41 };
42
43 @Override
44 GLGPUInfo[] getPreQualificationFilter() {
45 return preQualificationFilter;
46 }
47
48 @Override
49 GLGPUInfo[] getBlackList() {
50 return blackList;
51 }
52
53 @Override
54 GLContext createGLContext(long nativeCtxInfo) {
55 return new IOSGLContext(nativeCtxInfo);
56 }
57
58 @Override
59 GLContext createGLContext(GLDrawable drawable, GLPixelFormat pixelFormat,
60 GLContext shareCtx, boolean vSyncRequest) {
61 return new IOSGLContext(drawable, pixelFormat, shareCtx, vSyncRequest);
62 }
63
64 @Override
65 GLDrawable createDummyGLDrawable(GLPixelFormat pixelFormat) {
66 return new IOSGLDrawable(pixelFormat);
67 }
68
69 @Override
70 GLDrawable createGLDrawable(long nativeWindow, GLPixelFormat pixelFormat) {
71 return new IOSGLDrawable(nativeWindow, pixelFormat);
72 }
73
74 @Override
75 GLPixelFormat createGLPixelFormat(long nativeScreen, Attributes attributes) {
76 return new IOSGLPixelFormat(nativeScreen, attributes);
77 }
78
79 @Override
80 boolean initialize(Class psClass, Attributes attrs) {
81
105 }
106
107 @Override
108 int getAdapterCount() {
109 return nGetAdapterCount();
110 }
111
112 @Override
113 int getAdapterOrdinal(long nativeScreen) {
114 return nGetAdapterOrdinal(nativeScreen);
115 }
116
117 @Override
118 void updateDeviceDetails(HashMap deviceDetails) {
119 deviceDetails.put("shareContextPtr", getShareContext().getNativeHandle());
120 }
121
122 // JIRA: RT-21739
123 // This is a temporary mechanism to work well with Glass on iOS due
124 // to the CALayer work. Need to be removed in the early future for 3.0
125 @Override
126 void updateDeviceDetails(HashMap deviceDetails, GLContext glContext) {
127 deviceDetails.put("contextPtr", glContext.getNativeHandle());
128 }
129 }
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41 };
42
43 @Override
44 GLGPUInfo[] getPreQualificationFilter() {
45 return preQualificationFilter;
46 }
47
48 @Override
49 GLGPUInfo[] getBlackList() {
50 return blackList;
51 }
52
53 @Override
54 GLContext createGLContext(long nativeCtxInfo) {
55 return new IOSGLContext(nativeCtxInfo);
56 }
57
58 @Override
59 GLContext createGLContext(GLDrawable drawable, GLPixelFormat pixelFormat,
60 GLContext shareCtx, boolean vSyncRequest) {
61 GLContext prismCtx = new IOSGLContext(drawable, pixelFormat, shareCtx, vSyncRequest);
62
63 // JIRA: RT-21739
64 // TODO: This is a temporary mechanism to work well with Glass on Mac due
65 // to the CALayer work. Need to be removed in the early future for 3.0
66 HashMap devDetails = (HashMap) ES2Pipeline.getInstance().getDeviceDetails();
67 updateDeviceDetails(devDetails, prismCtx);
68
69 return prismCtx;
70 }
71
72 @Override
73 GLDrawable createDummyGLDrawable(GLPixelFormat pixelFormat) {
74 return new IOSGLDrawable(pixelFormat);
75 }
76
77 @Override
78 GLDrawable createGLDrawable(long nativeWindow, GLPixelFormat pixelFormat) {
79 return new IOSGLDrawable(nativeWindow, pixelFormat);
80 }
81
82 @Override
83 GLPixelFormat createGLPixelFormat(long nativeScreen, Attributes attributes) {
84 return new IOSGLPixelFormat(nativeScreen, attributes);
85 }
86
87 @Override
88 boolean initialize(Class psClass, Attributes attrs) {
89
113 }
114
115 @Override
116 int getAdapterCount() {
117 return nGetAdapterCount();
118 }
119
120 @Override
121 int getAdapterOrdinal(long nativeScreen) {
122 return nGetAdapterOrdinal(nativeScreen);
123 }
124
125 @Override
126 void updateDeviceDetails(HashMap deviceDetails) {
127 deviceDetails.put("shareContextPtr", getShareContext().getNativeHandle());
128 }
129
130 // JIRA: RT-21739
131 // This is a temporary mechanism to work well with Glass on iOS due
132 // to the CALayer work. Need to be removed in the early future for 3.0
133 private void updateDeviceDetails(HashMap deviceDetails, GLContext glContext) {
134 deviceDetails.put("contextPtr", glContext.getNativeHandle());
135 }
136 }
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