modules/graphics/src/main/java/com/sun/prism/impl/BaseTexture.java
Print this page
@@ -49,10 +49,11 @@
// We do not provide a default wrapMode because it is so dependent on
// how the texture will be used.
private final WrapMode wrapMode;
private final boolean useMipmap;
+ // TODO: Change this to FilteringMode
private boolean linearFiltering = true;
private int lastImageSerial;
protected BaseTexture(BaseTexture<T> sharedTex, WrapMode newMode, boolean useMipmap) {
this.resource = sharedTex.resource;