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src/os/windows/vm/os_windows.inline.hpp

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*** 64,74 **** return 1; } // Bang the shadow pages if they need to be touched to be mapped. ! inline void os::bang_stack_shadow_pages() { // Write to each page of our new frame to force OS mapping. // If we decrement stack pointer more than one page // the OS may not map an intervening page into our space // and may fault on a memory access to interior of our frame. address sp = current_stack_pointer(); --- 64,74 ---- return 1; } // Bang the shadow pages if they need to be touched to be mapped. ! inline void os::map_stack_shadow_pages() { // Write to each page of our new frame to force OS mapping. // If we decrement stack pointer more than one page // the OS may not map an intervening page into our space // and may fault on a memory access to interior of our frame. address sp = current_stack_pointer();
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