1 /* 2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package com.sun.java.swing.plaf.windows; 27 28 import java.awt.Color; 29 import java.awt.Graphics; 30 import java.awt.Rectangle; 31 import java.awt.Shape; 32 import javax.swing.plaf.basic.*; 33 import javax.swing.*; 34 import javax.swing.plaf.TextUI; 35 import javax.swing.plaf.UIResource; 36 import javax.swing.text.*; 37 38 /** 39 * Windows text rendering. 40 * <p> 41 * <strong>Warning:</strong> 42 * Serialized objects of this class will not be compatible with 43 * future Swing releases. The current serialization support is appropriate 44 * for short term storage or RMI between applications running the same 45 * version of Swing. A future release of Swing will provide support for 46 * long term persistence. 47 */ 48 public abstract class WindowsTextUI extends BasicTextUI { 49 /** 50 * Creates the object to use for a caret. By default an 51 * instance of WindowsCaret is created. This method 52 * can be redefined to provide something else that implements 53 * the InputPosition interface or a subclass of DefaultCaret. 54 * 55 * @return the caret object 56 */ 57 protected Caret createCaret() { 58 return new WindowsCaret(); 59 } 60 61 /* public */ 62 static LayeredHighlighter.LayerPainter WindowsPainter = new WindowsHighlightPainter(null); 63 64 /* public */ 65 static class WindowsCaret extends DefaultCaret 66 implements UIResource { 67 /** 68 * Gets the painter for the Highlighter. 69 * 70 * @return the painter 71 */ 72 protected Highlighter.HighlightPainter getSelectionPainter() { 73 return WindowsTextUI.WindowsPainter; 74 } 75 } 76 77 /* public */ 78 static class WindowsHighlightPainter extends 79 DefaultHighlighter.DefaultHighlightPainter { 80 WindowsHighlightPainter(Color c) { 81 super(c); 82 } 83 84 // --- HighlightPainter methods --------------------------------------- 85 86 /** 87 * Paints a highlight. 88 * 89 * @param g the graphics context 90 * @param offs0 the starting model offset >= 0 91 * @param offs1 the ending model offset >= offs1 92 * @param bounds the bounding box for the highlight 93 * @param c the editor 94 */ 95 public void paint(Graphics g, int offs0, int offs1, Shape bounds, JTextComponent c) { 96 Rectangle alloc = bounds.getBounds(); 97 try { 98 // --- determine locations --- 99 TextUI mapper = c.getUI(); 100 Rectangle p0 = mapper.modelToView(c, offs0); 101 Rectangle p1 = mapper.modelToView(c, offs1); 102 103 // --- render --- 104 Color color = getColor(); 105 106 if (color == null) { 107 g.setColor(c.getSelectionColor()); 108 } 109 else { 110 g.setColor(color); 111 } 112 boolean firstIsDot = false; 113 boolean secondIsDot = false; 114 if (c.isEditable()) { 115 int dot = c.getCaretPosition(); 116 firstIsDot = (offs0 == dot); 117 secondIsDot = (offs1 == dot); 118 } 119 if (p0.y == p1.y) { 120 // same line, render a rectangle 121 Rectangle r = p0.union(p1); 122 if (r.width > 0) { 123 if (firstIsDot) { 124 r.x++; 125 r.width--; 126 } 127 else if (secondIsDot) { 128 r.width--; 129 } 130 } 131 g.fillRect(r.x, r.y, r.width, r.height); 132 } else { 133 // different lines 134 int p0ToMarginWidth = alloc.x + alloc.width - p0.x; 135 if (firstIsDot && p0ToMarginWidth > 0) { 136 p0.x++; 137 p0ToMarginWidth--; 138 } 139 g.fillRect(p0.x, p0.y, p0ToMarginWidth, p0.height); 140 if ((p0.y + p0.height) != p1.y) { 141 g.fillRect(alloc.x, p0.y + p0.height, alloc.width, 142 p1.y - (p0.y + p0.height)); 143 } 144 if (secondIsDot && p1.x > alloc.x) { 145 p1.x--; 146 } 147 g.fillRect(alloc.x, p1.y, (p1.x - alloc.x), p1.height); 148 } 149 } catch (BadLocationException e) { 150 // can't render 151 } 152 } 153 154 // --- LayerPainter methods ---------------------------- 155 /** 156 * Paints a portion of a highlight. 157 * 158 * @param g the graphics context 159 * @param offs0 the starting model offset >= 0 160 * @param offs1 the ending model offset >= offs1 161 * @param bounds the bounding box of the view, which is not 162 * necessarily the region to paint. 163 * @param c the editor 164 * @param view View painting for 165 * @return region drawing occurred in 166 */ 167 public Shape paintLayer(Graphics g, int offs0, int offs1, 168 Shape bounds, JTextComponent c, View view) { 169 Color color = getColor(); 170 171 if (color == null) { 172 g.setColor(c.getSelectionColor()); 173 } 174 else { 175 g.setColor(color); 176 } 177 boolean firstIsDot = false; 178 boolean secondIsDot = false; 179 if (c.isEditable()) { 180 int dot = c.getCaretPosition(); 181 firstIsDot = (offs0 == dot); 182 secondIsDot = (offs1 == dot); 183 } 184 if (offs0 == view.getStartOffset() && 185 offs1 == view.getEndOffset()) { 186 // Contained in view, can just use bounds. 187 Rectangle alloc; 188 if (bounds instanceof Rectangle) { 189 alloc = (Rectangle)bounds; 190 } 191 else { 192 alloc = bounds.getBounds(); 193 } 194 if (firstIsDot && alloc.width > 0) { 195 g.fillRect(alloc.x + 1, alloc.y, alloc.width - 1, 196 alloc.height); 197 } 198 else if (secondIsDot && alloc.width > 0) { 199 g.fillRect(alloc.x, alloc.y, alloc.width - 1, 200 alloc.height); 201 } 202 else { 203 g.fillRect(alloc.x, alloc.y, alloc.width, alloc.height); 204 } 205 return alloc; 206 } 207 else { 208 // Should only render part of View. 209 try { 210 // --- determine locations --- 211 Shape shape = view.modelToView(offs0, Position.Bias.Forward, 212 offs1,Position.Bias.Backward, 213 bounds); 214 Rectangle r = (shape instanceof Rectangle) ? 215 (Rectangle)shape : shape.getBounds(); 216 if (firstIsDot && r.width > 0) { 217 g.fillRect(r.x + 1, r.y, r.width - 1, r.height); 218 } 219 else if (secondIsDot && r.width > 0) { 220 g.fillRect(r.x, r.y, r.width - 1, r.height); 221 } 222 else { 223 g.fillRect(r.x, r.y, r.width, r.height); 224 } 225 return r; 226 } catch (BadLocationException e) { 227 // can't render 228 } 229 } 230 // Only if exception 231 return null; 232 } 233 234 } 235 236 }