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modules/graphics/src/main/java/javafx/scene/paint/Material.java

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   1 /*
   2  * Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javafx.scene.paint;
  27 

  28 import com.sun.javafx.sg.prism.NGPhongMaterial;
  29 import javafx.application.ConditionalFeature;
  30 import javafx.application.Platform;
  31 import javafx.beans.property.BooleanProperty;
  32 import javafx.beans.property.SimpleBooleanProperty;
  33 import sun.util.logging.PlatformLogger;
  34 
  35 /**
  36  * Base class for representing the material of a 3D surface.
  37  *
  38  * Note that this is a conditional feature. See
  39  * {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D}
  40  * for more information.
  41  *
  42  * @since JavaFX 8.0
  43  */
  44 public abstract class Material {























  45     /*
  46      *     Material (including Shaders and Textures)
  47      Material is not Paint
  48      PhongMaterial maybe the first and only material in FX8 (see 3D conceptual implementation for details)
  49      Bump map: Normal Map and Height Map -- We may generate a Normal Map when given a Height Map
  50      Displacement map? Not in FX8 -- May do Parallex correction mapping to improve quality at performance cost
  51      Support auto generated Mipmap
  52      No plan to support Multi-texture
  53      */
  54 
  55     protected Material() {
  56         if (!Platform.isSupported(ConditionalFeature.SCENE3D)) {
  57             String logname = Material.class.getName();
  58             PlatformLogger.getLogger(logname).warning("System can't support "
  59                                                       + "ConditionalFeature.SCENE3D");
  60         }
  61     }
  62 
  63     // Material isn't a Node. It can't use the standard dirtyBits pattern that is
  64     // in Node
  65     private final BooleanProperty dirty = new SimpleBooleanProperty(true);
  66 
  67     final boolean isDirty() {
  68         return dirty.getValue();
  69     }
  70 
  71     void setDirty(boolean value) {
  72         dirty.setValue(value);
  73     }
  74 
  75     /**
  76      * @treatAsPrivate implementation detail
  77      * @deprecated This is an internal API that is not intended for use and will be removed in the next version
  78      */
  79     @Deprecated
  80     public final BooleanProperty impl_dirtyProperty() {
  81         return dirty;
  82     }
  83 
  84     /**
  85      * @treatAsPrivate implementation detail
  86      * @deprecated This is an internal API that is not intended for use and will be removed in the next version
  87      */
  88     @Deprecated
  89     abstract public void impl_updatePG();
  90 
  91     /**
  92      * @treatAsPrivate implementation detail
  93      * @deprecated This is an internal API that is not intended for use and will be removed in the next version
  94      */
  95     @Deprecated
  96     abstract public NGPhongMaterial impl_getNGMaterial();
  97 }
   1 /*
   2  * Copyright (c) 2013, 2016, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javafx.scene.paint;
  27 
  28 import com.sun.javafx.scene.paint.MaterialHelper;
  29 import com.sun.javafx.sg.prism.NGPhongMaterial;
  30 import javafx.application.ConditionalFeature;
  31 import javafx.application.Platform;
  32 import javafx.beans.property.BooleanProperty;
  33 import javafx.beans.property.SimpleBooleanProperty;
  34 import sun.util.logging.PlatformLogger;
  35 
  36 /**
  37  * Base class for representing the material of a 3D surface.
  38  *
  39  * Note that this is a conditional feature. See
  40  * {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D}
  41  * for more information.
  42  *
  43  * @since JavaFX 8.0
  44  */
  45 public abstract class Material {
  46 
  47     static {
  48         // This is used by classes in different packages to get access to
  49         // private and package private methods.
  50         MaterialHelper.setMaterialAccessor(new MaterialHelper.MaterialAccessor() {
  51 
  52             @Override
  53             public BooleanProperty dirtyProperty(Material material) {
  54                 return material.dirtyProperty();
  55             }
  56 
  57             @Override
  58             public void updatePG(Material material) {
  59                 material.updatePG();
  60             }
  61             @Override
  62             public NGPhongMaterial getNGMaterial(Material material) {
  63                 return material.getNGMaterial();
  64             }
  65 
  66         });
  67     }
  68 
  69     /*
  70      *     Material (including Shaders and Textures)
  71      Material is not Paint
  72      PhongMaterial maybe the first and only material in FX8 (see 3D conceptual implementation for details)
  73      Bump map: Normal Map and Height Map -- We may generate a Normal Map when given a Height Map
  74      Displacement map? Not in FX8 -- May do Parallex correction mapping to improve quality at performance cost
  75      Support auto generated Mipmap
  76      No plan to support Multi-texture
  77      */
  78 
  79     protected Material() {
  80         if (!Platform.isSupported(ConditionalFeature.SCENE3D)) {
  81             String logname = Material.class.getName();
  82             PlatformLogger.getLogger(logname).warning("System can't support "
  83                                                       + "ConditionalFeature.SCENE3D");
  84         }
  85     }
  86 
  87     // Material isn't a Node. It can't use the standard dirtyBits pattern that is
  88     // in Node
  89     private final BooleanProperty dirty = new SimpleBooleanProperty(true);
  90 
  91     final boolean isDirty() {
  92         return dirty.getValue();
  93     }
  94 
  95     void setDirty(boolean value) {
  96         dirty.setValue(value);
  97     }
  98 
  99     private final BooleanProperty dirtyProperty() {





 100         return dirty;
 101     }
 102 
 103     abstract void updatePG();





 104 
 105     abstract NGPhongMaterial getNGMaterial();





 106 }
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