaximumDividerLocation(JSplitPane a) {
         int returnValue =
             ((SplitPaneUI) (uis.elementAt(0))).getMaximumDividerLocation(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -131,11 +131,11 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>finishedPaintingChildren</code> method on each UI handled by this object.
+     * Invokes the {@code finishedPaintingChildren} method on each UI handled by this object.
      */
     public void finishedPaintingChildren(JSplitPane a, Graphics b) {
         for (int i = 0; i < uis.size(); i++) {
             ((SplitPaneUI) (uis.elementAt(i))).finishedPaintingChildren(a,b);
         }

@@ -144,14 +144,14 @@
 ////////////////////
 // ComponentUI methods
 ////////////////////
 
     /**
-     * Invokes the <code>contains</code> method on each UI handled by this object.
+     * Invokes the {@code contains} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public boolean contains(JComponent a, int b, int c) {
         boolean returnValue =
             uis.elementAt(0).contains(a,b,c);
         for (int i = 1; i < uis.size(); i++) {

@@ -159,63 +159,63 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>update</code> method on each UI handled by this object.
+     * Invokes the {@code update} method on each UI handled by this object.
      */
     public void update(Graphics a, JComponent b) {
         for (int i = 0; i < uis.size(); i++) {
             uis.elementAt(i).update(a,b);
         }
     }
 
     /**
      * Returns a multiplexing UI instance if any of the auxiliary
-     * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the
-     * UI object obtained from the default <code>LookAndFeel</code>.
+     * {@code LookAndFeel}s supports this UI.  Otherwise, just returns the
+     * UI object obtained from the default {@code LookAndFeel}.
      *
      * @param  a the component to create the UI for
      * @return the UI delegate created
      */
     public static ComponentUI createUI(JComponent a) {
         MultiSplitPaneUI mui = new MultiSplitPaneUI();
         return MultiLookAndFeel.createUIs(mui, mui.uis, a);
     }
 
     /**
-     * Invokes the <code>installUI</code> method on each UI handled by this object.
+     * Invokes the {@code installUI} method on each UI handled by this object.
      */
     public void installUI(JComponent a) {
         for (int i = 0; i < uis.size(); i++) {
             uis.elementAt(i).installUI(a);
         }
     }
 
     /**
-     * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
+     * Invokes the {@code uninstallUI} method on each UI handled by this object.
      */
     public void uninstallUI(JComponent a) {
         for (int i = 0; i < uis.size(); i++) {
             uis.elementAt(i).uninstallUI(a);
         }
     }
 
     /**
-     * Invokes the <code>paint</code> method on each UI handled by this object.
+     * Invokes the {@code paint} method on each UI handled by this object.
      */
     public void paint(Graphics a, JComponent b) {
         for (int i = 0; i < uis.size(); i++) {
             uis.elementAt(i).paint(a,b);
         }
     }
 
     /**
-     * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
+     * Invokes the {@code getPreferredSize} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public Dimension getPreferredSize(JComponent a) {
         Dimension returnValue =
             uis.elementAt(0).getPreferredSize(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -223,14 +223,14 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
+     * Invokes the {@code getMinimumSize} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public Dimension getMinimumSize(JComponent a) {
         Dimension returnValue =
             uis.elementAt(0).getMinimumSize(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -238,14 +238,14 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
+     * Invokes the {@code getMaximumSize} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public Dimension getMaximumSize(JComponent a) {
         Dimension returnValue =
             uis.elementAt(0).getMaximumSize(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -253,14 +253,14 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
+     * Invokes the {@code getAccessibleChildrenCount} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public int getAccessibleChildrenCount(JComponent a) {
         int returnValue =
             uis.elementAt(0).getAccessibleChildrenCount(a);
         for (int i = 1; i < uis.size(); i++) {

@@ -268,14 +268,14 @@
         }
         return returnValue;
     }
 
     /**
-     * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
+     * Invokes the {@code getAccessibleChild} method on each UI handled by this object.
      *
      * @return the value obtained from the first UI, which is
-     * the UI obtained from the default <code>LookAndFeel</code>
+     * the UI obtained from the default {@code LookAndFeel}
      */
     public Accessible getAccessibleChild(JComponent a, int b) {
         Accessible returnValue =
             uis.elementAt(0).getAccessibleChild(a,b);
         for (int i = 1; i < uis.size(); i++) {
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