/* * Copyright (c) 2000, 2014, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing; import java.util.*; import java.io.Serializable; /** * A SpinnerModel for sequences of numbers. * The upper and lower bounds of the sequence are defined * by properties called minimum and * maximum. The size of the increase or decrease * computed by the nextValue and * previousValue methods is defined by a property called * stepSize. The minimum and * maximum properties can be null * to indicate that the sequence has no lower or upper limit. * All of the properties in this class are defined in terms of two * generic types: Number and * Comparable, so that all Java numeric types * may be accommodated. Internally, there's only support for * values whose type is one of the primitive Number types: * Double, Float, Long, * Integer, Short, or Byte. *

* To create a SpinnerNumberModel for the integer * range zero to one hundred, with * fifty as the initial value, one could write: *

 * Integer value = new Integer(50);
 * Integer min = new Integer(0);
 * Integer max = new Integer(100);
 * Integer step = new Integer(1);
 * SpinnerNumberModel model = new SpinnerNumberModel(value, min, max, step);
 * int fifty = model.getNumber().intValue();
 * 
*

* Spinners for integers and doubles are common, so special constructors * for these cases are provided. For example to create the model in * the previous example, one could also write: *

 * SpinnerNumberModel model = new SpinnerNumberModel(50, 0, 100, 1);
 * 
*

* This model inherits a ChangeListener. * The ChangeListeners are notified * whenever the model's value, stepSize, * minimum, or maximum properties changes. * * @see JSpinner * @see SpinnerModel * @see AbstractSpinnerModel * @see SpinnerListModel * @see SpinnerDateModel * * @author Hans Muller * @since 1.4 */ @SuppressWarnings("serial") // Superclass is not serializable across versions public class SpinnerNumberModel extends AbstractSpinnerModel implements Serializable { private Number stepSize, value; private Comparable minimum, maximum; /** * Constructs a SpinnerModel that represents * a closed sequence of * numbers from minimum to maximum. The * nextValue and previousValue methods * compute elements of the sequence by adding or subtracting * stepSize respectively. All of the parameters * must be mutually Comparable, value * and stepSize must be instances of Integer * Long, Float, or Double. *

* The minimum and maximum parameters * can be null to indicate that the range doesn't * have an upper or lower bound. * If value or stepSize is null, * or if both minimum and maximum * are specified and minimum > maximum then an * IllegalArgumentException is thrown. * Similarly if (minimum <= value <= maximum) is false, * an IllegalArgumentException is thrown. * * @param value the current (non null) value of the model * @param minimum the first number in the sequence or null * @param maximum the last number in the sequence or null * @param stepSize the difference between elements of the sequence * * @throws IllegalArgumentException if stepSize or value is * null or if the following expression is false: * minimum <= value <= maximum */ public SpinnerNumberModel(Number value, Comparable minimum, Comparable maximum, Number stepSize) { if ((value == null) || (stepSize == null)) { throw new IllegalArgumentException("value and stepSize must be non-null"); } if (!(((minimum == null) || (minimum.compareTo(value) <= 0)) && ((maximum == null) || (maximum.compareTo(value) >= 0)))) { throw new IllegalArgumentException("(minimum <= value <= maximum) is false"); } this.value = value; this.minimum = minimum; this.maximum = maximum; this.stepSize = stepSize; } /** * Constructs a SpinnerNumberModel with the specified * value, minimum/maximum bounds, * and stepSize. * * @param value the current value of the model * @param minimum the first number in the sequence * @param maximum the last number in the sequence * @param stepSize the difference between elements of the sequence * @throws IllegalArgumentException if the following expression is false: * minimum <= value <= maximum */ public SpinnerNumberModel(int value, int minimum, int maximum, int stepSize) { this(Integer.valueOf(value), Integer.valueOf(minimum), Integer.valueOf(maximum), Integer.valueOf(stepSize)); } /** * Constructs a SpinnerNumberModel with the specified * value, minimum/maximum bounds, * and stepSize. * * @param value the current value of the model * @param minimum the first number in the sequence * @param maximum the last number in the sequence * @param stepSize the difference between elements of the sequence * @throws IllegalArgumentException if the following expression is false: * minimum <= value <= maximum */ public SpinnerNumberModel(double value, double minimum, double maximum, double stepSize) { this(new Double(value), new Double(minimum), new Double(maximum), new Double(stepSize)); } /** * Constructs a SpinnerNumberModel with no * minimum or maximum value, * stepSize equal to one, and an initial value of zero. */ public SpinnerNumberModel() { this(Integer.valueOf(0), null, null, Integer.valueOf(1)); } /** * Changes the lower bound for numbers in this sequence. * If minimum is null, * then there is no lower bound. No bounds checking is done here; * the new minimum value may invalidate the * (minimum <= value <= maximum) * invariant enforced by the constructors. This is to simplify updating * the model, naturally one should ensure that the invariant is true * before calling the getNextValue, * getPreviousValue, or setValue methods. *

* Typically this property is a Number of the same type * as the value however it's possible to use any * Comparable with a compareTo * method for a Number with the same type as the value. * For example if value was a Long, * minimum might be a Date subclass defined like this: *

     * MyDate extends Date {  // Date already implements Comparable
     *     public int compareTo(Long o) {
     *         long t = getTime();
     *         return (t < o.longValue() ? -1 : (t == o.longValue() ? 0 : 1));
     *     }
     * }
     * 
*

* This method fires a ChangeEvent * if the minimum has changed. * * @param minimum a Comparable that has a * compareTo method for Numbers with * the same type as value * @see #getMinimum * @see #setMaximum * @see SpinnerModel#addChangeListener */ public void setMinimum(Comparable minimum) { if ((minimum == null) ? (this.minimum != null) : !minimum.equals(this.minimum)) { this.minimum = minimum; fireStateChanged(); } } /** * Returns the first number in this sequence. * * @return the value of the minimum property * @see #setMinimum */ public Comparable getMinimum() { return minimum; } /** * Changes the upper bound for numbers in this sequence. * If maximum is null, then there * is no upper bound. No bounds checking is done here; the new * maximum value may invalidate the * (minimum <= value < maximum) * invariant enforced by the constructors. This is to simplify updating * the model, naturally one should ensure that the invariant is true * before calling the next, previous, * or setValue methods. *

* Typically this property is a Number of the same type * as the value however it's possible to use any * Comparable with a compareTo * method for a Number with the same type as the value. * See * setMinimum for an example. *

* This method fires a ChangeEvent if the * maximum has changed. * * @param maximum a Comparable that has a * compareTo method for Numbers with * the same type as value * @see #getMaximum * @see #setMinimum * @see SpinnerModel#addChangeListener */ public void setMaximum(Comparable maximum) { if ((maximum == null) ? (this.maximum != null) : !maximum.equals(this.maximum)) { this.maximum = maximum; fireStateChanged(); } } /** * Returns the last number in the sequence. * * @return the value of the maximum property * @see #setMaximum */ public Comparable getMaximum() { return maximum; } /** * Changes the size of the value change computed by the * getNextValue and getPreviousValue * methods. An IllegalArgumentException * is thrown if stepSize is null. *

* This method fires a ChangeEvent if the * stepSize has changed. * * @param stepSize the size of the value change computed by the * getNextValue and getPreviousValue methods * @see #getNextValue * @see #getPreviousValue * @see #getStepSize * @see SpinnerModel#addChangeListener */ public void setStepSize(Number stepSize) { if (stepSize == null) { throw new IllegalArgumentException("null stepSize"); } if (!stepSize.equals(this.stepSize)) { this.stepSize = stepSize; fireStateChanged(); } } /** * Returns the size of the value change computed by the * getNextValue * and getPreviousValue methods. * * @return the value of the stepSize property * @see #setStepSize */ public Number getStepSize() { return stepSize; } private Number incrValue(int dir) { Number newValue; if ((value instanceof Float) || (value instanceof Double)) { double v = value.doubleValue() + (stepSize.doubleValue() * (double)dir); if (value instanceof Double) { newValue = new Double(v); } else { newValue = new Float(v); } } else { long v = value.longValue() + (stepSize.longValue() * (long)dir); if (value instanceof Long) { newValue = Long.valueOf(v); } else if (value instanceof Integer) { newValue = Integer.valueOf((int)v); } else if (value instanceof Short) { newValue = Short.valueOf((short)v); } else { newValue = Byte.valueOf((byte)v); } } if ((maximum != null) && (maximum.compareTo(newValue) < 0)) { return null; } if ((minimum != null) && (minimum.compareTo(newValue) > 0)) { return null; } else { return newValue; } } /** * Returns the next number in the sequence. * * @return value + stepSize or null if the sum * exceeds maximum. * * @see SpinnerModel#getNextValue * @see #getPreviousValue * @see #setStepSize */ public Object getNextValue() { return incrValue(+1); } /** * Returns the previous number in the sequence. * * @return value - stepSize, or * null if the sum is less * than minimum. * * @see SpinnerModel#getPreviousValue * @see #getNextValue * @see #setStepSize */ public Object getPreviousValue() { return incrValue(-1); } /** * Returns the value of the current element of the sequence. * * @return the value property * @see #setValue */ public Number getNumber() { return value; } /** * Returns the value of the current element of the sequence. * * @return the value property * @see #setValue * @see #getNumber */ public Object getValue() { return value; } /** * Sets the current value for this sequence. If value is * null, or not a Number, an * IllegalArgumentException is thrown. No * bounds checking is done here; the new value may invalidate the * (minimum <= value <= maximum) * invariant enforced by the constructors. It's also possible to set * the value to be something that wouldn't naturally occur in the sequence, * i.e. a value that's not modulo the stepSize. * This is to simplify updating the model, and to accommodate * spinners that don't want to restrict values that have been * directly entered by the user. Naturally, one should ensure that the * (minimum <= value <= maximum) invariant is true * before calling the next, previous, or * setValue methods. *

* This method fires a ChangeEvent if the value has changed. * * @param value the current (non null) Number * for this sequence * @throws IllegalArgumentException if value is * null or not a Number * @see #getNumber * @see #getValue * @see SpinnerModel#addChangeListener */ public void setValue(Object value) { if ((value == null) || !(value instanceof Number)) { throw new IllegalArgumentException("illegal value"); } if (!value.equals(this.value)) { this.value = (Number)value; fireStateChanged(); } } }