22 * or visit www.oracle.com if you need additional information or have any
23 * questions.
24 */
25
26 package javax.swing.plaf.metal;
27
28 import javax.swing.*;
29 import javax.swing.plaf.*;
30 import javax.swing.plaf.basic.*;
31 import java.awt.*;
32
33 /**
34 * The Metal implementation of ProgressBarUI.
35 * <p>
36 * <strong>Warning:</strong>
37 * Serialized objects of this class will not be compatible with
38 * future Swing releases. The current serialization support is
39 * appropriate for short term storage or RMI between applications running
40 * the same version of Swing. As of 1.4, support for long term storage
41 * of all JavaBeans™
42 * has been added to the <code>java.beans</code> package.
43 * Please see {@link java.beans.XMLEncoder}.
44 *
45 * @author Michael C. Albers
46 */
47 @SuppressWarnings("serial") // Same-version serialization only
48 public class MetalProgressBarUI extends BasicProgressBarUI {
49
50 private Rectangle innards;
51 private Rectangle box;
52
53 /**
54 * Constructs an instance of {@code MetalProgressBarUI}.
55 *
56 * @param c a component
57 * @return an instance of {@code MetalProgressBarUI}
58 */
59 public static ComponentUI createUI(JComponent c) {
60 return new MetalProgressBarUI();
61 }
62
63 /**
64 * Draws a bit of special highlighting on the progress bar.
65 * The core painting is deferred to the BasicProgressBar's
66 * <code>paintDeterminate</code> method.
67 * @since 1.4
68 */
69 public void paintDeterminate(Graphics g, JComponent c) {
70 super.paintDeterminate(g,c);
71
72 if (!(g instanceof Graphics2D)) {
73 return;
74 }
75
76 if (progressBar.isBorderPainted()) {
77 Insets b = progressBar.getInsets(); // area for border
78 int barRectWidth = progressBar.getWidth() - (b.left + b.right);
79 int barRectHeight = progressBar.getHeight() - (b.top + b.bottom);
80 int amountFull = getAmountFull(b, barRectWidth, barRectHeight);
81 boolean isLeftToRight = MetalUtils.isLeftToRight(c);
82 int startX, startY, endX, endY;
83
84 // The progress bar border is painted according to a light source.
85 // This light source is stationary and does not change when the
86 // component orientation changes.
126 g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
127 g2.drawLine(startX, endY,
128 startX, endY - amountFull + 1);
129 }
130 // Draw a line across the width. The color is determined by
131 // the code above.
132 g2.setColor(MetalLookAndFeel.getControlShadow());
133
134 if (progressBar.getPercentComplete() == 1.f) {
135 g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
136 }
137 g2.drawLine(startX, startY, endX, startY);
138 }
139 }
140 }
141
142 /**
143 * Draws a bit of special highlighting on the progress bar
144 * and bouncing box.
145 * The core painting is deferred to the BasicProgressBar's
146 * <code>paintIndeterminate</code> method.
147 * @since 1.4
148 */
149 public void paintIndeterminate(Graphics g, JComponent c) {
150 super.paintIndeterminate(g, c);
151
152 if (!progressBar.isBorderPainted() || (!(g instanceof Graphics2D))) {
153 return;
154 }
155
156 Insets b = progressBar.getInsets(); // area for border
157 int barRectWidth = progressBar.getWidth() - (b.left + b.right);
158 int barRectHeight = progressBar.getHeight() - (b.top + b.bottom);
159 int amountFull = getAmountFull(b, barRectWidth, barRectHeight);
160 boolean isLeftToRight = MetalUtils.isLeftToRight(c);
161 int startX, startY, endX, endY;
162 Rectangle box = null;
163 box = getBox(box);
164
165 // The progress bar border is painted according to a light source.
166 // This light source is stationary and does not change when the
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22 * or visit www.oracle.com if you need additional information or have any
23 * questions.
24 */
25
26 package javax.swing.plaf.metal;
27
28 import javax.swing.*;
29 import javax.swing.plaf.*;
30 import javax.swing.plaf.basic.*;
31 import java.awt.*;
32
33 /**
34 * The Metal implementation of ProgressBarUI.
35 * <p>
36 * <strong>Warning:</strong>
37 * Serialized objects of this class will not be compatible with
38 * future Swing releases. The current serialization support is
39 * appropriate for short term storage or RMI between applications running
40 * the same version of Swing. As of 1.4, support for long term storage
41 * of all JavaBeans™
42 * has been added to the {@code java.beans} package.
43 * Please see {@link java.beans.XMLEncoder}.
44 *
45 * @author Michael C. Albers
46 */
47 @SuppressWarnings("serial") // Same-version serialization only
48 public class MetalProgressBarUI extends BasicProgressBarUI {
49
50 private Rectangle innards;
51 private Rectangle box;
52
53 /**
54 * Constructs an instance of {@code MetalProgressBarUI}.
55 *
56 * @param c a component
57 * @return an instance of {@code MetalProgressBarUI}
58 */
59 public static ComponentUI createUI(JComponent c) {
60 return new MetalProgressBarUI();
61 }
62
63 /**
64 * Draws a bit of special highlighting on the progress bar.
65 * The core painting is deferred to the BasicProgressBar's
66 * {@code paintDeterminate} method.
67 * @since 1.4
68 */
69 public void paintDeterminate(Graphics g, JComponent c) {
70 super.paintDeterminate(g,c);
71
72 if (!(g instanceof Graphics2D)) {
73 return;
74 }
75
76 if (progressBar.isBorderPainted()) {
77 Insets b = progressBar.getInsets(); // area for border
78 int barRectWidth = progressBar.getWidth() - (b.left + b.right);
79 int barRectHeight = progressBar.getHeight() - (b.top + b.bottom);
80 int amountFull = getAmountFull(b, barRectWidth, barRectHeight);
81 boolean isLeftToRight = MetalUtils.isLeftToRight(c);
82 int startX, startY, endX, endY;
83
84 // The progress bar border is painted according to a light source.
85 // This light source is stationary and does not change when the
86 // component orientation changes.
126 g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
127 g2.drawLine(startX, endY,
128 startX, endY - amountFull + 1);
129 }
130 // Draw a line across the width. The color is determined by
131 // the code above.
132 g2.setColor(MetalLookAndFeel.getControlShadow());
133
134 if (progressBar.getPercentComplete() == 1.f) {
135 g2.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
136 }
137 g2.drawLine(startX, startY, endX, startY);
138 }
139 }
140 }
141
142 /**
143 * Draws a bit of special highlighting on the progress bar
144 * and bouncing box.
145 * The core painting is deferred to the BasicProgressBar's
146 * {@code paintIndeterminate} method.
147 * @since 1.4
148 */
149 public void paintIndeterminate(Graphics g, JComponent c) {
150 super.paintIndeterminate(g, c);
151
152 if (!progressBar.isBorderPainted() || (!(g instanceof Graphics2D))) {
153 return;
154 }
155
156 Insets b = progressBar.getInsets(); // area for border
157 int barRectWidth = progressBar.getWidth() - (b.left + b.right);
158 int barRectHeight = progressBar.getHeight() - (b.top + b.bottom);
159 int amountFull = getAmountFull(b, barRectWidth, barRectHeight);
160 boolean isLeftToRight = MetalUtils.isLeftToRight(c);
161 int startX, startY, endX, endY;
162 Rectangle box = null;
163 box = getBox(box);
164
165 // The progress bar border is painted according to a light source.
166 // This light source is stationary and does not change when the
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