1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing.plaf.multi; 26 27 import java.util.Vector; 28 import javax.swing.plaf.TreeUI; 29 import java.awt.Rectangle; 30 import javax.swing.JTree; 31 import javax.swing.tree.TreePath; 32 import javax.swing.plaf.ComponentUI; 33 import javax.swing.JComponent; 34 import java.awt.Graphics; 35 import java.awt.Dimension; 36 import javax.accessibility.Accessible; 37 38 /** 39 * A multiplexing UI used to combine <code>TreeUI</code>s. 40 * 41 * <p>This file was automatically generated by AutoMulti. 42 * 43 * @author Otto Multey 44 */ 45 public class MultiTreeUI extends TreeUI { 46 47 /** 48 * The vector containing the real UIs. This is populated 49 * in the call to <code>createUI</code>, and can be obtained by calling 50 * the <code>getUIs</code> method. The first element is guaranteed to be the real UI 51 * obtained from the default look and feel. 52 */ 53 protected Vector uis = new Vector(); 54 55 //////////////////// 56 // Common UI methods 57 //////////////////// 58 59 /** 60 * Returns the list of UIs associated with this multiplexing UI. This 61 * allows processing of the UIs by an application aware of multiplexing 62 * UIs on components. 63 * 64 * @return an array of the UI delegates 65 */ 66 public ComponentUI[] getUIs() { 67 return MultiLookAndFeel.uisToArray(uis); 68 } 69 70 //////////////////// 71 // TreeUI methods 72 //////////////////// 73 74 /** 75 * Invokes the <code>getPathBounds</code> method on each UI handled by this object. 76 * 77 * @return the value obtained from the first UI, which is 78 * the UI obtained from the default <code>LookAndFeel</code> 79 */ 80 public Rectangle getPathBounds(JTree a, TreePath b) { 81 Rectangle returnValue = 82 ((TreeUI) (uis.elementAt(0))).getPathBounds(a,b); 83 for (int i = 1; i < uis.size(); i++) { 84 ((TreeUI) (uis.elementAt(i))).getPathBounds(a,b); 85 } 86 return returnValue; 87 } 88 89 /** 90 * Invokes the <code>getPathForRow</code> method on each UI handled by this object. 91 * 92 * @return the value obtained from the first UI, which is 93 * the UI obtained from the default <code>LookAndFeel</code> 94 */ 95 public TreePath getPathForRow(JTree a, int b) { 96 TreePath returnValue = 97 ((TreeUI) (uis.elementAt(0))).getPathForRow(a,b); 98 for (int i = 1; i < uis.size(); i++) { 99 ((TreeUI) (uis.elementAt(i))).getPathForRow(a,b); 100 } 101 return returnValue; 102 } 103 104 /** 105 * Invokes the <code>getRowForPath</code> method on each UI handled by this object. 106 * 107 * @return the value obtained from the first UI, which is 108 * the UI obtained from the default <code>LookAndFeel</code> 109 */ 110 public int getRowForPath(JTree a, TreePath b) { 111 int returnValue = 112 ((TreeUI) (uis.elementAt(0))).getRowForPath(a,b); 113 for (int i = 1; i < uis.size(); i++) { 114 ((TreeUI) (uis.elementAt(i))).getRowForPath(a,b); 115 } 116 return returnValue; 117 } 118 119 /** 120 * Invokes the <code>getRowCount</code> method on each UI handled by this object. 121 * 122 * @return the value obtained from the first UI, which is 123 * the UI obtained from the default <code>LookAndFeel</code> 124 */ 125 public int getRowCount(JTree a) { 126 int returnValue = 127 ((TreeUI) (uis.elementAt(0))).getRowCount(a); 128 for (int i = 1; i < uis.size(); i++) { 129 ((TreeUI) (uis.elementAt(i))).getRowCount(a); 130 } 131 return returnValue; 132 } 133 134 /** 135 * Invokes the <code>getClosestPathForLocation</code> method on each UI handled by this object. 136 * 137 * @return the value obtained from the first UI, which is 138 * the UI obtained from the default <code>LookAndFeel</code> 139 */ 140 public TreePath getClosestPathForLocation(JTree a, int b, int c) { 141 TreePath returnValue = 142 ((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c); 143 for (int i = 1; i < uis.size(); i++) { 144 ((TreeUI) (uis.elementAt(i))).getClosestPathForLocation(a,b,c); 145 } 146 return returnValue; 147 } 148 149 /** 150 * Invokes the <code>isEditing</code> method on each UI handled by this object. 151 * 152 * @return the value obtained from the first UI, which is 153 * the UI obtained from the default <code>LookAndFeel</code> 154 */ 155 public boolean isEditing(JTree a) { 156 boolean returnValue = 157 ((TreeUI) (uis.elementAt(0))).isEditing(a); 158 for (int i = 1; i < uis.size(); i++) { 159 ((TreeUI) (uis.elementAt(i))).isEditing(a); 160 } 161 return returnValue; 162 } 163 164 /** 165 * Invokes the <code>stopEditing</code> method on each UI handled by this object. 166 * 167 * @return the value obtained from the first UI, which is 168 * the UI obtained from the default <code>LookAndFeel</code> 169 */ 170 public boolean stopEditing(JTree a) { 171 boolean returnValue = 172 ((TreeUI) (uis.elementAt(0))).stopEditing(a); 173 for (int i = 1; i < uis.size(); i++) { 174 ((TreeUI) (uis.elementAt(i))).stopEditing(a); 175 } 176 return returnValue; 177 } 178 179 /** 180 * Invokes the <code>cancelEditing</code> method on each UI handled by this object. 181 */ 182 public void cancelEditing(JTree a) { 183 for (int i = 0; i < uis.size(); i++) { 184 ((TreeUI) (uis.elementAt(i))).cancelEditing(a); 185 } 186 } 187 188 /** 189 * Invokes the <code>startEditingAtPath</code> method on each UI handled by this object. 190 */ 191 public void startEditingAtPath(JTree a, TreePath b) { 192 for (int i = 0; i < uis.size(); i++) { 193 ((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b); 194 } 195 } 196 197 /** 198 * Invokes the <code>getEditingPath</code> method on each UI handled by this object. 199 * 200 * @return the value obtained from the first UI, which is 201 * the UI obtained from the default <code>LookAndFeel</code> 202 */ 203 public TreePath getEditingPath(JTree a) { 204 TreePath returnValue = 205 ((TreeUI) (uis.elementAt(0))).getEditingPath(a); 206 for (int i = 1; i < uis.size(); i++) { 207 ((TreeUI) (uis.elementAt(i))).getEditingPath(a); 208 } 209 return returnValue; 210 } 211 212 //////////////////// 213 // ComponentUI methods 214 //////////////////// 215 216 /** 217 * Invokes the <code>contains</code> method on each UI handled by this object. 218 * 219 * @return the value obtained from the first UI, which is 220 * the UI obtained from the default <code>LookAndFeel</code> 221 */ 222 public boolean contains(JComponent a, int b, int c) { 223 boolean returnValue = 224 ((ComponentUI) (uis.elementAt(0))).contains(a,b,c); 225 for (int i = 1; i < uis.size(); i++) { 226 ((ComponentUI) (uis.elementAt(i))).contains(a,b,c); 227 } 228 return returnValue; 229 } 230 231 /** 232 * Invokes the <code>update</code> method on each UI handled by this object. 233 */ 234 public void update(Graphics a, JComponent b) { 235 for (int i = 0; i < uis.size(); i++) { 236 ((ComponentUI) (uis.elementAt(i))).update(a,b); 237 } 238 } 239 240 /** 241 * Returns a multiplexing UI instance if any of the auxiliary 242 * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the 243 * UI object obtained from the default <code>LookAndFeel</code>. 244 * 245 * @param a the component to create the UI for 246 * @return the UI delegate created 247 */ 248 public static ComponentUI createUI(JComponent a) { 249 ComponentUI mui = new MultiTreeUI(); 250 return MultiLookAndFeel.createUIs(mui, 251 ((MultiTreeUI) mui).uis, 252 a); 253 } 254 255 /** 256 * Invokes the <code>installUI</code> method on each UI handled by this object. 257 */ 258 public void installUI(JComponent a) { 259 for (int i = 0; i < uis.size(); i++) { 260 ((ComponentUI) (uis.elementAt(i))).installUI(a); 261 } 262 } 263 264 /** 265 * Invokes the <code>uninstallUI</code> method on each UI handled by this object. 266 */ 267 public void uninstallUI(JComponent a) { 268 for (int i = 0; i < uis.size(); i++) { 269 ((ComponentUI) (uis.elementAt(i))).uninstallUI(a); 270 } 271 } 272 273 /** 274 * Invokes the <code>paint</code> method on each UI handled by this object. 275 */ 276 public void paint(Graphics a, JComponent b) { 277 for (int i = 0; i < uis.size(); i++) { 278 ((ComponentUI) (uis.elementAt(i))).paint(a,b); 279 } 280 } 281 282 /** 283 * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. 284 * 285 * @return the value obtained from the first UI, which is 286 * the UI obtained from the default <code>LookAndFeel</code> 287 */ 288 public Dimension getPreferredSize(JComponent a) { 289 Dimension returnValue = 290 ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); 291 for (int i = 1; i < uis.size(); i++) { 292 ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); 293 } 294 return returnValue; 295 } 296 297 /** 298 * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. 299 * 300 * @return the value obtained from the first UI, which is 301 * the UI obtained from the default <code>LookAndFeel</code> 302 */ 303 public Dimension getMinimumSize(JComponent a) { 304 Dimension returnValue = 305 ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); 306 for (int i = 1; i < uis.size(); i++) { 307 ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); 308 } 309 return returnValue; 310 } 311 312 /** 313 * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. 314 * 315 * @return the value obtained from the first UI, which is 316 * the UI obtained from the default <code>LookAndFeel</code> 317 */ 318 public Dimension getMaximumSize(JComponent a) { 319 Dimension returnValue = 320 ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); 321 for (int i = 1; i < uis.size(); i++) { 322 ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); 323 } 324 return returnValue; 325 } 326 327 /** 328 * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. 329 * 330 * @return the value obtained from the first UI, which is 331 * the UI obtained from the default <code>LookAndFeel</code> 332 */ 333 public int getAccessibleChildrenCount(JComponent a) { 334 int returnValue = 335 ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); 336 for (int i = 1; i < uis.size(); i++) { 337 ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); 338 } 339 return returnValue; 340 } 341 342 /** 343 * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. 344 * 345 * @return the value obtained from the first UI, which is 346 * the UI obtained from the default <code>LookAndFeel</code> 347 */ 348 public Accessible getAccessibleChild(JComponent a, int b) { 349 Accessible returnValue = 350 ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); 351 for (int i = 1; i < uis.size(); i++) { 352 ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); 353 } 354 return returnValue; 355 } 356 }