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modules/controls/src/main/java/com/sun/javafx/scene/control/behavior/TwoLevelFocusListBehavior.java

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   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.javafx.scene.control.behavior;
  27 

  28 import com.sun.javafx.scene.control.Properties;
  29 import javafx.scene.Node;
  30 import javafx.scene.Parent;
  31 
  32 import javafx.scene.Scene;
  33 import javafx.scene.control.skin.ComboBoxPopupControl;
  34 import javafx.scene.input.KeyEvent;
  35 
  36 import javafx.beans.value.ChangeListener;
  37 import javafx.event.Event;
  38 import javafx.event.EventDispatcher;
  39 import javafx.event.EventHandler;
  40 import javafx.scene.input.MouseEvent;
  41 
  42 public class TwoLevelFocusListBehavior extends TwoLevelFocusBehavior {
  43 
  44     public TwoLevelFocusListBehavior(Node node) {
  45 
  46         tlNode = node;
  47 


  68 
  69     /*
  70     ** don't allow the Node handle a key event if it is in externalFocus mode.
  71     ** the only keyboard actions allowed are the navigation keys......
  72     */
  73     final EventDispatcher preemptiveEventDispatcher = (event, tail) -> {
  74 
  75         // block the event from being passed down to children
  76         if (event instanceof KeyEvent && event.getEventType() == KeyEvent.KEY_PRESSED) {
  77             if (!((KeyEvent)event).isMetaDown() && !((KeyEvent)event).isControlDown()  && !((KeyEvent)event).isAltDown()) {
  78                 if (isExternalFocus()) {
  79                     //
  80                     // don't let the behaviour leak any navigation keys when
  81                     // we're not in blocking mode....
  82                     //
  83                     Object obj = event.getTarget();
  84 
  85                     switch (((KeyEvent)event).getCode()) {
  86                       case TAB :
  87                           if (((KeyEvent)event).isShiftDown()) {
  88                               ((Node)obj).impl_traverse(com.sun.javafx.scene.traversal.Direction.PREVIOUS);
  89                           }
  90                           else {
  91                               ((Node)obj).impl_traverse(com.sun.javafx.scene.traversal.Direction.NEXT);
  92                           }
  93                           event.consume();
  94                           break;
  95                       case UP :
  96                           ((Node)obj).impl_traverse(com.sun.javafx.scene.traversal.Direction.UP);
  97                           event.consume();
  98                           break;
  99                       case DOWN :
 100                           ((Node)obj).impl_traverse(com.sun.javafx.scene.traversal.Direction.DOWN);
 101                           event.consume();
 102                           break;
 103                       case LEFT :
 104                           ((Node)obj).impl_traverse(com.sun.javafx.scene.traversal.Direction.LEFT);
 105                           event.consume();
 106                           break;
 107                       case RIGHT :
 108                           ((Node)obj).impl_traverse(com.sun.javafx.scene.traversal.Direction.RIGHT);
 109                           event.consume();
 110                           break;
 111                       case ENTER :
 112                           setExternalFocus(false);
 113                           event.consume();
 114                           break;
 115                       default :
 116                           // this'll kill mnemonics.... unless!
 117                           Scene s = tlNode.getScene();
 118                           Event.fireEvent(s, event);
 119                           event.consume();
 120                           break;
 121                     }
 122                 }
 123             }
 124         }
 125         return event;
 126     };
 127 
 128     final EventDispatcher tlfEventDispatcher = (event, tail) -> {




   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package com.sun.javafx.scene.control.behavior;
  27 
  28 import com.sun.javafx.scene.NodeHelper;
  29 import com.sun.javafx.scene.control.Properties;
  30 import javafx.scene.Node;
  31 import javafx.scene.Parent;
  32 
  33 import javafx.scene.Scene;
  34 import javafx.scene.control.skin.ComboBoxPopupControl;
  35 import javafx.scene.input.KeyEvent;
  36 
  37 import javafx.beans.value.ChangeListener;
  38 import javafx.event.Event;
  39 import javafx.event.EventDispatcher;
  40 import javafx.event.EventHandler;
  41 import javafx.scene.input.MouseEvent;
  42 
  43 public class TwoLevelFocusListBehavior extends TwoLevelFocusBehavior {
  44 
  45     public TwoLevelFocusListBehavior(Node node) {
  46 
  47         tlNode = node;
  48 


  69 
  70     /*
  71     ** don't allow the Node handle a key event if it is in externalFocus mode.
  72     ** the only keyboard actions allowed are the navigation keys......
  73     */
  74     final EventDispatcher preemptiveEventDispatcher = (event, tail) -> {
  75 
  76         // block the event from being passed down to children
  77         if (event instanceof KeyEvent && event.getEventType() == KeyEvent.KEY_PRESSED) {
  78             if (!((KeyEvent)event).isMetaDown() && !((KeyEvent)event).isControlDown()  && !((KeyEvent)event).isAltDown()) {
  79                 if (isExternalFocus()) {
  80                     //
  81                     // don't let the behaviour leak any navigation keys when
  82                     // we're not in blocking mode....
  83                     //
  84                     Object obj = event.getTarget();
  85 
  86                     switch (((KeyEvent)event).getCode()) {
  87                       case TAB :
  88                           if (((KeyEvent)event).isShiftDown()) {
  89                               NodeHelper.traverse((Node) obj, com.sun.javafx.scene.traversal.Direction.PREVIOUS);
  90                           }
  91                           else {
  92                               NodeHelper.traverse((Node) obj, com.sun.javafx.scene.traversal.Direction.NEXT);
  93                           }
  94                           event.consume();
  95                           break;
  96                       case UP :
  97                           NodeHelper.traverse((Node) obj, com.sun.javafx.scene.traversal.Direction.UP);
  98                           event.consume();
  99                           break;
 100                       case DOWN :
 101                           NodeHelper.traverse((Node) obj, com.sun.javafx.scene.traversal.Direction.DOWN);
 102                           event.consume();
 103                           break;
 104                       case LEFT :
 105                           NodeHelper.traverse((Node) obj, com.sun.javafx.scene.traversal.Direction.LEFT);
 106                           event.consume();
 107                           break;
 108                       case RIGHT :
 109                           NodeHelper.traverse((Node) obj, com.sun.javafx.scene.traversal.Direction.RIGHT);
 110                           event.consume();
 111                           break;
 112                       case ENTER :
 113                           setExternalFocus(false);
 114                           event.consume();
 115                           break;
 116                       default :
 117                           // this'll kill mnemonics.... unless!
 118                           Scene s = tlNode.getScene();
 119                           Event.fireEvent(s, event);
 120                           event.consume();
 121                           break;
 122                     }
 123                 }
 124             }
 125         }
 126         return event;
 127     };
 128 
 129     final EventDispatcher tlfEventDispatcher = (event, tail) -> {


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