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src/hotspot/cpu/aarch64/assembler_aarch64.cpp

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  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  */
  24 
  25 #include <stdio.h>
  26 #include <sys/types.h>
  27 
  28 #include "precompiled.hpp"
  29 #include "asm/assembler.hpp"
  30 #include "asm/assembler.inline.hpp"
  31 #include "interpreter/interpreter.hpp"
  32 
  33 #ifndef PRODUCT
  34 const unsigned long Assembler::asm_bp = 0x00007fffee09ac88;
  35 #endif
  36 
  37 #include "compiler/disassembler.hpp"
  38 #include "memory/resourceArea.hpp"
  39 #include "runtime/interfaceSupport.hpp"
  40 #include "runtime/sharedRuntime.hpp"
  41 
  42 // for the moment we reuse the logical/floating point immediate encode
  43 // and decode functiosn provided by the simulator. when we move to
  44 // real hardware we will need to pull taht code into here
  45 
  46 #include "immediate_aarch64.hpp"
  47 
  48 extern "C" void entry(CodeBuffer *cb);
  49 
  50 #define __ _masm.
  51 #ifdef PRODUCT
  52 #define BLOCK_COMMENT(str) /* nothing */
  53 #else
  54 #define BLOCK_COMMENT(str) block_comment(str)
  55 #endif
  56 
  57 #define BIND(label) bind(label); __ BLOCK_COMMENT(#label ":")
  58 
  59 static float unpack(unsigned value);




  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  */
  24 
  25 #include <stdio.h>
  26 #include <sys/types.h>
  27 
  28 #include "precompiled.hpp"
  29 #include "asm/assembler.hpp"
  30 #include "asm/assembler.inline.hpp"
  31 #include "interpreter/interpreter.hpp"
  32 
  33 #ifndef PRODUCT
  34 const unsigned long Assembler::asm_bp = 0x00007fffee09ac88;
  35 #endif
  36 
  37 #include "compiler/disassembler.hpp"
  38 #include "memory/resourceArea.hpp"
  39 #include "runtime/interfaceSupport.inline.hpp"
  40 #include "runtime/sharedRuntime.hpp"
  41 
  42 // for the moment we reuse the logical/floating point immediate encode
  43 // and decode functiosn provided by the simulator. when we move to
  44 // real hardware we will need to pull taht code into here
  45 
  46 #include "immediate_aarch64.hpp"
  47 
  48 extern "C" void entry(CodeBuffer *cb);
  49 
  50 #define __ _masm.
  51 #ifdef PRODUCT
  52 #define BLOCK_COMMENT(str) /* nothing */
  53 #else
  54 #define BLOCK_COMMENT(str) block_comment(str)
  55 #endif
  56 
  57 #define BIND(label) bind(label); __ BLOCK_COMMENT(#label ":")
  58 
  59 static float unpack(unsigned value);


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