1 /*
   2  * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
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  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javax.sound.sampled;
  27 
  28 import java.util.Collections;
  29 import java.util.HashMap;
  30 import java.util.Map;
  31 
  32 /**
  33  * <code>AudioFormat</code> is the class that specifies a particular arrangement of data in a sound stream.
  34  * By examing the information stored in the audio format, you can discover how to interpret the bits in the
  35  * binary sound data.
  36  * <p>
  37  * Every data line has an audio format associated with its data stream. The audio format of a source (playback) data line indicates
  38  * what kind of data the data line expects to receive for output.  For a target (capture) data line, the audio format specifies the kind
  39  * of the data that can be read from the line.
  40  * Sound files also have audio formats, of course.  The <code>{@link AudioFileFormat}</code>
  41  * class encapsulates an <code>AudioFormat</code> in addition to other,
  42  * file-specific information.  Similarly, an <code>{@link AudioInputStream}</code> has an
  43  * <code>AudioFormat</code>.
  44  * <p>
  45  * The <code>AudioFormat</code> class accommodates a number of common sound-file encoding techniques, including
  46  * pulse-code modulation (PCM), mu-law encoding, and a-law encoding.  These encoding techniques are predefined,
  47  * but service providers can create new encoding types.
  48  * The encoding that a specific format uses is named by its <code>encoding</code> field.
  49  *<p>
  50  * In addition to the encoding, the audio format includes other properties that further specify the exact
  51  * arrangement of the data.
  52  * These include the number of channels, sample rate, sample size, byte order, frame rate, and frame size.
  53  * Sounds may have different numbers of audio channels: one for mono, two for stereo.
  54  * The sample rate measures how many "snapshots" (samples) of the sound pressure are taken per second, per channel.
  55  * (If the sound is stereo rather than mono, two samples are actually measured at each instant of time: one for the left channel,
  56  * and another for the right channel; however, the sample rate still measures the number per channel, so the rate is the same
  57  * regardless of the number of channels.   This is the standard use of the term.)
  58  * The sample size indicates how many bits are used to store each snapshot; 8 and 16 are typical values.
  59  * For 16-bit samples (or any other sample size larger than a byte),
  60  * byte order is important; the bytes in each sample are arranged in
  61  * either the "little-endian" or "big-endian" style.
  62  * For encodings like PCM, a frame consists of the set of samples for all channels at a given
  63  * point in time, and so the size of a frame (in bytes) is always equal to the size of a sample (in bytes) times
  64  * the number of channels.  However, with some other sorts of encodings a frame can contain
  65  * a bundle of compressed data for a whole series of samples, as well as additional, non-sample
  66  * data.  For such encodings, the sample rate and sample size refer to the data after it is decoded into PCM,
  67  * and so they are completely different from the frame rate and frame size.
  68  *
  69  * <p>An <code>AudioFormat</code> object can include a set of
  70  * properties. A property is a pair of key and value: the key
  71  * is of type <code>String</code>, the associated property
  72  * value is an arbitrary object. Properties specify
  73  * additional format specifications, like the bit rate for
  74  * compressed formats. Properties are mainly used as a means
  75  * to transport additional information of the audio format
  76  * to and from the service providers. Therefore, properties
  77  * are ignored in the {@link #matches(AudioFormat)} method.
  78  * However, methods which rely on the installed service
  79  * providers, like {@link AudioSystem#isConversionSupported
  80  * (AudioFormat, AudioFormat) isConversionSupported} may consider
  81  * properties, depending on the respective service provider
  82  * implementation.
  83  *
  84  * <p>The following table lists some common properties which
  85  * service providers should use, if applicable:
  86  *
  87  * <table border=0>
  88  *  <tr>
  89  *   <th>Property key</th>
  90  *   <th>Value type</th>
  91  *   <th>Description</th>
  92  *  </tr>
  93  *  <tr>
  94  *   <td>&quot;bitrate&quot;</td>
  95  *   <td>{@link java.lang.Integer Integer}</td>
  96  *   <td>average bit rate in bits per second</td>
  97  *  </tr>
  98  *  <tr>
  99  *   <td>&quot;vbr&quot;</td>
 100  *   <td>{@link java.lang.Boolean Boolean}</td>
 101  *   <td><code>true</code>, if the file is encoded in variable bit
 102  *       rate (VBR)</td>
 103  *  </tr>
 104  *  <tr>
 105  *   <td>&quot;quality&quot;</td>
 106  *   <td>{@link java.lang.Integer Integer}</td>
 107  *   <td>encoding/conversion quality, 1..100</td>
 108  *  </tr>
 109  * </table>
 110  *
 111  * <p>Vendors of service providers (plugins) are encouraged
 112  * to seek information about other already established
 113  * properties in third party plugins, and follow the same
 114  * conventions.
 115  *
 116  * @author Kara Kytle
 117  * @author Florian Bomers
 118  * @see DataLine#getFormat
 119  * @see AudioInputStream#getFormat
 120  * @see AudioFileFormat
 121  * @see javax.sound.sampled.spi.FormatConversionProvider
 122  * @since 1.3
 123  */
 124 public class AudioFormat {
 125 
 126     // INSTANCE VARIABLES
 127 
 128 
 129     /**
 130      * The audio encoding technique used by this format.
 131      */
 132     protected Encoding encoding;
 133 
 134     /**
 135      * The number of samples played or recorded per second, for sounds that have this format.
 136      */
 137     protected float sampleRate;
 138 
 139     /**
 140      * The number of bits in each sample of a sound that has this format.
 141      */
 142     protected int sampleSizeInBits;
 143 
 144     /**
 145      * The number of audio channels in this format (1 for mono, 2 for stereo).
 146      */
 147     protected int channels;
 148 
 149     /**
 150      * The number of bytes in each frame of a sound that has this format.
 151      */
 152     protected int frameSize;
 153 
 154     /**
 155      * The number of frames played or recorded per second, for sounds that have this format.
 156      */
 157     protected float frameRate;
 158 
 159     /**
 160      * Indicates whether the audio data is stored in big-endian or little-endian order.
 161      */
 162     protected boolean bigEndian;
 163 
 164 
 165     /** The set of properties */
 166     private HashMap<String, Object> properties;
 167 
 168 
 169     /**
 170      * Constructs an <code>AudioFormat</code> with the given parameters.
 171      * The encoding specifies the convention used to represent the data.
 172      * The other parameters are further explained in the {@link AudioFormat
 173      * class description}.
 174      * @param encoding                  the audio encoding technique
 175      * @param sampleRate                the number of samples per second
 176      * @param sampleSizeInBits  the number of bits in each sample
 177      * @param channels                  the number of channels (1 for mono, 2 for stereo, and so on)
 178      * @param frameSize                 the number of bytes in each frame
 179      * @param frameRate                 the number of frames per second
 180      * @param bigEndian                 indicates whether the data for a single sample
 181      *                                                  is stored in big-endian byte order (<code>false</code>
 182      *                                                  means little-endian)
 183      */
 184     public AudioFormat(Encoding encoding, float sampleRate, int sampleSizeInBits,
 185                        int channels, int frameSize, float frameRate, boolean bigEndian) {
 186 
 187         this.encoding = encoding;
 188         this.sampleRate = sampleRate;
 189         this.sampleSizeInBits = sampleSizeInBits;
 190         this.channels = channels;
 191         this.frameSize = frameSize;
 192         this.frameRate = frameRate;
 193         this.bigEndian = bigEndian;
 194         this.properties = null;
 195     }
 196 
 197 
 198     /**
 199      * Constructs an <code>AudioFormat</code> with the given parameters.
 200      * The encoding specifies the convention used to represent the data.
 201      * The other parameters are further explained in the {@link AudioFormat
 202      * class description}.
 203      * @param encoding         the audio encoding technique
 204      * @param sampleRate       the number of samples per second
 205      * @param sampleSizeInBits the number of bits in each sample
 206      * @param channels         the number of channels (1 for mono, 2 for
 207      *                         stereo, and so on)
 208      * @param frameSize        the number of bytes in each frame
 209      * @param frameRate        the number of frames per second
 210      * @param bigEndian        indicates whether the data for a single sample
 211      *                         is stored in big-endian byte order
 212      *                         (<code>false</code> means little-endian)
 213      * @param properties       a <code>Map&lt;String,Object&gt;</code> object
 214      *                         containing format properties
 215      *
 216      * @since 1.5
 217      */
 218     public AudioFormat(Encoding encoding, float sampleRate,
 219                        int sampleSizeInBits, int channels,
 220                        int frameSize, float frameRate,
 221                        boolean bigEndian, Map<String, Object> properties) {
 222         this(encoding, sampleRate, sampleSizeInBits, channels,
 223              frameSize, frameRate, bigEndian);
 224         this.properties = new HashMap<String, Object>(properties);
 225     }
 226 
 227 
 228     /**
 229      * Constructs an <code>AudioFormat</code> with a linear PCM encoding and
 230      * the given parameters.  The frame size is set to the number of bytes
 231      * required to contain one sample from each channel, and the frame rate
 232      * is set to the sample rate.
 233      *
 234      * @param sampleRate                the number of samples per second
 235      * @param sampleSizeInBits  the number of bits in each sample
 236      * @param channels                  the number of channels (1 for mono, 2 for stereo, and so on)
 237      * @param signed                    indicates whether the data is signed or unsigned
 238      * @param bigEndian                 indicates whether the data for a single sample
 239      *                                                  is stored in big-endian byte order (<code>false</code>
 240      *                                                  means little-endian)
 241      */
 242     public AudioFormat(float sampleRate, int sampleSizeInBits,
 243                        int channels, boolean signed, boolean bigEndian) {
 244 
 245         this((signed == true ? Encoding.PCM_SIGNED : Encoding.PCM_UNSIGNED),
 246              sampleRate,
 247              sampleSizeInBits,
 248              channels,
 249              (channels == AudioSystem.NOT_SPECIFIED || sampleSizeInBits == AudioSystem.NOT_SPECIFIED)?
 250              AudioSystem.NOT_SPECIFIED:
 251              ((sampleSizeInBits + 7) / 8) * channels,
 252              sampleRate,
 253              bigEndian);
 254     }
 255 
 256     /**
 257      * Obtains the type of encoding for sounds in this format.
 258      *
 259      * @return the encoding type
 260      * @see Encoding#PCM_SIGNED
 261      * @see Encoding#PCM_UNSIGNED
 262      * @see Encoding#ULAW
 263      * @see Encoding#ALAW
 264      */
 265     public Encoding getEncoding() {
 266 
 267         return encoding;
 268     }
 269 
 270     /**
 271      * Obtains the sample rate.
 272      * For compressed formats, the return value is the sample rate of the uncompressed
 273      * audio data.
 274      * When this AudioFormat is used for queries (e.g. {@link
 275      * AudioSystem#isConversionSupported(AudioFormat, AudioFormat)
 276      * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link
 277      * DataLine.Info#getFormats() DataLine.Info.getFormats}), a sample rate of
 278      * <code>AudioSystem.NOT_SPECIFIED</code> means that any sample rate is
 279      * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when
 280      * the sample rate is not defined for this audio format.
 281      * @return the number of samples per second,
 282      * or <code>AudioSystem.NOT_SPECIFIED</code>
 283      *
 284      * @see #getFrameRate()
 285      * @see AudioSystem#NOT_SPECIFIED
 286      */
 287     public float getSampleRate() {
 288 
 289         return sampleRate;
 290     }
 291 
 292     /**
 293      * Obtains the size of a sample.
 294      * For compressed formats, the return value is the sample size of the
 295      * uncompressed audio data.
 296      * When this AudioFormat is used for queries (e.g. {@link
 297      * AudioSystem#isConversionSupported(AudioFormat, AudioFormat)
 298      * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link
 299      * DataLine.Info#getFormats() DataLine.Info.getFormats}), a sample size of
 300      * <code>AudioSystem.NOT_SPECIFIED</code> means that any sample size is
 301      * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when
 302      * the sample size is not defined for this audio format.
 303      * @return the number of bits in each sample,
 304      * or <code>AudioSystem.NOT_SPECIFIED</code>
 305      *
 306      * @see #getFrameSize()
 307      * @see AudioSystem#NOT_SPECIFIED
 308      */
 309     public int getSampleSizeInBits() {
 310 
 311         return sampleSizeInBits;
 312     }
 313 
 314     /**
 315      * Obtains the number of channels.
 316      * When this AudioFormat is used for queries (e.g. {@link
 317      * AudioSystem#isConversionSupported(AudioFormat, AudioFormat)
 318      * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link
 319      * DataLine.Info#getFormats() DataLine.Info.getFormats}), a return value of
 320      * <code>AudioSystem.NOT_SPECIFIED</code> means that any (positive) number of channels is
 321      * acceptable.
 322      * @return The number of channels (1 for mono, 2 for stereo, etc.),
 323      * or <code>AudioSystem.NOT_SPECIFIED</code>
 324      *
 325      * @see AudioSystem#NOT_SPECIFIED
 326      */
 327     public int getChannels() {
 328 
 329         return channels;
 330     }
 331 
 332     /**
 333      * Obtains the frame size in bytes.
 334      * When this AudioFormat is used for queries (e.g. {@link
 335      * AudioSystem#isConversionSupported(AudioFormat, AudioFormat)
 336      * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link
 337      * DataLine.Info#getFormats() DataLine.Info.getFormats}), a frame size of
 338      * <code>AudioSystem.NOT_SPECIFIED</code> means that any frame size is
 339      * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when
 340      * the frame size is not defined for this audio format.
 341      * @return the number of bytes per frame,
 342      * or <code>AudioSystem.NOT_SPECIFIED</code>
 343      *
 344      * @see #getSampleSizeInBits()
 345      * @see AudioSystem#NOT_SPECIFIED
 346      */
 347     public int getFrameSize() {
 348 
 349         return frameSize;
 350     }
 351 
 352     /**
 353      * Obtains the frame rate in frames per second.
 354      * When this AudioFormat is used for queries (e.g. {@link
 355      * AudioSystem#isConversionSupported(AudioFormat, AudioFormat)
 356      * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link
 357      * DataLine.Info#getFormats() DataLine.Info.getFormats}), a frame rate of
 358      * <code>AudioSystem.NOT_SPECIFIED</code> means that any frame rate is
 359      * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when
 360      * the frame rate is not defined for this audio format.
 361      * @return the number of frames per second,
 362      * or <code>AudioSystem.NOT_SPECIFIED</code>
 363      *
 364      * @see #getSampleRate()
 365      * @see AudioSystem#NOT_SPECIFIED
 366      */
 367     public float getFrameRate() {
 368 
 369         return frameRate;
 370     }
 371 
 372 
 373     /**
 374      * Indicates whether the audio data is stored in big-endian or little-endian
 375      * byte order.  If the sample size is not more than one byte, the return value is
 376      * irrelevant.
 377      * @return <code>true</code> if the data is stored in big-endian byte order,
 378      * <code>false</code> if little-endian
 379      */
 380     public boolean isBigEndian() {
 381 
 382         return bigEndian;
 383     }
 384 
 385 
 386     /**
 387      * Obtain an unmodifiable map of properties.
 388      * The concept of properties is further explained in
 389      * the {@link AudioFileFormat class description}.
 390      *
 391      * @return a <code>Map&lt;String,Object&gt;</code> object containing
 392      *         all properties. If no properties are recognized, an empty map is
 393      *         returned.
 394      *
 395      * @see #getProperty(String)
 396      * @since 1.5
 397      */
 398     public Map<String,Object> properties() {
 399         Map<String,Object> ret;
 400         if (properties == null) {
 401             ret = new HashMap<String,Object>(0);
 402         } else {
 403             ret = (Map<String,Object>) (properties.clone());
 404         }
 405         return (Map<String,Object>) Collections.unmodifiableMap(ret);
 406     }
 407 
 408 
 409     /**
 410      * Obtain the property value specified by the key.
 411      * The concept of properties is further explained in
 412      * the {@link AudioFileFormat class description}.
 413      *
 414      * <p>If the specified property is not defined for a
 415      * particular file format, this method returns
 416      * <code>null</code>.
 417      *
 418      * @param key the key of the desired property
 419      * @return the value of the property with the specified key,
 420      *         or <code>null</code> if the property does not exist.
 421      *
 422      * @see #properties()
 423      * @since 1.5
 424      */
 425     public Object getProperty(String key) {
 426         if (properties == null) {
 427             return null;
 428         }
 429         return properties.get(key);
 430     }
 431 
 432 
 433     /**
 434      * Indicates whether this format matches the one specified.
 435      * To match, two formats must have the same encoding,
 436      * and consistent values of the number of channels, sample rate, sample size,
 437      * frame rate, and frame size.
 438      * The values of the property are consistent if they are equal
 439      * or the specified format has the property value
 440      * {@code AudioSystem.NOT_SPECIFIED}.
 441      * The byte order (big-endian or little-endian) must be the same
 442      * if the sample size is greater than one byte.
 443      *
 444      * @param format format to test for match
 445      * @return {@code true} if this format matches the one specified,
 446      *         {@code false} otherwise.
 447      */
 448     public boolean matches(AudioFormat format) {
 449         if (format.getEncoding().equals(getEncoding())
 450                 && (format.getChannels() == AudioSystem.NOT_SPECIFIED
 451                     || format.getChannels() == getChannels())
 452                 && (format.getSampleRate() == (float)AudioSystem.NOT_SPECIFIED
 453                     || format.getSampleRate() == getSampleRate())
 454                 && (format.getSampleSizeInBits() == AudioSystem.NOT_SPECIFIED
 455                     || format.getSampleSizeInBits() == getSampleSizeInBits())
 456                 && (format.getFrameRate() == (float)AudioSystem.NOT_SPECIFIED
 457                     || format.getFrameRate() == getFrameRate())
 458                 && (format.getFrameSize() == AudioSystem.NOT_SPECIFIED
 459                     || format.getFrameSize() == getFrameSize())
 460                 && (getSampleSizeInBits() <= 8
 461                     || format.isBigEndian() == isBigEndian())) {
 462             return true;
 463         }
 464         return false;
 465     }
 466 
 467 
 468     /**
 469      * Returns a string that describes the format, such as:
 470      * "PCM SIGNED 22050 Hz 16 bit mono big-endian".  The contents of the string
 471      * may vary between implementations of Java Sound.
 472      *
 473      * @return a string that describes the format parameters
 474      */
 475     public String toString() {
 476         String sEncoding = "";
 477         if (getEncoding() != null) {
 478             sEncoding = getEncoding().toString() + " ";
 479         }
 480 
 481         String sSampleRate;
 482         if (getSampleRate() == (float) AudioSystem.NOT_SPECIFIED) {
 483             sSampleRate = "unknown sample rate, ";
 484         } else {
 485             sSampleRate = "" + getSampleRate() + " Hz, ";
 486         }
 487 
 488         String sSampleSizeInBits;
 489         if (getSampleSizeInBits() == (float) AudioSystem.NOT_SPECIFIED) {
 490             sSampleSizeInBits = "unknown bits per sample, ";
 491         } else {
 492             sSampleSizeInBits = "" + getSampleSizeInBits() + " bit, ";
 493         }
 494 
 495         String sChannels;
 496         if (getChannels() == 1) {
 497             sChannels = "mono, ";
 498         } else
 499             if (getChannels() == 2) {
 500                 sChannels = "stereo, ";
 501             } else {
 502                 if (getChannels() == AudioSystem.NOT_SPECIFIED) {
 503                     sChannels = " unknown number of channels, ";
 504                 } else {
 505                     sChannels = ""+getChannels()+" channels, ";
 506                 }
 507             }
 508 
 509         String sFrameSize;
 510         if (getFrameSize() == (float) AudioSystem.NOT_SPECIFIED) {
 511             sFrameSize = "unknown frame size, ";
 512         } else {
 513             sFrameSize = "" + getFrameSize()+ " bytes/frame, ";
 514         }
 515 
 516         String sFrameRate = "";
 517         if (Math.abs(getSampleRate() - getFrameRate()) > 0.00001) {
 518             if (getFrameRate() == (float) AudioSystem.NOT_SPECIFIED) {
 519                 sFrameRate = "unknown frame rate, ";
 520             } else {
 521                 sFrameRate = getFrameRate() + " frames/second, ";
 522             }
 523         }
 524 
 525         String sEndian = "";
 526         if ((getEncoding().equals(Encoding.PCM_SIGNED)
 527              || getEncoding().equals(Encoding.PCM_UNSIGNED))
 528             && ((getSampleSizeInBits() > 8)
 529                 || (getSampleSizeInBits() == AudioSystem.NOT_SPECIFIED))) {
 530             if (isBigEndian()) {
 531                 sEndian = "big-endian";
 532             } else {
 533                 sEndian = "little-endian";
 534             }
 535         }
 536 
 537         return sEncoding
 538             + sSampleRate
 539             + sSampleSizeInBits
 540             + sChannels
 541             + sFrameSize
 542             + sFrameRate
 543             + sEndian;
 544 
 545     }
 546 
 547     /**
 548      * The <code>Encoding</code> class  names the  specific type of data representation
 549      * used for an audio stream.   The encoding includes aspects of the
 550      * sound format other than the number of channels, sample rate, sample size,
 551      * frame rate, frame size, and byte order.
 552      * <p>
 553      * One ubiquitous type of audio encoding is pulse-code modulation (PCM),
 554      * which is simply a linear (proportional) representation of the sound
 555      * waveform.  With PCM, the number stored in each sample is proportional
 556      * to the instantaneous amplitude of the sound pressure at that point in
 557      * time.  The numbers may be signed or unsigned integers or floats.
 558      * Besides PCM, other encodings include mu-law and a-law, which are nonlinear
 559      * mappings of the sound amplitude that are often used for recording speech.
 560      * <p>
 561      * You can use a predefined encoding by referring to one of the static
 562      * objects created by this class, such as PCM_SIGNED or
 563      * PCM_UNSIGNED.  Service providers can create new encodings, such as
 564      * compressed audio formats, and make
 565      * these available through the <code>{@link AudioSystem}</code> class.
 566      * <p>
 567      * The <code>Encoding</code> class is static, so that all
 568      * <code>AudioFormat</code> objects that have the same encoding will refer
 569      * to the same object (rather than different instances of the same class).
 570      * This allows matches to be made by checking that two format's encodings
 571      * are equal.
 572      *
 573      * @see AudioFormat
 574      * @see javax.sound.sampled.spi.FormatConversionProvider
 575      *
 576      * @author Kara Kytle
 577      * @since 1.3
 578      */
 579     public static class Encoding {
 580 
 581 
 582         // ENCODING DEFINES
 583 
 584         /**
 585          * Specifies signed, linear PCM data.
 586          */
 587         public static final Encoding PCM_SIGNED = new Encoding("PCM_SIGNED");
 588 
 589         /**
 590          * Specifies unsigned, linear PCM data.
 591          */
 592         public static final Encoding PCM_UNSIGNED = new Encoding("PCM_UNSIGNED");
 593 
 594         /**
 595          * Specifies floating-point PCM data.
 596          *
 597          * @since 1.7
 598          */
 599         public static final Encoding PCM_FLOAT = new Encoding("PCM_FLOAT");
 600 
 601         /**
 602          * Specifies u-law encoded data.
 603          */
 604         public static final Encoding ULAW = new Encoding("ULAW");
 605 
 606         /**
 607          * Specifies a-law encoded data.
 608          */
 609         public static final Encoding ALAW = new Encoding("ALAW");
 610 
 611 
 612         // INSTANCE VARIABLES
 613 
 614         /**
 615          * Encoding name.
 616          */
 617         private String name;
 618 
 619 
 620         // CONSTRUCTOR
 621 
 622         /**
 623          * Constructs a new encoding.
 624          * @param name  the name of the new type of encoding
 625          */
 626         public Encoding(String name) {
 627             this.name = name;
 628         }
 629 
 630 
 631         // METHODS
 632 
 633         /**
 634          * Finalizes the equals method
 635          */
 636         public final boolean equals(Object obj) {
 637             if (toString() == null) {
 638                 return (obj != null) && (obj.toString() == null);
 639             }
 640             if (obj instanceof Encoding) {
 641                 return toString().equals(obj.toString());
 642             }
 643             return false;
 644         }
 645 
 646         /**
 647          * Finalizes the hashCode method
 648          */
 649         public final int hashCode() {
 650             if (toString() == null) {
 651                 return 0;
 652             }
 653             return toString().hashCode();
 654         }
 655 
 656         /**
 657          * Provides the <code>String</code> representation of the encoding.  This <code>String</code> is
 658          * the same name that was passed to the constructor.  For the predefined encodings, the name
 659          * is similar to the encoding's variable (field) name.  For example, <code>PCM_SIGNED.toString()</code> returns
 660          * the name "pcm_signed".
 661          *
 662          * @return the encoding name
 663          */
 664         public final String toString() {
 665             return name;
 666         }
 667 
 668     } // class Encoding
 669 }