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src/java.desktop/share/classes/java/awt/event/MouseMotionAdapter.java

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*** 32,51 **** * <P> * Mouse motion events occur when a mouse is moved or dragged. * (Many such events will be generated in a normal program. * To track clicks and other mouse events, use the MouseAdapter.) * <P> ! * Extend this class to create a <code>MouseEvent</code> listener * and override the methods for the events of interest. (If you implement the ! * <code>MouseMotionListener</code> interface, you have to define all of * the methods in it. This abstract class defines null methods for them * all, so you can only have to define methods for events you care about.) * <P> * Create a listener object using the extended class and then register it with ! * a component using the component's <code>addMouseMotionListener</code> * method. When the mouse is moved or dragged, the relevant method in the ! * listener object is invoked and the <code>MouseEvent</code> is passed to it. * * @author Amy Fowler * * @see MouseEvent * @see MouseMotionListener --- 32,51 ---- * <P> * Mouse motion events occur when a mouse is moved or dragged. * (Many such events will be generated in a normal program. * To track clicks and other mouse events, use the MouseAdapter.) * <P> ! * Extend this class to create a {@code MouseEvent} listener * and override the methods for the events of interest. (If you implement the ! * {@code MouseMotionListener} interface, you have to define all of * the methods in it. This abstract class defines null methods for them * all, so you can only have to define methods for events you care about.) * <P> * Create a listener object using the extended class and then register it with ! * a component using the component's {@code addMouseMotionListener} * method. When the mouse is moved or dragged, the relevant method in the ! * listener object is invoked and the {@code MouseEvent} is passed to it. * * @author Amy Fowler * * @see MouseEvent * @see MouseMotionListener
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