1 /* 2 * Copyright (c) 1997, 2001, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing.plaf.multi; 26 27 import java.util.Vector; 28 import javax.swing.plaf.ListUI; 29 import javax.swing.JList; 30 import java.awt.Point; 31 import java.awt.Rectangle; 32 import javax.swing.plaf.ComponentUI; 33 import javax.swing.JComponent; 34 import java.awt.Graphics; 35 import java.awt.Dimension; 36 import javax.accessibility.Accessible; 37 38 /** 39 * A multiplexing UI used to combine <code>ListUI</code>s. 40 * 41 * <p>This file was automatically generated by AutoMulti. 42 * 43 * @author Otto Multey 44 */ 45 public class MultiListUI extends ListUI { 46 47 /** 48 * The vector containing the real UIs. This is populated 49 * in the call to <code>createUI</code>, and can be obtained by calling 50 * the <code>getUIs</code> method. The first element is guaranteed to be the real UI 51 * obtained from the default look and feel. 52 */ 53 protected Vector uis = new Vector(); 54 55 //////////////////// 56 // Common UI methods 57 //////////////////// 58 59 /** 60 * Returns the list of UIs associated with this multiplexing UI. This 61 * allows processing of the UIs by an application aware of multiplexing 62 * UIs on components. 63 */ 64 public ComponentUI[] getUIs() { 65 return MultiLookAndFeel.uisToArray(uis); 66 } 67 68 //////////////////// 69 // ListUI methods 70 //////////////////// 71 72 /** 73 * Invokes the <code>locationToIndex</code> method on each UI handled by this object. 74 * 75 * @return the value obtained from the first UI, which is 76 * the UI obtained from the default <code>LookAndFeel</code> 77 */ 78 public int locationToIndex(JList a, Point b) { 79 int returnValue = 80 ((ListUI) (uis.elementAt(0))).locationToIndex(a,b); 81 for (int i = 1; i < uis.size(); i++) { 82 ((ListUI) (uis.elementAt(i))).locationToIndex(a,b); 83 } 84 return returnValue; 85 } 86 87 /** 88 * Invokes the <code>indexToLocation</code> method on each UI handled by this object. 89 * 90 * @return the value obtained from the first UI, which is 91 * the UI obtained from the default <code>LookAndFeel</code> 92 */ 93 public Point indexToLocation(JList a, int b) { 94 Point returnValue = 95 ((ListUI) (uis.elementAt(0))).indexToLocation(a,b); 96 for (int i = 1; i < uis.size(); i++) { 97 ((ListUI) (uis.elementAt(i))).indexToLocation(a,b); 98 } 99 return returnValue; 100 } 101 102 /** 103 * Invokes the <code>getCellBounds</code> method on each UI handled by this object. 104 * 105 * @return the value obtained from the first UI, which is 106 * the UI obtained from the default <code>LookAndFeel</code> 107 */ 108 public Rectangle getCellBounds(JList a, int b, int c) { 109 Rectangle returnValue = 110 ((ListUI) (uis.elementAt(0))).getCellBounds(a,b,c); 111 for (int i = 1; i < uis.size(); i++) { 112 ((ListUI) (uis.elementAt(i))).getCellBounds(a,b,c); 113 } 114 return returnValue; 115 } 116 117 //////////////////// 118 // ComponentUI methods 119 //////////////////// 120 121 /** 122 * Invokes the <code>contains</code> method on each UI handled by this object. 123 * 124 * @return the value obtained from the first UI, which is 125 * the UI obtained from the default <code>LookAndFeel</code> 126 */ 127 public boolean contains(JComponent a, int b, int c) { 128 boolean returnValue = 129 ((ComponentUI) (uis.elementAt(0))).contains(a,b,c); 130 for (int i = 1; i < uis.size(); i++) { 131 ((ComponentUI) (uis.elementAt(i))).contains(a,b,c); 132 } 133 return returnValue; 134 } 135 136 /** 137 * Invokes the <code>update</code> method on each UI handled by this object. 138 */ 139 public void update(Graphics a, JComponent b) { 140 for (int i = 0; i < uis.size(); i++) { 141 ((ComponentUI) (uis.elementAt(i))).update(a,b); 142 } 143 } 144 145 /** 146 * Returns a multiplexing UI instance if any of the auxiliary 147 * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the 148 * UI object obtained from the default <code>LookAndFeel</code>. 149 */ 150 public static ComponentUI createUI(JComponent a) { 151 ComponentUI mui = new MultiListUI(); 152 return MultiLookAndFeel.createUIs(mui, 153 ((MultiListUI) mui).uis, 154 a); 155 } 156 157 /** 158 * Invokes the <code>installUI</code> method on each UI handled by this object. 159 */ 160 public void installUI(JComponent a) { 161 for (int i = 0; i < uis.size(); i++) { 162 ((ComponentUI) (uis.elementAt(i))).installUI(a); 163 } 164 } 165 166 /** 167 * Invokes the <code>uninstallUI</code> method on each UI handled by this object. 168 */ 169 public void uninstallUI(JComponent a) { 170 for (int i = 0; i < uis.size(); i++) { 171 ((ComponentUI) (uis.elementAt(i))).uninstallUI(a); 172 } 173 } 174 175 /** 176 * Invokes the <code>paint</code> method on each UI handled by this object. 177 */ 178 public void paint(Graphics a, JComponent b) { 179 for (int i = 0; i < uis.size(); i++) { 180 ((ComponentUI) (uis.elementAt(i))).paint(a,b); 181 } 182 } 183 184 /** 185 * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. 186 * 187 * @return the value obtained from the first UI, which is 188 * the UI obtained from the default <code>LookAndFeel</code> 189 */ 190 public Dimension getPreferredSize(JComponent a) { 191 Dimension returnValue = 192 ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); 193 for (int i = 1; i < uis.size(); i++) { 194 ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); 195 } 196 return returnValue; 197 } 198 199 /** 200 * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. 201 * 202 * @return the value obtained from the first UI, which is 203 * the UI obtained from the default <code>LookAndFeel</code> 204 */ 205 public Dimension getMinimumSize(JComponent a) { 206 Dimension returnValue = 207 ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); 208 for (int i = 1; i < uis.size(); i++) { 209 ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); 210 } 211 return returnValue; 212 } 213 214 /** 215 * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. 216 * 217 * @return the value obtained from the first UI, which is 218 * the UI obtained from the default <code>LookAndFeel</code> 219 */ 220 public Dimension getMaximumSize(JComponent a) { 221 Dimension returnValue = 222 ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); 223 for (int i = 1; i < uis.size(); i++) { 224 ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); 225 } 226 return returnValue; 227 } 228 229 /** 230 * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. 231 * 232 * @return the value obtained from the first UI, which is 233 * the UI obtained from the default <code>LookAndFeel</code> 234 */ 235 public int getAccessibleChildrenCount(JComponent a) { 236 int returnValue = 237 ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); 238 for (int i = 1; i < uis.size(); i++) { 239 ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); 240 } 241 return returnValue; 242 } 243 244 /** 245 * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. 246 * 247 * @return the value obtained from the first UI, which is 248 * the UI obtained from the default <code>LookAndFeel</code> 249 */ 250 public Accessible getAccessibleChild(JComponent a, int b) { 251 Accessible returnValue = 252 ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); 253 for (int i = 1; i < uis.size(); i++) { 254 ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); 255 } 256 return returnValue; 257 } 258 }