1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "opto/cfgnode.hpp" 29 #include "opto/connode.hpp" 30 #include "opto/machnode.hpp" 31 #include "opto/matcher.hpp" 32 #include "opto/node.hpp" 33 #include "opto/opcodes.hpp" 34 #include "opto/regmask.hpp" 35 #include "opto/type.hpp" 36 #include "utilities/copy.hpp" 37 38 class RegMask; 39 // #include "phase.hpp" 40 class PhaseTransform; 41 class PhaseGVN; 42 43 // Arena we are currently building Nodes in 44 const uint Node::NotAMachineReg = 0xffff0000; 45 46 #ifndef PRODUCT 47 extern int nodes_created; 48 #endif 49 50 #ifdef ASSERT 51 52 //-------------------------- construct_node------------------------------------ 53 // Set a breakpoint here to identify where a particular node index is built. 54 void Node::verify_construction() { 55 _debug_orig = NULL; 56 int old_debug_idx = Compile::debug_idx(); 57 int new_debug_idx = old_debug_idx+1; 58 if (new_debug_idx > 0) { 59 // Arrange that the lowest five decimal digits of _debug_idx 60 // will repeat thos of _idx. In case this is somehow pathological, 61 // we continue to assign negative numbers (!) consecutively. 62 const int mod = 100000; 63 int bump = (int)(_idx - new_debug_idx) % mod; 64 if (bump < 0) bump += mod; 65 assert(bump >= 0 && bump < mod, ""); 66 new_debug_idx += bump; 67 } 68 Compile::set_debug_idx(new_debug_idx); 69 set_debug_idx( new_debug_idx ); 70 assert(Compile::current()->unique() < (uint)MaxNodeLimit, "Node limit exceeded"); 71 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 72 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 73 BREAKPOINT; 74 } 75 #if OPTO_DU_ITERATOR_ASSERT 76 _last_del = NULL; 77 _del_tick = 0; 78 #endif 79 _hash_lock = 0; 80 } 81 82 83 // #ifdef ASSERT ... 84 85 #if OPTO_DU_ITERATOR_ASSERT 86 void DUIterator_Common::sample(const Node* node) { 87 _vdui = VerifyDUIterators; 88 _node = node; 89 _outcnt = node->_outcnt; 90 _del_tick = node->_del_tick; 91 _last = NULL; 92 } 93 94 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 95 assert(_node == node, "consistent iterator source"); 96 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 97 } 98 99 void DUIterator_Common::verify_resync() { 100 // Ensure that the loop body has just deleted the last guy produced. 101 const Node* node = _node; 102 // Ensure that at least one copy of the last-seen edge was deleted. 103 // Note: It is OK to delete multiple copies of the last-seen edge. 104 // Unfortunately, we have no way to verify that all the deletions delete 105 // that same edge. On this point we must use the Honor System. 106 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 107 assert(node->_last_del == _last, "must have deleted the edge just produced"); 108 // We liked this deletion, so accept the resulting outcnt and tick. 109 _outcnt = node->_outcnt; 110 _del_tick = node->_del_tick; 111 } 112 113 void DUIterator_Common::reset(const DUIterator_Common& that) { 114 if (this == &that) return; // ignore assignment to self 115 if (!_vdui) { 116 // We need to initialize everything, overwriting garbage values. 117 _last = that._last; 118 _vdui = that._vdui; 119 } 120 // Note: It is legal (though odd) for an iterator over some node x 121 // to be reassigned to iterate over another node y. Some doubly-nested 122 // progress loops depend on being able to do this. 123 const Node* node = that._node; 124 // Re-initialize everything, except _last. 125 _node = node; 126 _outcnt = node->_outcnt; 127 _del_tick = node->_del_tick; 128 } 129 130 void DUIterator::sample(const Node* node) { 131 DUIterator_Common::sample(node); // Initialize the assertion data. 132 _refresh_tick = 0; // No refreshes have happened, as yet. 133 } 134 135 void DUIterator::verify(const Node* node, bool at_end_ok) { 136 DUIterator_Common::verify(node, at_end_ok); 137 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 138 } 139 140 void DUIterator::verify_increment() { 141 if (_refresh_tick & 1) { 142 // We have refreshed the index during this loop. 143 // Fix up _idx to meet asserts. 144 if (_idx > _outcnt) _idx = _outcnt; 145 } 146 verify(_node, true); 147 } 148 149 void DUIterator::verify_resync() { 150 // Note: We do not assert on _outcnt, because insertions are OK here. 151 DUIterator_Common::verify_resync(); 152 // Make sure we are still in sync, possibly with no more out-edges: 153 verify(_node, true); 154 } 155 156 void DUIterator::reset(const DUIterator& that) { 157 if (this == &that) return; // self assignment is always a no-op 158 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 159 assert(that._idx == 0, "assign only the result of Node::outs()"); 160 assert(_idx == that._idx, "already assigned _idx"); 161 if (!_vdui) { 162 // We need to initialize everything, overwriting garbage values. 163 sample(that._node); 164 } else { 165 DUIterator_Common::reset(that); 166 if (_refresh_tick & 1) { 167 _refresh_tick++; // Clear the "was refreshed" flag. 168 } 169 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 170 } 171 } 172 173 void DUIterator::refresh() { 174 DUIterator_Common::sample(_node); // Re-fetch assertion data. 175 _refresh_tick |= 1; // Set the "was refreshed" flag. 176 } 177 178 void DUIterator::verify_finish() { 179 // If the loop has killed the node, do not require it to re-run. 180 if (_node->_outcnt == 0) _refresh_tick &= ~1; 181 // If this assert triggers, it means that a loop used refresh_out_pos 182 // to re-synch an iteration index, but the loop did not correctly 183 // re-run itself, using a "while (progress)" construct. 184 // This iterator enforces the rule that you must keep trying the loop 185 // until it "runs clean" without any need for refreshing. 186 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 187 } 188 189 190 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 191 DUIterator_Common::verify(node, at_end_ok); 192 Node** out = node->_out; 193 uint cnt = node->_outcnt; 194 assert(cnt == _outcnt, "no insertions allowed"); 195 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 196 // This last check is carefully designed to work for NO_OUT_ARRAY. 197 } 198 199 void DUIterator_Fast::verify_limit() { 200 const Node* node = _node; 201 verify(node, true); 202 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 203 } 204 205 void DUIterator_Fast::verify_resync() { 206 const Node* node = _node; 207 if (_outp == node->_out + _outcnt) { 208 // Note that the limit imax, not the pointer i, gets updated with the 209 // exact count of deletions. (For the pointer it's always "--i".) 210 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 211 // This is a limit pointer, with a name like "imax". 212 // Fudge the _last field so that the common assert will be happy. 213 _last = (Node*) node->_last_del; 214 DUIterator_Common::verify_resync(); 215 } else { 216 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 217 // A normal internal pointer. 218 DUIterator_Common::verify_resync(); 219 // Make sure we are still in sync, possibly with no more out-edges: 220 verify(node, true); 221 } 222 } 223 224 void DUIterator_Fast::verify_relimit(uint n) { 225 const Node* node = _node; 226 assert((int)n > 0, "use imax -= n only with a positive count"); 227 // This must be a limit pointer, with a name like "imax". 228 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 229 // The reported number of deletions must match what the node saw. 230 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 231 // Fudge the _last field so that the common assert will be happy. 232 _last = (Node*) node->_last_del; 233 DUIterator_Common::verify_resync(); 234 } 235 236 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 237 assert(_outp == that._outp, "already assigned _outp"); 238 DUIterator_Common::reset(that); 239 } 240 241 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 242 // at_end_ok means the _outp is allowed to underflow by 1 243 _outp += at_end_ok; 244 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 245 _outp -= at_end_ok; 246 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 247 } 248 249 void DUIterator_Last::verify_limit() { 250 // Do not require the limit address to be resynched. 251 //verify(node, true); 252 assert(_outp == _node->_out, "limit still correct"); 253 } 254 255 void DUIterator_Last::verify_step(uint num_edges) { 256 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 257 _outcnt -= num_edges; 258 _del_tick += num_edges; 259 // Make sure we are still in sync, possibly with no more out-edges: 260 const Node* node = _node; 261 verify(node, true); 262 assert(node->_last_del == _last, "must have deleted the edge just produced"); 263 } 264 265 #endif //OPTO_DU_ITERATOR_ASSERT 266 267 268 #endif //ASSERT 269 270 271 // This constant used to initialize _out may be any non-null value. 272 // The value NULL is reserved for the top node only. 273 #define NO_OUT_ARRAY ((Node**)-1) 274 275 // This funny expression handshakes with Node::operator new 276 // to pull Compile::current out of the new node's _out field, 277 // and then calls a subroutine which manages most field 278 // initializations. The only one which is tricky is the 279 // _idx field, which is const, and so must be initialized 280 // by a return value, not an assignment. 281 // 282 // (Aren't you thankful that Java finals don't require so many tricks?) 283 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) 284 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 285 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list 286 #endif 287 288 // Out-of-line code from node constructors. 289 // Executed only when extra debug info. is being passed around. 290 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 291 C->set_node_notes_at(idx, nn); 292 } 293 294 // Shared initialization code. 295 inline int Node::Init(int req, Compile* C) { 296 assert(Compile::current() == C, "must use operator new(Compile*)"); 297 int idx = C->next_unique(); 298 299 // Allocate memory for the necessary number of edges. 300 if (req > 0) { 301 // Allocate space for _in array to have double alignment. 302 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 303 #ifdef ASSERT 304 _in[req-1] = this; // magic cookie for assertion check 305 #endif 306 } 307 // If there are default notes floating around, capture them: 308 Node_Notes* nn = C->default_node_notes(); 309 if (nn != NULL) init_node_notes(C, idx, nn); 310 311 // Note: At this point, C is dead, 312 // and we begin to initialize the new Node. 313 314 _cnt = _max = req; 315 _outcnt = _outmax = 0; 316 _class_id = Class_Node; 317 _flags = 0; 318 _out = NO_OUT_ARRAY; 319 return idx; 320 } 321 322 //------------------------------Node------------------------------------------- 323 // Create a Node, with a given number of required edges. 324 Node::Node(uint req) 325 : _idx(IDX_INIT(req)) 326 { 327 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); 328 debug_only( verify_construction() ); 329 NOT_PRODUCT(nodes_created++); 330 if (req == 0) { 331 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); 332 _in = NULL; 333 } else { 334 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); 335 Node** to = _in; 336 for(uint i = 0; i < req; i++) { 337 to[i] = NULL; 338 } 339 } 340 } 341 342 //------------------------------Node------------------------------------------- 343 Node::Node(Node *n0) 344 : _idx(IDX_INIT(1)) 345 { 346 debug_only( verify_construction() ); 347 NOT_PRODUCT(nodes_created++); 348 // Assert we allocated space for input array already 349 assert( _in[0] == this, "Must pass arg count to 'new'" ); 350 assert( is_not_dead(n0), "can not use dead node"); 351 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 352 } 353 354 //------------------------------Node------------------------------------------- 355 Node::Node(Node *n0, Node *n1) 356 : _idx(IDX_INIT(2)) 357 { 358 debug_only( verify_construction() ); 359 NOT_PRODUCT(nodes_created++); 360 // Assert we allocated space for input array already 361 assert( _in[1] == this, "Must pass arg count to 'new'" ); 362 assert( is_not_dead(n0), "can not use dead node"); 363 assert( is_not_dead(n1), "can not use dead node"); 364 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 365 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 366 } 367 368 //------------------------------Node------------------------------------------- 369 Node::Node(Node *n0, Node *n1, Node *n2) 370 : _idx(IDX_INIT(3)) 371 { 372 debug_only( verify_construction() ); 373 NOT_PRODUCT(nodes_created++); 374 // Assert we allocated space for input array already 375 assert( _in[2] == this, "Must pass arg count to 'new'" ); 376 assert( is_not_dead(n0), "can not use dead node"); 377 assert( is_not_dead(n1), "can not use dead node"); 378 assert( is_not_dead(n2), "can not use dead node"); 379 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 380 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 381 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 382 } 383 384 //------------------------------Node------------------------------------------- 385 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 386 : _idx(IDX_INIT(4)) 387 { 388 debug_only( verify_construction() ); 389 NOT_PRODUCT(nodes_created++); 390 // Assert we allocated space for input array already 391 assert( _in[3] == this, "Must pass arg count to 'new'" ); 392 assert( is_not_dead(n0), "can not use dead node"); 393 assert( is_not_dead(n1), "can not use dead node"); 394 assert( is_not_dead(n2), "can not use dead node"); 395 assert( is_not_dead(n3), "can not use dead node"); 396 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 397 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 398 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 399 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 400 } 401 402 //------------------------------Node------------------------------------------- 403 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 404 : _idx(IDX_INIT(5)) 405 { 406 debug_only( verify_construction() ); 407 NOT_PRODUCT(nodes_created++); 408 // Assert we allocated space for input array already 409 assert( _in[4] == this, "Must pass arg count to 'new'" ); 410 assert( is_not_dead(n0), "can not use dead node"); 411 assert( is_not_dead(n1), "can not use dead node"); 412 assert( is_not_dead(n2), "can not use dead node"); 413 assert( is_not_dead(n3), "can not use dead node"); 414 assert( is_not_dead(n4), "can not use dead node"); 415 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 416 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 417 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 418 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 419 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 420 } 421 422 //------------------------------Node------------------------------------------- 423 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 424 Node *n4, Node *n5) 425 : _idx(IDX_INIT(6)) 426 { 427 debug_only( verify_construction() ); 428 NOT_PRODUCT(nodes_created++); 429 // Assert we allocated space for input array already 430 assert( _in[5] == this, "Must pass arg count to 'new'" ); 431 assert( is_not_dead(n0), "can not use dead node"); 432 assert( is_not_dead(n1), "can not use dead node"); 433 assert( is_not_dead(n2), "can not use dead node"); 434 assert( is_not_dead(n3), "can not use dead node"); 435 assert( is_not_dead(n4), "can not use dead node"); 436 assert( is_not_dead(n5), "can not use dead node"); 437 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 438 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 439 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 440 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 441 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 442 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 443 } 444 445 //------------------------------Node------------------------------------------- 446 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 447 Node *n4, Node *n5, Node *n6) 448 : _idx(IDX_INIT(7)) 449 { 450 debug_only( verify_construction() ); 451 NOT_PRODUCT(nodes_created++); 452 // Assert we allocated space for input array already 453 assert( _in[6] == this, "Must pass arg count to 'new'" ); 454 assert( is_not_dead(n0), "can not use dead node"); 455 assert( is_not_dead(n1), "can not use dead node"); 456 assert( is_not_dead(n2), "can not use dead node"); 457 assert( is_not_dead(n3), "can not use dead node"); 458 assert( is_not_dead(n4), "can not use dead node"); 459 assert( is_not_dead(n5), "can not use dead node"); 460 assert( is_not_dead(n6), "can not use dead node"); 461 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 462 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 463 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 464 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 465 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 466 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 467 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 468 } 469 470 471 //------------------------------clone------------------------------------------ 472 // Clone a Node. 473 Node *Node::clone() const { 474 Compile *compile = Compile::current(); 475 uint s = size_of(); // Size of inherited Node 476 Node *n = (Node*)compile->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 477 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 478 // Set the new input pointer array 479 n->_in = (Node**)(((char*)n)+s); 480 // Cannot share the old output pointer array, so kill it 481 n->_out = NO_OUT_ARRAY; 482 // And reset the counters to 0 483 n->_outcnt = 0; 484 n->_outmax = 0; 485 // Unlock this guy, since he is not in any hash table. 486 debug_only(n->_hash_lock = 0); 487 // Walk the old node's input list to duplicate its edges 488 uint i; 489 for( i = 0; i < len(); i++ ) { 490 Node *x = in(i); 491 n->_in[i] = x; 492 if (x != NULL) x->add_out(n); 493 } 494 if (is_macro()) 495 compile->add_macro_node(n); 496 497 n->set_idx(compile->next_unique()); // Get new unique index as well 498 debug_only( n->verify_construction() ); 499 NOT_PRODUCT(nodes_created++); 500 // Do not patch over the debug_idx of a clone, because it makes it 501 // impossible to break on the clone's moment of creation. 502 //debug_only( n->set_debug_idx( debug_idx() ) ); 503 504 compile->copy_node_notes_to(n, (Node*) this); 505 506 // MachNode clone 507 uint nopnds; 508 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 509 MachNode *mach = n->as_Mach(); 510 MachNode *mthis = this->as_Mach(); 511 // Get address of _opnd_array. 512 // It should be the same offset since it is the clone of this node. 513 MachOper **from = mthis->_opnds; 514 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 515 pointer_delta((const void*)from, 516 (const void*)(&mthis->_opnds), 1)); 517 mach->_opnds = to; 518 for ( uint i = 0; i < nopnds; ++i ) { 519 to[i] = from[i]->clone(compile); 520 } 521 } 522 // cloning CallNode may need to clone JVMState 523 if (n->is_Call()) { 524 CallNode *call = n->as_Call(); 525 call->clone_jvms(); 526 } 527 return n; // Return the clone 528 } 529 530 //---------------------------setup_is_top-------------------------------------- 531 // Call this when changing the top node, to reassert the invariants 532 // required by Node::is_top. See Compile::set_cached_top_node. 533 void Node::setup_is_top() { 534 if (this == (Node*)Compile::current()->top()) { 535 // This node has just become top. Kill its out array. 536 _outcnt = _outmax = 0; 537 _out = NULL; // marker value for top 538 assert(is_top(), "must be top"); 539 } else { 540 if (_out == NULL) _out = NO_OUT_ARRAY; 541 assert(!is_top(), "must not be top"); 542 } 543 } 544 545 546 //------------------------------~Node------------------------------------------ 547 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 548 extern int reclaim_idx ; 549 extern int reclaim_in ; 550 extern int reclaim_node; 551 void Node::destruct() { 552 // Eagerly reclaim unique Node numberings 553 Compile* compile = Compile::current(); 554 if ((uint)_idx+1 == compile->unique()) { 555 compile->set_unique(compile->unique()-1); 556 #ifdef ASSERT 557 reclaim_idx++; 558 #endif 559 } 560 // Clear debug info: 561 Node_Notes* nn = compile->node_notes_at(_idx); 562 if (nn != NULL) nn->clear(); 563 // Walk the input array, freeing the corresponding output edges 564 _cnt = _max; // forget req/prec distinction 565 uint i; 566 for( i = 0; i < _max; i++ ) { 567 set_req(i, NULL); 568 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 569 } 570 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 571 // See if the input array was allocated just prior to the object 572 int edge_size = _max*sizeof(void*); 573 int out_edge_size = _outmax*sizeof(void*); 574 char *edge_end = ((char*)_in) + edge_size; 575 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 576 char *out_edge_end = out_array + out_edge_size; 577 int node_size = size_of(); 578 579 // Free the output edge array 580 if (out_edge_size > 0) { 581 #ifdef ASSERT 582 if( out_edge_end == compile->node_arena()->hwm() ) 583 reclaim_in += out_edge_size; // count reclaimed out edges with in edges 584 #endif 585 compile->node_arena()->Afree(out_array, out_edge_size); 586 } 587 588 // Free the input edge array and the node itself 589 if( edge_end == (char*)this ) { 590 #ifdef ASSERT 591 if( edge_end+node_size == compile->node_arena()->hwm() ) { 592 reclaim_in += edge_size; 593 reclaim_node+= node_size; 594 } 595 #else 596 // It was; free the input array and object all in one hit 597 compile->node_arena()->Afree(_in,edge_size+node_size); 598 #endif 599 } else { 600 601 // Free just the input array 602 #ifdef ASSERT 603 if( edge_end == compile->node_arena()->hwm() ) 604 reclaim_in += edge_size; 605 #endif 606 compile->node_arena()->Afree(_in,edge_size); 607 608 // Free just the object 609 #ifdef ASSERT 610 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) 611 reclaim_node+= node_size; 612 #else 613 compile->node_arena()->Afree(this,node_size); 614 #endif 615 } 616 if (is_macro()) { 617 compile->remove_macro_node(this); 618 } 619 #ifdef ASSERT 620 // We will not actually delete the storage, but we'll make the node unusable. 621 *(address*)this = badAddress; // smash the C++ vtbl, probably 622 _in = _out = (Node**) badAddress; 623 _max = _cnt = _outmax = _outcnt = 0; 624 #endif 625 } 626 627 //------------------------------grow------------------------------------------- 628 // Grow the input array, making space for more edges 629 void Node::grow( uint len ) { 630 Arena* arena = Compile::current()->node_arena(); 631 uint new_max = _max; 632 if( new_max == 0 ) { 633 _max = 4; 634 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 635 Node** to = _in; 636 to[0] = NULL; 637 to[1] = NULL; 638 to[2] = NULL; 639 to[3] = NULL; 640 return; 641 } 642 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 643 // Trimming to limit allows a uint8 to handle up to 255 edges. 644 // Previously I was using only powers-of-2 which peaked at 128 edges. 645 //if( new_max >= limit ) new_max = limit-1; 646 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 647 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 648 _max = new_max; // Record new max length 649 // This assertion makes sure that Node::_max is wide enough to 650 // represent the numerical value of new_max. 651 assert(_max == new_max && _max > len, "int width of _max is too small"); 652 } 653 654 //-----------------------------out_grow---------------------------------------- 655 // Grow the input array, making space for more edges 656 void Node::out_grow( uint len ) { 657 assert(!is_top(), "cannot grow a top node's out array"); 658 Arena* arena = Compile::current()->node_arena(); 659 uint new_max = _outmax; 660 if( new_max == 0 ) { 661 _outmax = 4; 662 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 663 return; 664 } 665 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 666 // Trimming to limit allows a uint8 to handle up to 255 edges. 667 // Previously I was using only powers-of-2 which peaked at 128 edges. 668 //if( new_max >= limit ) new_max = limit-1; 669 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 670 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 671 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 672 _outmax = new_max; // Record new max length 673 // This assertion makes sure that Node::_max is wide enough to 674 // represent the numerical value of new_max. 675 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 676 } 677 678 #ifdef ASSERT 679 //------------------------------is_dead---------------------------------------- 680 bool Node::is_dead() const { 681 // Mach and pinch point nodes may look like dead. 682 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 683 return false; 684 for( uint i = 0; i < _max; i++ ) 685 if( _in[i] != NULL ) 686 return false; 687 dump(); 688 return true; 689 } 690 #endif 691 692 //------------------------------add_req---------------------------------------- 693 // Add a new required input at the end 694 void Node::add_req( Node *n ) { 695 assert( is_not_dead(n), "can not use dead node"); 696 697 // Look to see if I can move precedence down one without reallocating 698 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 699 grow( _max+1 ); 700 701 // Find a precedence edge to move 702 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 703 uint i; 704 for( i=_cnt; i<_max; i++ ) 705 if( in(i) == NULL ) // Find the NULL at end of prec edge list 706 break; // There must be one, since we grew the array 707 _in[i] = in(_cnt); // Move prec over, making space for req edge 708 } 709 _in[_cnt++] = n; // Stuff over old prec edge 710 if (n != NULL) n->add_out((Node *)this); 711 } 712 713 //---------------------------add_req_batch------------------------------------- 714 // Add a new required input at the end 715 void Node::add_req_batch( Node *n, uint m ) { 716 assert( is_not_dead(n), "can not use dead node"); 717 // check various edge cases 718 if ((int)m <= 1) { 719 assert((int)m >= 0, "oob"); 720 if (m != 0) add_req(n); 721 return; 722 } 723 724 // Look to see if I can move precedence down one without reallocating 725 if( (_cnt+m) > _max || _in[_max-m] ) 726 grow( _max+m ); 727 728 // Find a precedence edge to move 729 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 730 uint i; 731 for( i=_cnt; i<_max; i++ ) 732 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 733 break; // There must be one, since we grew the array 734 // Slide all the precs over by m positions (assume #prec << m). 735 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 736 } 737 738 // Stuff over the old prec edges 739 for(uint i=0; i<m; i++ ) { 740 _in[_cnt++] = n; 741 } 742 743 // Insert multiple out edges on the node. 744 if (n != NULL && !n->is_top()) { 745 for(uint i=0; i<m; i++ ) { 746 n->add_out((Node *)this); 747 } 748 } 749 } 750 751 //------------------------------del_req---------------------------------------- 752 // Delete the required edge and compact the edge array 753 void Node::del_req( uint idx ) { 754 assert( idx < _cnt, "oob"); 755 assert( !VerifyHashTableKeys || _hash_lock == 0, 756 "remove node from hash table before modifying it"); 757 // First remove corresponding def-use edge 758 Node *n = in(idx); 759 if (n != NULL) n->del_out((Node *)this); 760 _in[idx] = in(--_cnt); // Compact the array 761 _in[_cnt] = NULL; // NULL out emptied slot 762 } 763 764 //------------------------------ins_req---------------------------------------- 765 // Insert a new required input at the end 766 void Node::ins_req( uint idx, Node *n ) { 767 assert( is_not_dead(n), "can not use dead node"); 768 add_req(NULL); // Make space 769 assert( idx < _max, "Must have allocated enough space"); 770 // Slide over 771 if(_cnt-idx-1 > 0) { 772 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 773 } 774 _in[idx] = n; // Stuff over old required edge 775 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 776 } 777 778 //-----------------------------find_edge--------------------------------------- 779 int Node::find_edge(Node* n) { 780 for (uint i = 0; i < len(); i++) { 781 if (_in[i] == n) return i; 782 } 783 return -1; 784 } 785 786 //----------------------------replace_edge------------------------------------- 787 int Node::replace_edge(Node* old, Node* neww) { 788 if (old == neww) return 0; // nothing to do 789 uint nrep = 0; 790 for (uint i = 0; i < len(); i++) { 791 if (in(i) == old) { 792 if (i < req()) 793 set_req(i, neww); 794 else 795 set_prec(i, neww); 796 nrep++; 797 } 798 } 799 return nrep; 800 } 801 802 //-------------------------disconnect_inputs----------------------------------- 803 // NULL out all inputs to eliminate incoming Def-Use edges. 804 // Return the number of edges between 'n' and 'this' 805 int Node::disconnect_inputs(Node *n) { 806 int edges_to_n = 0; 807 808 uint cnt = req(); 809 for( uint i = 0; i < cnt; ++i ) { 810 if( in(i) == 0 ) continue; 811 if( in(i) == n ) ++edges_to_n; 812 set_req(i, NULL); 813 } 814 // Remove precedence edges if any exist 815 // Note: Safepoints may have precedence edges, even during parsing 816 if( (req() != len()) && (in(req()) != NULL) ) { 817 uint max = len(); 818 for( uint i = 0; i < max; ++i ) { 819 if( in(i) == 0 ) continue; 820 if( in(i) == n ) ++edges_to_n; 821 set_prec(i, NULL); 822 } 823 } 824 825 // Node::destruct requires all out edges be deleted first 826 // debug_only(destruct();) // no reuse benefit expected 827 return edges_to_n; 828 } 829 830 //-----------------------------uncast--------------------------------------- 831 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 832 // Strip away casting. (It is depth-limited.) 833 Node* Node::uncast() const { 834 // Should be inline: 835 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 836 if (is_ConstraintCast() || is_CheckCastPP()) 837 return uncast_helper(this); 838 else 839 return (Node*) this; 840 } 841 842 //---------------------------uncast_helper------------------------------------- 843 Node* Node::uncast_helper(const Node* p) { 844 #ifdef ASSERT 845 uint depth_count = 0; 846 const Node* orig_p = p; 847 #endif 848 849 while (true) { 850 #ifdef ASSERT 851 if (depth_count >= K) { 852 orig_p->dump(4); 853 if (p != orig_p) 854 p->dump(1); 855 } 856 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 857 #endif 858 if (p == NULL || p->req() != 2) { 859 break; 860 } else if (p->is_ConstraintCast()) { 861 p = p->in(1); 862 } else if (p->is_CheckCastPP()) { 863 p = p->in(1); 864 } else { 865 break; 866 } 867 } 868 return (Node*) p; 869 } 870 871 //------------------------------add_prec--------------------------------------- 872 // Add a new precedence input. Precedence inputs are unordered, with 873 // duplicates removed and NULLs packed down at the end. 874 void Node::add_prec( Node *n ) { 875 assert( is_not_dead(n), "can not use dead node"); 876 877 // Check for NULL at end 878 if( _cnt >= _max || in(_max-1) ) 879 grow( _max+1 ); 880 881 // Find a precedence edge to move 882 uint i = _cnt; 883 while( in(i) != NULL ) i++; 884 _in[i] = n; // Stuff prec edge over NULL 885 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 886 } 887 888 //------------------------------rm_prec---------------------------------------- 889 // Remove a precedence input. Precedence inputs are unordered, with 890 // duplicates removed and NULLs packed down at the end. 891 void Node::rm_prec( uint j ) { 892 893 // Find end of precedence list to pack NULLs 894 uint i; 895 for( i=j; i<_max; i++ ) 896 if( !_in[i] ) // Find the NULL at end of prec edge list 897 break; 898 if (_in[j] != NULL) _in[j]->del_out((Node *)this); 899 _in[j] = _in[--i]; // Move last element over removed guy 900 _in[i] = NULL; // NULL out last element 901 } 902 903 //------------------------------size_of---------------------------------------- 904 uint Node::size_of() const { return sizeof(*this); } 905 906 //------------------------------ideal_reg-------------------------------------- 907 uint Node::ideal_reg() const { return 0; } 908 909 //------------------------------jvms------------------------------------------- 910 JVMState* Node::jvms() const { return NULL; } 911 912 #ifdef ASSERT 913 //------------------------------jvms------------------------------------------- 914 bool Node::verify_jvms(const JVMState* using_jvms) const { 915 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 916 if (jvms == using_jvms) return true; 917 } 918 return false; 919 } 920 921 //------------------------------init_NodeProperty------------------------------ 922 void Node::init_NodeProperty() { 923 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 924 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 925 } 926 #endif 927 928 //------------------------------format----------------------------------------- 929 // Print as assembly 930 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 931 //------------------------------emit------------------------------------------- 932 // Emit bytes starting at parameter 'ptr'. 933 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 934 //------------------------------size------------------------------------------- 935 // Size of instruction in bytes 936 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 937 938 //------------------------------CFG Construction------------------------------- 939 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 940 // Goto and Return. 941 const Node *Node::is_block_proj() const { return 0; } 942 943 // Minimum guaranteed type 944 const Type *Node::bottom_type() const { return Type::BOTTOM; } 945 946 947 //------------------------------raise_bottom_type------------------------------ 948 // Get the worst-case Type output for this Node. 949 void Node::raise_bottom_type(const Type* new_type) { 950 if (is_Type()) { 951 TypeNode *n = this->as_Type(); 952 if (VerifyAliases) { 953 assert(new_type->higher_equal(n->type()), "new type must refine old type"); 954 } 955 n->set_type(new_type); 956 } else if (is_Load()) { 957 LoadNode *n = this->as_Load(); 958 if (VerifyAliases) { 959 assert(new_type->higher_equal(n->type()), "new type must refine old type"); 960 } 961 n->set_type(new_type); 962 } 963 } 964 965 //------------------------------Identity--------------------------------------- 966 // Return a node that the given node is equivalent to. 967 Node *Node::Identity( PhaseTransform * ) { 968 return this; // Default to no identities 969 } 970 971 //------------------------------Value------------------------------------------ 972 // Compute a new Type for a node using the Type of the inputs. 973 const Type *Node::Value( PhaseTransform * ) const { 974 return bottom_type(); // Default to worst-case Type 975 } 976 977 //------------------------------Ideal------------------------------------------ 978 // 979 // 'Idealize' the graph rooted at this Node. 980 // 981 // In order to be efficient and flexible there are some subtle invariants 982 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 983 // these invariants, although its too slow to have on by default. If you are 984 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 985 // 986 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 987 // pointer. If ANY change is made, it must return the root of the reshaped 988 // graph - even if the root is the same Node. Example: swapping the inputs 989 // to an AddINode gives the same answer and same root, but you still have to 990 // return the 'this' pointer instead of NULL. 991 // 992 // You cannot return an OLD Node, except for the 'this' pointer. Use the 993 // Identity call to return an old Node; basically if Identity can find 994 // another Node have the Ideal call make no change and return NULL. 995 // Example: AddINode::Ideal must check for add of zero; in this case it 996 // returns NULL instead of doing any graph reshaping. 997 // 998 // You cannot modify any old Nodes except for the 'this' pointer. Due to 999 // sharing there may be other users of the old Nodes relying on their current 1000 // semantics. Modifying them will break the other users. 1001 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1002 // "X+3" unchanged in case it is shared. 1003 // 1004 // If you modify the 'this' pointer's inputs, you should use 1005 // 'set_req'. If you are making a new Node (either as the new root or 1006 // some new internal piece) you may use 'init_req' to set the initial 1007 // value. You can make a new Node with either 'new' or 'clone'. In 1008 // either case, def-use info is correctly maintained. 1009 // 1010 // Example: reshape "(X+3)+4" into "X+7": 1011 // set_req(1, in(1)->in(1)); 1012 // set_req(2, phase->intcon(7)); 1013 // return this; 1014 // Example: reshape "X*4" into "X<<2" 1015 // return new (C) LShiftINode(in(1), phase->intcon(2)); 1016 // 1017 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1018 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1019 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5))); 1020 // return new (C) AddINode(shift, in(1)); 1021 // 1022 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1023 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do 1024 // The Right Thing with def-use info. 1025 // 1026 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1027 // graph uses the 'this' Node it must be the root. If you want a Node with 1028 // the same Opcode as the 'this' pointer use 'clone'. 1029 // 1030 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1031 return NULL; // Default to being Ideal already 1032 } 1033 1034 // Some nodes have specific Ideal subgraph transformations only if they are 1035 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1036 // for the transformations to happen. 1037 bool Node::has_special_unique_user() const { 1038 assert(outcnt() == 1, "match only for unique out"); 1039 Node* n = unique_out(); 1040 int op = Opcode(); 1041 if( this->is_Store() ) { 1042 // Condition for back-to-back stores folding. 1043 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1044 } else if( op == Op_AddL ) { 1045 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1046 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1047 } else if( op == Op_SubI || op == Op_SubL ) { 1048 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1049 return n->Opcode() == op && n->in(2) == this; 1050 } 1051 return false; 1052 }; 1053 1054 //--------------------------find_exact_control--------------------------------- 1055 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1056 Node* Node::find_exact_control(Node* ctrl) { 1057 if (ctrl == NULL && this->is_Region()) 1058 ctrl = this->as_Region()->is_copy(); 1059 1060 if (ctrl != NULL && ctrl->is_CatchProj()) { 1061 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1062 ctrl = ctrl->in(0); 1063 if (ctrl != NULL && !ctrl->is_top()) 1064 ctrl = ctrl->in(0); 1065 } 1066 1067 if (ctrl != NULL && ctrl->is_Proj()) 1068 ctrl = ctrl->in(0); 1069 1070 return ctrl; 1071 } 1072 1073 //--------------------------dominates------------------------------------------ 1074 // Helper function for MemNode::all_controls_dominate(). 1075 // Check if 'this' control node dominates or equal to 'sub' control node. 1076 // We already know that if any path back to Root or Start reaches 'this', 1077 // then all paths so, so this is a simple search for one example, 1078 // not an exhaustive search for a counterexample. 1079 bool Node::dominates(Node* sub, Node_List &nlist) { 1080 assert(this->is_CFG(), "expecting control"); 1081 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1082 1083 // detect dead cycle without regions 1084 int iterations_without_region_limit = DominatorSearchLimit; 1085 1086 Node* orig_sub = sub; 1087 Node* dom = this; 1088 bool met_dom = false; 1089 nlist.clear(); 1090 1091 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1092 // After seeing 'dom', continue up to Root or Start. 1093 // If we hit a region (backward split point), it may be a loop head. 1094 // Keep going through one of the region's inputs. If we reach the 1095 // same region again, go through a different input. Eventually we 1096 // will either exit through the loop head, or give up. 1097 // (If we get confused, break out and return a conservative 'false'.) 1098 while (sub != NULL) { 1099 if (sub->is_top()) break; // Conservative answer for dead code. 1100 if (sub == dom) { 1101 if (nlist.size() == 0) { 1102 // No Region nodes except loops were visited before and the EntryControl 1103 // path was taken for loops: it did not walk in a cycle. 1104 return true; 1105 } else if (met_dom) { 1106 break; // already met before: walk in a cycle 1107 } else { 1108 // Region nodes were visited. Continue walk up to Start or Root 1109 // to make sure that it did not walk in a cycle. 1110 met_dom = true; // first time meet 1111 iterations_without_region_limit = DominatorSearchLimit; // Reset 1112 } 1113 } 1114 if (sub->is_Start() || sub->is_Root()) { 1115 // Success if we met 'dom' along a path to Start or Root. 1116 // We assume there are no alternative paths that avoid 'dom'. 1117 // (This assumption is up to the caller to ensure!) 1118 return met_dom; 1119 } 1120 Node* up = sub->in(0); 1121 // Normalize simple pass-through regions and projections: 1122 up = sub->find_exact_control(up); 1123 // If sub == up, we found a self-loop. Try to push past it. 1124 if (sub == up && sub->is_Loop()) { 1125 // Take loop entry path on the way up to 'dom'. 1126 up = sub->in(1); // in(LoopNode::EntryControl); 1127 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1128 // Always take in(1) path on the way up to 'dom' for clone regions 1129 // (with only one input) or regions which merge > 2 paths 1130 // (usually used to merge fast/slow paths). 1131 up = sub->in(1); 1132 } else if (sub == up && sub->is_Region()) { 1133 // Try both paths for Regions with 2 input paths (it may be a loop head). 1134 // It could give conservative 'false' answer without information 1135 // which region's input is the entry path. 1136 iterations_without_region_limit = DominatorSearchLimit; // Reset 1137 1138 bool region_was_visited_before = false; 1139 // Was this Region node visited before? 1140 // If so, we have reached it because we accidentally took a 1141 // loop-back edge from 'sub' back into the body of the loop, 1142 // and worked our way up again to the loop header 'sub'. 1143 // So, take the first unexplored path on the way up to 'dom'. 1144 for (int j = nlist.size() - 1; j >= 0; j--) { 1145 intptr_t ni = (intptr_t)nlist.at(j); 1146 Node* visited = (Node*)(ni & ~1); 1147 bool visited_twice_already = ((ni & 1) != 0); 1148 if (visited == sub) { 1149 if (visited_twice_already) { 1150 // Visited 2 paths, but still stuck in loop body. Give up. 1151 return false; 1152 } 1153 // The Region node was visited before only once. 1154 // (We will repush with the low bit set, below.) 1155 nlist.remove(j); 1156 // We will find a new edge and re-insert. 1157 region_was_visited_before = true; 1158 break; 1159 } 1160 } 1161 1162 // Find an incoming edge which has not been seen yet; walk through it. 1163 assert(up == sub, ""); 1164 uint skip = region_was_visited_before ? 1 : 0; 1165 for (uint i = 1; i < sub->req(); i++) { 1166 Node* in = sub->in(i); 1167 if (in != NULL && !in->is_top() && in != sub) { 1168 if (skip == 0) { 1169 up = in; 1170 break; 1171 } 1172 --skip; // skip this nontrivial input 1173 } 1174 } 1175 1176 // Set 0 bit to indicate that both paths were taken. 1177 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1178 } 1179 1180 if (up == sub) { 1181 break; // some kind of tight cycle 1182 } 1183 if (up == orig_sub && met_dom) { 1184 // returned back after visiting 'dom' 1185 break; // some kind of cycle 1186 } 1187 if (--iterations_without_region_limit < 0) { 1188 break; // dead cycle 1189 } 1190 sub = up; 1191 } 1192 1193 // Did not meet Root or Start node in pred. chain. 1194 // Conservative answer for dead code. 1195 return false; 1196 } 1197 1198 //------------------------------remove_dead_region----------------------------- 1199 // This control node is dead. Follow the subgraph below it making everything 1200 // using it dead as well. This will happen normally via the usual IterGVN 1201 // worklist but this call is more efficient. Do not update use-def info 1202 // inside the dead region, just at the borders. 1203 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1204 // Con's are a popular node to re-hit in the hash table again. 1205 if( dead->is_Con() ) return; 1206 1207 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1208 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1209 Node_List nstack(Thread::current()->resource_area()); 1210 1211 Node *top = igvn->C->top(); 1212 nstack.push(dead); 1213 1214 while (nstack.size() > 0) { 1215 dead = nstack.pop(); 1216 if (dead->outcnt() > 0) { 1217 // Keep dead node on stack until all uses are processed. 1218 nstack.push(dead); 1219 // For all Users of the Dead... ;-) 1220 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1221 Node* use = dead->last_out(k); 1222 igvn->hash_delete(use); // Yank from hash table prior to mod 1223 if (use->in(0) == dead) { // Found another dead node 1224 assert (!use->is_Con(), "Control for Con node should be Root node."); 1225 use->set_req(0, top); // Cut dead edge to prevent processing 1226 nstack.push(use); // the dead node again. 1227 } else { // Else found a not-dead user 1228 for (uint j = 1; j < use->req(); j++) { 1229 if (use->in(j) == dead) { // Turn all dead inputs into TOP 1230 use->set_req(j, top); 1231 } 1232 } 1233 igvn->_worklist.push(use); 1234 } 1235 // Refresh the iterator, since any number of kills might have happened. 1236 k = dead->last_outs(kmin); 1237 } 1238 } else { // (dead->outcnt() == 0) 1239 // Done with outputs. 1240 igvn->hash_delete(dead); 1241 igvn->_worklist.remove(dead); 1242 igvn->set_type(dead, Type::TOP); 1243 if (dead->is_macro()) { 1244 igvn->C->remove_macro_node(dead); 1245 } 1246 // Kill all inputs to the dead guy 1247 for (uint i=0; i < dead->req(); i++) { 1248 Node *n = dead->in(i); // Get input to dead guy 1249 if (n != NULL && !n->is_top()) { // Input is valid? 1250 dead->set_req(i, top); // Smash input away 1251 if (n->outcnt() == 0) { // Input also goes dead? 1252 if (!n->is_Con()) 1253 nstack.push(n); // Clear it out as well 1254 } else if (n->outcnt() == 1 && 1255 n->has_special_unique_user()) { 1256 igvn->add_users_to_worklist( n ); 1257 } else if (n->outcnt() <= 2 && n->is_Store()) { 1258 // Push store's uses on worklist to enable folding optimization for 1259 // store/store and store/load to the same address. 1260 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1261 // and remove_globally_dead_node(). 1262 igvn->add_users_to_worklist( n ); 1263 } 1264 } 1265 } 1266 } // (dead->outcnt() == 0) 1267 } // while (nstack.size() > 0) for outputs 1268 return; 1269 } 1270 1271 //------------------------------remove_dead_region----------------------------- 1272 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1273 Node *n = in(0); 1274 if( !n ) return false; 1275 // Lost control into this guy? I.e., it became unreachable? 1276 // Aggressively kill all unreachable code. 1277 if (can_reshape && n->is_top()) { 1278 kill_dead_code(this, phase->is_IterGVN()); 1279 return false; // Node is dead. 1280 } 1281 1282 if( n->is_Region() && n->as_Region()->is_copy() ) { 1283 Node *m = n->nonnull_req(); 1284 set_req(0, m); 1285 return true; 1286 } 1287 return false; 1288 } 1289 1290 //------------------------------Ideal_DU_postCCP------------------------------- 1291 // Idealize graph, using DU info. Must clone result into new-space 1292 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { 1293 return NULL; // Default to no change 1294 } 1295 1296 //------------------------------hash------------------------------------------- 1297 // Hash function over Nodes. 1298 uint Node::hash() const { 1299 uint sum = 0; 1300 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1301 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1302 return (sum>>2) + _cnt + Opcode(); 1303 } 1304 1305 //------------------------------cmp-------------------------------------------- 1306 // Compare special parts of simple Nodes 1307 uint Node::cmp( const Node &n ) const { 1308 return 1; // Must be same 1309 } 1310 1311 //------------------------------rematerialize----------------------------------- 1312 // Should we clone rather than spill this instruction? 1313 bool Node::rematerialize() const { 1314 if ( is_Mach() ) 1315 return this->as_Mach()->rematerialize(); 1316 else 1317 return (_flags & Flag_rematerialize) != 0; 1318 } 1319 1320 //------------------------------needs_anti_dependence_check--------------------- 1321 // Nodes which use memory without consuming it, hence need antidependences. 1322 bool Node::needs_anti_dependence_check() const { 1323 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1324 return false; 1325 else 1326 return in(1)->bottom_type()->has_memory(); 1327 } 1328 1329 1330 // Get an integer constant from a ConNode (or CastIINode). 1331 // Return a default value if there is no apparent constant here. 1332 const TypeInt* Node::find_int_type() const { 1333 if (this->is_Type()) { 1334 return this->as_Type()->type()->isa_int(); 1335 } else if (this->is_Con()) { 1336 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1337 return this->bottom_type()->isa_int(); 1338 } 1339 return NULL; 1340 } 1341 1342 // Get a pointer constant from a ConstNode. 1343 // Returns the constant if it is a pointer ConstNode 1344 intptr_t Node::get_ptr() const { 1345 assert( Opcode() == Op_ConP, "" ); 1346 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1347 } 1348 1349 // Get a narrow oop constant from a ConNNode. 1350 intptr_t Node::get_narrowcon() const { 1351 assert( Opcode() == Op_ConN, "" ); 1352 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1353 } 1354 1355 // Get a long constant from a ConNode. 1356 // Return a default value if there is no apparent constant here. 1357 const TypeLong* Node::find_long_type() const { 1358 if (this->is_Type()) { 1359 return this->as_Type()->type()->isa_long(); 1360 } else if (this->is_Con()) { 1361 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1362 return this->bottom_type()->isa_long(); 1363 } 1364 return NULL; 1365 } 1366 1367 // Get a double constant from a ConstNode. 1368 // Returns the constant if it is a double ConstNode 1369 jdouble Node::getd() const { 1370 assert( Opcode() == Op_ConD, "" ); 1371 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1372 } 1373 1374 // Get a float constant from a ConstNode. 1375 // Returns the constant if it is a float ConstNode 1376 jfloat Node::getf() const { 1377 assert( Opcode() == Op_ConF, "" ); 1378 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1379 } 1380 1381 #ifndef PRODUCT 1382 1383 //----------------------------NotANode---------------------------------------- 1384 // Used in debugging code to avoid walking across dead or uninitialized edges. 1385 static inline bool NotANode(const Node* n) { 1386 if (n == NULL) return true; 1387 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. 1388 if (*(address*)n == badAddress) return true; // kill by Node::destruct 1389 return false; 1390 } 1391 1392 1393 //------------------------------find------------------------------------------ 1394 // Find a neighbor of this Node with the given _idx 1395 // If idx is negative, find its absolute value, following both _in and _out. 1396 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1397 VectorSet* old_space, VectorSet* new_space ) { 1398 int node_idx = (idx >= 0) ? idx : -idx; 1399 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1400 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1401 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1402 if( v->test(n->_idx) ) return; 1403 if( (int)n->_idx == node_idx 1404 debug_only(|| n->debug_idx() == node_idx) ) { 1405 if (result != NULL) 1406 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1407 (uintptr_t)result, (uintptr_t)n, node_idx); 1408 result = n; 1409 } 1410 v->set(n->_idx); 1411 for( uint i=0; i<n->len(); i++ ) { 1412 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1413 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1414 } 1415 // Search along forward edges also: 1416 if (idx < 0 && !only_ctrl) { 1417 for( uint j=0; j<n->outcnt(); j++ ) { 1418 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1419 } 1420 } 1421 #ifdef ASSERT 1422 // Search along debug_orig edges last, checking for cycles 1423 Node* orig = n->debug_orig(); 1424 if (orig != NULL) { 1425 do { 1426 if (NotANode(orig)) break; 1427 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1428 orig = orig->debug_orig(); 1429 } while (orig != NULL && orig != n->debug_orig()); 1430 } 1431 #endif //ASSERT 1432 } 1433 1434 // call this from debugger: 1435 Node* find_node(Node* n, int idx) { 1436 return n->find(idx); 1437 } 1438 1439 //------------------------------find------------------------------------------- 1440 Node* Node::find(int idx) const { 1441 ResourceArea *area = Thread::current()->resource_area(); 1442 VectorSet old_space(area), new_space(area); 1443 Node* result = NULL; 1444 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1445 return result; 1446 } 1447 1448 //------------------------------find_ctrl-------------------------------------- 1449 // Find an ancestor to this node in the control history with given _idx 1450 Node* Node::find_ctrl(int idx) const { 1451 ResourceArea *area = Thread::current()->resource_area(); 1452 VectorSet old_space(area), new_space(area); 1453 Node* result = NULL; 1454 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1455 return result; 1456 } 1457 #endif 1458 1459 1460 1461 #ifndef PRODUCT 1462 int Node::_in_dump_cnt = 0; 1463 1464 // -----------------------------Name------------------------------------------- 1465 extern const char *NodeClassNames[]; 1466 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1467 1468 static bool is_disconnected(const Node* n) { 1469 for (uint i = 0; i < n->req(); i++) { 1470 if (n->in(i) != NULL) return false; 1471 } 1472 return true; 1473 } 1474 1475 #ifdef ASSERT 1476 static void dump_orig(Node* orig) { 1477 Compile* C = Compile::current(); 1478 if (NotANode(orig)) orig = NULL; 1479 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1480 if (orig == NULL) return; 1481 tty->print(" !orig="); 1482 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1483 if (NotANode(fast)) fast = NULL; 1484 while (orig != NULL) { 1485 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1486 if (discon) tty->print("["); 1487 if (!Compile::current()->node_arena()->contains(orig)) 1488 tty->print("o"); 1489 tty->print("%d", orig->_idx); 1490 if (discon) tty->print("]"); 1491 orig = orig->debug_orig(); 1492 if (NotANode(orig)) orig = NULL; 1493 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1494 if (orig != NULL) tty->print(","); 1495 if (fast != NULL) { 1496 // Step fast twice for each single step of orig: 1497 fast = fast->debug_orig(); 1498 if (NotANode(fast)) fast = NULL; 1499 if (fast != NULL && fast != orig) { 1500 fast = fast->debug_orig(); 1501 if (NotANode(fast)) fast = NULL; 1502 } 1503 if (fast == orig) { 1504 tty->print("..."); 1505 break; 1506 } 1507 } 1508 } 1509 } 1510 1511 void Node::set_debug_orig(Node* orig) { 1512 _debug_orig = orig; 1513 if (BreakAtNode == 0) return; 1514 if (NotANode(orig)) orig = NULL; 1515 int trip = 10; 1516 while (orig != NULL) { 1517 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1518 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1519 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1520 BREAKPOINT; 1521 } 1522 orig = orig->debug_orig(); 1523 if (NotANode(orig)) orig = NULL; 1524 if (trip-- <= 0) break; 1525 } 1526 } 1527 #endif //ASSERT 1528 1529 //------------------------------dump------------------------------------------ 1530 // Dump a Node 1531 void Node::dump() const { 1532 Compile* C = Compile::current(); 1533 bool is_new = C->node_arena()->contains(this); 1534 _in_dump_cnt++; 1535 tty->print("%c%d\t%s\t=== ", 1536 is_new ? ' ' : 'o', _idx, Name()); 1537 1538 // Dump the required and precedence inputs 1539 dump_req(); 1540 dump_prec(); 1541 // Dump the outputs 1542 dump_out(); 1543 1544 if (is_disconnected(this)) { 1545 #ifdef ASSERT 1546 tty->print(" [%d]",debug_idx()); 1547 dump_orig(debug_orig()); 1548 #endif 1549 tty->cr(); 1550 _in_dump_cnt--; 1551 return; // don't process dead nodes 1552 } 1553 1554 // Dump node-specific info 1555 dump_spec(tty); 1556 #ifdef ASSERT 1557 // Dump the non-reset _debug_idx 1558 if( Verbose && WizardMode ) { 1559 tty->print(" [%d]",debug_idx()); 1560 } 1561 #endif 1562 1563 const Type *t = bottom_type(); 1564 1565 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1566 const TypeInstPtr *toop = t->isa_instptr(); 1567 const TypeKlassPtr *tkls = t->isa_klassptr(); 1568 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1569 if( klass && klass->is_loaded() && klass->is_interface() ) { 1570 tty->print(" Interface:"); 1571 } else if( toop ) { 1572 tty->print(" Oop:"); 1573 } else if( tkls ) { 1574 tty->print(" Klass:"); 1575 } 1576 t->dump(); 1577 } else if( t == Type::MEMORY ) { 1578 tty->print(" Memory:"); 1579 MemNode::dump_adr_type(this, adr_type(), tty); 1580 } else if( Verbose || WizardMode ) { 1581 tty->print(" Type:"); 1582 if( t ) { 1583 t->dump(); 1584 } else { 1585 tty->print("no type"); 1586 } 1587 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1588 // Dump MachSpillcopy vector type. 1589 t->dump(); 1590 } 1591 if (is_new) { 1592 debug_only(dump_orig(debug_orig())); 1593 Node_Notes* nn = C->node_notes_at(_idx); 1594 if (nn != NULL && !nn->is_clear()) { 1595 if (nn->jvms() != NULL) { 1596 tty->print(" !jvms:"); 1597 nn->jvms()->dump_spec(tty); 1598 } 1599 } 1600 } 1601 tty->cr(); 1602 _in_dump_cnt--; 1603 } 1604 1605 //------------------------------dump_req-------------------------------------- 1606 void Node::dump_req() const { 1607 // Dump the required input edges 1608 for (uint i = 0; i < req(); i++) { // For all required inputs 1609 Node* d = in(i); 1610 if (d == NULL) { 1611 tty->print("_ "); 1612 } else if (NotANode(d)) { 1613 tty->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1614 } else { 1615 tty->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1616 } 1617 } 1618 } 1619 1620 1621 //------------------------------dump_prec------------------------------------- 1622 void Node::dump_prec() const { 1623 // Dump the precedence edges 1624 int any_prec = 0; 1625 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1626 Node* p = in(i); 1627 if (p != NULL) { 1628 if( !any_prec++ ) tty->print(" |"); 1629 if (NotANode(p)) { tty->print("NotANode "); continue; } 1630 tty->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1631 } 1632 } 1633 } 1634 1635 //------------------------------dump_out-------------------------------------- 1636 void Node::dump_out() const { 1637 // Delimit the output edges 1638 tty->print(" [["); 1639 // Dump the output edges 1640 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1641 Node* u = _out[i]; 1642 if (u == NULL) { 1643 tty->print("_ "); 1644 } else if (NotANode(u)) { 1645 tty->print("NotANode "); 1646 } else { 1647 tty->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1648 } 1649 } 1650 tty->print("]] "); 1651 } 1652 1653 //------------------------------dump_nodes------------------------------------- 1654 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1655 Node* s = (Node*)start; // remove const 1656 if (NotANode(s)) return; 1657 1658 uint depth = (uint)ABS(d); 1659 int direction = d; 1660 Compile* C = Compile::current(); 1661 GrowableArray <Node *> nstack(C->unique()); 1662 1663 nstack.append(s); 1664 int begin = 0; 1665 int end = 0; 1666 for(uint i = 0; i < depth; i++) { 1667 end = nstack.length(); 1668 for(int j = begin; j < end; j++) { 1669 Node* tp = nstack.at(j); 1670 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1671 for(uint k = 0; k < limit; k++) { 1672 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1673 1674 if (NotANode(n)) continue; 1675 // do not recurse through top or the root (would reach unrelated stuff) 1676 if (n->is_Root() || n->is_top()) continue; 1677 if (only_ctrl && !n->is_CFG()) continue; 1678 1679 bool on_stack = nstack.contains(n); 1680 if (!on_stack) { 1681 nstack.append(n); 1682 } 1683 } 1684 } 1685 begin = end; 1686 } 1687 end = nstack.length(); 1688 if (direction > 0) { 1689 for(int j = end-1; j >= 0; j--) { 1690 nstack.at(j)->dump(); 1691 } 1692 } else { 1693 for(int j = 0; j < end; j++) { 1694 nstack.at(j)->dump(); 1695 } 1696 } 1697 } 1698 1699 //------------------------------dump------------------------------------------- 1700 void Node::dump(int d) const { 1701 dump_nodes(this, d, false); 1702 } 1703 1704 //------------------------------dump_ctrl-------------------------------------- 1705 // Dump a Node's control history to depth 1706 void Node::dump_ctrl(int d) const { 1707 dump_nodes(this, d, true); 1708 } 1709 1710 // VERIFICATION CODE 1711 // For each input edge to a node (ie - for each Use-Def edge), verify that 1712 // there is a corresponding Def-Use edge. 1713 //------------------------------verify_edges----------------------------------- 1714 void Node::verify_edges(Unique_Node_List &visited) { 1715 uint i, j, idx; 1716 int cnt; 1717 Node *n; 1718 1719 // Recursive termination test 1720 if (visited.member(this)) return; 1721 visited.push(this); 1722 1723 // Walk over all input edges, checking for correspondence 1724 for( i = 0; i < len(); i++ ) { 1725 n = in(i); 1726 if (n != NULL && !n->is_top()) { 1727 // Count instances of (Node *)this 1728 cnt = 0; 1729 for (idx = 0; idx < n->_outcnt; idx++ ) { 1730 if (n->_out[idx] == (Node *)this) cnt++; 1731 } 1732 assert( cnt > 0,"Failed to find Def-Use edge." ); 1733 // Check for duplicate edges 1734 // walk the input array downcounting the input edges to n 1735 for( j = 0; j < len(); j++ ) { 1736 if( in(j) == n ) cnt--; 1737 } 1738 assert( cnt == 0,"Mismatched edge count."); 1739 } else if (n == NULL) { 1740 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 1741 } else { 1742 assert(n->is_top(), "sanity"); 1743 // Nothing to check. 1744 } 1745 } 1746 // Recursive walk over all input edges 1747 for( i = 0; i < len(); i++ ) { 1748 n = in(i); 1749 if( n != NULL ) 1750 in(i)->verify_edges(visited); 1751 } 1752 } 1753 1754 //------------------------------verify_recur----------------------------------- 1755 static const Node *unique_top = NULL; 1756 1757 void Node::verify_recur(const Node *n, int verify_depth, 1758 VectorSet &old_space, VectorSet &new_space) { 1759 if ( verify_depth == 0 ) return; 1760 if (verify_depth > 0) --verify_depth; 1761 1762 Compile* C = Compile::current(); 1763 1764 // Contained in new_space or old_space? 1765 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 1766 // Check for visited in the proper space. Numberings are not unique 1767 // across spaces so we need a separate VectorSet for each space. 1768 if( v->test_set(n->_idx) ) return; 1769 1770 if (n->is_Con() && n->bottom_type() == Type::TOP) { 1771 if (C->cached_top_node() == NULL) 1772 C->set_cached_top_node((Node*)n); 1773 assert(C->cached_top_node() == n, "TOP node must be unique"); 1774 } 1775 1776 for( uint i = 0; i < n->len(); i++ ) { 1777 Node *x = n->in(i); 1778 if (!x || x->is_top()) continue; 1779 1780 // Verify my input has a def-use edge to me 1781 if (true /*VerifyDefUse*/) { 1782 // Count use-def edges from n to x 1783 int cnt = 0; 1784 for( uint j = 0; j < n->len(); j++ ) 1785 if( n->in(j) == x ) 1786 cnt++; 1787 // Count def-use edges from x to n 1788 uint max = x->_outcnt; 1789 for( uint k = 0; k < max; k++ ) 1790 if (x->_out[k] == n) 1791 cnt--; 1792 assert( cnt == 0, "mismatched def-use edge counts" ); 1793 } 1794 1795 verify_recur(x, verify_depth, old_space, new_space); 1796 } 1797 1798 } 1799 1800 //------------------------------verify----------------------------------------- 1801 // Check Def-Use info for my subgraph 1802 void Node::verify() const { 1803 Compile* C = Compile::current(); 1804 Node* old_top = C->cached_top_node(); 1805 ResourceMark rm; 1806 ResourceArea *area = Thread::current()->resource_area(); 1807 VectorSet old_space(area), new_space(area); 1808 verify_recur(this, -1, old_space, new_space); 1809 C->set_cached_top_node(old_top); 1810 } 1811 #endif 1812 1813 1814 //------------------------------walk------------------------------------------- 1815 // Graph walk, with both pre-order and post-order functions 1816 void Node::walk(NFunc pre, NFunc post, void *env) { 1817 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 1818 walk_(pre, post, env, visited); 1819 } 1820 1821 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 1822 if( visited.test_set(_idx) ) return; 1823 pre(*this,env); // Call the pre-order walk function 1824 for( uint i=0; i<_max; i++ ) 1825 if( in(i) ) // Input exists and is not walked? 1826 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 1827 post(*this,env); // Call the post-order walk function 1828 } 1829 1830 void Node::nop(Node &, void*) {} 1831 1832 //------------------------------Registers-------------------------------------- 1833 // Do we Match on this edge index or not? Generally false for Control 1834 // and true for everything else. Weird for calls & returns. 1835 uint Node::match_edge(uint idx) const { 1836 return idx; // True for other than index 0 (control) 1837 } 1838 1839 // Register classes are defined for specific machines 1840 const RegMask &Node::out_RegMask() const { 1841 ShouldNotCallThis(); 1842 return *(new RegMask()); 1843 } 1844 1845 const RegMask &Node::in_RegMask(uint) const { 1846 ShouldNotCallThis(); 1847 return *(new RegMask()); 1848 } 1849 1850 //============================================================================= 1851 //----------------------------------------------------------------------------- 1852 void Node_Array::reset( Arena *new_arena ) { 1853 _a->Afree(_nodes,_max*sizeof(Node*)); 1854 _max = 0; 1855 _nodes = NULL; 1856 _a = new_arena; 1857 } 1858 1859 //------------------------------clear------------------------------------------ 1860 // Clear all entries in _nodes to NULL but keep storage 1861 void Node_Array::clear() { 1862 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 1863 } 1864 1865 //----------------------------------------------------------------------------- 1866 void Node_Array::grow( uint i ) { 1867 if( !_max ) { 1868 _max = 1; 1869 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 1870 _nodes[0] = NULL; 1871 } 1872 uint old = _max; 1873 while( i >= _max ) _max <<= 1; // Double to fit 1874 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 1875 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 1876 } 1877 1878 //----------------------------------------------------------------------------- 1879 void Node_Array::insert( uint i, Node *n ) { 1880 if( _nodes[_max-1] ) grow(_max); // Get more space if full 1881 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 1882 _nodes[i] = n; 1883 } 1884 1885 //----------------------------------------------------------------------------- 1886 void Node_Array::remove( uint i ) { 1887 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 1888 _nodes[_max-1] = NULL; 1889 } 1890 1891 //----------------------------------------------------------------------------- 1892 void Node_Array::sort( C_sort_func_t func) { 1893 qsort( _nodes, _max, sizeof( Node* ), func ); 1894 } 1895 1896 //----------------------------------------------------------------------------- 1897 void Node_Array::dump() const { 1898 #ifndef PRODUCT 1899 for( uint i = 0; i < _max; i++ ) { 1900 Node *nn = _nodes[i]; 1901 if( nn != NULL ) { 1902 tty->print("%5d--> ",i); nn->dump(); 1903 } 1904 } 1905 #endif 1906 } 1907 1908 //--------------------------is_iteratively_computed------------------------------ 1909 // Operation appears to be iteratively computed (such as an induction variable) 1910 // It is possible for this operation to return false for a loop-varying 1911 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 1912 bool Node::is_iteratively_computed() { 1913 if (ideal_reg()) { // does operation have a result register? 1914 for (uint i = 1; i < req(); i++) { 1915 Node* n = in(i); 1916 if (n != NULL && n->is_Phi()) { 1917 for (uint j = 1; j < n->req(); j++) { 1918 if (n->in(j) == this) { 1919 return true; 1920 } 1921 } 1922 } 1923 } 1924 } 1925 return false; 1926 } 1927 1928 //--------------------------find_similar------------------------------ 1929 // Return a node with opcode "opc" and same inputs as "this" if one can 1930 // be found; Otherwise return NULL; 1931 Node* Node::find_similar(int opc) { 1932 if (req() >= 2) { 1933 Node* def = in(1); 1934 if (def && def->outcnt() >= 2) { 1935 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 1936 Node* use = def->fast_out(i); 1937 if (use->Opcode() == opc && 1938 use->req() == req()) { 1939 uint j; 1940 for (j = 0; j < use->req(); j++) { 1941 if (use->in(j) != in(j)) { 1942 break; 1943 } 1944 } 1945 if (j == use->req()) { 1946 return use; 1947 } 1948 } 1949 } 1950 } 1951 } 1952 return NULL; 1953 } 1954 1955 1956 //--------------------------unique_ctrl_out------------------------------ 1957 // Return the unique control out if only one. Null if none or more than one. 1958 Node* Node::unique_ctrl_out() { 1959 Node* found = NULL; 1960 for (uint i = 0; i < outcnt(); i++) { 1961 Node* use = raw_out(i); 1962 if (use->is_CFG() && use != this) { 1963 if (found != NULL) return NULL; 1964 found = use; 1965 } 1966 } 1967 return found; 1968 } 1969 1970 //============================================================================= 1971 //------------------------------yank------------------------------------------- 1972 // Find and remove 1973 void Node_List::yank( Node *n ) { 1974 uint i; 1975 for( i = 0; i < _cnt; i++ ) 1976 if( _nodes[i] == n ) 1977 break; 1978 1979 if( i < _cnt ) 1980 _nodes[i] = _nodes[--_cnt]; 1981 } 1982 1983 //------------------------------dump------------------------------------------- 1984 void Node_List::dump() const { 1985 #ifndef PRODUCT 1986 for( uint i = 0; i < _cnt; i++ ) 1987 if( _nodes[i] ) { 1988 tty->print("%5d--> ",i); 1989 _nodes[i]->dump(); 1990 } 1991 #endif 1992 } 1993 1994 //============================================================================= 1995 //------------------------------remove----------------------------------------- 1996 void Unique_Node_List::remove( Node *n ) { 1997 if( _in_worklist[n->_idx] ) { 1998 for( uint i = 0; i < size(); i++ ) 1999 if( _nodes[i] == n ) { 2000 map(i,Node_List::pop()); 2001 _in_worklist >>= n->_idx; 2002 return; 2003 } 2004 ShouldNotReachHere(); 2005 } 2006 } 2007 2008 //-----------------------remove_useless_nodes---------------------------------- 2009 // Remove useless nodes from worklist 2010 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2011 2012 for( uint i = 0; i < size(); ++i ) { 2013 Node *n = at(i); 2014 assert( n != NULL, "Did not expect null entries in worklist"); 2015 if( ! useful.test(n->_idx) ) { 2016 _in_worklist >>= n->_idx; 2017 map(i,Node_List::pop()); 2018 // Node *replacement = Node_List::pop(); 2019 // if( i != size() ) { // Check if removing last entry 2020 // _nodes[i] = replacement; 2021 // } 2022 --i; // Visit popped node 2023 // If it was last entry, loop terminates since size() was also reduced 2024 } 2025 } 2026 } 2027 2028 //============================================================================= 2029 void Node_Stack::grow() { 2030 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2031 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2032 size_t max = old_max << 1; // max * 2 2033 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2034 _inode_max = _inodes + max; 2035 _inode_top = _inodes + old_top; // restore _top 2036 } 2037 2038 // Node_Stack is used to map nodes. 2039 Node* Node_Stack::find(uint idx) const { 2040 uint sz = size(); 2041 for (uint i=0; i < sz; i++) { 2042 if (idx == index_at(i) ) 2043 return node_at(i); 2044 } 2045 return NULL; 2046 } 2047 2048 //============================================================================= 2049 uint TypeNode::size_of() const { return sizeof(*this); } 2050 #ifndef PRODUCT 2051 void TypeNode::dump_spec(outputStream *st) const { 2052 if( !Verbose && !WizardMode ) { 2053 // standard dump does this in Verbose and WizardMode 2054 st->print(" #"); _type->dump_on(st); 2055 } 2056 } 2057 #endif 2058 uint TypeNode::hash() const { 2059 return Node::hash() + _type->hash(); 2060 } 2061 uint TypeNode::cmp( const Node &n ) const 2062 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2063 const Type *TypeNode::bottom_type() const { return _type; } 2064 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } 2065 2066 //------------------------------ideal_reg-------------------------------------- 2067 uint TypeNode::ideal_reg() const { 2068 return _type->ideal_reg(); 2069 }