src/share/classes/com/sun/imageio/plugins/jpeg/JPEGMetadata.java
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*** 1,7 ****
/*
! * Copyright (c) 2001, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
--- 1,7 ----
/*
! * Copyright (c) 2001, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
*** 722,732 ****
JPEGMetadata newGuy = null;
try {
newGuy = (JPEGMetadata) super.clone();
} catch (CloneNotSupportedException e) {} // won't happen
if (markerSequence != null) {
! newGuy.markerSequence = (List) cloneSequence();
}
newGuy.resetSequence = null;
return newGuy;
}
--- 722,732 ----
JPEGMetadata newGuy = null;
try {
newGuy = (JPEGMetadata) super.clone();
} catch (CloneNotSupportedException e) {} // won't happen
if (markerSequence != null) {
! newGuy.markerSequence = cloneSequence();
}
newGuy.resetSequence = null;
return newGuy;
}
*** 2014,2031 ****
inverted = true;
}
// First approximation
int y = 1;
! int x = (int) Math.round(value);
float ratio = (float) x;
float delta = Math.abs(value - ratio);
while (delta > epsilon) { // not close enough
// Increment y and compute a new x
y++;
! x = (int) Math.round(y*value);
ratio = (float)x/(float)y;
delta = Math.abs(value - ratio);
}
return inverted ? new Point(y, x) : new Point(x, y);
}
--- 2014,2031 ----
inverted = true;
}
// First approximation
int y = 1;
! int x = Math.round(value);
float ratio = (float) x;
float delta = Math.abs(value - ratio);
while (delta > epsilon) { // not close enough
// Increment y and compute a new x
y++;
! x = Math.round(y*value);
ratio = (float)x/(float)y;
delta = Math.abs(value - ratio);
}
return inverted ? new Point(y, x) : new Point(x, y);
}