src/java.desktop/windows/classes/sun/java2d/d3d/D3DGraphicsDevice.java

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@@ -36,10 +36,11 @@
 import java.awt.event.WindowEvent;
 import java.awt.event.WindowListener;
 import java.awt.peer.WindowPeer;
 import java.util.ArrayList;
 
+import jdk.internal.perf.PerfCounter;
 import sun.awt.AWTAccessor;
 import sun.awt.AWTAccessor.ComponentAccessor;
 import sun.awt.Win32GraphicsDevice;
 import sun.awt.windows.WWindowPeer;
 import sun.java2d.pipe.hw.ContextCapabilities;

@@ -67,13 +68,13 @@
         Toolkit.getDefaultToolkit();
         d3dAvailable = initD3D();
         if (d3dAvailable) {
             // we don't use pixel formats for the d3d pipeline
             pfDisabled = true;
-            sun.misc.PerfCounter.getD3DAvailable().set(1);
+            PerfCounter.getD3DAvailable().set(1);
         } else {
-            sun.misc.PerfCounter.getD3DAvailable().set(0);
+            PerfCounter.getD3DAvailable().set(0);
         }
     }
 
     /**
      * Used to construct a Direct3D-enabled GraphicsDevice.