1 /* 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 package javax.swing.plaf.multi; 26 27 import java.util.Vector; 28 import javax.swing.plaf.TreeUI; 29 import java.awt.Rectangle; 30 import javax.swing.JTree; 31 import javax.swing.tree.TreePath; 32 import javax.swing.plaf.ComponentUI; 33 import javax.swing.JComponent; 34 import java.awt.Graphics; 35 import java.awt.Dimension; 36 import javax.accessibility.Accessible; 37 38 /** 39 * A multiplexing UI used to combine <code>TreeUI</code>s. 40 * 41 * <p>This file was automatically generated by AutoMulti. 42 * 43 * @author Otto Multey 44 */ 45 public class MultiTreeUI extends TreeUI { 46 47 /** 48 * The vector containing the real UIs. This is populated 49 * in the call to <code>createUI</code>, and can be obtained by calling 50 * the <code>getUIs</code> method. The first element is guaranteed to be the real UI 51 * obtained from the default look and feel. 52 */ 53 protected Vector<ComponentUI> uis = new Vector<>(); 54 55 //////////////////// 56 // Common UI methods 57 //////////////////// 58 59 /** 60 * Returns the list of UIs associated with this multiplexing UI. This 61 * allows processing of the UIs by an application aware of multiplexing 62 * UIs on components. 63 * 64 * @return an array of the UI delegates 65 */ 66 public ComponentUI[] getUIs() { 67 return MultiLookAndFeel.uisToArray(uis); 68 } 69 70 //////////////////// 71 // TreeUI methods 72 //////////////////// 73 74 /** 75 * Invokes the <code>getPathBounds</code> method on each UI handled by this object. 76 * 77 * @return the value obtained from the first UI, which is 78 * the UI obtained from the default <code>LookAndFeel</code> 79 */ 80 public Rectangle getPathBounds(JTree a, TreePath b) { 81 Rectangle returnValue = 82 ((TreeUI) (uis.elementAt(0))).getPathBounds(a,b); 83 for (int i = 1; i < uis.size(); i++) { 84 ((TreeUI) (uis.elementAt(i))).getPathBounds(a,b); 85 } 86 return returnValue; 87 } 88 89 /** 90 * Invokes the <code>getPathForRow</code> method on each UI handled by this object. 91 * 92 * @return the value obtained from the first UI, which is 93 * the UI obtained from the default <code>LookAndFeel</code> 94 */ 95 public TreePath getPathForRow(JTree a, int b) { 96 TreePath returnValue = 97 ((TreeUI) (uis.elementAt(0))).getPathForRow(a,b); 98 for (int i = 1; i < uis.size(); i++) { 99 ((TreeUI) (uis.elementAt(i))).getPathForRow(a,b); 100 } 101 return returnValue; 102 } 103 104 /** 105 * Invokes the <code>getRowForPath</code> method on each UI handled by this object. 106 * 107 * @return the value obtained from the first UI, which is 108 * the UI obtained from the default <code>LookAndFeel</code> 109 */ 110 public int getRowForPath(JTree a, TreePath b) { 111 int returnValue = 112 ((TreeUI) (uis.elementAt(0))).getRowForPath(a,b); 113 for (int i = 1; i < uis.size(); i++) { 114 ((TreeUI) (uis.elementAt(i))).getRowForPath(a,b); 115 } 116 return returnValue; 117 } 118 119 /** 120 * Invokes the <code>getRowCount</code> method on each UI handled by this object. 121 * 122 * @return the value obtained from the first UI, which is 123 * the UI obtained from the default <code>LookAndFeel</code> 124 */ 125 public int getRowCount(JTree a) { 126 int returnValue = 127 ((TreeUI) (uis.elementAt(0))).getRowCount(a); 128 for (int i = 1; i < uis.size(); i++) { 129 ((TreeUI) (uis.elementAt(i))).getRowCount(a); 130 } 131 return returnValue; 132 } 133 134 /** 135 * Invokes the <code>getClosestPathForLocation</code> method on each UI handled by this object. 136 * 137 * @return the value obtained from the first UI, which is 138 * the UI obtained from the default <code>LookAndFeel</code> 139 */ 140 public TreePath getClosestPathForLocation(JTree a, int b, int c) { 141 TreePath returnValue = 142 ((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c); 143 for (int i = 1; i < uis.size(); i++) { 144 ((TreeUI) (uis.elementAt(i))).getClosestPathForLocation(a,b,c); 145 } 146 return returnValue; 147 } 148 149 /** 150 * Invokes the <code>isEditing</code> method on each UI handled by this object. 151 * 152 * @return the value obtained from the first UI, which is 153 * the UI obtained from the default <code>LookAndFeel</code> 154 */ 155 public boolean isEditing(JTree a) { 156 boolean returnValue = 157 ((TreeUI) (uis.elementAt(0))).isEditing(a); 158 for (int i = 1; i < uis.size(); i++) { 159 ((TreeUI) (uis.elementAt(i))).isEditing(a); 160 } 161 return returnValue; 162 } 163 164 /** 165 * Invokes the <code>stopEditing</code> method on each UI handled by this object. 166 * 167 * @return the value obtained from the first UI, which is 168 * the UI obtained from the default <code>LookAndFeel</code> 169 */ 170 public boolean stopEditing(JTree a) { 171 boolean returnValue = 172 ((TreeUI) (uis.elementAt(0))).stopEditing(a); 173 for (int i = 1; i < uis.size(); i++) { 174 ((TreeUI) (uis.elementAt(i))).stopEditing(a); 175 } 176 return returnValue; 177 } 178 179 /** 180 * Invokes the <code>cancelEditing</code> method on each UI handled by this object. 181 */ 182 public void cancelEditing(JTree a) { 183 for (int i = 0; i < uis.size(); i++) { 184 ((TreeUI) (uis.elementAt(i))).cancelEditing(a); 185 } 186 } 187 188 /** 189 * Invokes the <code>startEditingAtPath</code> method on each UI handled by this object. 190 */ 191 public void startEditingAtPath(JTree a, TreePath b) { 192 for (int i = 0; i < uis.size(); i++) { 193 ((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b); 194 } 195 } 196 197 /** 198 * Invokes the <code>getEditingPath</code> method on each UI handled by this object. 199 * 200 * @return the value obtained from the first UI, which is 201 * the UI obtained from the default <code>LookAndFeel</code> 202 */ 203 public TreePath getEditingPath(JTree a) { 204 TreePath returnValue = 205 ((TreeUI) (uis.elementAt(0))).getEditingPath(a); 206 for (int i = 1; i < uis.size(); i++) { 207 ((TreeUI) (uis.elementAt(i))).getEditingPath(a); 208 } 209 return returnValue; 210 } 211 212 //////////////////// 213 // ComponentUI methods 214 //////////////////// 215 216 /** 217 * Invokes the <code>contains</code> method on each UI handled by this object. 218 * 219 * @return the value obtained from the first UI, which is 220 * the UI obtained from the default <code>LookAndFeel</code> 221 */ 222 public boolean contains(JComponent a, int b, int c) { 223 boolean returnValue = 224 uis.elementAt(0).contains(a,b,c); 225 for (int i = 1; i < uis.size(); i++) { 226 uis.elementAt(i).contains(a,b,c); 227 } 228 return returnValue; 229 } 230 231 /** 232 * Invokes the <code>update</code> method on each UI handled by this object. 233 */ 234 public void update(Graphics a, JComponent b) { 235 for (int i = 0; i < uis.size(); i++) { 236 uis.elementAt(i).update(a,b); 237 } 238 } 239 240 /** 241 * Returns a multiplexing UI instance if any of the auxiliary 242 * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the 243 * UI object obtained from the default <code>LookAndFeel</code>. 244 * 245 * @param a the component to create the UI for 246 * @return the UI delegate created 247 */ 248 public static ComponentUI createUI(JComponent a) { 249 MultiTreeUI mui = new MultiTreeUI(); 250 return MultiLookAndFeel.createUIs(mui, mui.uis, a); 251 } 252 253 /** 254 * Invokes the <code>installUI</code> method on each UI handled by this object. 255 */ 256 public void installUI(JComponent a) { 257 for (int i = 0; i < uis.size(); i++) { 258 uis.elementAt(i).installUI(a); 259 } 260 } 261 262 /** 263 * Invokes the <code>uninstallUI</code> method on each UI handled by this object. 264 */ 265 public void uninstallUI(JComponent a) { 266 for (int i = 0; i < uis.size(); i++) { 267 uis.elementAt(i).uninstallUI(a); 268 } 269 } 270 271 /** 272 * Invokes the <code>paint</code> method on each UI handled by this object. 273 */ 274 public void paint(Graphics a, JComponent b) { 275 for (int i = 0; i < uis.size(); i++) { 276 uis.elementAt(i).paint(a,b); 277 } 278 } 279 280 /** 281 * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. 282 * 283 * @return the value obtained from the first UI, which is 284 * the UI obtained from the default <code>LookAndFeel</code> 285 */ 286 public Dimension getPreferredSize(JComponent a) { 287 Dimension returnValue = 288 uis.elementAt(0).getPreferredSize(a); 289 for (int i = 1; i < uis.size(); i++) { 290 uis.elementAt(i).getPreferredSize(a); 291 } 292 return returnValue; 293 } 294 295 /** 296 * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. 297 * 298 * @return the value obtained from the first UI, which is 299 * the UI obtained from the default <code>LookAndFeel</code> 300 */ 301 public Dimension getMinimumSize(JComponent a) { 302 Dimension returnValue = 303 uis.elementAt(0).getMinimumSize(a); 304 for (int i = 1; i < uis.size(); i++) { 305 uis.elementAt(i).getMinimumSize(a); 306 } 307 return returnValue; 308 } 309 310 /** 311 * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. 312 * 313 * @return the value obtained from the first UI, which is 314 * the UI obtained from the default <code>LookAndFeel</code> 315 */ 316 public Dimension getMaximumSize(JComponent a) { 317 Dimension returnValue = 318 uis.elementAt(0).getMaximumSize(a); 319 for (int i = 1; i < uis.size(); i++) { 320 uis.elementAt(i).getMaximumSize(a); 321 } 322 return returnValue; 323 } 324 325 /** 326 * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. 327 * 328 * @return the value obtained from the first UI, which is 329 * the UI obtained from the default <code>LookAndFeel</code> 330 */ 331 public int getAccessibleChildrenCount(JComponent a) { 332 int returnValue = 333 uis.elementAt(0).getAccessibleChildrenCount(a); 334 for (int i = 1; i < uis.size(); i++) { 335 uis.elementAt(i).getAccessibleChildrenCount(a); 336 } 337 return returnValue; 338 } 339 340 /** 341 * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. 342 * 343 * @return the value obtained from the first UI, which is 344 * the UI obtained from the default <code>LookAndFeel</code> 345 */ 346 public Accessible getAccessibleChild(JComponent a, int b) { 347 Accessible returnValue = 348 uis.elementAt(0).getAccessibleChild(a,b); 349 for (int i = 1; i < uis.size(); i++) { 350 uis.elementAt(i).getAccessibleChild(a,b); 351 } 352 return returnValue; 353 } 354 }