/* * Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing.plaf.nimbus; import java.util.HashMap; import java.util.Map; import javax.swing.JComponent; import javax.swing.plaf.synth.SynthConstants; /** *

Represents a built in, or custom, state in Nimbus.

* *

Synth provides several built in states, which are: *

* *

However, there are many more states that could be described in a LookAndFeel, and it * would be nice to style components differently based on these different states. * For example, a progress bar could be "indeterminate". It would be very convenient * to allow this to be defined as a "state".

* *

This class, State, is intended to be used for such situations. * Simply implement the abstract #isInState method. It returns true if the given * JComponent is "in this state", false otherwise. This method will be called * many times in performance sensitive loops. It must execute * very quickly.

* *

For example, the following might be an implementation of a custom * "Indeterminate" state for JProgressBars:

* *

 *     public final class IndeterminateState extends State<JProgressBar> {
 *         public IndeterminateState() {
 *             super("Indeterminate");
 *         }
 *
 *         @Override
 *         protected boolean isInState(JProgressBar c) {
 *             return c.isIndeterminate();
 *         }
 *     }
 * 
*/ public abstract class State{ static final Map standardStates = new HashMap(7); static final State Enabled = new StandardState(SynthConstants.ENABLED); static final State MouseOver = new StandardState(SynthConstants.MOUSE_OVER); static final State Pressed = new StandardState(SynthConstants.PRESSED); static final State Disabled = new StandardState(SynthConstants.DISABLED); static final State Focused = new StandardState(SynthConstants.FOCUSED); static final State Selected = new StandardState(SynthConstants.SELECTED); static final State Default = new StandardState(SynthConstants.DEFAULT); private String name; /** *

Create a new custom State. Specify the name for the state. The name should * be unique within the states set for any one particular component. * The name of the state should coincide with the name used in UIDefaults.

* *

For example, the following would be correct:

*

     *     defaults.put("Button.States", "Enabled, Foo, Disabled");
     *     defaults.put("Button.Foo", new FooState("Foo"));
     * 
* * @param name a simple user friendly name for the state, such as "Indeterminate" * or "EmbeddedPanel" or "Blurred". It is customary to use camel case, * with the first letter capitalized. */ protected State(String name) { this.name = name; } @Override public String toString() { return name; } /** *

This is the main entry point, called by NimbusStyle.

* *

There are both custom states and standard states. Standard states * correlate to the states defined in SynthConstants. When a UI delegate * constructs a SynthContext, it specifies the state that the component is * in according to the states defined in SynthConstants. Our NimbusStyle * will then take this state, and query each State instance in the style * asking whether isInState(c, s).

* *

Now, only the standard states care about the "s" param. So we have * this odd arrangement:

*
    *
  • NimbusStyle calls State.isInState(c, s)
  • *
  • State.isInState(c, s) simply delegates to State.isInState(c)
  • *
  • EXCEPT, StandardState overrides State.isInState(c, s) and * returns directly from that method after checking its state, and * does not call isInState(c) (since it is not needed for standard states).
  • *
*/ boolean isInState(T c, int s) { return isInState(c); } /** *

Gets whether the specified JComponent is in the custom state represented * by this class. This is an extremely performance sensitive loop. * Please take proper precautions to ensure that it executes quickly.

* *

Nimbus uses this method to help determine what state a JComponent is * in. For example, a custom State could exist for JProgressBar such that * it would return true when the progress bar is indeterminate. * Such an implementation of this method would simply be:

* *
 return c.isIndeterminate();
* * @param c the JComponent to test. This will never be null. * @return true if c is in the custom state represented by * this State instance */ protected abstract boolean isInState(T c); String getName() { return name; } static boolean isStandardStateName(String name) { return standardStates.containsKey(name); } static StandardState getStandardState(String name) { return standardStates.get(name); } static final class StandardState extends State { private int state; private StandardState(int state) { super(toString(state)); this.state = state; standardStates.put(getName(), this); } public int getState() { return state; } @Override boolean isInState(JComponent c, int s) { return (s & state) == state; } @Override protected boolean isInState(JComponent c) { throw new AssertionError("This method should never be called"); } private static String toString(int state) { StringBuffer buffer = new StringBuffer(); if ((state & SynthConstants.DEFAULT) == SynthConstants.DEFAULT) { buffer.append("Default"); } if ((state & SynthConstants.DISABLED) == SynthConstants.DISABLED) { if (buffer.length() > 0) buffer.append("+"); buffer.append("Disabled"); } if ((state & SynthConstants.ENABLED) == SynthConstants.ENABLED) { if (buffer.length() > 0) buffer.append("+"); buffer.append("Enabled"); } if ((state & SynthConstants.FOCUSED) == SynthConstants.FOCUSED) { if (buffer.length() > 0) buffer.append("+"); buffer.append("Focused"); } if ((state & SynthConstants.MOUSE_OVER) == SynthConstants.MOUSE_OVER) { if (buffer.length() > 0) buffer.append("+"); buffer.append("MouseOver"); } if ((state & SynthConstants.PRESSED) == SynthConstants.PRESSED) { if (buffer.length() > 0) buffer.append("+"); buffer.append("Pressed"); } if ((state & SynthConstants.SELECTED) == SynthConstants.SELECTED) { if (buffer.length() > 0) buffer.append("+"); buffer.append("Selected"); } return buffer.toString(); } } }