--- old/src/os/windows/vm/os_windows.cpp 2013-08-20 21:07:36.961403220 -0400 +++ new/src/os/windows/vm/os_windows.cpp 2013-08-20 21:07:35.981347503 -0400 @@ -5394,6 +5394,75 @@ return true; } +void* os::get_default_process_handle() { + return (void*)GetModuleHandle(NULL); +} + +// Builds a platform dependent Agent_OnLoad_ function name +// which is used to find statically linked in agents. +// Additionally for windows, takes into account __stdcall names. +// Parameters: +// sym_name: Symbol in library we are looking for +// lib_name: Name of library to look in, NULL for shared libs. +// is_absolute_path == true if lib_name is absolute path to agent +// such as "C:/a/b/L.dll" +// == false if only the base name of the library is passed in +// such as "L" +char* os::build_agent_function_name(const char *sym_name, const char *lib_name, + bool is_absolute_path) { + char *agent_entry_name; + size_t len; + size_t name_len; + size_t prefix_len = strlen(JNI_LIB_PREFIX); + size_t suffix_len = strlen(JNI_LIB_SUFFIX); + const char *start; + + if (lib_name != NULL) { + len = name_len = strlen(lib_name); + if (is_absolute_path) { + // Need to strip path, prefix and suffix + if ((start = strrchr(lib_name, *os::file_separator())) != NULL) { + lib_name = ++start; + } else { + // Need to check for C: + if ((start = strchr(lib_name, ':')) != NULL) { + lib_name = ++start; + } + } + if (len <= (prefix_len + suffix_len)) { + return NULL; + } + lib_name += prefix_len; + name_len = strlen(lib_name) - suffix_len; + } + } + len = (lib_name != NULL ? name_len : 0) + strlen(sym_name) + 2; + agent_entry_name = NEW_C_HEAP_ARRAY_RETURN_NULL(char, len, mtThread); + if (agent_entry_name == NULL) { + return NULL; + } + if (lib_name != NULL) { + const char *p = strrchr(sym_name, '@'); + if (p != NULL && p != sym_name) { + // sym_name == _Agent_OnLoad@XX + strncpy(agent_entry_name, sym_name, (p - sym_name)); + agent_entry_name[(p-sym_name)] = '\0'; + // agent_entry_name == _Agent_OnLoad + strcat(agent_entry_name, "_"); + strncat(agent_entry_name, lib_name, name_len); + strcat(agent_entry_name, p); + // agent_entry_name == _Agent_OnLoad_libName@XX + } else { + strcpy(agent_entry_name, sym_name); + strcat(agent_entry_name, "_"); + strncat(agent_entry_name, lib_name, name_len); + } + } else { + strcpy(agent_entry_name, sym_name); + } + return agent_entry_name; +} + #else // Kernel32 API typedef BOOL (WINAPI* SwitchToThread_Fn)(void);