1 /* 2 * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "runtime/atomic.hpp" 27 #include "runtime/interfaceSupport.hpp" 28 #include "runtime/mutex.hpp" 29 #include "runtime/orderAccess.inline.hpp" 30 #include "runtime/osThread.hpp" 31 #include "runtime/thread.inline.hpp" 32 #include "utilities/events.hpp" 33 #include "utilities/macros.hpp" 34 35 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o 36 // 37 // Native Monitor-Mutex locking - theory of operations 38 // 39 // * Native Monitors are completely unrelated to Java-level monitors, 40 // although the "back-end" slow-path implementations share a common lineage. 41 // See objectMonitor:: in synchronizer.cpp. 42 // Native Monitors do *not* support nesting or recursion but otherwise 43 // they're basically Hoare-flavor monitors. 44 // 45 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte 46 // in the _LockWord from zero to non-zero. Note that the _Owner field 47 // is advisory and is used only to verify that the thread calling unlock() 48 // is indeed the last thread to have acquired the lock. 49 // 50 // * Contending threads "push" themselves onto the front of the contention 51 // queue -- called the cxq -- with CAS and then spin/park. 52 // The _LockWord contains the LockByte as well as the pointer to the head 53 // of the cxq. Colocating the LockByte with the cxq precludes certain races. 54 // 55 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0 56 // idioms. We currently use MEMBAR in the uncontended unlock() path, as 57 // MEMBAR often has less latency than CAS. If warranted, we could switch to 58 // a CAS:0 mode, using timers to close the resultant race, as is done 59 // with Java Monitors in synchronizer.cpp. 60 // 61 // See the following for a discussion of the relative cost of atomics (CAS) 62 // MEMBAR, and ways to eliminate such instructions from the common-case paths: 63 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot 64 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf 65 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf 66 // -- synchronizer.cpp 67 // 68 // * Overall goals - desiderata 69 // 1. Minimize context switching 70 // 2. Minimize lock migration 71 // 3. Minimize CPI -- affinity and locality 72 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR 73 // 5. Minimize outer lock hold times 74 // 6. Behave gracefully on a loaded system 75 // 76 // * Thread flow and list residency: 77 // 78 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner 79 // [..resident on monitor list..] 80 // [...........contending..................] 81 // 82 // -- The contention queue (cxq) contains recently-arrived threads (RATs). 83 // Threads on the cxq eventually drain into the EntryList. 84 // -- Invariant: a thread appears on at most one list -- cxq, EntryList 85 // or WaitSet -- at any one time. 86 // -- For a given monitor there can be at most one "OnDeck" thread at any 87 // given time but if needbe this particular invariant could be relaxed. 88 // 89 // * The WaitSet and EntryList linked lists are composed of ParkEvents. 90 // I use ParkEvent instead of threads as ParkEvents are immortal and 91 // type-stable, meaning we can safely unpark() a possibly stale 92 // list element in the unlock()-path. (That's benign). 93 // 94 // * Succession policy - providing for progress: 95 // 96 // As necessary, the unlock()ing thread identifies, unlinks, and unparks 97 // an "heir presumptive" tentative successor thread from the EntryList. 98 // This becomes the so-called "OnDeck" thread, of which there can be only 99 // one at any given time for a given monitor. The wakee will recontend 100 // for ownership of monitor. 101 // 102 // Succession is provided for by a policy of competitive handoff. 103 // The exiting thread does _not_ grant or pass ownership to the 104 // successor thread. (This is also referred to as "handoff" succession"). 105 // Instead the exiting thread releases ownership and possibly wakes 106 // a successor, so the successor can (re)compete for ownership of the lock. 107 // 108 // Competitive handoff provides excellent overall throughput at the expense 109 // of short-term fairness. If fairness is a concern then one remedy might 110 // be to add an AcquireCounter field to the monitor. After a thread acquires 111 // the lock it will decrement the AcquireCounter field. When the count 112 // reaches 0 the thread would reset the AcquireCounter variable, abdicate 113 // the lock directly to some thread on the EntryList, and then move itself to the 114 // tail of the EntryList. 115 // 116 // But in practice most threads engage or otherwise participate in resource 117 // bounded producer-consumer relationships, so lock domination is not usually 118 // a practical concern. Recall too, that in general it's easier to construct 119 // a fair lock from a fast lock, but not vice-versa. 120 // 121 // * The cxq can have multiple concurrent "pushers" but only one concurrent 122 // detaching thread. This mechanism is immune from the ABA corruption. 123 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious. 124 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching 125 // thread constraint. 126 // 127 // * Taken together, the cxq and the EntryList constitute or form a 128 // single logical queue of threads stalled trying to acquire the lock. 129 // We use two distinct lists to reduce heat on the list ends. 130 // Threads in lock() enqueue onto cxq while threads in unlock() will 131 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm). 132 // A key desideratum is to minimize queue & monitor metadata manipulation 133 // that occurs while holding the "outer" monitor lock -- that is, we want to 134 // minimize monitor lock holds times. 135 // 136 // The EntryList is ordered by the prevailing queue discipline and 137 // can be organized in any convenient fashion, such as a doubly-linked list or 138 // a circular doubly-linked list. If we need a priority queue then something akin 139 // to Solaris' sleepq would work nicely. Viz., 140 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c. 141 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c 142 // Queue discipline is enforced at ::unlock() time, when the unlocking thread 143 // drains the cxq into the EntryList, and orders or reorders the threads on the 144 // EntryList accordingly. 145 // 146 // Barring "lock barging", this mechanism provides fair cyclic ordering, 147 // somewhat similar to an elevator-scan. 148 // 149 // * OnDeck 150 // -- For a given monitor there can be at most one OnDeck thread at any given 151 // instant. The OnDeck thread is contending for the lock, but has been 152 // unlinked from the EntryList and cxq by some previous unlock() operations. 153 // Once a thread has been designated the OnDeck thread it will remain so 154 // until it manages to acquire the lock -- being OnDeck is a stable property. 155 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition. 156 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after 157 // having cleared the LockByte and dropped the outer lock, attempt to "trylock" 158 // OnDeck by CASing the field from null to non-null. If successful, that thread 159 // is then responsible for progress and succession and can use CAS to detach and 160 // drain the cxq into the EntryList. By convention, only this thread, the holder of 161 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the 162 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as 163 // we allow multiple concurrent "push" operations but restrict detach concurrency 164 // to at most one thread. Having selected and detached a successor, the thread then 165 // changes the OnDeck to refer to that successor, and then unparks the successor. 166 // That successor will eventually acquire the lock and clear OnDeck. Beware 167 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently 168 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor, 169 // and then the successor eventually "drops" OnDeck. Note that there's never 170 // any sense of contention on the inner lock, however. Threads never contend 171 // or wait for the inner lock. 172 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of 173 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf 174 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter 175 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp). 176 // 177 // * Waiting threads reside on the WaitSet list -- wait() puts 178 // the caller onto the WaitSet. Notify() or notifyAll() simply 179 // transfers threads from the WaitSet to either the EntryList or cxq. 180 // Subsequent unlock() operations will eventually unpark the notifyee. 181 // Unparking a notifee in notify() proper is inefficient - if we were to do so 182 // it's likely the notifyee would simply impale itself on the lock held 183 // by the notifier. 184 // 185 // * The mechanism is obstruction-free in that if the holder of the transient 186 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads 187 // can still acquire and release the outer lock and continue to make progress. 188 // At worst, waking of already blocked contending threads may be delayed, 189 // but nothing worse. (We only use "trylock" operations on the inner OnDeck 190 // lock). 191 // 192 // * Note that thread-local storage must be initialized before a thread 193 // uses Native monitors or mutexes. The native monitor-mutex subsystem 194 // depends on Thread::current(). 195 // 196 // * The monitor synchronization subsystem avoids the use of native 197 // synchronization primitives except for the narrow platform-specific 198 // park-unpark abstraction. See the comments in os_solaris.cpp regarding 199 // the semantics of park-unpark. Put another way, this monitor implementation 200 // depends only on atomic operations and park-unpark. The monitor subsystem 201 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the 202 // underlying OS manages the READY<->RUN transitions. 203 // 204 // * The memory consistency model provide by lock()-unlock() is at least as 205 // strong or stronger than the Java Memory model defined by JSR-133. 206 // That is, we guarantee at least entry consistency, if not stronger. 207 // See http://g.oswego.edu/dl/jmm/cookbook.html. 208 // 209 // * Thread:: currently contains a set of purpose-specific ParkEvents: 210 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with 211 // the purpose-specific ParkEvents and instead implement a general per-thread 212 // stack of available ParkEvents which we could provision on-demand. The 213 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate() 214 // and ::Release(). A thread would simply pop an element from the local stack before it 215 // enqueued or park()ed. When the contention was over the thread would 216 // push the no-longer-needed ParkEvent back onto its stack. 217 // 218 // * A slightly reduced form of ILock() and IUnlock() have been partially 219 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4. 220 // It'd be interesting to see if TLA/TLC could be useful as well. 221 // 222 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor 223 // code should never call other code in the JVM that might itself need to 224 // acquire monitors or mutexes. That's true *except* in the case of the 225 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles 226 // mutator reentry (ingress) by checking for a pending safepoint in which case it will 227 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc. 228 // In that particular case a call to lock() for a given Monitor can end up recursively 229 // calling lock() on another monitor. While distasteful, this is largely benign 230 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself. 231 // 232 // It's unfortunate that native mutexes and thread state transitions were convolved. 233 // They're really separate concerns and should have remained that way. Melding 234 // them together was facile -- a bit too facile. The current implementation badly 235 // conflates the two concerns. 236 // 237 // * TODO-FIXME: 238 // 239 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock 240 // We should also add DTRACE probes in the ParkEvent subsystem for 241 // Park-entry, Park-exit, and Unpark. 242 // 243 // -- We have an excess of mutex-like constructs in the JVM, namely: 244 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp) 245 // 2. low-level muxAcquire and muxRelease 246 // 3. low-level spinAcquire and spinRelease 247 // 4. native Mutex:: and Monitor:: 248 // 5. jvm_raw_lock() and _unlock() 249 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly 250 // similar name. 251 // 252 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o 253 254 255 // CASPTR() uses the canonical argument order that dominates in the literature. 256 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates. 257 258 #define CASPTR(a, c, s) \ 259 intptr_t(Atomic::cmpxchg_ptr((void *)(s), (void *)(a), (void *)(c))) 260 #define UNS(x) (uintptr_t(x)) 261 #define TRACE(m) \ 262 { \ 263 static volatile int ctr = 0; \ 264 int x = ++ctr; \ 265 if ((x & (x - 1)) == 0) { \ 266 ::printf("%d:%s\n", x, #m); \ 267 ::fflush(stdout); \ 268 } \ 269 } 270 271 // Simplistic low-quality Marsaglia SHIFT-XOR RNG. 272 // Bijective except for the trailing mask operation. 273 // Useful for spin loops as the compiler can't optimize it away. 274 275 static inline jint MarsagliaXORV(jint x) { 276 if (x == 0) x = 1|os::random(); 277 x ^= x << 6; 278 x ^= ((unsigned)x) >> 21; 279 x ^= x << 7; 280 return x & 0x7FFFFFFF; 281 } 282 283 static int Stall(int its) { 284 static volatile jint rv = 1; 285 volatile int OnFrame = 0; 286 jint v = rv ^ UNS(OnFrame); 287 while (--its >= 0) { 288 v = MarsagliaXORV(v); 289 } 290 // Make this impossible for the compiler to optimize away, 291 // but (mostly) avoid W coherency sharing on MP systems. 292 if (v == 0x12345) rv = v; 293 return v; 294 } 295 296 int Monitor::TryLock() { 297 intptr_t v = _LockWord.FullWord; 298 for (;;) { 299 if ((v & _LBIT) != 0) return 0; 300 const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT); 301 if (v == u) return 1; 302 v = u; 303 } 304 } 305 306 int Monitor::TryFast() { 307 // Optimistic fast-path form ... 308 // Fast-path attempt for the common uncontended case. 309 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems. 310 intptr_t v = CASPTR(&_LockWord, 0, _LBIT); // agro ... 311 if (v == 0) return 1; 312 313 for (;;) { 314 if ((v & _LBIT) != 0) return 0; 315 const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT); 316 if (v == u) return 1; 317 v = u; 318 } 319 } 320 321 int Monitor::ILocked() { 322 const intptr_t w = _LockWord.FullWord & 0xFF; 323 assert(w == 0 || w == _LBIT, "invariant"); 324 return w == _LBIT; 325 } 326 327 // Polite TATAS spinlock with exponential backoff - bounded spin. 328 // Ideally we'd use processor cycles, time or vtime to control 329 // the loop, but we currently use iterations. 330 // All the constants within were derived empirically but work over 331 // over the spectrum of J2SE reference platforms. 332 // On Niagara-class systems the back-off is unnecessary but 333 // is relatively harmless. (At worst it'll slightly retard 334 // acquisition times). The back-off is critical for older SMP systems 335 // where constant fetching of the LockWord would otherwise impair 336 // scalability. 337 // 338 // Clamp spinning at approximately 1/2 of a context-switch round-trip. 339 // See synchronizer.cpp for details and rationale. 340 341 int Monitor::TrySpin(Thread * const Self) { 342 if (TryLock()) return 1; 343 if (!os::is_MP()) return 0; 344 345 int Probes = 0; 346 int Delay = 0; 347 int Steps = 0; 348 int SpinMax = NativeMonitorSpinLimit; 349 int flgs = NativeMonitorFlags; 350 for (;;) { 351 intptr_t v = _LockWord.FullWord; 352 if ((v & _LBIT) == 0) { 353 if (CASPTR (&_LockWord, v, v|_LBIT) == v) { 354 return 1; 355 } 356 continue; 357 } 358 359 if ((flgs & 8) == 0) { 360 SpinPause(); 361 } 362 363 // Periodically increase Delay -- variable Delay form 364 // conceptually: delay *= 1 + 1/Exponent 365 ++Probes; 366 if (Probes > SpinMax) return 0; 367 368 if ((Probes & 0x7) == 0) { 369 Delay = ((Delay << 1)|1) & 0x7FF; 370 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ; 371 } 372 373 if (flgs & 2) continue; 374 375 // Consider checking _owner's schedctl state, if OFFPROC abort spin. 376 // If the owner is OFFPROC then it's unlike that the lock will be dropped 377 // in a timely fashion, which suggests that spinning would not be fruitful 378 // or profitable. 379 380 // Stall for "Delay" time units - iterations in the current implementation. 381 // Avoid generating coherency traffic while stalled. 382 // Possible ways to delay: 383 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt, 384 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ... 385 // Note that on Niagara-class systems we want to minimize STs in the 386 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$. 387 // Furthermore, they don't have a W$ like traditional SPARC processors. 388 // We currently use a Marsaglia Shift-Xor RNG loop. 389 Steps += Delay; 390 if (Self != NULL) { 391 jint rv = Self->rng[0]; 392 for (int k = Delay; --k >= 0;) { 393 rv = MarsagliaXORV(rv); 394 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0; 395 } 396 Self->rng[0] = rv; 397 } else { 398 Stall(Delay); 399 } 400 } 401 } 402 403 static int ParkCommon(ParkEvent * ev, jlong timo) { 404 // Diagnostic support - periodically unwedge blocked threads 405 intx nmt = NativeMonitorTimeout; 406 if (nmt > 0 && (nmt < timo || timo <= 0)) { 407 timo = nmt; 408 } 409 int err = OS_OK; 410 if (0 == timo) { 411 ev->park(); 412 } else { 413 err = ev->park(timo); 414 } 415 return err; 416 } 417 418 inline int Monitor::AcquireOrPush(ParkEvent * ESelf) { 419 intptr_t v = _LockWord.FullWord; 420 for (;;) { 421 if ((v & _LBIT) == 0) { 422 const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT); 423 if (u == v) return 1; // indicate acquired 424 v = u; 425 } else { 426 // Anticipate success ... 427 ESelf->ListNext = (ParkEvent *)(v & ~_LBIT); 428 const intptr_t u = CASPTR(&_LockWord, v, intptr_t(ESelf)|_LBIT); 429 if (u == v) return 0; // indicate pushed onto cxq 430 v = u; 431 } 432 // Interference - LockWord change - just retry 433 } 434 } 435 436 // ILock and IWait are the lowest level primitive internal blocking 437 // synchronization functions. The callers of IWait and ILock must have 438 // performed any needed state transitions beforehand. 439 // IWait and ILock may directly call park() without any concern for thread state. 440 // Note that ILock and IWait do *not* access _owner. 441 // _owner is a higher-level logical concept. 442 443 void Monitor::ILock(Thread * Self) { 444 assert(_OnDeck != Self->_MutexEvent, "invariant"); 445 446 if (TryFast()) { 447 Exeunt: 448 assert(ILocked(), "invariant"); 449 return; 450 } 451 452 ParkEvent * const ESelf = Self->_MutexEvent; 453 assert(_OnDeck != ESelf, "invariant"); 454 455 // As an optimization, spinners could conditionally try to set _OnDeck to _LBIT 456 // Synchronizer.cpp uses a similar optimization. 457 if (TrySpin(Self)) goto Exeunt; 458 459 // Slow-path - the lock is contended. 460 // Either Enqueue Self on cxq or acquire the outer lock. 461 // LockWord encoding = (cxq,LOCKBYTE) 462 ESelf->reset(); 463 OrderAccess::fence(); 464 465 // Optional optimization ... try barging on the inner lock 466 if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(ESelf)) == 0) { 467 goto OnDeck_LOOP; 468 } 469 470 if (AcquireOrPush(ESelf)) goto Exeunt; 471 472 // At any given time there is at most one ondeck thread. 473 // ondeck implies not resident on cxq and not resident on EntryList 474 // Only the OnDeck thread can try to acquire -- contend for -- the lock. 475 // CONSIDER: use Self->OnDeck instead of m->OnDeck. 476 // Deschedule Self so that others may run. 477 while (OrderAccess::load_ptr_acquire(&_OnDeck) != ESelf) { 478 ParkCommon(ESelf, 0); 479 } 480 481 // Self is now in the OnDeck position and will remain so until it 482 // manages to acquire the lock. 483 OnDeck_LOOP: 484 for (;;) { 485 assert(_OnDeck == ESelf, "invariant"); 486 if (TrySpin(Self)) break; 487 // It's probably wise to spin only if we *actually* blocked 488 // CONSIDER: check the lockbyte, if it remains set then 489 // preemptively drain the cxq into the EntryList. 490 // The best place and time to perform queue operations -- lock metadata -- 491 // is _before having acquired the outer lock, while waiting for the lock to drop. 492 ParkCommon(ESelf, 0); 493 } 494 495 assert(_OnDeck == ESelf, "invariant"); 496 _OnDeck = NULL; 497 498 // Note that we current drop the inner lock (clear OnDeck) in the slow-path 499 // epilogue immediately after having acquired the outer lock. 500 // But instead we could consider the following optimizations: 501 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation. 502 // This might avoid potential reacquisition of the inner lock in IUlock(). 503 // B. While still holding the inner lock, attempt to opportunistically select 504 // and unlink the next OnDeck thread from the EntryList. 505 // If successful, set OnDeck to refer to that thread, otherwise clear OnDeck. 506 // It's critical that the select-and-unlink operation run in constant-time as 507 // it executes when holding the outer lock and may artificially increase the 508 // effective length of the critical section. 509 // Note that (A) and (B) are tantamount to succession by direct handoff for 510 // the inner lock. 511 goto Exeunt; 512 } 513 514 void Monitor::IUnlock(bool RelaxAssert) { 515 assert(ILocked(), "invariant"); 516 // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately 517 // before the store that releases the lock. Crucially, all the stores and loads in the 518 // critical section must be globally visible before the store of 0 into the lock-word 519 // that releases the lock becomes globally visible. That is, memory accesses in the 520 // critical section should not be allowed to bypass or overtake the following ST that 521 // releases the lock. As such, to prevent accesses within the critical section 522 // from "leaking" out, we need a release fence between the critical section and the 523 // store that releases the lock. In practice that release barrier is elided on 524 // platforms with strong memory models such as TSO. 525 // 526 // Note that the OrderAccess::storeload() fence that appears after unlock store 527 // provides for progress conditions and succession and is _not related to exclusion 528 // safety or lock release consistency. 529 OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], jbyte(0)); // drop outer lock 530 531 OrderAccess::storeload(); 532 ParkEvent * const w = _OnDeck; // raw load as we will just return if non-NULL 533 assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant"); 534 if (w != NULL) { 535 // Either we have a valid ondeck thread or ondeck is transiently "locked" 536 // by some exiting thread as it arranges for succession. The LSBit of 537 // OnDeck allows us to discriminate two cases. If the latter, the 538 // responsibility for progress and succession lies with that other thread. 539 // For good performance, we also depend on the fact that redundant unpark() 540 // operations are cheap. That is, repeated Unpark()ing of the OnDeck thread 541 // is inexpensive. This approach provides implicit futile wakeup throttling. 542 // Note that the referent "w" might be stale with respect to the lock. 543 // In that case the following unpark() is harmless and the worst that'll happen 544 // is a spurious return from a park() operation. Critically, if "w" _is stale, 545 // then progress is known to have occurred as that means the thread associated 546 // with "w" acquired the lock. In that case this thread need take no further 547 // action to guarantee progress. 548 if ((UNS(w) & _LBIT) == 0) w->unpark(); 549 return; 550 } 551 552 intptr_t cxq = _LockWord.FullWord; 553 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) { 554 return; // normal fast-path exit - cxq and EntryList both empty 555 } 556 if (cxq & _LBIT) { 557 // Optional optimization ... 558 // Some other thread acquired the lock in the window since this 559 // thread released it. Succession is now that thread's responsibility. 560 return; 561 } 562 563 Succession: 564 // Slow-path exit - this thread must ensure succession and progress. 565 // OnDeck serves as lock to protect cxq and EntryList. 566 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq. 567 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS) 568 // but only one concurrent consumer (detacher of RATs). 569 // Consider protecting this critical section with schedctl on Solaris. 570 // Unlike a normal lock, however, the exiting thread "locks" OnDeck, 571 // picks a successor and marks that thread as OnDeck. That successor 572 // thread will then clear OnDeck once it eventually acquires the outer lock. 573 if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) { 574 return; 575 } 576 577 ParkEvent * List = _EntryList; 578 if (List != NULL) { 579 // Transfer the head of the EntryList to the OnDeck position. 580 // Once OnDeck, a thread stays OnDeck until it acquires the lock. 581 // For a given lock there is at most OnDeck thread at any one instant. 582 WakeOne: 583 assert(List == _EntryList, "invariant"); 584 ParkEvent * const w = List; 585 assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant"); 586 _EntryList = w->ListNext; 587 // as a diagnostic measure consider setting w->_ListNext = BAD 588 assert(UNS(_OnDeck) == _LBIT, "invariant"); 589 590 // Pass OnDeck role to w, ensuring that _EntryList has been set first. 591 // w will clear _OnDeck once it acquires the outer lock. 592 // Note that once we set _OnDeck that thread can acquire the mutex, proceed 593 // with its critical section and then enter this code to unlock the mutex. So 594 // you can have multiple threads active in IUnlock at the same time. 595 OrderAccess::release_store_ptr(&_OnDeck, w); 596 597 // Another optional optimization ... 598 // For heavily contended locks it's not uncommon that some other 599 // thread acquired the lock while this thread was arranging succession. 600 // Try to defer the unpark() operation - Delegate the responsibility 601 // for unpark()ing the OnDeck thread to the current or subsequent owners 602 // That is, the new owner is responsible for unparking the OnDeck thread. 603 OrderAccess::storeload(); 604 cxq = _LockWord.FullWord; 605 if (cxq & _LBIT) return; 606 607 w->unpark(); 608 return; 609 } 610 611 cxq = _LockWord.FullWord; 612 if ((cxq & ~_LBIT) != 0) { 613 // The EntryList is empty but the cxq is populated. 614 // drain RATs from cxq into EntryList 615 // Detach RATs segment with CAS and then merge into EntryList 616 for (;;) { 617 // optional optimization - if locked, the owner is responsible for succession 618 if (cxq & _LBIT) goto Punt; 619 const intptr_t vfy = CASPTR(&_LockWord, cxq, cxq & _LBIT); 620 if (vfy == cxq) break; 621 cxq = vfy; 622 // Interference - LockWord changed - Just retry 623 // We can see concurrent interference from contending threads 624 // pushing themselves onto the cxq or from lock-unlock operations. 625 // From the perspective of this thread, EntryList is stable and 626 // the cxq is prepend-only -- the head is volatile but the interior 627 // of the cxq is stable. In theory if we encounter interference from threads 628 // pushing onto cxq we could simply break off the original cxq suffix and 629 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts 630 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD" 631 // when we first fetch cxq above. Between the fetch -- where we observed "A" 632 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive, 633 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext 634 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList. 635 // Note too, that it's safe for this thread to traverse the cxq 636 // without taking any special concurrency precautions. 637 } 638 639 // We don't currently reorder the cxq segment as we move it onto 640 // the EntryList, but it might make sense to reverse the order 641 // or perhaps sort by thread priority. See the comments in 642 // synchronizer.cpp objectMonitor::exit(). 643 assert(_EntryList == NULL, "invariant"); 644 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT); 645 assert(List != NULL, "invariant"); 646 goto WakeOne; 647 } 648 649 // cxq|EntryList is empty. 650 // w == NULL implies that cxq|EntryList == NULL in the past. 651 // Possible race - rare inopportune interleaving. 652 // A thread could have added itself to cxq since this thread previously checked. 653 // Detect and recover by refetching cxq. 654 Punt: 655 assert(UNS(_OnDeck) == _LBIT, "invariant"); 656 _OnDeck = NULL; // Release inner lock. 657 OrderAccess::storeload(); // Dekker duality - pivot point 658 659 // Resample LockWord/cxq to recover from possible race. 660 // For instance, while this thread T1 held OnDeck, some other thread T2 might 661 // acquire the outer lock. Another thread T3 might try to acquire the outer 662 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the 663 // outer lock, but skips succession as this thread T1 still holds OnDeck. 664 // T1 is and remains responsible for ensuring succession of T3. 665 // 666 // Note that we don't need to recheck EntryList, just cxq. 667 // If threads moved onto EntryList since we dropped OnDeck 668 // that implies some other thread forced succession. 669 cxq = _LockWord.FullWord; 670 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) { 671 goto Succession; // potential race -- re-run succession 672 } 673 return; 674 } 675 676 bool Monitor::notify() { 677 assert(_owner == Thread::current(), "invariant"); 678 assert(ILocked(), "invariant"); 679 if (_WaitSet == NULL) return true; 680 NotifyCount++; 681 682 // Transfer one thread from the WaitSet to the EntryList or cxq. 683 // Currently we just unlink the head of the WaitSet and prepend to the cxq. 684 // And of course we could just unlink it and unpark it, too, but 685 // in that case it'd likely impale itself on the reentry. 686 Thread::muxAcquire(_WaitLock, "notify:WaitLock"); 687 ParkEvent * nfy = _WaitSet; 688 if (nfy != NULL) { // DCL idiom 689 _WaitSet = nfy->ListNext; 690 assert(nfy->Notified == 0, "invariant"); 691 // push nfy onto the cxq 692 for (;;) { 693 const intptr_t v = _LockWord.FullWord; 694 assert((v & 0xFF) == _LBIT, "invariant"); 695 nfy->ListNext = (ParkEvent *)(v & ~_LBIT); 696 if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break; 697 // interference - _LockWord changed -- just retry 698 } 699 // Note that setting Notified before pushing nfy onto the cxq is 700 // also legal and safe, but the safety properties are much more 701 // subtle, so for the sake of code stewardship ... 702 OrderAccess::fence(); 703 nfy->Notified = 1; 704 } 705 Thread::muxRelease(_WaitLock); 706 if (nfy != NULL && (NativeMonitorFlags & 16)) { 707 // Experimental code ... light up the wakee in the hope that this thread (the owner) 708 // will drop the lock just about the time the wakee comes ONPROC. 709 nfy->unpark(); 710 } 711 assert(ILocked(), "invariant"); 712 return true; 713 } 714 715 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset 716 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer, 717 // but in practice notifyAll() for large #s of threads is rare and not time-critical. 718 // Beware too, that we invert the order of the waiters. Lets say that the 719 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset 720 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course. 721 722 bool Monitor::notify_all() { 723 assert(_owner == Thread::current(), "invariant"); 724 assert(ILocked(), "invariant"); 725 while (_WaitSet != NULL) notify(); 726 return true; 727 } 728 729 int Monitor::IWait(Thread * Self, jlong timo) { 730 assert(ILocked(), "invariant"); 731 732 // Phases: 733 // 1. Enqueue Self on WaitSet - currently prepend 734 // 2. unlock - drop the outer lock 735 // 3. wait for either notification or timeout 736 // 4. lock - reentry - reacquire the outer lock 737 738 ParkEvent * const ESelf = Self->_MutexEvent; 739 ESelf->Notified = 0; 740 ESelf->reset(); 741 OrderAccess::fence(); 742 743 // Add Self to WaitSet 744 // Ideally only the holder of the outer lock would manipulate the WaitSet - 745 // That is, the outer lock would implicitly protect the WaitSet. 746 // But if a thread in wait() encounters a timeout it will need to dequeue itself 747 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue 748 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside 749 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread 750 // on the WaitSet can't be allowed to compete for the lock until it has managed to 751 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock. 752 // Contention on the WaitLock is minimal. 753 // 754 // Another viable approach would be add another ParkEvent, "WaitEvent" to the 755 // thread class. The WaitSet would be composed of WaitEvents. Only the 756 // owner of the outer lock would manipulate the WaitSet. A thread in wait() 757 // could then compete for the outer lock, and then, if necessary, unlink itself 758 // from the WaitSet only after having acquired the outer lock. More precisely, 759 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent 760 // on the WaitSet; release the outer lock; wait for either notification or timeout; 761 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet. 762 // 763 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice. 764 // One set would be for the WaitSet and one for the EntryList. 765 // We could also deconstruct the ParkEvent into a "pure" event and add a 766 // new immortal/TSM "ListElement" class that referred to ParkEvents. 767 // In that case we could have one ListElement on the WaitSet and another 768 // on the EntryList, with both referring to the same pure Event. 769 770 Thread::muxAcquire(_WaitLock, "wait:WaitLock:Add"); 771 ESelf->ListNext = _WaitSet; 772 _WaitSet = ESelf; 773 Thread::muxRelease(_WaitLock); 774 775 // Release the outer lock 776 // We call IUnlock (RelaxAssert=true) as a thread T1 might 777 // enqueue itself on the WaitSet, call IUnlock(), drop the lock, 778 // and then stall before it can attempt to wake a successor. 779 // Some other thread T2 acquires the lock, and calls notify(), moving 780 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes, 781 // and then finds *itself* on the cxq. During the course of a normal 782 // IUnlock() call a thread should _never find itself on the EntryList 783 // or cxq, but in the case of wait() it's possible. 784 // See synchronizer.cpp objectMonitor::wait(). 785 IUnlock(true); 786 787 // Wait for either notification or timeout 788 // Beware that in some circumstances we might propagate 789 // spurious wakeups back to the caller. 790 791 for (;;) { 792 if (ESelf->Notified) break; 793 int err = ParkCommon(ESelf, timo); 794 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break; 795 } 796 797 // Prepare for reentry - if necessary, remove ESelf from WaitSet 798 // ESelf can be: 799 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout. 800 // 2. On the cxq or EntryList 801 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position. 802 803 OrderAccess::fence(); 804 int WasOnWaitSet = 0; 805 if (ESelf->Notified == 0) { 806 Thread::muxAcquire(_WaitLock, "wait:WaitLock:remove"); 807 if (ESelf->Notified == 0) { // DCL idiom 808 assert(_OnDeck != ESelf, "invariant"); // can't be both OnDeck and on WaitSet 809 // ESelf is resident on the WaitSet -- unlink it. 810 // A doubly-linked list would be better here so we can unlink in constant-time. 811 // We have to unlink before we potentially recontend as ESelf might otherwise 812 // end up on the cxq|EntryList -- it can't be on two lists at once. 813 ParkEvent * p = _WaitSet; 814 ParkEvent * q = NULL; // classic q chases p 815 while (p != NULL && p != ESelf) { 816 q = p; 817 p = p->ListNext; 818 } 819 assert(p == ESelf, "invariant"); 820 if (p == _WaitSet) { // found at head 821 assert(q == NULL, "invariant"); 822 _WaitSet = p->ListNext; 823 } else { // found in interior 824 assert(q->ListNext == p, "invariant"); 825 q->ListNext = p->ListNext; 826 } 827 WasOnWaitSet = 1; // We were *not* notified but instead encountered timeout 828 } 829 Thread::muxRelease(_WaitLock); 830 } 831 832 // Reentry phase - reacquire the lock 833 if (WasOnWaitSet) { 834 // ESelf was previously on the WaitSet but we just unlinked it above 835 // because of a timeout. ESelf is not resident on any list and is not OnDeck 836 assert(_OnDeck != ESelf, "invariant"); 837 ILock(Self); 838 } else { 839 // A prior notify() operation moved ESelf from the WaitSet to the cxq. 840 // ESelf is now on the cxq, EntryList or at the OnDeck position. 841 // The following fragment is extracted from Monitor::ILock() 842 for (;;) { 843 if (OrderAccess::load_ptr_acquire(&_OnDeck) == ESelf && TrySpin(Self)) break; 844 ParkCommon(ESelf, 0); 845 } 846 assert(_OnDeck == ESelf, "invariant"); 847 _OnDeck = NULL; 848 } 849 850 assert(ILocked(), "invariant"); 851 return WasOnWaitSet != 0; // return true IFF timeout 852 } 853 854 855 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS: 856 // In particular, there are certain types of global lock that may be held 857 // by a Java thread while it is blocked at a safepoint but before it has 858 // written the _owner field. These locks may be sneakily acquired by the 859 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should 860 // identify all such locks, and ensure that Java threads never block at 861 // safepoints while holding them (_no_safepoint_check_flag). While it 862 // seems as though this could increase the time to reach a safepoint 863 // (or at least increase the mean, if not the variance), the latter 864 // approach might make for a cleaner, more maintainable JVM design. 865 // 866 // Sneaking is vile and reprehensible and should be excised at the 1st 867 // opportunity. It's possible that the need for sneaking could be obviated 868 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock 869 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex. 870 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically, 871 // it'll stall at the TBIVM reentry state transition after having acquired the 872 // underlying lock, but before having set _owner and having entered the actual 873 // critical section. The lock-sneaking facility leverages that fact and allowed the 874 // VM thread to logically acquire locks that had already be physically locked by mutators 875 // but where mutators were known blocked by the reentry thread state transition. 876 // 877 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly 878 // wrapped calls to park(), then we could likely do away with sneaking. We'd 879 // decouple lock acquisition and parking. The critical invariant to eliminating 880 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM. 881 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket. 882 // One difficulty with this approach is that the TBIVM wrapper could recurse and 883 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued. 884 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem. 885 // 886 // But of course the proper ultimate approach is to avoid schemes that require explicit 887 // sneaking or dependence on any any clever invariants or subtle implementation properties 888 // of Mutex-Monitor and instead directly address the underlying design flaw. 889 890 void Monitor::lock(Thread * Self) { 891 // Ensure that the Monitor requires/allows safepoint checks. 892 assert(_safepoint_check_required != Monitor::_safepoint_check_never, 893 "This lock should never have a safepoint check: %s", name()); 894 895 #ifdef CHECK_UNHANDLED_OOPS 896 // Clear unhandled oops so we get a crash right away. Only clear for non-vm 897 // or GC threads. 898 if (Self->is_Java_thread()) { 899 Self->clear_unhandled_oops(); 900 } 901 #endif // CHECK_UNHANDLED_OOPS 902 903 debug_only(check_prelock_state(Self)); 904 assert(_owner != Self, "invariant"); 905 assert(_OnDeck != Self->_MutexEvent, "invariant"); 906 907 if (TryFast()) { 908 Exeunt: 909 assert(ILocked(), "invariant"); 910 assert(owner() == NULL, "invariant"); 911 set_owner(Self); 912 return; 913 } 914 915 // The lock is contended ... 916 917 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint(); 918 if (can_sneak && _owner == NULL) { 919 // a java thread has locked the lock but has not entered the 920 // critical region -- let's just pretend we've locked the lock 921 // and go on. we note this with _snuck so we can also 922 // pretend to unlock when the time comes. 923 _snuck = true; 924 goto Exeunt; 925 } 926 927 // Try a brief spin to avoid passing thru thread state transition ... 928 if (TrySpin(Self)) goto Exeunt; 929 930 check_block_state(Self); 931 if (Self->is_Java_thread()) { 932 // Horrible dictu - we suffer through a state transition 933 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex"); 934 ThreadBlockInVM tbivm((JavaThread *) Self); 935 ILock(Self); 936 } else { 937 // Mirabile dictu 938 ILock(Self); 939 } 940 goto Exeunt; 941 } 942 943 void Monitor::lock() { 944 this->lock(Thread::current()); 945 } 946 947 // Lock without safepoint check - a degenerate variant of lock(). 948 // Should ONLY be used by safepoint code and other code 949 // that is guaranteed not to block while running inside the VM. If this is called with 950 // thread state set to be in VM, the safepoint synchronization code will deadlock! 951 952 void Monitor::lock_without_safepoint_check(Thread * Self) { 953 // Ensure that the Monitor does not require or allow safepoint checks. 954 assert(_safepoint_check_required != Monitor::_safepoint_check_always, 955 "This lock should always have a safepoint check: %s", name()); 956 assert(_owner != Self, "invariant"); 957 ILock(Self); 958 assert(_owner == NULL, "invariant"); 959 set_owner(Self); 960 } 961 962 void Monitor::lock_without_safepoint_check() { 963 lock_without_safepoint_check(Thread::current()); 964 } 965 966 967 // Returns true if thread succeeds in grabbing the lock, otherwise false. 968 969 bool Monitor::try_lock() { 970 Thread * const Self = Thread::current(); 971 debug_only(check_prelock_state(Self)); 972 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler"); 973 974 // Special case, where all Java threads are stopped. 975 // The lock may have been acquired but _owner is not yet set. 976 // In that case the VM thread can safely grab the lock. 977 // It strikes me this should appear _after the TryLock() fails, below. 978 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint(); 979 if (can_sneak && _owner == NULL) { 980 set_owner(Self); // Do not need to be atomic, since we are at a safepoint 981 _snuck = true; 982 return true; 983 } 984 985 if (TryLock()) { 986 // We got the lock 987 assert(_owner == NULL, "invariant"); 988 set_owner(Self); 989 return true; 990 } 991 return false; 992 } 993 994 void Monitor::unlock() { 995 assert(_owner == Thread::current(), "invariant"); 996 assert(_OnDeck != Thread::current()->_MutexEvent, "invariant"); 997 set_owner(NULL); 998 if (_snuck) { 999 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak"); 1000 _snuck = false; 1001 return; 1002 } 1003 IUnlock(false); 1004 } 1005 1006 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check() 1007 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter. 1008 // 1009 // There's no expectation that JVM_RawMonitors will interoperate properly with the native 1010 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of 1011 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer 1012 // over a pthread_mutex_t would work equally as well, but require more platform-specific 1013 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease 1014 // would work too. 1015 // 1016 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent 1017 // instance available. Instead, we transiently allocate a ParkEvent on-demand if 1018 // we encounter contention. That ParkEvent remains associated with the thread 1019 // until it manages to acquire the lock, at which time we return the ParkEvent 1020 // to the global ParkEvent free list. This is correct and suffices for our purposes. 1021 // 1022 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that 1023 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an 1024 // oversight, but I've replicated the original suspect logic in the new code ... 1025 1026 void Monitor::jvm_raw_lock() { 1027 assert(rank() == native, "invariant"); 1028 1029 if (TryLock()) { 1030 Exeunt: 1031 assert(ILocked(), "invariant"); 1032 assert(_owner == NULL, "invariant"); 1033 // This can potentially be called by non-java Threads. Thus, the Thread::current_or_null() 1034 // might return NULL. Don't call set_owner since it will break on an NULL owner 1035 // Consider installing a non-null "ANON" distinguished value instead of just NULL. 1036 _owner = Thread::current_or_null(); 1037 return; 1038 } 1039 1040 if (TrySpin(NULL)) goto Exeunt; 1041 1042 // slow-path - apparent contention 1043 // Allocate a ParkEvent for transient use. 1044 // The ParkEvent remains associated with this thread until 1045 // the time the thread manages to acquire the lock. 1046 ParkEvent * const ESelf = ParkEvent::Allocate(NULL); 1047 ESelf->reset(); 1048 OrderAccess::storeload(); 1049 1050 // Either Enqueue Self on cxq or acquire the outer lock. 1051 if (AcquireOrPush (ESelf)) { 1052 ParkEvent::Release(ESelf); // surrender the ParkEvent 1053 goto Exeunt; 1054 } 1055 1056 // At any given time there is at most one ondeck thread. 1057 // ondeck implies not resident on cxq and not resident on EntryList 1058 // Only the OnDeck thread can try to acquire -- contend for -- the lock. 1059 // CONSIDER: use Self->OnDeck instead of m->OnDeck. 1060 for (;;) { 1061 if (OrderAccess::load_ptr_acquire(&_OnDeck) == ESelf && TrySpin(NULL)) break; 1062 ParkCommon(ESelf, 0); 1063 } 1064 1065 assert(_OnDeck == ESelf, "invariant"); 1066 _OnDeck = NULL; 1067 ParkEvent::Release(ESelf); // surrender the ParkEvent 1068 goto Exeunt; 1069 } 1070 1071 void Monitor::jvm_raw_unlock() { 1072 // Nearly the same as Monitor::unlock() ... 1073 // directly set _owner instead of using set_owner(null) 1074 _owner = NULL; 1075 if (_snuck) { // ??? 1076 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak"); 1077 _snuck = false; 1078 return; 1079 } 1080 IUnlock(false); 1081 } 1082 1083 bool Monitor::wait(bool no_safepoint_check, long timeout, 1084 bool as_suspend_equivalent) { 1085 // Make sure safepoint checking is used properly. 1086 assert(!(_safepoint_check_required == Monitor::_safepoint_check_never && no_safepoint_check == false), 1087 "This lock should never have a safepoint check: %s", name()); 1088 assert(!(_safepoint_check_required == Monitor::_safepoint_check_always && no_safepoint_check == true), 1089 "This lock should always have a safepoint check: %s", name()); 1090 1091 Thread * const Self = Thread::current(); 1092 assert(_owner == Self, "invariant"); 1093 assert(ILocked(), "invariant"); 1094 1095 // as_suspend_equivalent logically implies !no_safepoint_check 1096 guarantee(!as_suspend_equivalent || !no_safepoint_check, "invariant"); 1097 // !no_safepoint_check logically implies java_thread 1098 guarantee(no_safepoint_check || Self->is_Java_thread(), "invariant"); 1099 1100 #ifdef ASSERT 1101 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks()); 1102 assert(least != this, "Specification of get_least_... call above"); 1103 if (least != NULL && least->rank() <= special) { 1104 tty->print("Attempting to wait on monitor %s/%d while holding" 1105 " lock %s/%d -- possible deadlock", 1106 name(), rank(), least->name(), least->rank()); 1107 assert(false, "Shouldn't block(wait) while holding a lock of rank special"); 1108 } 1109 #endif // ASSERT 1110 1111 int wait_status; 1112 // conceptually set the owner to NULL in anticipation of 1113 // abdicating the lock in wait 1114 set_owner(NULL); 1115 if (no_safepoint_check) { 1116 wait_status = IWait(Self, timeout); 1117 } else { 1118 assert(Self->is_Java_thread(), "invariant"); 1119 JavaThread *jt = (JavaThread *)Self; 1120 1121 // Enter safepoint region - ornate and Rococo ... 1122 ThreadBlockInVM tbivm(jt); 1123 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */); 1124 1125 if (as_suspend_equivalent) { 1126 jt->set_suspend_equivalent(); 1127 // cleared by handle_special_suspend_equivalent_condition() or 1128 // java_suspend_self() 1129 } 1130 1131 wait_status = IWait(Self, timeout); 1132 1133 // were we externally suspended while we were waiting? 1134 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) { 1135 // Our event wait has finished and we own the lock, but 1136 // while we were waiting another thread suspended us. We don't 1137 // want to hold the lock while suspended because that 1138 // would surprise the thread that suspended us. 1139 assert(ILocked(), "invariant"); 1140 IUnlock(true); 1141 jt->java_suspend_self(); 1142 ILock(Self); 1143 assert(ILocked(), "invariant"); 1144 } 1145 } 1146 1147 // Conceptually reestablish ownership of the lock. 1148 // The "real" lock -- the LockByte -- was reacquired by IWait(). 1149 assert(ILocked(), "invariant"); 1150 assert(_owner == NULL, "invariant"); 1151 set_owner(Self); 1152 return wait_status != 0; // return true IFF timeout 1153 } 1154 1155 Monitor::~Monitor() { 1156 #ifdef ASSERT 1157 uintptr_t owner = UNS(_owner); 1158 uintptr_t lockword = UNS(_LockWord.FullWord); 1159 uintptr_t entrylist = UNS(_EntryList); 1160 uintptr_t waitset = UNS(_WaitSet); 1161 uintptr_t ondeck = UNS(_OnDeck); 1162 // Print _name with precision limit, in case failure is due to memory 1163 // corruption that also trashed _name. 1164 assert((owner|lockword|entrylist|waitset|ondeck) == 0, 1165 "%.*s: _owner(" INTPTR_FORMAT ")|_LockWord(" INTPTR_FORMAT ")|_EntryList(" INTPTR_FORMAT ")|_WaitSet(" 1166 INTPTR_FORMAT ")|_OnDeck(" INTPTR_FORMAT ") != 0", 1167 MONITOR_NAME_LEN, _name, owner, lockword, entrylist, waitset, ondeck); 1168 #endif 1169 } 1170 1171 void Monitor::ClearMonitor(Monitor * m, const char *name) { 1172 m->_owner = NULL; 1173 m->_snuck = false; 1174 if (name == NULL) { 1175 strcpy(m->_name, "UNKNOWN"); 1176 } else { 1177 strncpy(m->_name, name, MONITOR_NAME_LEN - 1); 1178 m->_name[MONITOR_NAME_LEN - 1] = '\0'; 1179 } 1180 m->_LockWord.FullWord = 0; 1181 m->_EntryList = NULL; 1182 m->_OnDeck = NULL; 1183 m->_WaitSet = NULL; 1184 m->_WaitLock[0] = 0; 1185 } 1186 1187 Monitor::Monitor() { ClearMonitor(this); } 1188 1189 Monitor::Monitor(int Rank, const char * name, bool allow_vm_block, 1190 SafepointCheckRequired safepoint_check_required) { 1191 ClearMonitor(this, name); 1192 #ifdef ASSERT 1193 _allow_vm_block = allow_vm_block; 1194 _rank = Rank; 1195 NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;) 1196 #endif 1197 } 1198 1199 Mutex::Mutex(int Rank, const char * name, bool allow_vm_block, 1200 SafepointCheckRequired safepoint_check_required) { 1201 ClearMonitor((Monitor *) this, name); 1202 #ifdef ASSERT 1203 _allow_vm_block = allow_vm_block; 1204 _rank = Rank; 1205 NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;) 1206 #endif 1207 } 1208 1209 bool Monitor::owned_by_self() const { 1210 bool ret = _owner == Thread::current(); 1211 assert(!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant"); 1212 return ret; 1213 } 1214 1215 void Monitor::print_on_error(outputStream* st) const { 1216 st->print("[" PTR_FORMAT, p2i(this)); 1217 st->print("] %s", _name); 1218 st->print(" - owner thread: " PTR_FORMAT, p2i(_owner)); 1219 } 1220 1221 1222 1223 1224 // ---------------------------------------------------------------------------------- 1225 // Non-product code 1226 1227 #ifndef PRODUCT 1228 void Monitor::print_on(outputStream* st) const { 1229 st->print_cr("Mutex: [" PTR_FORMAT "/" PTR_FORMAT "] %s - owner: " PTR_FORMAT, 1230 p2i(this), _LockWord.FullWord, _name, p2i(_owner)); 1231 } 1232 #endif 1233 1234 #ifndef PRODUCT 1235 #ifdef ASSERT 1236 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) { 1237 Monitor *res, *tmp; 1238 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) { 1239 if (tmp->rank() < res->rank()) { 1240 res = tmp; 1241 } 1242 } 1243 if (!SafepointSynchronize::is_at_safepoint()) { 1244 // In this case, we expect the held locks to be 1245 // in increasing rank order (modulo any native ranks) 1246 for (tmp = locks; tmp != NULL; tmp = tmp->next()) { 1247 if (tmp->next() != NULL) { 1248 assert(tmp->rank() == Mutex::native || 1249 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?"); 1250 } 1251 } 1252 } 1253 return res; 1254 } 1255 1256 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) { 1257 Monitor *res, *tmp; 1258 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) { 1259 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) { 1260 res = tmp; 1261 } 1262 } 1263 if (!SafepointSynchronize::is_at_safepoint()) { 1264 // In this case, we expect the held locks to be 1265 // in increasing rank order (modulo any native ranks) 1266 for (tmp = locks; tmp != NULL; tmp = tmp->next()) { 1267 if (tmp->next() != NULL) { 1268 assert(tmp->rank() == Mutex::native || 1269 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?"); 1270 } 1271 } 1272 } 1273 return res; 1274 } 1275 1276 1277 bool Monitor::contains(Monitor* locks, Monitor * lock) { 1278 for (; locks != NULL; locks = locks->next()) { 1279 if (locks == lock) { 1280 return true; 1281 } 1282 } 1283 return false; 1284 } 1285 #endif 1286 1287 // Called immediately after lock acquisition or release as a diagnostic 1288 // to track the lock-set of the thread and test for rank violations that 1289 // might indicate exposure to deadlock. 1290 // Rather like an EventListener for _owner (:>). 1291 1292 void Monitor::set_owner_implementation(Thread *new_owner) { 1293 // This function is solely responsible for maintaining 1294 // and checking the invariant that threads and locks 1295 // are in a 1/N relation, with some some locks unowned. 1296 // It uses the Mutex::_owner, Mutex::_next, and 1297 // Thread::_owned_locks fields, and no other function 1298 // changes those fields. 1299 // It is illegal to set the mutex from one non-NULL 1300 // owner to another--it must be owned by NULL as an 1301 // intermediate state. 1302 1303 if (new_owner != NULL) { 1304 // the thread is acquiring this lock 1305 1306 assert(new_owner == Thread::current(), "Should I be doing this?"); 1307 assert(_owner == NULL, "setting the owner thread of an already owned mutex"); 1308 _owner = new_owner; // set the owner 1309 1310 // link "this" into the owned locks list 1311 1312 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef 1313 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks()); 1314 // Mutex::set_owner_implementation is a friend of Thread 1315 1316 assert(this->rank() >= 0, "bad lock rank"); 1317 1318 // Deadlock avoidance rules require us to acquire Mutexes only in 1319 // a global total order. For example m1 is the lowest ranked mutex 1320 // that the thread holds and m2 is the mutex the thread is trying 1321 // to acquire, then deadlock avoidance rules require that the rank 1322 // of m2 be less than the rank of m1. 1323 // The rank Mutex::native is an exception in that it is not subject 1324 // to the verification rules. 1325 // Here are some further notes relating to mutex acquisition anomalies: 1326 // . it is also ok to acquire Safepoint_lock at the very end while we 1327 // already hold Terminator_lock - may happen because of periodic safepoints 1328 if (this->rank() != Mutex::native && 1329 this->rank() != Mutex::suspend_resume && 1330 locks != NULL && locks->rank() <= this->rank() && 1331 !SafepointSynchronize::is_at_safepoint() && 1332 !(this == Safepoint_lock && contains(locks, Terminator_lock) && 1333 SafepointSynchronize::is_synchronizing())) { 1334 new_owner->print_owned_locks(); 1335 fatal("acquiring lock %s/%d out of order with lock %s/%d -- " 1336 "possible deadlock", this->name(), this->rank(), 1337 locks->name(), locks->rank()); 1338 } 1339 1340 this->_next = new_owner->_owned_locks; 1341 new_owner->_owned_locks = this; 1342 #endif 1343 1344 } else { 1345 // the thread is releasing this lock 1346 1347 Thread* old_owner = _owner; 1348 debug_only(_last_owner = old_owner); 1349 1350 assert(old_owner != NULL, "removing the owner thread of an unowned mutex"); 1351 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex"); 1352 1353 _owner = NULL; // set the owner 1354 1355 #ifdef ASSERT 1356 Monitor *locks = old_owner->owned_locks(); 1357 1358 // remove "this" from the owned locks list 1359 1360 Monitor *prev = NULL; 1361 bool found = false; 1362 for (; locks != NULL; prev = locks, locks = locks->next()) { 1363 if (locks == this) { 1364 found = true; 1365 break; 1366 } 1367 } 1368 assert(found, "Removing a lock not owned"); 1369 if (prev == NULL) { 1370 old_owner->_owned_locks = _next; 1371 } else { 1372 prev->_next = _next; 1373 } 1374 _next = NULL; 1375 #endif 1376 } 1377 } 1378 1379 1380 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock() 1381 void Monitor::check_prelock_state(Thread *thread) { 1382 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm) 1383 || rank() == Mutex::special, "wrong thread state for using locks"); 1384 if (StrictSafepointChecks) { 1385 if (thread->is_VM_thread() && !allow_vm_block()) { 1386 fatal("VM thread using lock %s (not allowed to block on)", name()); 1387 } 1388 debug_only(if (rank() != Mutex::special) \ 1389 thread->check_for_valid_safepoint_state(false);) 1390 } 1391 assert(!os::ThreadCrashProtection::is_crash_protected(thread), 1392 "locking not allowed when crash protection is set"); 1393 } 1394 1395 void Monitor::check_block_state(Thread *thread) { 1396 if (!_allow_vm_block && thread->is_VM_thread()) { 1397 warning("VM thread blocked on lock"); 1398 print(); 1399 BREAKPOINT; 1400 } 1401 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread"); 1402 } 1403 1404 #endif // PRODUCT