/* * Copyright (c) 1997, 2018, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef SHARE_VM_UTILITIES_ELF_FILE_HPP #define SHARE_VM_UTILITIES_ELF_FILE_HPP #if !defined(_WINDOWS) && !defined(__APPLE__) && !defined(_AIX) #if defined(__OpenBSD__) #include #else #include #endif #include #ifdef _LP64 typedef Elf64_Half Elf_Half; typedef Elf64_Word Elf_Word; typedef Elf64_Off Elf_Off; typedef Elf64_Addr Elf_Addr; typedef Elf64_Ehdr Elf_Ehdr; typedef Elf64_Shdr Elf_Shdr; typedef Elf64_Phdr Elf_Phdr; typedef Elf64_Sym Elf_Sym; #if !defined(_ALLBSD_SOURCE) || defined(__APPLE__) #define ELF_ST_TYPE ELF64_ST_TYPE #endif #else typedef Elf32_Half Elf_Half; typedef Elf32_Word Elf_Word; typedef Elf32_Off Elf_Off; typedef Elf32_Addr Elf_Addr; typedef Elf32_Ehdr Elf_Ehdr; typedef Elf32_Shdr Elf_Shdr; typedef Elf32_Phdr Elf_Phdr; typedef Elf32_Sym Elf_Sym; #if !defined(_ALLBSD_SOURCE) || defined(__APPLE__) #define ELF_ST_TYPE ELF32_ST_TYPE #endif #endif #include "globalDefinitions.hpp" #include "memory/allocation.hpp" #include "utilities/decoder.hpp" class ElfStringTable; class ElfSymbolTable; class ElfFuncDescTable; // ELF section, may or may not have cached data class ElfSection { private: Elf_Shdr _section_hdr; void* _section_data; NullDecoder::decoder_status _stat; public: ElfSection(FILE* fd, const Elf_Shdr& hdr); ~ElfSection(); NullDecoder::decoder_status status() const { return _stat; } const Elf_Shdr* section_header() const { return &_section_hdr; } const void* section_data() const { return (const void*)_section_data; } private: // load this section. // it return no_error, when it fails to cache the section data due to lack of memory NullDecoder::decoder_status load_section(FILE* const file, const Elf_Shdr& hdr); }; class FileReader : public StackObj { protected: FILE* const _fd; public: FileReader(FILE* const fd) : _fd(fd) {}; bool read(void* buf, size_t size); int read_buffer(void* buf, size_t size); bool set_position(long offset); }; // Mark current position, so we can get back to it after // reads. class MarkedFileReader : public FileReader { private: long _marked_pos; public: MarkedFileReader(FILE* const fd); ~MarkedFileReader(); bool has_mark() const { return _marked_pos >= 0; } }; // ElfFile is basically an elf file parser, which can lookup the symbol // that is the nearest to the given address. // Beware, this code is called from vm error reporting code, when vm is already // in "error" state, so there are scenarios, lookup will fail. We want this // part of code to be very defensive, and bait out if anything went wrong. class ElfFile: public CHeapObj { friend class ElfDecoder; private: // link ElfFiles ElfFile* _next; // Elf file char* _filepath; FILE* _file; // Elf header Elf_Ehdr _elfHdr; // symbol tables ElfSymbolTable* _symbol_tables; // regular string tables ElfStringTable* _string_tables; // section header string table, used for finding section name ElfStringTable* _shdr_string_table; // function descriptors table ElfFuncDescTable* _funcDesc_table; NullDecoder::decoder_status _status; public: ElfFile(const char* filepath); ~ElfFile(); bool decode(address addr, char* buf, int buflen, int* offset); const char* filepath() const { return _filepath; } bool same_elf_file(const char* filepath) const { assert(filepath != NULL, "null file path"); return (_filepath != NULL && !strcmp(filepath, _filepath)); } NullDecoder::decoder_status get_status() const { return _status; } // Returns true if the elf file is marked NOT to require an executable stack, // or if the file could not be opened. // Returns false if the elf file requires an executable stack, the stack flag // is not set at all, or if the file can not be read. // On systems other than linux it always returns false. static bool specifies_noexecstack(const char* filepath) NOT_LINUX({ return false; }); private: // sanity check, if the file is a real elf file static bool is_elf_file(Elf_Ehdr&); // parse this elf file NullDecoder::decoder_status parse_elf(const char* filename); // load string, symbol and function descriptor tables from the elf file NullDecoder::decoder_status load_tables(); ElfFile* next() const { return _next; } void set_next(ElfFile* file) { _next = file; } // find a section by name, return section index // if there is no such section, return -1 int section_by_name(const char* name, Elf_Shdr& hdr); // string tables are stored in a linked list void add_string_table(ElfStringTable* table); // symbol tables are stored in a linked list void add_symbol_table(ElfSymbolTable* table); // return a string table at specified section index ElfStringTable* get_string_table(int index); FILE* const fd() const { return _file; } // Cleanup string, symbol and function descriptor tables void cleanup_tables(); public: // For whitebox test static bool _do_not_cache_elf_section; }; #endif // !_WINDOWS && !__APPLE__ #endif // SHARE_VM_UTILITIES_ELF_FILE_HPP