modules/graphics/src/main/java/com/sun/prism/impl/BaseTexture.java

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@@ -49,10 +49,11 @@
     
     // We do not provide a default wrapMode because it is so dependent on
     // how the texture will be used.
     private final WrapMode wrapMode;
     private final boolean useMipmap;
+    // TODO: Change this to FilteringMode
     private boolean linearFiltering = true;
     private int lastImageSerial;
 
     protected BaseTexture(BaseTexture<T> sharedTex, WrapMode newMode, boolean useMipmap) {
         this.resource = sharedTex.resource;