< prev index next >

src/java.desktop/macosx/classes/sun/java2d/opengl/CGLGraphicsConfig.java

Print this page
rev 54883 : JDK-8220154 Improve java2d rendering performance on macOS by using Metal framework

@@ -53,10 +53,11 @@
 import sun.java2d.opengl.OGLContext.OGLContextCaps;
 import sun.java2d.pipe.hw.AccelSurface;
 import sun.java2d.pipe.hw.AccelTypedVolatileImage;
 import sun.java2d.pipe.hw.ContextCapabilities;
 import sun.lwawt.LWComponentPeer;
+import sun.lwawt.macosx.CFRetainedResource;
 import sun.lwawt.macosx.CPlatformView;
 
 import static sun.java2d.opengl.OGLContext.OGLContextCaps.CAPS_DOUBLEBUFFERED;
 import static sun.java2d.opengl.OGLContext.OGLContextCaps.CAPS_EXT_FBOBJECT;
 import static sun.java2d.opengl.OGLSurfaceData.FBOBJECT;

@@ -262,12 +263,12 @@
     public SurfaceData createSurfaceData(CPlatformView pView) {
         return CGLSurfaceData.createData(pView);
     }
 
     @Override
-    public SurfaceData createSurfaceData(CGLLayer layer) {
-        return CGLSurfaceData.createData(layer);
+    public SurfaceData createSurfaceData(CFRetainedResource layer) {
+        return CGLSurfaceData.createData((CGLLayer) layer);
     }
 
     @Override
     public Image createAcceleratedImage(Component target,
                                         int width, int height)
< prev index next >