--- old/src/share/classes/java/lang/Double.java Thu Jan 22 16:15:46 2009 +++ new/src/share/classes/java/lang/Double.java Thu Jan 22 16:15:45 2009 @@ -1,5 +1,5 @@ /* - * Copyright 1994-2006 Sun Microsystems, Inc. All Rights Reserved. + * Copyright 1994-2009 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it @@ -404,9 +404,20 @@ * binary value that is then rounded to type {@code double} * by the usual round-to-nearest rule of IEEE 754 floating-point * arithmetic, which includes preserving the sign of a zero - * value. Finally, a {@code Double} object representing this - * {@code double} value is returned. + * value. * + * Note that the round-to-nearest rule also implies overflow and + * underflow behaviour; if the exact value of {@code s} is large + * enough in magnitude (greater than or equal to ({@link + * #MAX_VALUE} + {@link Math#ulp(double) ulp(MAX_VALUE)}/2), + * rounding to {@code double} will result in an infinity and if the + * exact value of {@code s} is small enough in magnitude (less + * than or equal to {@link #MIN_VALUE}/2), rounding to float will + * result in a zero. + * + * Finally, after rounding a {@code Double} object representing + * this {@code double} value is returned. + * *

To interpret localized string representations of a * floating-point value, use subclasses of {@link * java.text.NumberFormat}.