1 /* 2 * Copyright (c) 2001, 2006, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing.plaf.multi; 26 27 import java.util.Vector; 28 import javax.swing.plaf.SpinnerUI; 29 import javax.swing.plaf.ComponentUI; 30 import javax.swing.JComponent; 31 import java.awt.Graphics; 32 import java.awt.Dimension; 33 import javax.accessibility.Accessible; 34 35 /** 36 * A multiplexing UI used to combine <code>SpinnerUI</code>s. 37 * 38 * <p>This file was automatically generated by AutoMulti. 39 * 40 * @author Otto Multey 41 * @since 1.4 42 */ 43 public class MultiSpinnerUI extends SpinnerUI { 44 45 /** 46 * The vector containing the real UIs. This is populated 47 * in the call to <code>createUI</code>, and can be obtained by calling 48 * the <code>getUIs</code> method. The first element is guaranteed to be the real UI 49 * obtained from the default look and feel. 50 */ 51 protected Vector uis = new Vector(); 52 53 //////////////////// 54 // Common UI methods 55 //////////////////// 56 57 /** 58 * Returns the list of UIs associated with this multiplexing UI. This 59 * allows processing of the UIs by an application aware of multiplexing 60 * UIs on components. 61 */ 62 public ComponentUI[] getUIs() { 63 return MultiLookAndFeel.uisToArray(uis); 64 } 65 66 //////////////////// 67 // SpinnerUI methods 68 //////////////////// 69 70 //////////////////// 71 // ComponentUI methods 72 //////////////////// 73 74 /** 75 * Invokes the <code>contains</code> method on each UI handled by this object. 76 * 77 * @return the value obtained from the first UI, which is 78 * the UI obtained from the default <code>LookAndFeel</code> 79 */ 80 public boolean contains(JComponent a, int b, int c) { 81 boolean returnValue = 82 ((ComponentUI) (uis.elementAt(0))).contains(a,b,c); 83 for (int i = 1; i < uis.size(); i++) { 84 ((ComponentUI) (uis.elementAt(i))).contains(a,b,c); 85 } 86 return returnValue; 87 } 88 89 /** 90 * Invokes the <code>update</code> method on each UI handled by this object. 91 */ 92 public void update(Graphics a, JComponent b) { 93 for (int i = 0; i < uis.size(); i++) { 94 ((ComponentUI) (uis.elementAt(i))).update(a,b); 95 } 96 } 97 98 /** 99 * Returns a multiplexing UI instance if any of the auxiliary 100 * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the 101 * UI object obtained from the default <code>LookAndFeel</code>. 102 */ 103 public static ComponentUI createUI(JComponent a) { 104 ComponentUI mui = new MultiSpinnerUI(); 105 return MultiLookAndFeel.createUIs(mui, 106 ((MultiSpinnerUI) mui).uis, 107 a); 108 } 109 110 /** 111 * Invokes the <code>installUI</code> method on each UI handled by this object. 112 */ 113 public void installUI(JComponent a) { 114 for (int i = 0; i < uis.size(); i++) { 115 ((ComponentUI) (uis.elementAt(i))).installUI(a); 116 } 117 } 118 119 /** 120 * Invokes the <code>uninstallUI</code> method on each UI handled by this object. 121 */ 122 public void uninstallUI(JComponent a) { 123 for (int i = 0; i < uis.size(); i++) { 124 ((ComponentUI) (uis.elementAt(i))).uninstallUI(a); 125 } 126 } 127 128 /** 129 * Invokes the <code>paint</code> method on each UI handled by this object. 130 */ 131 public void paint(Graphics a, JComponent b) { 132 for (int i = 0; i < uis.size(); i++) { 133 ((ComponentUI) (uis.elementAt(i))).paint(a,b); 134 } 135 } 136 137 /** 138 * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. 139 * 140 * @return the value obtained from the first UI, which is 141 * the UI obtained from the default <code>LookAndFeel</code> 142 */ 143 public Dimension getPreferredSize(JComponent a) { 144 Dimension returnValue = 145 ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); 146 for (int i = 1; i < uis.size(); i++) { 147 ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); 148 } 149 return returnValue; 150 } 151 152 /** 153 * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. 154 * 155 * @return the value obtained from the first UI, which is 156 * the UI obtained from the default <code>LookAndFeel</code> 157 */ 158 public Dimension getMinimumSize(JComponent a) { 159 Dimension returnValue = 160 ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); 161 for (int i = 1; i < uis.size(); i++) { 162 ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); 163 } 164 return returnValue; 165 } 166 167 /** 168 * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. 169 * 170 * @return the value obtained from the first UI, which is 171 * the UI obtained from the default <code>LookAndFeel</code> 172 */ 173 public Dimension getMaximumSize(JComponent a) { 174 Dimension returnValue = 175 ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); 176 for (int i = 1; i < uis.size(); i++) { 177 ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); 178 } 179 return returnValue; 180 } 181 182 /** 183 * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. 184 * 185 * @return the value obtained from the first UI, which is 186 * the UI obtained from the default <code>LookAndFeel</code> 187 */ 188 public int getAccessibleChildrenCount(JComponent a) { 189 int returnValue = 190 ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); 191 for (int i = 1; i < uis.size(); i++) { 192 ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); 193 } 194 return returnValue; 195 } 196 197 /** 198 * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. 199 * 200 * @return the value obtained from the first UI, which is 201 * the UI obtained from the default <code>LookAndFeel</code> 202 */ 203 public Accessible getAccessibleChild(JComponent a, int b) { 204 Accessible returnValue = 205 ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); 206 for (int i = 1; i < uis.size(); i++) { 207 ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); 208 } 209 return returnValue; 210 } 211 }