1 /* 2 * Copyright (c) 2007, 2013, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package com.sun.media.sound; 26 27 /** 28 * AHDSR control signal envelope generator. 29 * 30 * @author Karl Helgason 31 */ 32 public final class SoftEnvelopeGenerator implements SoftProcess { 33 34 public final static int EG_OFF = 0; 35 public final static int EG_DELAY = 1; 36 public final static int EG_ATTACK = 2; 37 public final static int EG_HOLD = 3; 38 public final static int EG_DECAY = 4; 39 public final static int EG_SUSTAIN = 5; 40 public final static int EG_RELEASE = 6; 41 public final static int EG_SHUTDOWN = 7; 42 public final static int EG_END = 8; 43 int max_count = 10; 44 int used_count = 0; 45 private final int[] stage = new int[max_count]; 46 private final int[] stage_ix = new int[max_count]; 47 private final double[] stage_v = new double[max_count]; 48 private final int[] stage_count = new int[max_count]; 49 private final double[][] on = new double[max_count][1]; 50 private final double[][] active = new double[max_count][1]; 51 private final double[][] out = new double[max_count][1]; 52 private final double[][] delay = new double[max_count][1]; 53 private final double[][] attack = new double[max_count][1]; 54 private final double[][] hold = new double[max_count][1]; 55 private final double[][] decay = new double[max_count][1]; 56 private final double[][] sustain = new double[max_count][1]; 57 private final double[][] release = new double[max_count][1]; 58 private final double[][] shutdown = new double[max_count][1]; 59 private final double[][] release2 = new double[max_count][1]; 60 private final double[][] attack2 = new double[max_count][1]; 61 private final double[][] decay2 = new double[max_count][1]; 62 private double control_time = 0; 63 64 public void reset() { 65 for (int i = 0; i < used_count; i++) { 66 stage[i] = 0; 67 on[i][0] = 0; 68 out[i][0] = 0; 69 delay[i][0] = 0; 70 attack[i][0] = 0; 71 hold[i][0] = 0; 72 decay[i][0] = 0; 73 sustain[i][0] = 0; 74 release[i][0] = 0; 75 shutdown[i][0] = 0; 76 attack2[i][0] = 0; 77 decay2[i][0] = 0; 78 release2[i][0] = 0; 79 } 80 used_count = 0; 81 } 82 83 public void init(SoftSynthesizer synth) { 84 control_time = 1.0 / synth.getControlRate(); 85 processControlLogic(); 86 } 87 88 public double[] get(int instance, String name) { 89 if (instance >= used_count) 90 used_count = instance + 1; 91 if (name == null) 92 return out[instance]; 93 if (name.equals("on")) 94 return on[instance]; 95 if (name.equals("active")) 96 return active[instance]; 97 if (name.equals("delay")) 98 return delay[instance]; 99 if (name.equals("attack")) 100 return attack[instance]; 101 if (name.equals("hold")) 102 return hold[instance]; 103 if (name.equals("decay")) 104 return decay[instance]; 105 if (name.equals("sustain")) 106 return sustain[instance]; 107 if (name.equals("release")) 108 return release[instance]; 109 if (name.equals("shutdown")) 110 return shutdown[instance]; 111 if (name.equals("attack2")) 112 return attack2[instance]; 113 if (name.equals("decay2")) 114 return decay2[instance]; 115 if (name.equals("release2")) 116 return release2[instance]; 117 118 return null; 119 } 120 121 public void processControlLogic() { 122 for (int i = 0; i < used_count; i++) { 123 124 if (stage[i] == EG_END) 125 continue; 126 127 if ((stage[i] > EG_OFF) && (stage[i] < EG_RELEASE)) { 128 if (on[i][0] < 0.5) { 129 if (on[i][0] < -0.5) { 130 stage_count[i] = (int)(Math.pow(2, 131 this.shutdown[i][0] / 1200.0) / control_time); 132 if (stage_count[i] < 0) 133 stage_count[i] = 0; 134 stage_v[i] = out[i][0]; 135 stage_ix[i] = 0; 136 stage[i] = EG_SHUTDOWN; 137 } else { 138 if ((release2[i][0] < 0.000001) && release[i][0] < 0 139 && Double.isInfinite(release[i][0])) { 140 out[i][0] = 0; 141 active[i][0] = 0; 142 stage[i] = EG_END; 143 continue; 144 } 145 146 stage_count[i] = (int)(Math.pow(2, 147 this.release[i][0] / 1200.0) / control_time); 148 stage_count[i] 149 += (int)(this.release2[i][0]/(control_time * 1000)); 150 if (stage_count[i] < 0) 151 stage_count[i] = 0; 152 // stage_v[i] = out[i][0]; 153 stage_ix[i] = 0; 154 155 double m = 1 - out[i][0]; 156 stage_ix[i] = (int)(stage_count[i] * m); 157 158 stage[i] = EG_RELEASE; 159 } 160 } 161 } 162 163 switch (stage[i]) { 164 case EG_OFF: 165 active[i][0] = 1; 166 if (on[i][0] < 0.5) 167 break; 168 stage[i] = EG_DELAY; 169 stage_ix[i] = (int)(Math.pow(2, 170 this.delay[i][0] / 1200.0) / control_time); 171 if (stage_ix[i] < 0) 172 stage_ix[i] = 0; 173 case EG_DELAY: 174 if (stage_ix[i] == 0) { 175 double attack = this.attack[i][0]; 176 double attack2 = this.attack2[i][0]; 177 178 if (attack2 < 0.000001 179 && (attack < 0 && Double.isInfinite(attack))) { 180 out[i][0] = 1; 181 stage[i] = EG_HOLD; 182 stage_count[i] = (int)(Math.pow(2, 183 this.hold[i][0] / 1200.0) / control_time); 184 stage_ix[i] = 0; 185 } else { 186 stage[i] = EG_ATTACK; 187 stage_count[i] = (int)(Math.pow(2, 188 attack / 1200.0) / control_time); 189 stage_count[i] += (int)(attack2 / (control_time * 1000)); 190 if (stage_count[i] < 0) 191 stage_count[i] = 0; 192 stage_ix[i] = 0; 193 } 194 } else 195 stage_ix[i]--; 196 break; 197 case EG_ATTACK: 198 stage_ix[i]++; 199 if (stage_ix[i] >= stage_count[i]) { 200 out[i][0] = 1; 201 stage[i] = EG_HOLD; 202 } else { 203 // CONVEX attack 204 double a = ((double)stage_ix[i]) / ((double)stage_count[i]); 205 a = 1 + ((40.0 / 96.0) / Math.log(10)) * Math.log(a); 206 if (a < 0) 207 a = 0; 208 else if (a > 1) 209 a = 1; 210 out[i][0] = a; 211 } 212 break; 213 case EG_HOLD: 214 stage_ix[i]++; 215 if (stage_ix[i] >= stage_count[i]) { 216 stage[i] = EG_DECAY; 217 stage_count[i] = (int)(Math.pow(2, 218 this.decay[i][0] / 1200.0) / control_time); 219 stage_count[i] += (int)(this.decay2[i][0]/(control_time*1000)); 220 if (stage_count[i] < 0) 221 stage_count[i] = 0; 222 stage_ix[i] = 0; 223 } 224 break; 225 case EG_DECAY: 226 stage_ix[i]++; 227 double sustain = this.sustain[i][0] * (1.0 / 1000.0); 228 if (stage_ix[i] >= stage_count[i]) { 229 out[i][0] = sustain; 230 stage[i] = EG_SUSTAIN; 231 if (sustain < 0.001) { 232 out[i][0] = 0; 233 active[i][0] = 0; 234 stage[i] = EG_END; 235 } 236 } else { 237 double m = ((double)stage_ix[i]) / ((double)stage_count[i]); 238 out[i][0] = (1 - m) + sustain * m; 239 } 240 break; 241 case EG_SUSTAIN: 242 break; 243 case EG_RELEASE: 244 stage_ix[i]++; 245 if (stage_ix[i] >= stage_count[i]) { 246 out[i][0] = 0; 247 active[i][0] = 0; 248 stage[i] = EG_END; 249 } else { 250 double m = ((double)stage_ix[i]) / ((double)stage_count[i]); 251 out[i][0] = (1 - m); // *stage_v[i]; 252 253 if (on[i][0] < -0.5) { 254 stage_count[i] = (int)(Math.pow(2, 255 this.shutdown[i][0] / 1200.0) / control_time); 256 if (stage_count[i] < 0) 257 stage_count[i] = 0; 258 stage_v[i] = out[i][0]; 259 stage_ix[i] = 0; 260 stage[i] = EG_SHUTDOWN; 261 } 262 263 // re-damping 264 if (on[i][0] > 0.5) { 265 sustain = this.sustain[i][0] * (1.0 / 1000.0); 266 if (out[i][0] > sustain) { 267 stage[i] = EG_DECAY; 268 stage_count[i] = (int)(Math.pow(2, 269 this.decay[i][0] / 1200.0) / control_time); 270 stage_count[i] += 271 (int)(this.decay2[i][0]/(control_time*1000)); 272 if (stage_count[i] < 0) 273 stage_count[i] = 0; 274 m = (out[i][0] - 1) / (sustain - 1); 275 stage_ix[i] = (int) (stage_count[i] * m); 276 } 277 } 278 279 } 280 break; 281 case EG_SHUTDOWN: 282 stage_ix[i]++; 283 if (stage_ix[i] >= stage_count[i]) { 284 out[i][0] = 0; 285 active[i][0] = 0; 286 stage[i] = EG_END; 287 } else { 288 double m = ((double)stage_ix[i]) / ((double)stage_count[i]); 289 out[i][0] = (1 - m) * stage_v[i]; 290 } 291 break; 292 default: 293 break; 294 } 295 } 296 297 } 298 }