1 /*
   2  * Copyright (c) 1997, 2001, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 package javax.swing.plaf.multi;
  26 
  27 import java.util.Vector;
  28 import javax.swing.plaf.TabbedPaneUI;
  29 import javax.swing.JTabbedPane;
  30 import java.awt.Rectangle;
  31 import javax.swing.plaf.ComponentUI;
  32 import javax.swing.JComponent;
  33 import java.awt.Graphics;
  34 import java.awt.Dimension;
  35 import javax.accessibility.Accessible;
  36 
  37 /**
  38  * A multiplexing UI used to combine <code>TabbedPaneUI</code>s.
  39  *
  40  * <p>This file was automatically generated by AutoMulti.
  41  *
  42  * @author  Otto Multey
  43  */
  44 public class MultiTabbedPaneUI extends TabbedPaneUI {
  45 
  46     /**
  47      * The vector containing the real UIs.  This is populated
  48      * in the call to <code>createUI</code>, and can be obtained by calling
  49      * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI
  50      * obtained from the default look and feel.
  51      */
  52     protected Vector uis = new Vector();
  53 
  54 ////////////////////
  55 // Common UI methods
  56 ////////////////////
  57 
  58     /**
  59      * Returns the list of UIs associated with this multiplexing UI.  This
  60      * allows processing of the UIs by an application aware of multiplexing
  61      * UIs on components.
  62      */
  63     public ComponentUI[] getUIs() {
  64         return MultiLookAndFeel.uisToArray(uis);
  65     }
  66 
  67 ////////////////////
  68 // TabbedPaneUI methods
  69 ////////////////////
  70 
  71     /**
  72      * Invokes the <code>tabForCoordinate</code> method on each UI handled by this object.
  73      *
  74      * @return the value obtained from the first UI, which is
  75      * the UI obtained from the default <code>LookAndFeel</code>
  76      */
  77     public int tabForCoordinate(JTabbedPane a, int b, int c) {
  78         int returnValue =
  79             ((TabbedPaneUI) (uis.elementAt(0))).tabForCoordinate(a,b,c);
  80         for (int i = 1; i < uis.size(); i++) {
  81             ((TabbedPaneUI) (uis.elementAt(i))).tabForCoordinate(a,b,c);
  82         }
  83         return returnValue;
  84     }
  85 
  86     /**
  87      * Invokes the <code>getTabBounds</code> method on each UI handled by this object.
  88      *
  89      * @return the value obtained from the first UI, which is
  90      * the UI obtained from the default <code>LookAndFeel</code>
  91      */
  92     public Rectangle getTabBounds(JTabbedPane a, int b) {
  93         Rectangle returnValue =
  94             ((TabbedPaneUI) (uis.elementAt(0))).getTabBounds(a,b);
  95         for (int i = 1; i < uis.size(); i++) {
  96             ((TabbedPaneUI) (uis.elementAt(i))).getTabBounds(a,b);
  97         }
  98         return returnValue;
  99     }
 100 
 101     /**
 102      * Invokes the <code>getTabRunCount</code> method on each UI handled by this object.
 103      *
 104      * @return the value obtained from the first UI, which is
 105      * the UI obtained from the default <code>LookAndFeel</code>
 106      */
 107     public int getTabRunCount(JTabbedPane a) {
 108         int returnValue =
 109             ((TabbedPaneUI) (uis.elementAt(0))).getTabRunCount(a);
 110         for (int i = 1; i < uis.size(); i++) {
 111             ((TabbedPaneUI) (uis.elementAt(i))).getTabRunCount(a);
 112         }
 113         return returnValue;
 114     }
 115 
 116 ////////////////////
 117 // ComponentUI methods
 118 ////////////////////
 119 
 120     /**
 121      * Invokes the <code>contains</code> method on each UI handled by this object.
 122      *
 123      * @return the value obtained from the first UI, which is
 124      * the UI obtained from the default <code>LookAndFeel</code>
 125      */
 126     public boolean contains(JComponent a, int b, int c) {
 127         boolean returnValue =
 128             ((ComponentUI) (uis.elementAt(0))).contains(a,b,c);
 129         for (int i = 1; i < uis.size(); i++) {
 130             ((ComponentUI) (uis.elementAt(i))).contains(a,b,c);
 131         }
 132         return returnValue;
 133     }
 134 
 135     /**
 136      * Invokes the <code>update</code> method on each UI handled by this object.
 137      */
 138     public void update(Graphics a, JComponent b) {
 139         for (int i = 0; i < uis.size(); i++) {
 140             ((ComponentUI) (uis.elementAt(i))).update(a,b);
 141         }
 142     }
 143 
 144     /**
 145      * Returns a multiplexing UI instance if any of the auxiliary
 146      * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the
 147      * UI object obtained from the default <code>LookAndFeel</code>.
 148      */
 149     public static ComponentUI createUI(JComponent a) {
 150         ComponentUI mui = new MultiTabbedPaneUI();
 151         return MultiLookAndFeel.createUIs(mui,
 152                                           ((MultiTabbedPaneUI) mui).uis,
 153                                           a);
 154     }
 155 
 156     /**
 157      * Invokes the <code>installUI</code> method on each UI handled by this object.
 158      */
 159     public void installUI(JComponent a) {
 160         for (int i = 0; i < uis.size(); i++) {
 161             ((ComponentUI) (uis.elementAt(i))).installUI(a);
 162         }
 163     }
 164 
 165     /**
 166      * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
 167      */
 168     public void uninstallUI(JComponent a) {
 169         for (int i = 0; i < uis.size(); i++) {
 170             ((ComponentUI) (uis.elementAt(i))).uninstallUI(a);
 171         }
 172     }
 173 
 174     /**
 175      * Invokes the <code>paint</code> method on each UI handled by this object.
 176      */
 177     public void paint(Graphics a, JComponent b) {
 178         for (int i = 0; i < uis.size(); i++) {
 179             ((ComponentUI) (uis.elementAt(i))).paint(a,b);
 180         }
 181     }
 182 
 183     /**
 184      * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
 185      *
 186      * @return the value obtained from the first UI, which is
 187      * the UI obtained from the default <code>LookAndFeel</code>
 188      */
 189     public Dimension getPreferredSize(JComponent a) {
 190         Dimension returnValue =
 191             ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a);
 192         for (int i = 1; i < uis.size(); i++) {
 193             ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a);
 194         }
 195         return returnValue;
 196     }
 197 
 198     /**
 199      * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
 200      *
 201      * @return the value obtained from the first UI, which is
 202      * the UI obtained from the default <code>LookAndFeel</code>
 203      */
 204     public Dimension getMinimumSize(JComponent a) {
 205         Dimension returnValue =
 206             ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a);
 207         for (int i = 1; i < uis.size(); i++) {
 208             ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a);
 209         }
 210         return returnValue;
 211     }
 212 
 213     /**
 214      * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
 215      *
 216      * @return the value obtained from the first UI, which is
 217      * the UI obtained from the default <code>LookAndFeel</code>
 218      */
 219     public Dimension getMaximumSize(JComponent a) {
 220         Dimension returnValue =
 221             ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a);
 222         for (int i = 1; i < uis.size(); i++) {
 223             ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a);
 224         }
 225         return returnValue;
 226     }
 227 
 228     /**
 229      * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
 230      *
 231      * @return the value obtained from the first UI, which is
 232      * the UI obtained from the default <code>LookAndFeel</code>
 233      */
 234     public int getAccessibleChildrenCount(JComponent a) {
 235         int returnValue =
 236             ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a);
 237         for (int i = 1; i < uis.size(); i++) {
 238             ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a);
 239         }
 240         return returnValue;
 241     }
 242 
 243     /**
 244      * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
 245      *
 246      * @return the value obtained from the first UI, which is
 247      * the UI obtained from the default <code>LookAndFeel</code>
 248      */
 249     public Accessible getAccessibleChild(JComponent a, int b) {
 250         Accessible returnValue =
 251             ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b);
 252         for (int i = 1; i < uis.size(); i++) {
 253             ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b);
 254         }
 255         return returnValue;
 256     }
 257 }