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src/hotspot/cpu/aarch64/assembler_aarch64.cpp

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@@ -34,11 +34,11 @@
 const unsigned long Assembler::asm_bp = 0x00007fffee09ac88;
 #endif
 
 #include "compiler/disassembler.hpp"
 #include "memory/resourceArea.hpp"
-#include "runtime/interfaceSupport.hpp"
+#include "runtime/interfaceSupport.inline.hpp"
 #include "runtime/sharedRuntime.hpp"
 
 // for the moment we reuse the logical/floating point immediate encode
 // and decode functiosn provided by the simulator. when we move to
 // real hardware we will need to pull taht code into here
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