1 /*
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   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
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   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
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  24 
  25 #include "precompiled.hpp"
  26 #include "runtime/atomic.hpp"
  27 #include "runtime/interfaceSupport.inline.hpp"
  28 #include "runtime/mutex.hpp"
  29 #include "runtime/orderAccess.hpp"
  30 #include "runtime/osThread.hpp"
  31 #include "runtime/safepointMechanism.inline.hpp"
  32 #include "runtime/thread.inline.hpp"
  33 #include "utilities/events.hpp"
  34 #include "utilities/macros.hpp"
  35 
  36 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
  37 //
  38 // Native Monitor-Mutex locking - theory of operations
  39 //
  40 // * Native Monitors are completely unrelated to Java-level monitors,
  41 //   although the "back-end" slow-path implementations share a common lineage.
  42 //   See objectMonitor:: in synchronizer.cpp.
  43 //   Native Monitors do *not* support nesting or recursion but otherwise
  44 //   they're basically Hoare-flavor monitors.
  45 //
  46 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
  47 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
  48 //   is advisory and is used only to verify that the thread calling unlock()
  49 //   is indeed the last thread to have acquired the lock.
  50 //
  51 // * Contending threads "push" themselves onto the front of the contention
  52 //   queue -- called the cxq -- with CAS and then spin/park.
  53 //   The _LockWord contains the LockByte as well as the pointer to the head
  54 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
  55 //
  56 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
  57 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
  58 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
  59 //   a CAS:0 mode, using timers to close the resultant race, as is done
  60 //   with Java Monitors in synchronizer.cpp.
  61 //
  62 //   See the following for a discussion of the relative cost of atomics (CAS)
  63 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
  64 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
  65 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
  66 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
  67 //   -- synchronizer.cpp
  68 //
  69 // * Overall goals - desiderata
  70 //   1. Minimize context switching
  71 //   2. Minimize lock migration
  72 //   3. Minimize CPI -- affinity and locality
  73 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
  74 //   5. Minimize outer lock hold times
  75 //   6. Behave gracefully on a loaded system
  76 //
  77 // * Thread flow and list residency:
  78 //
  79 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
  80 //   [..resident on monitor list..]
  81 //   [...........contending..................]
  82 //
  83 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
  84 //      Threads on the cxq eventually drain into the EntryList.
  85 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
  86 //      or WaitSet -- at any one time.
  87 //   -- For a given monitor there can be at most one "OnDeck" thread at any
  88 //      given time but if needbe this particular invariant could be relaxed.
  89 //
  90 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
  91 //   I use ParkEvent instead of threads as ParkEvents are immortal and
  92 //   type-stable, meaning we can safely unpark() a possibly stale
  93 //   list element in the unlock()-path.  (That's benign).
  94 //
  95 // * Succession policy - providing for progress:
  96 //
  97 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
  98 //   an "heir presumptive" tentative successor thread from the EntryList.
  99 //   This becomes the so-called "OnDeck" thread, of which there can be only
 100 //   one at any given time for a given monitor.  The wakee will recontend
 101 //   for ownership of monitor.
 102 //
 103 //   Succession is provided for by a policy of competitive handoff.
 104 //   The exiting thread does _not_ grant or pass ownership to the
 105 //   successor thread.  (This is also referred to as "handoff" succession").
 106 //   Instead the exiting thread releases ownership and possibly wakes
 107 //   a successor, so the successor can (re)compete for ownership of the lock.
 108 //
 109 //   Competitive handoff provides excellent overall throughput at the expense
 110 //   of short-term fairness.  If fairness is a concern then one remedy might
 111 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
 112 //   the lock it will decrement the AcquireCounter field.  When the count
 113 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
 114 //   the lock directly to some thread on the EntryList, and then move itself to the
 115 //   tail of the EntryList.
 116 //
 117 //   But in practice most threads engage or otherwise participate in resource
 118 //   bounded producer-consumer relationships, so lock domination is not usually
 119 //   a practical concern.  Recall too, that in general it's easier to construct
 120 //   a fair lock from a fast lock, but not vice-versa.
 121 //
 122 // * The cxq can have multiple concurrent "pushers" but only one concurrent
 123 //   detaching thread.  This mechanism is immune from the ABA corruption.
 124 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
 125 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
 126 //   thread constraint.
 127 //
 128 // * Taken together, the cxq and the EntryList constitute or form a
 129 //   single logical queue of threads stalled trying to acquire the lock.
 130 //   We use two distinct lists to reduce heat on the list ends.
 131 //   Threads in lock() enqueue onto cxq while threads in unlock() will
 132 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
 133 //   A key desideratum is to minimize queue & monitor metadata manipulation
 134 //   that occurs while holding the "outer" monitor lock -- that is, we want to
 135 //   minimize monitor lock holds times.
 136 //
 137 //   The EntryList is ordered by the prevailing queue discipline and
 138 //   can be organized in any convenient fashion, such as a doubly-linked list or
 139 //   a circular doubly-linked list.  If we need a priority queue then something akin
 140 //   to Solaris' sleepq would work nicely.  Viz.,
 141 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
 142 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
 143 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
 144 //   drains the cxq into the EntryList, and orders or reorders the threads on the
 145 //   EntryList accordingly.
 146 //
 147 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
 148 //   somewhat similar to an elevator-scan.
 149 //
 150 // * OnDeck
 151 //   --  For a given monitor there can be at most one OnDeck thread at any given
 152 //       instant.  The OnDeck thread is contending for the lock, but has been
 153 //       unlinked from the EntryList and cxq by some previous unlock() operations.
 154 //       Once a thread has been designated the OnDeck thread it will remain so
 155 //       until it manages to acquire the lock -- being OnDeck is a stable property.
 156 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
 157 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
 158 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
 159 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
 160 //       is then responsible for progress and succession and can use CAS to detach and
 161 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
 162 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
 163 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
 164 //       we allow multiple concurrent "push" operations but restrict detach concurrency
 165 //       to at most one thread.  Having selected and detached a successor, the thread then
 166 //       changes the OnDeck to refer to that successor, and then unparks the successor.
 167 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
 168 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
 169 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
 170 //       and then the successor eventually "drops" OnDeck.  Note that there's never
 171 //       any sense of contention on the inner lock, however.  Threads never contend
 172 //       or wait for the inner lock.
 173 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
 174 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
 175 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
 176 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
 177 //
 178 // * Waiting threads reside on the WaitSet list -- wait() puts
 179 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
 180 //   transfers threads from the WaitSet to either the EntryList or cxq.
 181 //   Subsequent unlock() operations will eventually unpark the notifyee.
 182 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
 183 //   it's likely the notifyee would simply impale itself on the lock held
 184 //   by the notifier.
 185 //
 186 // * The mechanism is obstruction-free in that if the holder of the transient
 187 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
 188 //   can still acquire and release the outer lock and continue to make progress.
 189 //   At worst, waking of already blocked contending threads may be delayed,
 190 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
 191 //   lock).
 192 //
 193 // * Note that thread-local storage must be initialized before a thread
 194 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
 195 //   depends on Thread::current().
 196 //
 197 // * The monitor synchronization subsystem avoids the use of native
 198 //   synchronization primitives except for the narrow platform-specific
 199 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
 200 //   the semantics of park-unpark.  Put another way, this monitor implementation
 201 //   depends only on atomic operations and park-unpark.  The monitor subsystem
 202 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
 203 //   underlying OS manages the READY<->RUN transitions.
 204 //
 205 // * The memory consistency model provide by lock()-unlock() is at least as
 206 //   strong or stronger than the Java Memory model defined by JSR-133.
 207 //   That is, we guarantee at least entry consistency, if not stronger.
 208 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
 209 //
 210 // * Thread:: currently contains a set of purpose-specific ParkEvents:
 211 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
 212 //   the purpose-specific ParkEvents and instead implement a general per-thread
 213 //   stack of available ParkEvents which we could provision on-demand.  The
 214 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
 215 //   and ::Release().  A thread would simply pop an element from the local stack before it
 216 //   enqueued or park()ed.  When the contention was over the thread would
 217 //   push the no-longer-needed ParkEvent back onto its stack.
 218 //
 219 // * A slightly reduced form of ILock() and IUnlock() have been partially
 220 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
 221 //   It'd be interesting to see if TLA/TLC could be useful as well.
 222 //
 223 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
 224 //   code should never call other code in the JVM that might itself need to
 225 //   acquire monitors or mutexes.  That's true *except* in the case of the
 226 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
 227 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
 228 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
 229 //   In that particular case a call to lock() for a given Monitor can end up recursively
 230 //   calling lock() on another monitor.   While distasteful, this is largely benign
 231 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
 232 //
 233 //   It's unfortunate that native mutexes and thread state transitions were convolved.
 234 //   They're really separate concerns and should have remained that way.  Melding
 235 //   them together was facile -- a bit too facile.   The current implementation badly
 236 //   conflates the two concerns.
 237 //
 238 // * TODO-FIXME:
 239 //
 240 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
 241 //      We should also add DTRACE probes in the ParkEvent subsystem for
 242 //      Park-entry, Park-exit, and Unpark.
 243 //
 244 //   -- We have an excess of mutex-like constructs in the JVM, namely:
 245 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
 246 //      2. low-level muxAcquire and muxRelease
 247 //      3. low-level spinAcquire and spinRelease
 248 //      4. native Mutex:: and Monitor::
 249 //      5. jvm_raw_lock() and _unlock()
 250 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
 251 //         similar name.
 252 //
 253 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
 254 
 255 #define UNS(x) (uintptr_t(x))
 256 #define TRACE(m)                   \
 257   {                                \
 258     static volatile int ctr = 0;   \
 259     int x = ++ctr;                 \
 260     if ((x & (x - 1)) == 0) {      \
 261       ::printf("%d:%s\n", x, #m);  \
 262       ::fflush(stdout);            \
 263     }                              \
 264   }
 265 
 266 const intptr_t _LBIT = 1;
 267 
 268 // Endian-ness ... index of least-significant byte in SplitWord.Bytes[]
 269 #ifdef VM_LITTLE_ENDIAN
 270  #define _LSBINDEX 0
 271 #else
 272  #define _LSBINDEX (sizeof(intptr_t)-1)
 273 #endif
 274 
 275 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
 276 // Bijective except for the trailing mask operation.
 277 // Useful for spin loops as the compiler can't optimize it away.
 278 
 279 static inline jint MarsagliaXORV(jint x) {
 280   if (x == 0) x = 1|os::random();
 281   x ^= x << 6;
 282   x ^= ((unsigned)x) >> 21;
 283   x ^= x << 7;
 284   return x & 0x7FFFFFFF;
 285 }
 286 
 287 static int Stall(int its) {
 288   static volatile jint rv = 1;
 289   volatile int OnFrame = 0;
 290   jint v = rv ^ UNS(OnFrame);
 291   while (--its >= 0) {
 292     v = MarsagliaXORV(v);
 293   }
 294   // Make this impossible for the compiler to optimize away,
 295   // but (mostly) avoid W coherency sharing on MP systems.
 296   if (v == 0x12345) rv = v;
 297   return v;
 298 }
 299 
 300 int Monitor::TryLock() {
 301   intptr_t v = _LockWord.FullWord;
 302   for (;;) {
 303     if ((v & _LBIT) != 0) return 0;
 304     const intptr_t u = Atomic::cmpxchg(v|_LBIT, &_LockWord.FullWord, v);
 305     if (v == u) return 1;
 306     v = u;
 307   }
 308 }
 309 
 310 int Monitor::TryFast() {
 311   // Optimistic fast-path form ...
 312   // Fast-path attempt for the common uncontended case.
 313   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
 314   intptr_t v = Atomic::cmpxchg(_LBIT, &_LockWord.FullWord, (intptr_t)0);  // agro ...
 315   if (v == 0) return 1;
 316 
 317   for (;;) {
 318     if ((v & _LBIT) != 0) return 0;
 319     const intptr_t u = Atomic::cmpxchg(v|_LBIT, &_LockWord.FullWord, v);
 320     if (v == u) return 1;
 321     v = u;
 322   }
 323 }
 324 
 325 int Monitor::ILocked() {
 326   const intptr_t w = _LockWord.FullWord & 0xFF;
 327   assert(w == 0 || w == _LBIT, "invariant");
 328   return w == _LBIT;
 329 }
 330 
 331 // Polite TATAS spinlock with exponential backoff - bounded spin.
 332 // Ideally we'd use processor cycles, time or vtime to control
 333 // the loop, but we currently use iterations.
 334 // All the constants within were derived empirically but work over
 335 // over the spectrum of J2SE reference platforms.
 336 // On Niagara-class systems the back-off is unnecessary but
 337 // is relatively harmless.  (At worst it'll slightly retard
 338 // acquisition times).  The back-off is critical for older SMP systems
 339 // where constant fetching of the LockWord would otherwise impair
 340 // scalability.
 341 //
 342 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
 343 // See synchronizer.cpp for details and rationale.
 344 
 345 int Monitor::TrySpin(Thread * const Self) {
 346   if (TryLock())    return 1;
 347   if (!os::is_MP()) return 0;
 348 
 349   int Probes  = 0;
 350   int Delay   = 0;
 351   int SpinMax = 20;
 352   for (;;) {
 353     intptr_t v = _LockWord.FullWord;
 354     if ((v & _LBIT) == 0) {
 355       if (Atomic::cmpxchg (v|_LBIT, &_LockWord.FullWord, v) == v) {
 356         return 1;
 357       }
 358       continue;
 359     }
 360 
 361     SpinPause();
 362 
 363     // Periodically increase Delay -- variable Delay form
 364     // conceptually: delay *= 1 + 1/Exponent
 365     ++Probes;
 366     if (Probes > SpinMax) return 0;
 367 
 368     if ((Probes & 0x7) == 0) {
 369       Delay = ((Delay << 1)|1) & 0x7FF;
 370       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
 371     }
 372 
 373     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
 374     // If the owner is OFFPROC then it's unlike that the lock will be dropped
 375     // in a timely fashion, which suggests that spinning would not be fruitful
 376     // or profitable.
 377 
 378     // Stall for "Delay" time units - iterations in the current implementation.
 379     // Avoid generating coherency traffic while stalled.
 380     // Possible ways to delay:
 381     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
 382     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
 383     // Note that on Niagara-class systems we want to minimize STs in the
 384     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
 385     // Furthermore, they don't have a W$ like traditional SPARC processors.
 386     // We currently use a Marsaglia Shift-Xor RNG loop.
 387     if (Self != NULL) {
 388       jint rv = Self->rng[0];
 389       for (int k = Delay; --k >= 0;) {
 390         rv = MarsagliaXORV(rv);
 391         if (SafepointMechanism::poll(Self)) return 0;
 392       }
 393       Self->rng[0] = rv;
 394     } else {
 395       Stall(Delay);
 396     }
 397   }
 398 }
 399 
 400 static int ParkCommon(ParkEvent * ev, jlong timo) {
 401   // Diagnostic support - periodically unwedge blocked threads
 402   int err = OS_OK;
 403   if (0 == timo) {
 404     ev->park();
 405   } else {
 406     err = ev->park(timo);
 407   }
 408   return err;
 409 }
 410 
 411 inline int Monitor::AcquireOrPush(ParkEvent * ESelf) {
 412   intptr_t v = _LockWord.FullWord;
 413   for (;;) {
 414     if ((v & _LBIT) == 0) {
 415       const intptr_t u = Atomic::cmpxchg(v|_LBIT, &_LockWord.FullWord, v);
 416       if (u == v) return 1;        // indicate acquired
 417       v = u;
 418     } else {
 419       // Anticipate success ...
 420       ESelf->ListNext = (ParkEvent *)(v & ~_LBIT);
 421       const intptr_t u = Atomic::cmpxchg(intptr_t(ESelf)|_LBIT, &_LockWord.FullWord, v);
 422       if (u == v) return 0;        // indicate pushed onto cxq
 423       v = u;
 424     }
 425     // Interference - LockWord change - just retry
 426   }
 427 }
 428 
 429 // ILock and IWait are the lowest level primitive internal blocking
 430 // synchronization functions.  The callers of IWait and ILock must have
 431 // performed any needed state transitions beforehand.
 432 // IWait and ILock may directly call park() without any concern for thread state.
 433 // Note that ILock and IWait do *not* access _owner.
 434 // _owner is a higher-level logical concept.
 435 
 436 void Monitor::ILock(Thread * Self) {
 437   assert(_OnDeck != Self->_MutexEvent, "invariant");
 438 
 439   if (TryFast()) {
 440  Exeunt:
 441     assert(ILocked(), "invariant");
 442     return;
 443   }
 444 
 445   ParkEvent * const ESelf = Self->_MutexEvent;
 446   assert(_OnDeck != ESelf, "invariant");
 447 
 448   // As an optimization, spinners could conditionally try to set _OnDeck to _LBIT
 449   // Synchronizer.cpp uses a similar optimization.
 450   if (TrySpin(Self)) goto Exeunt;
 451 
 452   // Slow-path - the lock is contended.
 453   // Either Enqueue Self on cxq or acquire the outer lock.
 454   // LockWord encoding = (cxq,LOCKBYTE)
 455   ESelf->reset();
 456   OrderAccess::fence();
 457 
 458   if (AcquireOrPush(ESelf)) goto Exeunt;
 459 
 460   // At any given time there is at most one ondeck thread.
 461   // ondeck implies not resident on cxq and not resident on EntryList
 462   // Only the OnDeck thread can try to acquire -- contend for -- the lock.
 463   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
 464   // Deschedule Self so that others may run.
 465   while (OrderAccess::load_acquire(&_OnDeck) != ESelf) {
 466     ParkCommon(ESelf, 0);
 467   }
 468 
 469   // Self is now in the OnDeck position and will remain so until it
 470   // manages to acquire the lock.
 471   for (;;) {
 472     assert(_OnDeck == ESelf, "invariant");
 473     if (TrySpin(Self)) break;
 474     // It's probably wise to spin only if we *actually* blocked
 475     // CONSIDER: check the lockbyte, if it remains set then
 476     // preemptively drain the cxq into the EntryList.
 477     // The best place and time to perform queue operations -- lock metadata --
 478     // is _before having acquired the outer lock, while waiting for the lock to drop.
 479     ParkCommon(ESelf, 0);
 480   }
 481 
 482   assert(_OnDeck == ESelf, "invariant");
 483   _OnDeck = NULL;
 484 
 485   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
 486   // epilogue immediately after having acquired the outer lock.
 487   // But instead we could consider the following optimizations:
 488   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
 489   //    This might avoid potential reacquisition of the inner lock in IUlock().
 490   // B. While still holding the inner lock, attempt to opportunistically select
 491   //    and unlink the next OnDeck thread from the EntryList.
 492   //    If successful, set OnDeck to refer to that thread, otherwise clear OnDeck.
 493   //    It's critical that the select-and-unlink operation run in constant-time as
 494   //    it executes when holding the outer lock and may artificially increase the
 495   //    effective length of the critical section.
 496   // Note that (A) and (B) are tantamount to succession by direct handoff for
 497   // the inner lock.
 498   goto Exeunt;
 499 }
 500 
 501 void Monitor::IUnlock(bool RelaxAssert) {
 502   assert(ILocked(), "invariant");
 503   // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
 504   // before the store that releases the lock.  Crucially, all the stores and loads in the
 505   // critical section must be globally visible before the store of 0 into the lock-word
 506   // that releases the lock becomes globally visible.  That is, memory accesses in the
 507   // critical section should not be allowed to bypass or overtake the following ST that
 508   // releases the lock.  As such, to prevent accesses within the critical section
 509   // from "leaking" out, we need a release fence between the critical section and the
 510   // store that releases the lock.  In practice that release barrier is elided on
 511   // platforms with strong memory models such as TSO.
 512   //
 513   // Note that the OrderAccess::storeload() fence that appears after unlock store
 514   // provides for progress conditions and succession and is _not related to exclusion
 515   // safety or lock release consistency.
 516   OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], jbyte(0)); // drop outer lock
 517 
 518   OrderAccess::storeload();
 519   ParkEvent * const w = _OnDeck; // raw load as we will just return if non-NULL
 520   assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant");
 521   if (w != NULL) {
 522     // Either we have a valid ondeck thread or ondeck is transiently "locked"
 523     // by some exiting thread as it arranges for succession.  The LSBit of
 524     // OnDeck allows us to discriminate two cases.  If the latter, the
 525     // responsibility for progress and succession lies with that other thread.
 526     // For good performance, we also depend on the fact that redundant unpark()
 527     // operations are cheap.  That is, repeated Unpark()ing of the OnDeck thread
 528     // is inexpensive.  This approach provides implicit futile wakeup throttling.
 529     // Note that the referent "w" might be stale with respect to the lock.
 530     // In that case the following unpark() is harmless and the worst that'll happen
 531     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
 532     // then progress is known to have occurred as that means the thread associated
 533     // with "w" acquired the lock.  In that case this thread need take no further
 534     // action to guarantee progress.
 535     if ((UNS(w) & _LBIT) == 0) w->unpark();
 536     return;
 537   }
 538 
 539   intptr_t cxq = _LockWord.FullWord;
 540   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
 541     return;      // normal fast-path exit - cxq and EntryList both empty
 542   }
 543   if (cxq & _LBIT) {
 544     // Optional optimization ...
 545     // Some other thread acquired the lock in the window since this
 546     // thread released it.  Succession is now that thread's responsibility.
 547     return;
 548   }
 549 
 550  Succession:
 551   // Slow-path exit - this thread must ensure succession and progress.
 552   // OnDeck serves as lock to protect cxq and EntryList.
 553   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
 554   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
 555   // but only one concurrent consumer (detacher of RATs).
 556   // Consider protecting this critical section with schedctl on Solaris.
 557   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
 558   // picks a successor and marks that thread as OnDeck.  That successor
 559   // thread will then clear OnDeck once it eventually acquires the outer lock.
 560   if (!Atomic::replace_if_null((ParkEvent*)_LBIT, &_OnDeck)) {
 561     return;
 562   }
 563 
 564   ParkEvent * List = _EntryList;
 565   if (List != NULL) {
 566     // Transfer the head of the EntryList to the OnDeck position.
 567     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
 568     // For a given lock there is at most OnDeck thread at any one instant.
 569    WakeOne:
 570     assert(List == _EntryList, "invariant");
 571     ParkEvent * const w = List;
 572     assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant");
 573     _EntryList = w->ListNext;
 574     // as a diagnostic measure consider setting w->_ListNext = BAD
 575     assert(intptr_t(_OnDeck) == _LBIT, "invariant");
 576 
 577     // Pass OnDeck role to w, ensuring that _EntryList has been set first.
 578     // w will clear _OnDeck once it acquires the outer lock.
 579     // Note that once we set _OnDeck that thread can acquire the mutex, proceed
 580     // with its critical section and then enter this code to unlock the mutex. So
 581     // you can have multiple threads active in IUnlock at the same time.
 582     OrderAccess::release_store(&_OnDeck, w);
 583 
 584     // Another optional optimization ...
 585     // For heavily contended locks it's not uncommon that some other
 586     // thread acquired the lock while this thread was arranging succession.
 587     // Try to defer the unpark() operation - Delegate the responsibility
 588     // for unpark()ing the OnDeck thread to the current or subsequent owners
 589     // That is, the new owner is responsible for unparking the OnDeck thread.
 590     OrderAccess::storeload();
 591     cxq = _LockWord.FullWord;
 592     if (cxq & _LBIT) return;
 593 
 594     w->unpark();
 595     return;
 596   }
 597 
 598   cxq = _LockWord.FullWord;
 599   if ((cxq & ~_LBIT) != 0) {
 600     // The EntryList is empty but the cxq is populated.
 601     // drain RATs from cxq into EntryList
 602     // Detach RATs segment with CAS and then merge into EntryList
 603     for (;;) {
 604       // optional optimization - if locked, the owner is responsible for succession
 605       if (cxq & _LBIT) goto Punt;
 606       const intptr_t vfy = Atomic::cmpxchg(cxq & _LBIT, &_LockWord.FullWord, cxq);
 607       if (vfy == cxq) break;
 608       cxq = vfy;
 609       // Interference - LockWord changed - Just retry
 610       // We can see concurrent interference from contending threads
 611       // pushing themselves onto the cxq or from lock-unlock operations.
 612       // From the perspective of this thread, EntryList is stable and
 613       // the cxq is prepend-only -- the head is volatile but the interior
 614       // of the cxq is stable.  In theory if we encounter interference from threads
 615       // pushing onto cxq we could simply break off the original cxq suffix and
 616       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
 617       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
 618       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
 619       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
 620       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
 621       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
 622       // Note too, that it's safe for this thread to traverse the cxq
 623       // without taking any special concurrency precautions.
 624     }
 625 
 626     // We don't currently reorder the cxq segment as we move it onto
 627     // the EntryList, but it might make sense to reverse the order
 628     // or perhaps sort by thread priority.  See the comments in
 629     // synchronizer.cpp objectMonitor::exit().
 630     assert(_EntryList == NULL, "invariant");
 631     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT);
 632     assert(List != NULL, "invariant");
 633     goto WakeOne;
 634   }
 635 
 636   // cxq|EntryList is empty.
 637   // w == NULL implies that cxq|EntryList == NULL in the past.
 638   // Possible race - rare inopportune interleaving.
 639   // A thread could have added itself to cxq since this thread previously checked.
 640   // Detect and recover by refetching cxq.
 641  Punt:
 642   assert(intptr_t(_OnDeck) == _LBIT, "invariant");
 643   _OnDeck = NULL;            // Release inner lock.
 644   OrderAccess::storeload();   // Dekker duality - pivot point
 645 
 646   // Resample LockWord/cxq to recover from possible race.
 647   // For instance, while this thread T1 held OnDeck, some other thread T2 might
 648   // acquire the outer lock.  Another thread T3 might try to acquire the outer
 649   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
 650   // outer lock, but skips succession as this thread T1 still holds OnDeck.
 651   // T1 is and remains responsible for ensuring succession of T3.
 652   //
 653   // Note that we don't need to recheck EntryList, just cxq.
 654   // If threads moved onto EntryList since we dropped OnDeck
 655   // that implies some other thread forced succession.
 656   cxq = _LockWord.FullWord;
 657   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
 658     goto Succession;         // potential race -- re-run succession
 659   }
 660   return;
 661 }
 662 
 663 bool Monitor::notify() {
 664   assert(_owner == Thread::current(), "invariant");
 665   assert(ILocked(), "invariant");
 666   if (_WaitSet == NULL) return true;
 667 
 668   // Transfer one thread from the WaitSet to the EntryList or cxq.
 669   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
 670   // And of course we could just unlink it and unpark it, too, but
 671   // in that case it'd likely impale itself on the reentry.
 672   Thread::muxAcquire(_WaitLock, "notify:WaitLock");
 673   ParkEvent * nfy = _WaitSet;
 674   if (nfy != NULL) {                  // DCL idiom
 675     _WaitSet = nfy->ListNext;
 676     assert(nfy->Notified == 0, "invariant");
 677     // push nfy onto the cxq
 678     for (;;) {
 679       const intptr_t v = _LockWord.FullWord;
 680       assert((v & 0xFF) == _LBIT, "invariant");
 681       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
 682       if (Atomic::cmpxchg(intptr_t(nfy)|_LBIT, &_LockWord.FullWord, v) == v) break;
 683       // interference - _LockWord changed -- just retry
 684     }
 685     // Note that setting Notified before pushing nfy onto the cxq is
 686     // also legal and safe, but the safety properties are much more
 687     // subtle, so for the sake of code stewardship ...
 688     OrderAccess::fence();
 689     nfy->Notified = 1;
 690   }
 691   Thread::muxRelease(_WaitLock);
 692   assert(ILocked(), "invariant");
 693   return true;
 694 }
 695 
 696 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
 697 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
 698 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
 699 // Beware too, that we invert the order of the waiters.  Lets say that the
 700 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
 701 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
 702 
 703 bool Monitor::notify_all() {
 704   assert(_owner == Thread::current(), "invariant");
 705   assert(ILocked(), "invariant");
 706   while (_WaitSet != NULL) notify();
 707   return true;
 708 }
 709 
 710 int Monitor::IWait(Thread * Self, jlong timo) {
 711   assert(ILocked(), "invariant");
 712 
 713   // Phases:
 714   // 1. Enqueue Self on WaitSet - currently prepend
 715   // 2. unlock - drop the outer lock
 716   // 3. wait for either notification or timeout
 717   // 4. lock - reentry - reacquire the outer lock
 718 
 719   ParkEvent * const ESelf = Self->_MutexEvent;
 720   ESelf->Notified = 0;
 721   ESelf->reset();
 722   OrderAccess::fence();
 723 
 724   // Add Self to WaitSet
 725   // Ideally only the holder of the outer lock would manipulate the WaitSet -
 726   // That is, the outer lock would implicitly protect the WaitSet.
 727   // But if a thread in wait() encounters a timeout it will need to dequeue itself
 728   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
 729   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
 730   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
 731   // on the WaitSet can't be allowed to compete for the lock until it has managed to
 732   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
 733   // Contention on the WaitLock is minimal.
 734   //
 735   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
 736   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
 737   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
 738   // could then compete for the outer lock, and then, if necessary, unlink itself
 739   // from the WaitSet only after having acquired the outer lock.  More precisely,
 740   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
 741   // on the WaitSet; release the outer lock; wait for either notification or timeout;
 742   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
 743   //
 744   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
 745   // One set would be for the WaitSet and one for the EntryList.
 746   // We could also deconstruct the ParkEvent into a "pure" event and add a
 747   // new immortal/TSM "ListElement" class that referred to ParkEvents.
 748   // In that case we could have one ListElement on the WaitSet and another
 749   // on the EntryList, with both referring to the same pure Event.
 750 
 751   Thread::muxAcquire(_WaitLock, "wait:WaitLock:Add");
 752   ESelf->ListNext = _WaitSet;
 753   _WaitSet = ESelf;
 754   Thread::muxRelease(_WaitLock);
 755 
 756   // Release the outer lock
 757   // We call IUnlock (RelaxAssert=true) as a thread T1 might
 758   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
 759   // and then stall before it can attempt to wake a successor.
 760   // Some other thread T2 acquires the lock, and calls notify(), moving
 761   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
 762   // and then finds *itself* on the cxq.  During the course of a normal
 763   // IUnlock() call a thread should _never find itself on the EntryList
 764   // or cxq, but in the case of wait() it's possible.
 765   // See synchronizer.cpp objectMonitor::wait().
 766   IUnlock(true);
 767 
 768   // Wait for either notification or timeout
 769   // Beware that in some circumstances we might propagate
 770   // spurious wakeups back to the caller.
 771 
 772   for (;;) {
 773     if (ESelf->Notified) break;
 774     int err = ParkCommon(ESelf, timo);
 775     if (err == OS_TIMEOUT) break;
 776   }
 777 
 778   // Prepare for reentry - if necessary, remove ESelf from WaitSet
 779   // ESelf can be:
 780   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
 781   // 2. On the cxq or EntryList
 782   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
 783 
 784   OrderAccess::fence();
 785   int WasOnWaitSet = 0;
 786   if (ESelf->Notified == 0) {
 787     Thread::muxAcquire(_WaitLock, "wait:WaitLock:remove");
 788     if (ESelf->Notified == 0) {     // DCL idiom
 789       assert(_OnDeck != ESelf, "invariant");   // can't be both OnDeck and on WaitSet
 790       // ESelf is resident on the WaitSet -- unlink it.
 791       // A doubly-linked list would be better here so we can unlink in constant-time.
 792       // We have to unlink before we potentially recontend as ESelf might otherwise
 793       // end up on the cxq|EntryList -- it can't be on two lists at once.
 794       ParkEvent * p = _WaitSet;
 795       ParkEvent * q = NULL;            // classic q chases p
 796       while (p != NULL && p != ESelf) {
 797         q = p;
 798         p = p->ListNext;
 799       }
 800       assert(p == ESelf, "invariant");
 801       if (p == _WaitSet) {      // found at head
 802         assert(q == NULL, "invariant");
 803         _WaitSet = p->ListNext;
 804       } else {                  // found in interior
 805         assert(q->ListNext == p, "invariant");
 806         q->ListNext = p->ListNext;
 807       }
 808       WasOnWaitSet = 1;        // We were *not* notified but instead encountered timeout
 809     }
 810     Thread::muxRelease(_WaitLock);
 811   }
 812 
 813   // Reentry phase - reacquire the lock
 814   if (WasOnWaitSet) {
 815     // ESelf was previously on the WaitSet but we just unlinked it above
 816     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
 817     assert(_OnDeck != ESelf, "invariant");
 818     ILock(Self);
 819   } else {
 820     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
 821     // ESelf is now on the cxq, EntryList or at the OnDeck position.
 822     // The following fragment is extracted from Monitor::ILock()
 823     for (;;) {
 824       if (OrderAccess::load_acquire(&_OnDeck) == ESelf && TrySpin(Self)) break;
 825       ParkCommon(ESelf, 0);
 826     }
 827     assert(_OnDeck == ESelf, "invariant");
 828     _OnDeck = NULL;
 829   }
 830 
 831   assert(ILocked(), "invariant");
 832   return WasOnWaitSet != 0;        // return true IFF timeout
 833 }
 834 
 835 
 836 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
 837 // In particular, there are certain types of global lock that may be held
 838 // by a Java thread while it is blocked at a safepoint but before it has
 839 // written the _owner field. These locks may be sneakily acquired by the
 840 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
 841 // identify all such locks, and ensure that Java threads never block at
 842 // safepoints while holding them (_no_safepoint_check_flag). While it
 843 // seems as though this could increase the time to reach a safepoint
 844 // (or at least increase the mean, if not the variance), the latter
 845 // approach might make for a cleaner, more maintainable JVM design.
 846 //
 847 // Sneaking is vile and reprehensible and should be excised at the 1st
 848 // opportunity.  It's possible that the need for sneaking could be obviated
 849 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
 850 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
 851 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
 852 // it'll stall at the TBIVM reentry state transition after having acquired the
 853 // underlying lock, but before having set _owner and having entered the actual
 854 // critical section.  The lock-sneaking facility leverages that fact and allowed the
 855 // VM thread to logically acquire locks that had already be physically locked by mutators
 856 // but where mutators were known blocked by the reentry thread state transition.
 857 //
 858 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
 859 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
 860 // decouple lock acquisition and parking.  The critical invariant  to eliminating
 861 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
 862 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
 863 // One difficulty with this approach is that the TBIVM wrapper could recurse and
 864 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
 865 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
 866 //
 867 // But of course the proper ultimate approach is to avoid schemes that require explicit
 868 // sneaking or dependence on any any clever invariants or subtle implementation properties
 869 // of Mutex-Monitor and instead directly address the underlying design flaw.
 870 
 871 void Monitor::lock(Thread * Self) {
 872   // Ensure that the Monitor requires/allows safepoint checks.
 873   assert(_safepoint_check_required != Monitor::_safepoint_check_never,
 874          "This lock should never have a safepoint check: %s", name());
 875 
 876 #ifdef CHECK_UNHANDLED_OOPS
 877   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
 878   // or GC threads.
 879   if (Self->is_Java_thread()) {
 880     Self->clear_unhandled_oops();
 881   }
 882 #endif // CHECK_UNHANDLED_OOPS
 883 
 884   debug_only(check_prelock_state(Self, StrictSafepointChecks));
 885   assert(_owner != Self, "invariant");
 886   assert(_OnDeck != Self->_MutexEvent, "invariant");
 887 
 888   if (TryFast()) {
 889  Exeunt:
 890     assert(ILocked(), "invariant");
 891     assert(owner() == NULL, "invariant");
 892     set_owner(Self);
 893     return;
 894   }
 895 
 896   // The lock is contended ...
 897 
 898   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
 899   if (can_sneak && _owner == NULL) {
 900     // a java thread has locked the lock but has not entered the
 901     // critical region -- let's just pretend we've locked the lock
 902     // and go on.  we note this with _snuck so we can also
 903     // pretend to unlock when the time comes.
 904     _snuck = true;
 905     goto Exeunt;
 906   }
 907 
 908   // Try a brief spin to avoid passing thru thread state transition ...
 909   if (TrySpin(Self)) goto Exeunt;
 910 
 911   check_block_state(Self);
 912   if (Self->is_Java_thread()) {
 913     // Horrible dictu - we suffer through a state transition
 914     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
 915     ThreadBlockInVM tbivm((JavaThread *) Self);
 916     ILock(Self);
 917   } else {
 918     // Mirabile dictu
 919     ILock(Self);
 920   }
 921   goto Exeunt;
 922 }
 923 
 924 void Monitor::lock() {
 925   this->lock(Thread::current());
 926 }
 927 
 928 // Lock without safepoint check - a degenerate variant of lock().
 929 // Should ONLY be used by safepoint code and other code
 930 // that is guaranteed not to block while running inside the VM. If this is called with
 931 // thread state set to be in VM, the safepoint synchronization code will deadlock!
 932 
 933 void Monitor::lock_without_safepoint_check(Thread * Self) {
 934   // Ensure that the Monitor does not require or allow safepoint checks.
 935   assert(_safepoint_check_required != Monitor::_safepoint_check_always,
 936          "This lock should always have a safepoint check: %s", name());
 937   assert(_owner != Self, "invariant");
 938   ILock(Self);
 939   assert(_owner == NULL, "invariant");
 940   set_owner(Self);
 941 }
 942 
 943 void Monitor::lock_without_safepoint_check() {
 944   lock_without_safepoint_check(Thread::current());
 945 }
 946 
 947 
 948 // Returns true if thread succeeds in grabbing the lock, otherwise false.
 949 
 950 bool Monitor::try_lock() {
 951   Thread * const Self = Thread::current();
 952   debug_only(check_prelock_state(Self, false));
 953   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
 954 
 955   // Special case, where all Java threads are stopped.
 956   // The lock may have been acquired but _owner is not yet set.
 957   // In that case the VM thread can safely grab the lock.
 958   // It strikes me this should appear _after the TryLock() fails, below.
 959   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
 960   if (can_sneak && _owner == NULL) {
 961     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
 962     _snuck = true;
 963     return true;
 964   }
 965 
 966   if (TryLock()) {
 967     // We got the lock
 968     assert(_owner == NULL, "invariant");
 969     set_owner(Self);
 970     return true;
 971   }
 972   return false;
 973 }
 974 
 975 void Monitor::unlock() {
 976   assert(_owner == Thread::current(), "invariant");
 977   assert(_OnDeck != Thread::current()->_MutexEvent, "invariant");
 978   set_owner(NULL);
 979   if (_snuck) {
 980     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
 981     _snuck = false;
 982     return;
 983   }
 984   IUnlock(false);
 985 }
 986 
 987 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
 988 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
 989 //
 990 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
 991 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
 992 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
 993 // over a pthread_mutex_t would work equally as well, but require more platform-specific
 994 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
 995 // would work too.
 996 //
 997 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
 998 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
 999 // we encounter contention.  That ParkEvent remains associated with the thread
1000 // until it manages to acquire the lock, at which time we return the ParkEvent
1001 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
1002 //
1003 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
1004 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
1005 // oversight, but I've replicated the original suspect logic in the new code ...
1006 
1007 void Monitor::jvm_raw_lock() {
1008   assert(rank() == native, "invariant");
1009 
1010   if (TryLock()) {
1011  Exeunt:
1012     assert(ILocked(), "invariant");
1013     assert(_owner == NULL, "invariant");
1014     // This can potentially be called by non-java Threads. Thus, the Thread::current_or_null()
1015     // might return NULL. Don't call set_owner since it will break on an NULL owner
1016     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
1017     _owner = Thread::current_or_null();
1018     return;
1019   }
1020 
1021   if (TrySpin(NULL)) goto Exeunt;
1022 
1023   // slow-path - apparent contention
1024   // Allocate a ParkEvent for transient use.
1025   // The ParkEvent remains associated with this thread until
1026   // the time the thread manages to acquire the lock.
1027   ParkEvent * const ESelf = ParkEvent::Allocate(NULL);
1028   ESelf->reset();
1029   OrderAccess::storeload();
1030 
1031   // Either Enqueue Self on cxq or acquire the outer lock.
1032   if (AcquireOrPush (ESelf)) {
1033     ParkEvent::Release(ESelf);      // surrender the ParkEvent
1034     goto Exeunt;
1035   }
1036 
1037   // At any given time there is at most one ondeck thread.
1038   // ondeck implies not resident on cxq and not resident on EntryList
1039   // Only the OnDeck thread can try to acquire -- contend for -- the lock.
1040   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
1041   for (;;) {
1042     if (OrderAccess::load_acquire(&_OnDeck) == ESelf && TrySpin(NULL)) break;
1043     ParkCommon(ESelf, 0);
1044   }
1045 
1046   assert(_OnDeck == ESelf, "invariant");
1047   _OnDeck = NULL;
1048   ParkEvent::Release(ESelf);      // surrender the ParkEvent
1049   goto Exeunt;
1050 }
1051 
1052 void Monitor::jvm_raw_unlock() {
1053   // Nearly the same as Monitor::unlock() ...
1054   // directly set _owner instead of using set_owner(null)
1055   _owner = NULL;
1056   if (_snuck) {         // ???
1057     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
1058     _snuck = false;
1059     return;
1060   }
1061   IUnlock(false);
1062 }
1063 
1064 bool Monitor::wait(bool no_safepoint_check, long timeout,
1065                    bool as_suspend_equivalent) {
1066   // Make sure safepoint checking is used properly.
1067   assert(!(_safepoint_check_required == Monitor::_safepoint_check_never && no_safepoint_check == false),
1068          "This lock should never have a safepoint check: %s", name());
1069   assert(!(_safepoint_check_required == Monitor::_safepoint_check_always && no_safepoint_check == true),
1070          "This lock should always have a safepoint check: %s", name());
1071 
1072   Thread * const Self = Thread::current();
1073   assert(_owner == Self, "invariant");
1074   assert(ILocked(), "invariant");
1075 
1076   // as_suspend_equivalent logically implies !no_safepoint_check
1077   guarantee(!as_suspend_equivalent || !no_safepoint_check, "invariant");
1078   // !no_safepoint_check logically implies java_thread
1079   guarantee(no_safepoint_check || Self->is_Java_thread(), "invariant");
1080 
1081   #ifdef ASSERT
1082   Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
1083   assert(least != this, "Specification of get_least_... call above");
1084   if (least != NULL && least->rank() <= special) {
1085     tty->print("Attempting to wait on monitor %s/%d while holding"
1086                " lock %s/%d -- possible deadlock",
1087                name(), rank(), least->name(), least->rank());
1088     assert(false, "Shouldn't block(wait) while holding a lock of rank special");
1089   }
1090   #endif // ASSERT
1091 
1092   int wait_status;
1093   // conceptually set the owner to NULL in anticipation of
1094   // abdicating the lock in wait
1095   set_owner(NULL);
1096   if (no_safepoint_check) {
1097     wait_status = IWait(Self, timeout);
1098   } else {
1099     assert(Self->is_Java_thread(), "invariant");
1100     JavaThread *jt = (JavaThread *)Self;
1101 
1102     // Enter safepoint region - ornate and Rococo ...
1103     ThreadBlockInVM tbivm(jt);
1104     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
1105 
1106     if (as_suspend_equivalent) {
1107       jt->set_suspend_equivalent();
1108       // cleared by handle_special_suspend_equivalent_condition() or
1109       // java_suspend_self()
1110     }
1111 
1112     wait_status = IWait(Self, timeout);
1113 
1114     // were we externally suspended while we were waiting?
1115     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
1116       // Our event wait has finished and we own the lock, but
1117       // while we were waiting another thread suspended us. We don't
1118       // want to hold the lock while suspended because that
1119       // would surprise the thread that suspended us.
1120       assert(ILocked(), "invariant");
1121       IUnlock(true);
1122       jt->java_suspend_self();
1123       ILock(Self);
1124       assert(ILocked(), "invariant");
1125     }
1126   }
1127 
1128   // Conceptually reestablish ownership of the lock.
1129   // The "real" lock -- the LockByte -- was reacquired by IWait().
1130   assert(ILocked(), "invariant");
1131   assert(_owner == NULL, "invariant");
1132   set_owner(Self);
1133   return wait_status != 0;          // return true IFF timeout
1134 }
1135 
1136 Monitor::~Monitor() {
1137 #ifdef ASSERT
1138   uintptr_t owner = UNS(_owner);
1139   uintptr_t lockword = UNS(_LockWord.FullWord);
1140   uintptr_t entrylist = UNS(_EntryList);
1141   uintptr_t waitset = UNS(_WaitSet);
1142   uintptr_t ondeck = UNS(_OnDeck);
1143   // Print _name with precision limit, in case failure is due to memory
1144   // corruption that also trashed _name.
1145   assert((owner|lockword|entrylist|waitset|ondeck) == 0,
1146          "%.*s: _owner(" INTPTR_FORMAT ")|_LockWord(" INTPTR_FORMAT ")|_EntryList(" INTPTR_FORMAT ")|_WaitSet("
1147          INTPTR_FORMAT ")|_OnDeck(" INTPTR_FORMAT ") != 0",
1148          MONITOR_NAME_LEN, _name, owner, lockword, entrylist, waitset, ondeck);
1149 #endif
1150 }
1151 
1152 void Monitor::ClearMonitor(Monitor * m, const char *name) {
1153   m->_owner             = NULL;
1154   m->_snuck             = false;
1155   if (name == NULL) {
1156     strcpy(m->_name, "UNKNOWN");
1157   } else {
1158     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
1159     m->_name[MONITOR_NAME_LEN - 1] = '\0';
1160   }
1161   m->_LockWord.FullWord = 0;
1162   m->_EntryList         = NULL;
1163   m->_OnDeck            = NULL;
1164   m->_WaitSet           = NULL;
1165   m->_WaitLock[0]       = 0;
1166 }
1167 
1168 Monitor::Monitor() { ClearMonitor(this); }
1169 
1170 Monitor::Monitor(int Rank, const char * name, bool allow_vm_block,
1171                  SafepointCheckRequired safepoint_check_required) {
1172   ClearMonitor(this, name);
1173 #ifdef ASSERT
1174   _allow_vm_block  = allow_vm_block;
1175   _rank            = Rank;
1176   NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;)
1177 #endif
1178 }
1179 
1180 Mutex::Mutex(int Rank, const char * name, bool allow_vm_block,
1181              SafepointCheckRequired safepoint_check_required) {
1182   ClearMonitor((Monitor *) this, name);
1183 #ifdef ASSERT
1184   _allow_vm_block   = allow_vm_block;
1185   _rank             = Rank;
1186   NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;)
1187 #endif
1188 }
1189 
1190 bool Monitor::owned_by_self() const {
1191   bool ret = _owner == Thread::current();
1192   assert(!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant");
1193   return ret;
1194 }
1195 
1196 void Monitor::print_on_error(outputStream* st) const {
1197   st->print("[" PTR_FORMAT, p2i(this));
1198   st->print("] %s", _name);
1199   st->print(" - owner thread: " PTR_FORMAT, p2i(_owner));
1200 }
1201 
1202 
1203 
1204 
1205 // ----------------------------------------------------------------------------------
1206 // Non-product code
1207 
1208 #ifndef PRODUCT
1209 void Monitor::print_on(outputStream* st) const {
1210   st->print_cr("Mutex: [" PTR_FORMAT "/" PTR_FORMAT "] %s - owner: " PTR_FORMAT,
1211                p2i(this), _LockWord.FullWord, _name, p2i(_owner));
1212 }
1213 #endif
1214 
1215 #ifndef PRODUCT
1216 #ifdef ASSERT
1217 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
1218   Monitor *res, *tmp;
1219   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
1220     if (tmp->rank() < res->rank()) {
1221       res = tmp;
1222     }
1223   }
1224   if (!SafepointSynchronize::is_at_safepoint()) {
1225     // In this case, we expect the held locks to be
1226     // in increasing rank order (modulo any native ranks)
1227     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1228       if (tmp->next() != NULL) {
1229         assert(tmp->rank() == Mutex::native ||
1230                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1231       }
1232     }
1233   }
1234   return res;
1235 }
1236 
1237 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
1238   Monitor *res, *tmp;
1239   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
1240     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
1241       res = tmp;
1242     }
1243   }
1244   if (!SafepointSynchronize::is_at_safepoint()) {
1245     // In this case, we expect the held locks to be
1246     // in increasing rank order (modulo any native ranks)
1247     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1248       if (tmp->next() != NULL) {
1249         assert(tmp->rank() == Mutex::native ||
1250                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1251       }
1252     }
1253   }
1254   return res;
1255 }
1256 
1257 
1258 bool Monitor::contains(Monitor* locks, Monitor * lock) {
1259   for (; locks != NULL; locks = locks->next()) {
1260     if (locks == lock) {
1261       return true;
1262     }
1263   }
1264   return false;
1265 }
1266 #endif
1267 
1268 // Called immediately after lock acquisition or release as a diagnostic
1269 // to track the lock-set of the thread and test for rank violations that
1270 // might indicate exposure to deadlock.
1271 // Rather like an EventListener for _owner (:>).
1272 
1273 void Monitor::set_owner_implementation(Thread *new_owner) {
1274   // This function is solely responsible for maintaining
1275   // and checking the invariant that threads and locks
1276   // are in a 1/N relation, with some some locks unowned.
1277   // It uses the Mutex::_owner, Mutex::_next, and
1278   // Thread::_owned_locks fields, and no other function
1279   // changes those fields.
1280   // It is illegal to set the mutex from one non-NULL
1281   // owner to another--it must be owned by NULL as an
1282   // intermediate state.
1283 
1284   if (new_owner != NULL) {
1285     // the thread is acquiring this lock
1286 
1287     assert(new_owner == Thread::current(), "Should I be doing this?");
1288     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
1289     _owner = new_owner; // set the owner
1290 
1291     // link "this" into the owned locks list
1292 
1293 #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
1294     Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
1295     // Mutex::set_owner_implementation is a friend of Thread
1296 
1297     assert(this->rank() >= 0, "bad lock rank");
1298 
1299     // Deadlock avoidance rules require us to acquire Mutexes only in
1300     // a global total order. For example m1 is the lowest ranked mutex
1301     // that the thread holds and m2 is the mutex the thread is trying
1302     // to acquire, then  deadlock avoidance rules require that the rank
1303     // of m2 be less  than the rank of m1.
1304     // The rank Mutex::native  is an exception in that it is not subject
1305     // to the verification rules.
1306     // Here are some further notes relating to mutex acquisition anomalies:
1307     // . it is also ok to acquire Safepoint_lock at the very end while we
1308     //   already hold Terminator_lock - may happen because of periodic safepoints
1309     if (this->rank() != Mutex::native &&
1310         this->rank() != Mutex::suspend_resume &&
1311         locks != NULL && locks->rank() <= this->rank() &&
1312         !SafepointSynchronize::is_at_safepoint() &&
1313         !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
1314         SafepointSynchronize::is_synchronizing())) {
1315       new_owner->print_owned_locks();
1316       fatal("acquiring lock %s/%d out of order with lock %s/%d -- "
1317             "possible deadlock", this->name(), this->rank(),
1318             locks->name(), locks->rank());
1319     }
1320 
1321     this->_next = new_owner->_owned_locks;
1322     new_owner->_owned_locks = this;
1323 #endif
1324 
1325   } else {
1326     // the thread is releasing this lock
1327 
1328     Thread* old_owner = _owner;
1329     debug_only(_last_owner = old_owner);
1330 
1331     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
1332     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
1333 
1334     _owner = NULL; // set the owner
1335 
1336 #ifdef ASSERT
1337     Monitor *locks = old_owner->owned_locks();
1338 
1339     // remove "this" from the owned locks list
1340 
1341     Monitor *prev = NULL;
1342     bool found = false;
1343     for (; locks != NULL; prev = locks, locks = locks->next()) {
1344       if (locks == this) {
1345         found = true;
1346         break;
1347       }
1348     }
1349     assert(found, "Removing a lock not owned");
1350     if (prev == NULL) {
1351       old_owner->_owned_locks = _next;
1352     } else {
1353       prev->_next = _next;
1354     }
1355     _next = NULL;
1356 #endif
1357   }
1358 }
1359 
1360 
1361 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
1362 void Monitor::check_prelock_state(Thread *thread, bool safepoint_check) {
1363   if (safepoint_check) {
1364     assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
1365            || rank() == Mutex::special, "wrong thread state for using locks");
1366     if (thread->is_VM_thread() && !allow_vm_block()) {
1367       fatal("VM thread using lock %s (not allowed to block on)", name());
1368     }
1369     debug_only(if (rank() != Mutex::special) \
1370                thread->check_for_valid_safepoint_state(false);)
1371   }
1372   assert(!os::ThreadCrashProtection::is_crash_protected(thread),
1373          "locking not allowed when crash protection is set");
1374 }
1375 
1376 void Monitor::check_block_state(Thread *thread) {
1377   if (!_allow_vm_block && thread->is_VM_thread()) {
1378     warning("VM thread blocked on lock");
1379     print();
1380     BREAKPOINT;
1381   }
1382   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
1383 }
1384 
1385 #endif // PRODUCT