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src/hotspot/cpu/aarch64/assembler_aarch64.cpp
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@@ -34,11 +34,11 @@
const unsigned long Assembler::asm_bp = 0x00007fffee09ac88;
#endif
#include "compiler/disassembler.hpp"
#include "memory/resourceArea.hpp"
-#include "runtime/interfaceSupport.hpp"
+#include "runtime/interfaceSupport.inline.hpp"
#include "runtime/sharedRuntime.hpp"
// for the moment we reuse the logical/floating point immediate encode
// and decode functiosn provided by the simulator. when we move to
// real hardware we will need to pull taht code into here
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