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src/java.desktop/share/classes/javax/swing/plaf/nimbus/LoweredBorder.java

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@@ -64,17 +64,17 @@
     /**
      * Actually performs the painting operation. Subclasses must implement this
      * method. The graphics object passed may represent the actual surface being
      * rendered to, or it may be an intermediate buffer. It has also been
      * pre-translated. Simply render the component as if it were located at 0, 0
-     * and had a width of <code>width</code> and a height of
-     * <code>height</code>. For performance reasons, you may want to read the
+     * and had a width of {@code width} and a height of
+     * {@code height}. For performance reasons, you may want to read the
      * clip from the Graphics2D object and only render within that space.
      *
      * @param g      The Graphics2D surface to paint to
      * @param c      The JComponent related to the drawing event. For example,
-     *               if the region being rendered is Button, then <code>c</code>
+     *               if the region being rendered is Button, then {@code c}
      *               will be a JButton. If the region being drawn is
      *               ScrollBarSlider, then the component will be JScrollBar.
      *               This value may be null.
      * @param width  The width of the region to paint. Note that in the case of
      *               painting the foreground, this value may differ from
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