33 * (To track mouse moves and mouse drags, use the
34 * <code>MouseMotionListener</code>.)
35 * <P>
36 * The class that is interested in processing a mouse event
37 * either implements this interface (and all the methods it
38 * contains) or extends the abstract <code>MouseAdapter</code> class
39 * (overriding only the methods of interest).
40 * <P>
41 * The listener object created from that class is then registered with a
42 * component using the component's <code>addMouseListener</code>
43 * method. A mouse event is generated when the mouse is pressed, released
44 * clicked (pressed and released). A mouse event is also generated when
45 * the mouse cursor enters or leaves a component. When a mouse event
46 * occurs, the relevant method in the listener object is invoked, and
47 * the <code>MouseEvent</code> is passed to it.
48 *
49 * @author Carl Quinn
50 *
51 * @see MouseAdapter
52 * @see MouseEvent
53 * @see <a href="http://docs.oracle.com/javase/tutorial/uiswing/events/mouselistener.html">Tutorial: Writing a Mouse Listener</a>
54 *
55 * @since 1.1
56 */
57 public interface MouseListener extends EventListener {
58
59 /**
60 * Invoked when the mouse button has been clicked (pressed
61 * and released) on a component.
62 */
63 public void mouseClicked(MouseEvent e);
64
65 /**
66 * Invoked when a mouse button has been pressed on a component.
67 */
68 public void mousePressed(MouseEvent e);
69
70 /**
71 * Invoked when a mouse button has been released on a component.
72 */
73 public void mouseReleased(MouseEvent e);
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33 * (To track mouse moves and mouse drags, use the
34 * <code>MouseMotionListener</code>.)
35 * <P>
36 * The class that is interested in processing a mouse event
37 * either implements this interface (and all the methods it
38 * contains) or extends the abstract <code>MouseAdapter</code> class
39 * (overriding only the methods of interest).
40 * <P>
41 * The listener object created from that class is then registered with a
42 * component using the component's <code>addMouseListener</code>
43 * method. A mouse event is generated when the mouse is pressed, released
44 * clicked (pressed and released). A mouse event is also generated when
45 * the mouse cursor enters or leaves a component. When a mouse event
46 * occurs, the relevant method in the listener object is invoked, and
47 * the <code>MouseEvent</code> is passed to it.
48 *
49 * @author Carl Quinn
50 *
51 * @see MouseAdapter
52 * @see MouseEvent
53 * @see <a href="https://docs.oracle.com/javase/tutorial/uiswing/events/mouselistener.html">Tutorial: Writing a Mouse Listener</a>
54 *
55 * @since 1.1
56 */
57 public interface MouseListener extends EventListener {
58
59 /**
60 * Invoked when the mouse button has been clicked (pressed
61 * and released) on a component.
62 */
63 public void mouseClicked(MouseEvent e);
64
65 /**
66 * Invoked when a mouse button has been pressed on a component.
67 */
68 public void mousePressed(MouseEvent e);
69
70 /**
71 * Invoked when a mouse button has been released on a component.
72 */
73 public void mouseReleased(MouseEvent e);
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