--- /dev/null 2019-05-16 19:16:53.000000000 +0300 +++ new/src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLGraphicsConfig.h 2019-05-16 19:16:53.000000000 +0300 @@ -0,0 +1,81 @@ +/* + * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Oracle designates this + * particular file as subject to the "Classpath" exception as provided + * by Oracle in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + */ + +#ifndef MTLGraphicsConfig_h_Included +#define MTLGraphicsConfig_h_Included + +#import "jni.h" +#import "MTLSurfaceDataBase.h" +#import "MTLContext.h" +#import +#import +#import + + +@interface MTLGraphicsConfigUtil : NSObject {} ++ (void) _getMTLConfigInfo: (NSMutableArray *)argValue; +@end + +// REMIND: Using an NSOpenGLPixelBuffer as the scratch surface has been +// problematic thus far (seeing garbage and flickering when switching +// between an NSView and the scratch surface), so the following enables +// an alternate codepath that uses a hidden NSWindow/NSView as the scratch +// surface, for the purposes of making a context current in certain +// situations. It appears that calling [NSOpenGLContext setView] too +// frequently contributes to the bad behavior, so we should try to avoid +// switching to the scratch surface whenever possible. + +/* Do we need this if we are using all off-screen drawing ? */ +#define USE_NSVIEW_FOR_SCRATCH 1 + +/* Uncomment to have an additional CAOGLLayer instance tied to + * each instance, which can be used to test remoting the layer + * to an out of process window. The additional layer is needed + * because a layer can only be attached to one context (view/window). + * This is only for testing purposes and can be removed if/when no + * longer needed. + */ + + +/** + * The MTLGraphicsConfigInfo structure contains information specific to a + * given CGLGraphicsConfig (pixel format). + * + * jint screen; + * The screen and PixelFormat for the associated CGLGraphicsConfig. + * + * NSOpenGLPixelFormat *pixfmt; + * The pixel format of the native NSOpenGL context. + * + * MTLContext *context; + * The context associated with this CGLGraphicsConfig. + */ +typedef struct _MTLGraphicsConfigInfo { + jint screen; + NSOpenGLPixelFormat *pixfmt; + MTLContext *context; +} MTLGraphicsConfigInfo; + +#endif /* MTLGraphicsConfig_h_Included */