1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/genCollectedHeap.hpp" 29 #include "memory/metaspaceShared.hpp" 30 #include "memory/resourceArea.hpp" 31 #include "memory/universe.hpp" 32 #include "runtime/atomic.inline.hpp" 33 #include "runtime/os.hpp" 34 #include "runtime/task.hpp" 35 #include "runtime/threadCritical.hpp" 36 #include "services/memTracker.hpp" 37 #include "utilities/ostream.hpp" 38 39 void* StackObj::operator new(size_t size) throw() { ShouldNotCallThis(); return 0; } 40 void StackObj::operator delete(void* p) { ShouldNotCallThis(); } 41 void* StackObj::operator new [](size_t size) throw() { ShouldNotCallThis(); return 0; } 42 void StackObj::operator delete [](void* p) { ShouldNotCallThis(); } 43 44 void* _ValueObj::operator new(size_t size) throw() { ShouldNotCallThis(); return 0; } 45 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); } 46 void* _ValueObj::operator new [](size_t size) throw() { ShouldNotCallThis(); return 0; } 47 void _ValueObj::operator delete [](void* p) { ShouldNotCallThis(); } 48 49 void* MetaspaceObj::operator new(size_t size, ClassLoaderData* loader_data, 50 size_t word_size, bool read_only, 51 MetaspaceObj::Type type, TRAPS) throw() { 52 // Klass has it's own operator new 53 return Metaspace::allocate(loader_data, word_size, read_only, 54 type, CHECK_NULL); 55 } 56 57 bool MetaspaceObj::is_shared() const { 58 return MetaspaceShared::is_in_shared_space(this); 59 } 60 61 bool MetaspaceObj::is_metaspace_object() const { 62 return Metaspace::contains((void*)this); 63 } 64 65 void MetaspaceObj::print_address_on(outputStream* st) const { 66 st->print(" {" INTPTR_FORMAT "}", p2i(this)); 67 } 68 69 void* ResourceObj::operator new(size_t size, allocation_type type, MEMFLAGS flags) throw() { 70 address res; 71 switch (type) { 72 case C_HEAP: 73 res = (address)AllocateHeap(size, flags, CALLER_PC); 74 DEBUG_ONLY(set_allocation_type(res, C_HEAP);) 75 break; 76 case RESOURCE_AREA: 77 // new(size) sets allocation type RESOURCE_AREA. 78 res = (address)operator new(size); 79 break; 80 default: 81 ShouldNotReachHere(); 82 } 83 return res; 84 } 85 86 void* ResourceObj::operator new [](size_t size, allocation_type type, MEMFLAGS flags) throw() { 87 return (address) operator new(size, type, flags); 88 } 89 90 void* ResourceObj::operator new(size_t size, const std::nothrow_t& nothrow_constant, 91 allocation_type type, MEMFLAGS flags) throw() { 92 //should only call this with std::nothrow, use other operator new() otherwise 93 address res; 94 switch (type) { 95 case C_HEAP: 96 res = (address)AllocateHeap(size, flags, CALLER_PC, AllocFailStrategy::RETURN_NULL); 97 DEBUG_ONLY(if (res!= NULL) set_allocation_type(res, C_HEAP);) 98 break; 99 case RESOURCE_AREA: 100 // new(size) sets allocation type RESOURCE_AREA. 101 res = (address)operator new(size, std::nothrow); 102 break; 103 default: 104 ShouldNotReachHere(); 105 } 106 return res; 107 } 108 109 void* ResourceObj::operator new [](size_t size, const std::nothrow_t& nothrow_constant, 110 allocation_type type, MEMFLAGS flags) throw() { 111 return (address)operator new(size, nothrow_constant, type, flags); 112 } 113 114 void ResourceObj::operator delete(void* p) { 115 assert(((ResourceObj *)p)->allocated_on_C_heap(), 116 "delete only allowed for C_HEAP objects"); 117 DEBUG_ONLY(((ResourceObj *)p)->_allocation_t[0] = (uintptr_t)badHeapOopVal;) 118 FreeHeap(p); 119 } 120 121 void ResourceObj::operator delete [](void* p) { 122 operator delete(p); 123 } 124 125 #ifdef ASSERT 126 void ResourceObj::set_allocation_type(address res, allocation_type type) { 127 // Set allocation type in the resource object 128 uintptr_t allocation = (uintptr_t)res; 129 assert((allocation & allocation_mask) == 0, err_msg("address should be aligned to 4 bytes at least: " INTPTR_FORMAT, p2i(res))); 130 assert(type <= allocation_mask, "incorrect allocation type"); 131 ResourceObj* resobj = (ResourceObj *)res; 132 resobj->_allocation_t[0] = ~(allocation + type); 133 if (type != STACK_OR_EMBEDDED) { 134 // Called from operator new() and CollectionSetChooser(), 135 // set verification value. 136 resobj->_allocation_t[1] = (uintptr_t)&(resobj->_allocation_t[1]) + type; 137 } 138 } 139 140 ResourceObj::allocation_type ResourceObj::get_allocation_type() const { 141 assert(~(_allocation_t[0] | allocation_mask) == (uintptr_t)this, "lost resource object"); 142 return (allocation_type)((~_allocation_t[0]) & allocation_mask); 143 } 144 145 bool ResourceObj::is_type_set() const { 146 allocation_type type = (allocation_type)(_allocation_t[1] & allocation_mask); 147 return get_allocation_type() == type && 148 (_allocation_t[1] - type) == (uintptr_t)(&_allocation_t[1]); 149 } 150 151 ResourceObj::ResourceObj() { // default constructor 152 if (~(_allocation_t[0] | allocation_mask) != (uintptr_t)this) { 153 // Operator new() is not called for allocations 154 // on stack and for embedded objects. 155 set_allocation_type((address)this, STACK_OR_EMBEDDED); 156 } else if (allocated_on_stack()) { // STACK_OR_EMBEDDED 157 // For some reason we got a value which resembles 158 // an embedded or stack object (operator new() does not 159 // set such type). Keep it since it is valid value 160 // (even if it was garbage). 161 // Ignore garbage in other fields. 162 } else if (is_type_set()) { 163 // Operator new() was called and type was set. 164 assert(!allocated_on_stack(), 165 err_msg("not embedded or stack, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 166 p2i(this), get_allocation_type(), _allocation_t[0], _allocation_t[1])); 167 } else { 168 // Operator new() was not called. 169 // Assume that it is embedded or stack object. 170 set_allocation_type((address)this, STACK_OR_EMBEDDED); 171 } 172 _allocation_t[1] = 0; // Zap verification value 173 } 174 175 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor 176 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream. 177 // Note: garbage may resembles valid value. 178 assert(~(_allocation_t[0] | allocation_mask) != (uintptr_t)this || !is_type_set(), 179 err_msg("embedded or stack only, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 180 p2i(this), get_allocation_type(), _allocation_t[0], _allocation_t[1])); 181 set_allocation_type((address)this, STACK_OR_EMBEDDED); 182 _allocation_t[1] = 0; // Zap verification value 183 } 184 185 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment 186 // Used in InlineTree::ok_to_inline() for WarmCallInfo. 187 assert(allocated_on_stack(), 188 err_msg("copy only into local, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")", 189 p2i(this), get_allocation_type(), _allocation_t[0], _allocation_t[1])); 190 // Keep current _allocation_t value; 191 return *this; 192 } 193 194 ResourceObj::~ResourceObj() { 195 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this. 196 if (!allocated_on_C_heap()) { // ResourceObj::delete() will zap _allocation for C_heap. 197 _allocation_t[0] = (uintptr_t)badHeapOopVal; // zap type 198 } 199 } 200 #endif // ASSERT 201 202 203 void trace_heap_malloc(size_t size, const char* name, void* p) { 204 // A lock is not needed here - tty uses a lock internally 205 tty->print_cr("Heap malloc " INTPTR_FORMAT " " SIZE_FORMAT " %s", p2i(p), size, name == NULL ? "" : name); 206 } 207 208 209 void trace_heap_free(void* p) { 210 // A lock is not needed here - tty uses a lock internally 211 tty->print_cr("Heap free " INTPTR_FORMAT, p2i(p)); 212 } 213 214 //-------------------------------------------------------------------------------------- 215 // ChunkPool implementation 216 217 // MT-safe pool of chunks to reduce malloc/free thrashing 218 // NB: not using Mutex because pools are used before Threads are initialized 219 class ChunkPool: public CHeapObj<mtInternal> { 220 Chunk* _first; // first cached Chunk; its first word points to next chunk 221 size_t _num_chunks; // number of unused chunks in pool 222 size_t _num_used; // number of chunks currently checked out 223 const size_t _size; // size of each chunk (must be uniform) 224 225 // Our four static pools 226 static ChunkPool* _large_pool; 227 static ChunkPool* _medium_pool; 228 static ChunkPool* _small_pool; 229 static ChunkPool* _tiny_pool; 230 231 // return first element or null 232 void* get_first() { 233 Chunk* c = _first; 234 if (_first) { 235 _first = _first->next(); 236 _num_chunks--; 237 } 238 return c; 239 } 240 241 public: 242 // All chunks in a ChunkPool has the same size 243 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 244 245 // Allocate a new chunk from the pool (might expand the pool) 246 _NOINLINE_ void* allocate(size_t bytes, AllocFailType alloc_failmode) { 247 assert(bytes == _size, "bad size"); 248 void* p = NULL; 249 // No VM lock can be taken inside ThreadCritical lock, so os::malloc 250 // should be done outside ThreadCritical lock due to NMT 251 { ThreadCritical tc; 252 _num_used++; 253 p = get_first(); 254 } 255 if (p == NULL) p = os::malloc(bytes, mtChunk, CURRENT_PC); 256 if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) { 257 vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "ChunkPool::allocate"); 258 } 259 return p; 260 } 261 262 // Return a chunk to the pool 263 void free(Chunk* chunk) { 264 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 265 ThreadCritical tc; 266 _num_used--; 267 268 // Add chunk to list 269 chunk->set_next(_first); 270 _first = chunk; 271 _num_chunks++; 272 } 273 274 // Prune the pool 275 void free_all_but(size_t n) { 276 Chunk* cur = NULL; 277 Chunk* next; 278 { 279 // if we have more than n chunks, free all of them 280 ThreadCritical tc; 281 if (_num_chunks > n) { 282 // free chunks at end of queue, for better locality 283 cur = _first; 284 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 285 286 if (cur != NULL) { 287 next = cur->next(); 288 cur->set_next(NULL); 289 cur = next; 290 291 _num_chunks = n; 292 } 293 } 294 } 295 296 // Free all remaining chunks, outside of ThreadCritical 297 // to avoid deadlock with NMT 298 while(cur != NULL) { 299 next = cur->next(); 300 os::free(cur, mtChunk); 301 cur = next; 302 } 303 } 304 305 // Accessors to preallocated pool's 306 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 307 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 308 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 309 static ChunkPool* tiny_pool() { assert(_tiny_pool != NULL, "must be initialized"); return _tiny_pool; } 310 311 static void initialize() { 312 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 313 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 314 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 315 _tiny_pool = new ChunkPool(Chunk::tiny_size + Chunk::aligned_overhead_size()); 316 } 317 318 static void clean() { 319 enum { BlocksToKeep = 5 }; 320 _tiny_pool->free_all_but(BlocksToKeep); 321 _small_pool->free_all_but(BlocksToKeep); 322 _medium_pool->free_all_but(BlocksToKeep); 323 _large_pool->free_all_but(BlocksToKeep); 324 } 325 }; 326 327 ChunkPool* ChunkPool::_large_pool = NULL; 328 ChunkPool* ChunkPool::_medium_pool = NULL; 329 ChunkPool* ChunkPool::_small_pool = NULL; 330 ChunkPool* ChunkPool::_tiny_pool = NULL; 331 332 void chunkpool_init() { 333 ChunkPool::initialize(); 334 } 335 336 void 337 Chunk::clean_chunk_pool() { 338 ChunkPool::clean(); 339 } 340 341 342 //-------------------------------------------------------------------------------------- 343 // ChunkPoolCleaner implementation 344 // 345 346 class ChunkPoolCleaner : public PeriodicTask { 347 enum { CleaningInterval = 5000 }; // cleaning interval in ms 348 349 public: 350 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 351 void task() { 352 ChunkPool::clean(); 353 } 354 }; 355 356 //-------------------------------------------------------------------------------------- 357 // Chunk implementation 358 359 void* Chunk::operator new (size_t requested_size, AllocFailType alloc_failmode, size_t length) throw() { 360 // requested_size is equal to sizeof(Chunk) but in order for the arena 361 // allocations to come out aligned as expected the size must be aligned 362 // to expected arena alignment. 363 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 364 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 365 size_t bytes = ARENA_ALIGN(requested_size) + length; 366 switch (length) { 367 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes, alloc_failmode); 368 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes, alloc_failmode); 369 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes, alloc_failmode); 370 case Chunk::tiny_size: return ChunkPool::tiny_pool()->allocate(bytes, alloc_failmode); 371 default: { 372 void* p = os::malloc(bytes, mtChunk, CALLER_PC); 373 if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) { 374 vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "Chunk::new"); 375 } 376 return p; 377 } 378 } 379 } 380 381 void Chunk::operator delete(void* p) { 382 Chunk* c = (Chunk*)p; 383 switch (c->length()) { 384 case Chunk::size: ChunkPool::large_pool()->free(c); break; 385 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 386 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 387 case Chunk::tiny_size: ChunkPool::tiny_pool()->free(c); break; 388 default: os::free(c, mtChunk); 389 } 390 } 391 392 Chunk::Chunk(size_t length) : _len(length) { 393 _next = NULL; // Chain on the linked list 394 } 395 396 397 void Chunk::chop() { 398 Chunk *k = this; 399 while( k ) { 400 Chunk *tmp = k->next(); 401 // clear out this chunk (to detect allocation bugs) 402 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 403 delete k; // Free chunk (was malloc'd) 404 k = tmp; 405 } 406 } 407 408 void Chunk::next_chop() { 409 _next->chop(); 410 _next = NULL; 411 } 412 413 414 void Chunk::start_chunk_pool_cleaner_task() { 415 #ifdef ASSERT 416 static bool task_created = false; 417 assert(!task_created, "should not start chuck pool cleaner twice"); 418 task_created = true; 419 #endif 420 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 421 cleaner->enroll(); 422 } 423 424 //------------------------------Arena------------------------------------------ 425 426 Arena::Arena(MEMFLAGS flag, size_t init_size) : _flags(flag), _size_in_bytes(0) { 427 size_t round_size = (sizeof (char *)) - 1; 428 init_size = (init_size+round_size) & ~round_size; 429 _first = _chunk = new (AllocFailStrategy::EXIT_OOM, init_size) Chunk(init_size); 430 _hwm = _chunk->bottom(); // Save the cached hwm, max 431 _max = _chunk->top(); 432 MemTracker::record_new_arena(flag); 433 set_size_in_bytes(init_size); 434 } 435 436 Arena::Arena(MEMFLAGS flag) : _flags(flag), _size_in_bytes(0) { 437 _first = _chunk = new (AllocFailStrategy::EXIT_OOM, Chunk::init_size) Chunk(Chunk::init_size); 438 _hwm = _chunk->bottom(); // Save the cached hwm, max 439 _max = _chunk->top(); 440 MemTracker::record_new_arena(flag); 441 set_size_in_bytes(Chunk::init_size); 442 } 443 444 Arena *Arena::move_contents(Arena *copy) { 445 copy->destruct_contents(); 446 copy->_chunk = _chunk; 447 copy->_hwm = _hwm; 448 copy->_max = _max; 449 copy->_first = _first; 450 451 // workaround rare racing condition, which could double count 452 // the arena size by native memory tracking 453 size_t size = size_in_bytes(); 454 set_size_in_bytes(0); 455 copy->set_size_in_bytes(size); 456 // Destroy original arena 457 reset(); 458 return copy; // Return Arena with contents 459 } 460 461 Arena::~Arena() { 462 destruct_contents(); 463 MemTracker::record_arena_free(_flags); 464 } 465 466 void* Arena::operator new(size_t size) throw() { 467 assert(false, "Use dynamic memory type binding"); 468 return NULL; 469 } 470 471 void* Arena::operator new (size_t size, const std::nothrow_t& nothrow_constant) throw() { 472 assert(false, "Use dynamic memory type binding"); 473 return NULL; 474 } 475 476 // dynamic memory type binding 477 void* Arena::operator new(size_t size, MEMFLAGS flags) throw() { 478 #ifdef ASSERT 479 void* p = (void*)AllocateHeap(size, flags, CALLER_PC); 480 if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p); 481 return p; 482 #else 483 return (void *) AllocateHeap(size, flags, CALLER_PC); 484 #endif 485 } 486 487 void* Arena::operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw() { 488 #ifdef ASSERT 489 void* p = os::malloc(size, flags, CALLER_PC); 490 if (PrintMallocFree) trace_heap_malloc(size, "Arena-new", p); 491 return p; 492 #else 493 return os::malloc(size, flags, CALLER_PC); 494 #endif 495 } 496 497 void Arena::operator delete(void* p) { 498 FreeHeap(p); 499 } 500 501 // Destroy this arenas contents and reset to empty 502 void Arena::destruct_contents() { 503 if (UseMallocOnly && _first != NULL) { 504 char* end = _first->next() ? _first->top() : _hwm; 505 free_malloced_objects(_first, _first->bottom(), end, _hwm); 506 } 507 // reset size before chop to avoid a rare racing condition 508 // that can have total arena memory exceed total chunk memory 509 set_size_in_bytes(0); 510 _first->chop(); 511 reset(); 512 } 513 514 // This is high traffic method, but many calls actually don't 515 // change the size 516 void Arena::set_size_in_bytes(size_t size) { 517 if (_size_in_bytes != size) { 518 long delta = (long)(size - size_in_bytes()); 519 _size_in_bytes = size; 520 MemTracker::record_arena_size_change(delta, _flags); 521 } 522 } 523 524 // Total of all Chunks in arena 525 size_t Arena::used() const { 526 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 527 register Chunk *k = _first; 528 while( k != _chunk) { // Whilst have Chunks in a row 529 sum += k->length(); // Total size of this Chunk 530 k = k->next(); // Bump along to next Chunk 531 } 532 return sum; // Return total consumed space. 533 } 534 535 void Arena::signal_out_of_memory(size_t sz, const char* whence) const { 536 vm_exit_out_of_memory(sz, OOM_MALLOC_ERROR, whence); 537 } 538 539 // Grow a new Chunk 540 void* Arena::grow(size_t x, AllocFailType alloc_failmode) { 541 // Get minimal required size. Either real big, or even bigger for giant objs 542 size_t len = MAX2(x, (size_t) Chunk::size); 543 544 Chunk *k = _chunk; // Get filled-up chunk address 545 _chunk = new (alloc_failmode, len) Chunk(len); 546 547 if (_chunk == NULL) { 548 _chunk = k; // restore the previous value of _chunk 549 return NULL; 550 } 551 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 552 else _first = _chunk; 553 _hwm = _chunk->bottom(); // Save the cached hwm, max 554 _max = _chunk->top(); 555 set_size_in_bytes(size_in_bytes() + len); 556 void* result = _hwm; 557 _hwm += x; 558 return result; 559 } 560 561 562 563 // Reallocate storage in Arena. 564 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) { 565 assert(new_size >= 0, "bad size"); 566 if (new_size == 0) return NULL; 567 #ifdef ASSERT 568 if (UseMallocOnly) { 569 // always allocate a new object (otherwise we'll free this one twice) 570 char* copy = (char*)Amalloc(new_size, alloc_failmode); 571 if (copy == NULL) { 572 return NULL; 573 } 574 size_t n = MIN2(old_size, new_size); 575 if (n > 0) memcpy(copy, old_ptr, n); 576 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 577 return copy; 578 } 579 #endif 580 char *c_old = (char*)old_ptr; // Handy name 581 // Stupid fast special case 582 if( new_size <= old_size ) { // Shrink in-place 583 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 584 _hwm = c_old+new_size; // Adjust hwm 585 return c_old; 586 } 587 588 // make sure that new_size is legal 589 size_t corrected_new_size = ARENA_ALIGN(new_size); 590 591 // See if we can resize in-place 592 if( (c_old+old_size == _hwm) && // Adjusting recent thing 593 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 594 _hwm = c_old+corrected_new_size; // Adjust hwm 595 return c_old; // Return old pointer 596 } 597 598 // Oops, got to relocate guts 599 void *new_ptr = Amalloc(new_size, alloc_failmode); 600 if (new_ptr == NULL) { 601 return NULL; 602 } 603 memcpy( new_ptr, c_old, old_size ); 604 Afree(c_old,old_size); // Mostly done to keep stats accurate 605 return new_ptr; 606 } 607 608 609 // Determine if pointer belongs to this Arena or not. 610 bool Arena::contains( const void *ptr ) const { 611 #ifdef ASSERT 612 if (UseMallocOnly) { 613 // really slow, but not easy to make fast 614 if (_chunk == NULL) return false; 615 char** bottom = (char**)_chunk->bottom(); 616 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 617 if (*p == ptr) return true; 618 } 619 for (Chunk *c = _first; c != NULL; c = c->next()) { 620 if (c == _chunk) continue; // current chunk has been processed 621 char** bottom = (char**)c->bottom(); 622 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 623 if (*p == ptr) return true; 624 } 625 } 626 return false; 627 } 628 #endif 629 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 630 return true; // Check for in this chunk 631 for (Chunk *c = _first; c; c = c->next()) { 632 if (c == _chunk) continue; // current chunk has been processed 633 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 634 return true; // Check for every chunk in Arena 635 } 636 } 637 return false; // Not in any Chunk, so not in Arena 638 } 639 640 641 #ifdef ASSERT 642 void* Arena::malloc(size_t size) { 643 assert(UseMallocOnly, "shouldn't call"); 644 // use malloc, but save pointer in res. area for later freeing 645 char** save = (char**)internal_malloc_4(sizeof(char*)); 646 return (*save = (char*)os::malloc(size, mtChunk)); 647 } 648 649 // for debugging with UseMallocOnly 650 void* Arena::internal_malloc_4(size_t x) { 651 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 652 check_for_overflow(x, "Arena::internal_malloc_4"); 653 if (_hwm + x > _max) { 654 return grow(x); 655 } else { 656 char *old = _hwm; 657 _hwm += x; 658 return old; 659 } 660 } 661 #endif 662 663 664 //-------------------------------------------------------------------------------------- 665 // Non-product code 666 667 #ifndef PRODUCT 668 // The global operator new should never be called since it will usually indicate 669 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit 670 // that they're allocated on the C heap. 671 // Commented out in product version to avoid conflicts with third-party C++ native code. 672 // 673 // In C++98/03 the throwing new operators are defined with the following signature: 674 // 675 // void* operator new(std::size_tsize) throw(std::bad_alloc); 676 // void* operator new[](std::size_tsize) throw(std::bad_alloc); 677 // 678 // while all the other (non-throwing) new and delete operators are defined with an empty 679 // throw clause (i.e. "operator delete(void* p) throw()") which means that they do not 680 // throw any exceptions (see section 18.4 of the C++ standard). 681 // 682 // In the new C++11/14 standard, the signature of the throwing new operators was changed 683 // by completely omitting the throw clause (which effectively means they could throw any 684 // exception) while all the other new/delete operators where changed to have a 'nothrow' 685 // clause instead of an empty throw clause. 686 // 687 // Unfortunately, the support for exception specifications among C++ compilers is still 688 // very fragile. While some more strict compilers like AIX xlC or HP aCC reject to 689 // override the default throwing new operator with a user operator with an empty throw() 690 // clause, the MS Visual C++ compiler warns for every non-empty throw clause like 691 // throw(std::bad_alloc) that it will ignore the exception specification. The following 692 // operator definitions have been checked to correctly work with all currently supported 693 // compilers and they should be upwards compatible with C++11/14. Therefore 694 // PLEASE BE CAREFUL if you change the signature of the following operators! 695 696 static void * zero = (void *) 0; 697 698 void* operator new(size_t size) /* throw(std::bad_alloc) */ { 699 fatal("Should not call global operator new"); 700 return zero; 701 } 702 703 void* operator new [](size_t size) /* throw(std::bad_alloc) */ { 704 fatal("Should not call global operator new[]"); 705 return zero; 706 } 707 708 void* operator new(size_t size, const std::nothrow_t& nothrow_constant) throw() { 709 fatal("Should not call global operator new"); 710 return 0; 711 } 712 713 void* operator new [](size_t size, std::nothrow_t& nothrow_constant) throw() { 714 fatal("Should not call global operator new[]"); 715 return 0; 716 } 717 718 void operator delete(void* p) throw() { 719 fatal("Should not call global delete"); 720 } 721 722 void operator delete [](void* p) throw() { 723 fatal("Should not call global delete []"); 724 } 725 726 void AllocatedObj::print() const { print_on(tty); } 727 void AllocatedObj::print_value() const { print_value_on(tty); } 728 729 void AllocatedObj::print_on(outputStream* st) const { 730 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", p2i(this)); 731 } 732 733 void AllocatedObj::print_value_on(outputStream* st) const { 734 st->print("AllocatedObj(" INTPTR_FORMAT ")", p2i(this)); 735 } 736 737 julong Arena::_bytes_allocated = 0; 738 739 void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); } 740 741 AllocStats::AllocStats() { 742 start_mallocs = os::num_mallocs; 743 start_frees = os::num_frees; 744 start_malloc_bytes = os::alloc_bytes; 745 start_mfree_bytes = os::free_bytes; 746 start_res_bytes = Arena::_bytes_allocated; 747 } 748 749 julong AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; } 750 julong AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; } 751 julong AllocStats::num_frees() { return os::num_frees - start_frees; } 752 julong AllocStats::free_bytes() { return os::free_bytes - start_mfree_bytes; } 753 julong AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; } 754 void AllocStats::print() { 755 tty->print_cr(UINT64_FORMAT " mallocs (" UINT64_FORMAT "MB), " 756 UINT64_FORMAT" frees (" UINT64_FORMAT "MB), " UINT64_FORMAT "MB resrc", 757 num_mallocs(), alloc_bytes()/M, num_frees(), free_bytes()/M, resource_bytes()/M); 758 } 759 760 761 // debugging code 762 inline void Arena::free_all(char** start, char** end) { 763 for (char** p = start; p < end; p++) if (*p) os::free(*p); 764 } 765 766 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 767 assert(UseMallocOnly, "should not call"); 768 // free all objects malloced since resource mark was created; resource area 769 // contains their addresses 770 if (chunk->next()) { 771 // this chunk is full, and some others too 772 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 773 char* top = c->top(); 774 if (c->next() == NULL) { 775 top = hwm2; // last junk is only used up to hwm2 776 assert(c->contains(hwm2), "bad hwm2"); 777 } 778 free_all((char**)c->bottom(), (char**)top); 779 } 780 assert(chunk->contains(hwm), "bad hwm"); 781 assert(chunk->contains(max), "bad max"); 782 free_all((char**)hwm, (char**)max); 783 } else { 784 // this chunk was partially used 785 assert(chunk->contains(hwm), "bad hwm"); 786 assert(chunk->contains(hwm2), "bad hwm2"); 787 free_all((char**)hwm, (char**)hwm2); 788 } 789 } 790 791 792 ReallocMark::ReallocMark() { 793 #ifdef ASSERT 794 Thread *thread = ThreadLocalStorage::get_thread_slow(); 795 _nesting = thread->resource_area()->nesting(); 796 #endif 797 } 798 799 void ReallocMark::check() { 800 #ifdef ASSERT 801 if (_nesting != Thread::current()->resource_area()->nesting()) { 802 fatal("allocation bug: array could grow within nested ResourceMark"); 803 } 804 #endif 805 } 806 807 #endif // Non-product