1 /*
   2  * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 package javax.swing.plaf.multi;
  26 
  27 import java.util.Vector;
  28 import javax.swing.plaf.MenuItemUI;
  29 import javax.swing.plaf.ButtonUI;
  30 import javax.swing.plaf.ComponentUI;
  31 import javax.swing.JComponent;
  32 import java.awt.Graphics;
  33 import java.awt.Dimension;
  34 import javax.accessibility.Accessible;
  35 
  36 /**
  37  * A multiplexing UI used to combine <code>MenuItemUI</code>s.
  38  *
  39  * <p>This file was automatically generated by AutoMulti.
  40  *
  41  * @author  Otto Multey
  42  */
  43 public class MultiMenuItemUI extends MenuItemUI {
  44 
  45     /**
  46      * The vector containing the real UIs.  This is populated
  47      * in the call to <code>createUI</code>, and can be obtained by calling
  48      * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI
  49      * obtained from the default look and feel.
  50      */
  51     protected Vector<ComponentUI> uis = new Vector<>();
  52 
  53 ////////////////////
  54 // Common UI methods
  55 ////////////////////
  56 
  57     /**
  58      * Returns the list of UIs associated with this multiplexing UI.  This
  59      * allows processing of the UIs by an application aware of multiplexing
  60      * UIs on components.
  61      *
  62      * @return an array of the UI delegates
  63      */
  64     public ComponentUI[] getUIs() {
  65         return MultiLookAndFeel.uisToArray(uis);
  66     }
  67 
  68 ////////////////////
  69 // MenuItemUI methods
  70 ////////////////////
  71 
  72 ////////////////////
  73 // ButtonUI methods
  74 ////////////////////
  75 
  76 ////////////////////
  77 // ComponentUI methods
  78 ////////////////////
  79 
  80     /**
  81      * Invokes the <code>contains</code> method on each UI handled by this object.
  82      *
  83      * @return the value obtained from the first UI, which is
  84      * the UI obtained from the default <code>LookAndFeel</code>
  85      */
  86     public boolean contains(JComponent a, int b, int c) {
  87         boolean returnValue =
  88             uis.elementAt(0).contains(a,b,c);
  89         for (int i = 1; i < uis.size(); i++) {
  90             uis.elementAt(i).contains(a,b,c);
  91         }
  92         return returnValue;
  93     }
  94 
  95     /**
  96      * Invokes the <code>update</code> method on each UI handled by this object.
  97      */
  98     public void update(Graphics a, JComponent b) {
  99         for (int i = 0; i < uis.size(); i++) {
 100             uis.elementAt(i).update(a,b);
 101         }
 102     }
 103 
 104     /**
 105      * Returns a multiplexing UI instance if any of the auxiliary
 106      * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the
 107      * UI object obtained from the default <code>LookAndFeel</code>.
 108      *
 109      * @param  a the component to create the UI for
 110      * @return the UI delegate created
 111      */
 112     public static ComponentUI createUI(JComponent a) {
 113         MultiMenuItemUI mui = new MultiMenuItemUI();
 114         return MultiLookAndFeel.createUIs(mui, mui.uis, a);
 115     }
 116 
 117     /**
 118      * Invokes the <code>installUI</code> method on each UI handled by this object.
 119      */
 120     public void installUI(JComponent a) {
 121         for (int i = 0; i < uis.size(); i++) {
 122             uis.elementAt(i).installUI(a);
 123         }
 124     }
 125 
 126     /**
 127      * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
 128      */
 129     public void uninstallUI(JComponent a) {
 130         for (int i = 0; i < uis.size(); i++) {
 131             uis.elementAt(i).uninstallUI(a);
 132         }
 133     }
 134 
 135     /**
 136      * Invokes the <code>paint</code> method on each UI handled by this object.
 137      */
 138     public void paint(Graphics a, JComponent b) {
 139         for (int i = 0; i < uis.size(); i++) {
 140             uis.elementAt(i).paint(a,b);
 141         }
 142     }
 143 
 144     /**
 145      * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
 146      *
 147      * @return the value obtained from the first UI, which is
 148      * the UI obtained from the default <code>LookAndFeel</code>
 149      */
 150     public Dimension getPreferredSize(JComponent a) {
 151         Dimension returnValue =
 152             uis.elementAt(0).getPreferredSize(a);
 153         for (int i = 1; i < uis.size(); i++) {
 154             uis.elementAt(i).getPreferredSize(a);
 155         }
 156         return returnValue;
 157     }
 158 
 159     /**
 160      * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
 161      *
 162      * @return the value obtained from the first UI, which is
 163      * the UI obtained from the default <code>LookAndFeel</code>
 164      */
 165     public Dimension getMinimumSize(JComponent a) {
 166         Dimension returnValue =
 167             uis.elementAt(0).getMinimumSize(a);
 168         for (int i = 1; i < uis.size(); i++) {
 169             uis.elementAt(i).getMinimumSize(a);
 170         }
 171         return returnValue;
 172     }
 173 
 174     /**
 175      * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
 176      *
 177      * @return the value obtained from the first UI, which is
 178      * the UI obtained from the default <code>LookAndFeel</code>
 179      */
 180     public Dimension getMaximumSize(JComponent a) {
 181         Dimension returnValue =
 182             uis.elementAt(0).getMaximumSize(a);
 183         for (int i = 1; i < uis.size(); i++) {
 184             uis.elementAt(i).getMaximumSize(a);
 185         }
 186         return returnValue;
 187     }
 188 
 189     /**
 190      * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
 191      *
 192      * @return the value obtained from the first UI, which is
 193      * the UI obtained from the default <code>LookAndFeel</code>
 194      */
 195     public int getAccessibleChildrenCount(JComponent a) {
 196         int returnValue =
 197             uis.elementAt(0).getAccessibleChildrenCount(a);
 198         for (int i = 1; i < uis.size(); i++) {
 199             uis.elementAt(i).getAccessibleChildrenCount(a);
 200         }
 201         return returnValue;
 202     }
 203 
 204     /**
 205      * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
 206      *
 207      * @return the value obtained from the first UI, which is
 208      * the UI obtained from the default <code>LookAndFeel</code>
 209      */
 210     public Accessible getAccessibleChild(JComponent a, int b) {
 211         Accessible returnValue =
 212             uis.elementAt(0).getAccessibleChild(a,b);
 213         for (int i = 1; i < uis.size(); i++) {
 214             uis.elementAt(i).getAccessibleChild(a,b);
 215         }
 216         return returnValue;
 217     }
 218 }