modules/graphics/src/main/java/com/sun/prism/es2/GLFactory.java

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*** 222,239 **** abstract int getAdapterOrdinal(long nativeScreen); abstract void updateDeviceDetails(HashMap deviceDetails); - // JIRA: RT-21739 - // TODO: This is a temporary mechanism to work well with Glass on Mac due - // to the CALayer work. Need to be removed in the early future for 3.0 - void updateDeviceDetails(HashMap deviceDetails, GLContext glContext) { - // NOP for all platforms except for Mac which will override it in its - // platform specific implementation code - } - void printDriverInformation(int adapter) { /* We are assuming a system with a single or homogeneous GPUs. */ System.out.println("Graphics Vendor: " + nGetGLVendor(nativeCtxInfo)); System.out.println(" Renderer: " + nGetGLRenderer(nativeCtxInfo)); System.out.println(" Version: " + nGetGLVersion(nativeCtxInfo)); --- 222,231 ----