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src/java.desktop/share/classes/javax/swing/plaf/multi/MultiTreeUI.java
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*** 34,55 ****
import java.awt.Graphics;
import java.awt.Dimension;
import javax.accessibility.Accessible;
/**
! * A multiplexing UI used to combine <code>TreeUI</code>s.
*
* <p>This file was automatically generated by AutoMulti.
*
* @author Otto Multey
*/
public class MultiTreeUI extends TreeUI {
/**
* The vector containing the real UIs. This is populated
! * in the call to <code>createUI</code>, and can be obtained by calling
! * the <code>getUIs</code> method. The first element is guaranteed to be the real UI
* obtained from the default look and feel.
*/
protected Vector<ComponentUI> uis = new Vector<>();
////////////////////
--- 34,55 ----
import java.awt.Graphics;
import java.awt.Dimension;
import javax.accessibility.Accessible;
/**
! * A multiplexing UI used to combine {@code TreeUI}s.
*
* <p>This file was automatically generated by AutoMulti.
*
* @author Otto Multey
*/
public class MultiTreeUI extends TreeUI {
/**
* The vector containing the real UIs. This is populated
! * in the call to {@code createUI}, and can be obtained by calling
! * the {@code getUIs} method. The first element is guaranteed to be the real UI
* obtained from the default look and feel.
*/
protected Vector<ComponentUI> uis = new Vector<>();
////////////////////
*** 70,83 ****
////////////////////
// TreeUI methods
////////////////////
/**
! * Invokes the <code>getPathBounds</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Rectangle getPathBounds(JTree a, TreePath b) {
Rectangle returnValue =
((TreeUI) (uis.elementAt(0))).getPathBounds(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 70,83 ----
////////////////////
// TreeUI methods
////////////////////
/**
! * Invokes the {@code getPathBounds} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Rectangle getPathBounds(JTree a, TreePath b) {
Rectangle returnValue =
((TreeUI) (uis.elementAt(0))).getPathBounds(a,b);
for (int i = 1; i < uis.size(); i++) {
*** 85,98 ****
}
return returnValue;
}
/**
! * Invokes the <code>getPathForRow</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public TreePath getPathForRow(JTree a, int b) {
TreePath returnValue =
((TreeUI) (uis.elementAt(0))).getPathForRow(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 85,98 ----
}
return returnValue;
}
/**
! * Invokes the {@code getPathForRow} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public TreePath getPathForRow(JTree a, int b) {
TreePath returnValue =
((TreeUI) (uis.elementAt(0))).getPathForRow(a,b);
for (int i = 1; i < uis.size(); i++) {
*** 100,113 ****
}
return returnValue;
}
/**
! * Invokes the <code>getRowForPath</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int getRowForPath(JTree a, TreePath b) {
int returnValue =
((TreeUI) (uis.elementAt(0))).getRowForPath(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 100,113 ----
}
return returnValue;
}
/**
! * Invokes the {@code getRowForPath} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int getRowForPath(JTree a, TreePath b) {
int returnValue =
((TreeUI) (uis.elementAt(0))).getRowForPath(a,b);
for (int i = 1; i < uis.size(); i++) {
*** 115,128 ****
}
return returnValue;
}
/**
! * Invokes the <code>getRowCount</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int getRowCount(JTree a) {
int returnValue =
((TreeUI) (uis.elementAt(0))).getRowCount(a);
for (int i = 1; i < uis.size(); i++) {
--- 115,128 ----
}
return returnValue;
}
/**
! * Invokes the {@code getRowCount} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int getRowCount(JTree a) {
int returnValue =
((TreeUI) (uis.elementAt(0))).getRowCount(a);
for (int i = 1; i < uis.size(); i++) {
*** 130,143 ****
}
return returnValue;
}
/**
! * Invokes the <code>getClosestPathForLocation</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public TreePath getClosestPathForLocation(JTree a, int b, int c) {
TreePath returnValue =
((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c);
for (int i = 1; i < uis.size(); i++) {
--- 130,143 ----
}
return returnValue;
}
/**
! * Invokes the {@code getClosestPathForLocation} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public TreePath getClosestPathForLocation(JTree a, int b, int c) {
TreePath returnValue =
((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c);
for (int i = 1; i < uis.size(); i++) {
*** 145,158 ****
}
return returnValue;
}
/**
! * Invokes the <code>isEditing</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public boolean isEditing(JTree a) {
boolean returnValue =
((TreeUI) (uis.elementAt(0))).isEditing(a);
for (int i = 1; i < uis.size(); i++) {
--- 145,158 ----
}
return returnValue;
}
/**
! * Invokes the {@code isEditing} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public boolean isEditing(JTree a) {
boolean returnValue =
((TreeUI) (uis.elementAt(0))).isEditing(a);
for (int i = 1; i < uis.size(); i++) {
*** 160,173 ****
}
return returnValue;
}
/**
! * Invokes the <code>stopEditing</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public boolean stopEditing(JTree a) {
boolean returnValue =
((TreeUI) (uis.elementAt(0))).stopEditing(a);
for (int i = 1; i < uis.size(); i++) {
--- 160,173 ----
}
return returnValue;
}
/**
! * Invokes the {@code stopEditing} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public boolean stopEditing(JTree a) {
boolean returnValue =
((TreeUI) (uis.elementAt(0))).stopEditing(a);
for (int i = 1; i < uis.size(); i++) {
*** 175,206 ****
}
return returnValue;
}
/**
! * Invokes the <code>cancelEditing</code> method on each UI handled by this object.
*/
public void cancelEditing(JTree a) {
for (int i = 0; i < uis.size(); i++) {
((TreeUI) (uis.elementAt(i))).cancelEditing(a);
}
}
/**
! * Invokes the <code>startEditingAtPath</code> method on each UI handled by this object.
*/
public void startEditingAtPath(JTree a, TreePath b) {
for (int i = 0; i < uis.size(); i++) {
((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b);
}
}
/**
! * Invokes the <code>getEditingPath</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public TreePath getEditingPath(JTree a) {
TreePath returnValue =
((TreeUI) (uis.elementAt(0))).getEditingPath(a);
for (int i = 1; i < uis.size(); i++) {
--- 175,206 ----
}
return returnValue;
}
/**
! * Invokes the {@code cancelEditing} method on each UI handled by this object.
*/
public void cancelEditing(JTree a) {
for (int i = 0; i < uis.size(); i++) {
((TreeUI) (uis.elementAt(i))).cancelEditing(a);
}
}
/**
! * Invokes the {@code startEditingAtPath} method on each UI handled by this object.
*/
public void startEditingAtPath(JTree a, TreePath b) {
for (int i = 0; i < uis.size(); i++) {
((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b);
}
}
/**
! * Invokes the {@code getEditingPath} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public TreePath getEditingPath(JTree a) {
TreePath returnValue =
((TreeUI) (uis.elementAt(0))).getEditingPath(a);
for (int i = 1; i < uis.size(); i++) {
*** 212,225 ****
////////////////////
// ComponentUI methods
////////////////////
/**
! * Invokes the <code>contains</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public boolean contains(JComponent a, int b, int c) {
boolean returnValue =
uis.elementAt(0).contains(a,b,c);
for (int i = 1; i < uis.size(); i++) {
--- 212,225 ----
////////////////////
// ComponentUI methods
////////////////////
/**
! * Invokes the {@code contains} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public boolean contains(JComponent a, int b, int c) {
boolean returnValue =
uis.elementAt(0).contains(a,b,c);
for (int i = 1; i < uis.size(); i++) {
*** 227,289 ****
}
return returnValue;
}
/**
! * Invokes the <code>update</code> method on each UI handled by this object.
*/
public void update(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).update(a,b);
}
}
/**
* Returns a multiplexing UI instance if any of the auxiliary
! * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the
! * UI object obtained from the default <code>LookAndFeel</code>.
*
* @param a the component to create the UI for
* @return the UI delegate created
*/
public static ComponentUI createUI(JComponent a) {
MultiTreeUI mui = new MultiTreeUI();
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
}
/**
! * Invokes the <code>installUI</code> method on each UI handled by this object.
*/
public void installUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).installUI(a);
}
}
/**
! * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
*/
public void uninstallUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).uninstallUI(a);
}
}
/**
! * Invokes the <code>paint</code> method on each UI handled by this object.
*/
public void paint(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).paint(a,b);
}
}
/**
! * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getPreferredSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getPreferredSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 227,289 ----
}
return returnValue;
}
/**
! * Invokes the {@code update} method on each UI handled by this object.
*/
public void update(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).update(a,b);
}
}
/**
* Returns a multiplexing UI instance if any of the auxiliary
! * {@code LookAndFeel}s supports this UI. Otherwise, just returns the
! * UI object obtained from the default {@code LookAndFeel}.
*
* @param a the component to create the UI for
* @return the UI delegate created
*/
public static ComponentUI createUI(JComponent a) {
MultiTreeUI mui = new MultiTreeUI();
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
}
/**
! * Invokes the {@code installUI} method on each UI handled by this object.
*/
public void installUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).installUI(a);
}
}
/**
! * Invokes the {@code uninstallUI} method on each UI handled by this object.
*/
public void uninstallUI(JComponent a) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).uninstallUI(a);
}
}
/**
! * Invokes the {@code paint} method on each UI handled by this object.
*/
public void paint(Graphics a, JComponent b) {
for (int i = 0; i < uis.size(); i++) {
uis.elementAt(i).paint(a,b);
}
}
/**
! * Invokes the {@code getPreferredSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getPreferredSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getPreferredSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 291,304 ****
}
return returnValue;
}
/**
! * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getMinimumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMinimumSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 291,304 ----
}
return returnValue;
}
/**
! * Invokes the {@code getMinimumSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getMinimumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMinimumSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 306,319 ****
}
return returnValue;
}
/**
! * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Dimension getMaximumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMaximumSize(a);
for (int i = 1; i < uis.size(); i++) {
--- 306,319 ----
}
return returnValue;
}
/**
! * Invokes the {@code getMaximumSize} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Dimension getMaximumSize(JComponent a) {
Dimension returnValue =
uis.elementAt(0).getMaximumSize(a);
for (int i = 1; i < uis.size(); i++) {
*** 321,334 ****
}
return returnValue;
}
/**
! * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public int getAccessibleChildrenCount(JComponent a) {
int returnValue =
uis.elementAt(0).getAccessibleChildrenCount(a);
for (int i = 1; i < uis.size(); i++) {
--- 321,334 ----
}
return returnValue;
}
/**
! * Invokes the {@code getAccessibleChildrenCount} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public int getAccessibleChildrenCount(JComponent a) {
int returnValue =
uis.elementAt(0).getAccessibleChildrenCount(a);
for (int i = 1; i < uis.size(); i++) {
*** 336,349 ****
}
return returnValue;
}
/**
! * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default <code>LookAndFeel</code>
*/
public Accessible getAccessibleChild(JComponent a, int b) {
Accessible returnValue =
uis.elementAt(0).getAccessibleChild(a,b);
for (int i = 1; i < uis.size(); i++) {
--- 336,349 ----
}
return returnValue;
}
/**
! * Invokes the {@code getAccessibleChild} method on each UI handled by this object.
*
* @return the value obtained from the first UI, which is
! * the UI obtained from the default {@code LookAndFeel}
*/
public Accessible getAccessibleChild(JComponent a, int b) {
Accessible returnValue =
uis.elementAt(0).getAccessibleChild(a,b);
for (int i = 1; i < uis.size(); i++) {
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