1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing.plaf.multi; 26 27 import java.util.Vector; 28 import javax.swing.plaf.ProgressBarUI; 29 import javax.swing.plaf.ComponentUI; 30 import javax.swing.JComponent; 31 import java.awt.Graphics; 32 import java.awt.Dimension; 33 import javax.accessibility.Accessible; 34 35 /** 36 * A multiplexing UI used to combine <code>ProgressBarUI</code>s. 37 * 38 * <p>This file was automatically generated by AutoMulti. 39 * 40 * @author Otto Multey 41 */ 42 public class MultiProgressBarUI extends ProgressBarUI { 43 44 /** 45 * The vector containing the real UIs. This is populated 46 * in the call to <code>createUI</code>, and can be obtained by calling 47 * the <code>getUIs</code> method. The first element is guaranteed to be the real UI 48 * obtained from the default look and feel. 49 */ 50 protected Vector uis = new Vector(); 51 52 //////////////////// 53 // Common UI methods 54 //////////////////// 55 56 /** 57 * Returns the list of UIs associated with this multiplexing UI. This 58 * allows processing of the UIs by an application aware of multiplexing 59 * UIs on components. 60 * 61 * @return an array of the UI delegates 62 */ 63 public ComponentUI[] getUIs() { 64 return MultiLookAndFeel.uisToArray(uis); 65 } 66 67 //////////////////// 68 // ProgressBarUI methods 69 //////////////////// 70 71 //////////////////// 72 // ComponentUI methods 73 //////////////////// 74 75 /** 76 * Invokes the <code>contains</code> method on each UI handled by this object. 77 * 78 * @return the value obtained from the first UI, which is 79 * the UI obtained from the default <code>LookAndFeel</code> 80 */ 81 public boolean contains(JComponent a, int b, int c) { 82 boolean returnValue = 83 ((ComponentUI) (uis.elementAt(0))).contains(a,b,c); 84 for (int i = 1; i < uis.size(); i++) { 85 ((ComponentUI) (uis.elementAt(i))).contains(a,b,c); 86 } 87 return returnValue; 88 } 89 90 /** 91 * Invokes the <code>update</code> method on each UI handled by this object. 92 */ 93 public void update(Graphics a, JComponent b) { 94 for (int i = 0; i < uis.size(); i++) { 95 ((ComponentUI) (uis.elementAt(i))).update(a,b); 96 } 97 } 98 99 /** 100 * Returns a multiplexing UI instance if any of the auxiliary 101 * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the 102 * UI object obtained from the default <code>LookAndFeel</code>. 103 * 104 * @param a the component to create the UI for 105 * @return the UI delegate created 106 */ 107 public static ComponentUI createUI(JComponent a) { 108 ComponentUI mui = new MultiProgressBarUI(); 109 return MultiLookAndFeel.createUIs(mui, 110 ((MultiProgressBarUI) mui).uis, 111 a); 112 } 113 114 /** 115 * Invokes the <code>installUI</code> method on each UI handled by this object. 116 */ 117 public void installUI(JComponent a) { 118 for (int i = 0; i < uis.size(); i++) { 119 ((ComponentUI) (uis.elementAt(i))).installUI(a); 120 } 121 } 122 123 /** 124 * Invokes the <code>uninstallUI</code> method on each UI handled by this object. 125 */ 126 public void uninstallUI(JComponent a) { 127 for (int i = 0; i < uis.size(); i++) { 128 ((ComponentUI) (uis.elementAt(i))).uninstallUI(a); 129 } 130 } 131 132 /** 133 * Invokes the <code>paint</code> method on each UI handled by this object. 134 */ 135 public void paint(Graphics a, JComponent b) { 136 for (int i = 0; i < uis.size(); i++) { 137 ((ComponentUI) (uis.elementAt(i))).paint(a,b); 138 } 139 } 140 141 /** 142 * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. 143 * 144 * @return the value obtained from the first UI, which is 145 * the UI obtained from the default <code>LookAndFeel</code> 146 */ 147 public Dimension getPreferredSize(JComponent a) { 148 Dimension returnValue = 149 ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); 150 for (int i = 1; i < uis.size(); i++) { 151 ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); 152 } 153 return returnValue; 154 } 155 156 /** 157 * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. 158 * 159 * @return the value obtained from the first UI, which is 160 * the UI obtained from the default <code>LookAndFeel</code> 161 */ 162 public Dimension getMinimumSize(JComponent a) { 163 Dimension returnValue = 164 ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); 165 for (int i = 1; i < uis.size(); i++) { 166 ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); 167 } 168 return returnValue; 169 } 170 171 /** 172 * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. 173 * 174 * @return the value obtained from the first UI, which is 175 * the UI obtained from the default <code>LookAndFeel</code> 176 */ 177 public Dimension getMaximumSize(JComponent a) { 178 Dimension returnValue = 179 ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); 180 for (int i = 1; i < uis.size(); i++) { 181 ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); 182 } 183 return returnValue; 184 } 185 186 /** 187 * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. 188 * 189 * @return the value obtained from the first UI, which is 190 * the UI obtained from the default <code>LookAndFeel</code> 191 */ 192 public int getAccessibleChildrenCount(JComponent a) { 193 int returnValue = 194 ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); 195 for (int i = 1; i < uis.size(); i++) { 196 ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); 197 } 198 return returnValue; 199 } 200 201 /** 202 * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. 203 * 204 * @return the value obtained from the first UI, which is 205 * the UI obtained from the default <code>LookAndFeel</code> 206 */ 207 public Accessible getAccessibleChild(JComponent a, int b) { 208 Accessible returnValue = 209 ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); 210 for (int i = 1; i < uis.size(); i++) { 211 ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); 212 } 213 return returnValue; 214 } 215 }