modules/graphics/src/main/java/com/sun/prism/es2/GLFactory.java
Print this page
*** 222,239 ****
abstract int getAdapterOrdinal(long nativeScreen);
abstract void updateDeviceDetails(HashMap deviceDetails);
- // JIRA: RT-21739
- // TODO: This is a temporary mechanism to work well with Glass on Mac due
- // to the CALayer work. Need to be removed in the early future for 3.0
- void updateDeviceDetails(HashMap deviceDetails, GLContext glContext) {
- // NOP for all platforms except for Mac which will override it in its
- // platform specific implementation code
- }
-
void printDriverInformation(int adapter) {
/* We are assuming a system with a single or homogeneous GPUs. */
System.out.println("Graphics Vendor: " + nGetGLVendor(nativeCtxInfo));
System.out.println(" Renderer: " + nGetGLRenderer(nativeCtxInfo));
System.out.println(" Version: " + nGetGLVersion(nativeCtxInfo));
--- 222,231 ----