1 /* 2 * Copyright (c) 1998, 2009, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 package javax.swing.plaf.metal; 27 28 import java.awt.*; 29 import java.awt.image.*; 30 import javax.swing.*; 31 import java.util.ArrayList; 32 import java.util.List; 33 import sun.awt.AppContext; 34 35 /** 36 * Implements the bumps used throughout the Metal Look and Feel. 37 * 38 * @author Tom Santos 39 * @author Steve Wilson 40 */ 41 42 43 class MetalBumps implements Icon { 44 45 static final Color ALPHA = new Color(0, 0, 0, 0); 46 47 protected int xBumps; 48 protected int yBumps; 49 protected Color topColor; 50 protected Color shadowColor; 51 protected Color backColor; 52 53 private static final Object METAL_BUMPS = new Object(); 54 protected BumpBuffer buffer; 55 56 /** 57 * Creates MetalBumps of the specified size with the specified colors. 58 * If <code>newBackColor</code> is null, the background will be 59 * transparent. 60 */ 61 public MetalBumps( int width, int height, 62 Color newTopColor, Color newShadowColor, Color newBackColor ) { 63 setBumpArea( width, height ); 64 setBumpColors( newTopColor, newShadowColor, newBackColor ); 65 } 66 67 private static BumpBuffer createBuffer(GraphicsConfiguration gc, 68 Color topColor, Color shadowColor, Color backColor) { 69 AppContext context = AppContext.getAppContext(); 70 List<BumpBuffer> buffers = (List<BumpBuffer>) context.get(METAL_BUMPS); 71 if (buffers == null) { 72 buffers = new ArrayList<BumpBuffer>(); 73 context.put(METAL_BUMPS, buffers); 74 } 75 for (BumpBuffer buffer : buffers) { 76 if (buffer.hasSameConfiguration(gc, topColor, shadowColor, backColor)) { 77 return buffer; 78 } 79 } 80 BumpBuffer buffer = new BumpBuffer(gc, topColor, shadowColor, backColor); 81 buffers.add(buffer); 82 return buffer; 83 } 84 85 public void setBumpArea( Dimension bumpArea ) { 86 setBumpArea( bumpArea.width, bumpArea.height ); 87 } 88 89 public void setBumpArea( int width, int height ) { 90 xBumps = width / 2; 91 yBumps = height / 2; 92 } 93 94 public void setBumpColors( Color newTopColor, Color newShadowColor, Color newBackColor ) { 95 topColor = newTopColor; 96 shadowColor = newShadowColor; 97 if (newBackColor == null) { 98 backColor = ALPHA; 99 } 100 else { 101 backColor = newBackColor; 102 } 103 } 104 105 public void paintIcon( Component c, Graphics g, int x, int y ) { 106 GraphicsConfiguration gc = (g instanceof Graphics2D) ? 107 ((Graphics2D) g).getDeviceConfiguration() : null; 108 109 if ((buffer == null) || !buffer.hasSameConfiguration(gc, topColor, shadowColor, backColor)) { 110 buffer = createBuffer(gc, topColor, shadowColor, backColor); 111 } 112 113 int bufferWidth = BumpBuffer.IMAGE_SIZE; 114 int bufferHeight = BumpBuffer.IMAGE_SIZE; 115 int iconWidth = getIconWidth(); 116 int iconHeight = getIconHeight(); 117 int x2 = x + iconWidth; 118 int y2 = y + iconHeight; 119 int savex = x; 120 121 while (y < y2) { 122 int h = Math.min(y2 - y, bufferHeight); 123 for (x = savex; x < x2; x += bufferWidth) { 124 int w = Math.min(x2 - x, bufferWidth); 125 g.drawImage(buffer.getImage(), 126 x, y, x+w, y+h, 127 0, 0, w, h, 128 null); 129 } 130 y += bufferHeight; 131 } 132 } 133 134 public int getIconWidth() { 135 return xBumps * 2; 136 } 137 138 public int getIconHeight() { 139 return yBumps * 2; 140 } 141 } 142 143 144 class BumpBuffer { 145 146 static final int IMAGE_SIZE = 64; 147 148 transient Image image; 149 Color topColor; 150 Color shadowColor; 151 Color backColor; 152 private GraphicsConfiguration gc; 153 154 public BumpBuffer(GraphicsConfiguration gc, Color aTopColor, 155 Color aShadowColor, Color aBackColor) { 156 this.gc = gc; 157 topColor = aTopColor; 158 shadowColor = aShadowColor; 159 backColor = aBackColor; 160 createImage(); 161 fillBumpBuffer(); 162 } 163 164 public boolean hasSameConfiguration(GraphicsConfiguration gc, 165 Color aTopColor, Color aShadowColor, 166 Color aBackColor) { 167 if (this.gc != null) { 168 if (!this.gc.equals(gc)) { 169 return false; 170 } 171 } 172 else if (gc != null) { 173 return false; 174 } 175 return topColor.equals( aTopColor ) && 176 shadowColor.equals( aShadowColor ) && 177 backColor.equals( aBackColor ); 178 } 179 180 /** 181 * Returns the Image containing the bumps appropriate for the passed in 182 * <code>GraphicsConfiguration</code>. 183 */ 184 public Image getImage() { 185 return image; 186 } 187 188 /** 189 * Paints the bumps into the current image. 190 */ 191 private void fillBumpBuffer() { 192 Graphics g = image.getGraphics(); 193 194 g.setColor( backColor ); 195 g.fillRect( 0, 0, IMAGE_SIZE, IMAGE_SIZE ); 196 197 g.setColor(topColor); 198 for (int x = 0; x < IMAGE_SIZE; x+=4) { 199 for (int y = 0; y < IMAGE_SIZE; y+=4) { 200 g.drawLine( x, y, x, y ); 201 g.drawLine( x+2, y+2, x+2, y+2); 202 } 203 } 204 205 g.setColor(shadowColor); 206 for (int x = 0; x < IMAGE_SIZE; x+=4) { 207 for (int y = 0; y < IMAGE_SIZE; y+=4) { 208 g.drawLine( x+1, y+1, x+1, y+1 ); 209 g.drawLine( x+3, y+3, x+3, y+3); 210 } 211 } 212 g.dispose(); 213 } 214 215 /** 216 * Creates the image appropriate for the passed in 217 * <code>GraphicsConfiguration</code>, which may be null. 218 */ 219 private void createImage() { 220 if (gc != null) { 221 image = gc.createCompatibleImage(IMAGE_SIZE, IMAGE_SIZE, 222 (backColor != MetalBumps.ALPHA) ? Transparency.OPAQUE : 223 Transparency.BITMASK); 224 } 225 else { 226 int cmap[] = { backColor.getRGB(), topColor.getRGB(), 227 shadowColor.getRGB() }; 228 IndexColorModel icm = new IndexColorModel(8, 3, cmap, 0, false, 229 (backColor == MetalBumps.ALPHA) ? 0 : -1, 230 DataBuffer.TYPE_BYTE); 231 image = new BufferedImage(IMAGE_SIZE, IMAGE_SIZE, 232 BufferedImage.TYPE_BYTE_INDEXED, icm); 233 } 234 } 235 }