1 /*
   2  * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 package javax.swing.plaf.multi;
  26 
  27 import java.util.Vector;
  28 import javax.swing.plaf.SplitPaneUI;
  29 import javax.swing.JSplitPane;
  30 import java.awt.Graphics;
  31 import javax.swing.plaf.ComponentUI;
  32 import javax.swing.JComponent;
  33 import java.awt.Dimension;
  34 import javax.accessibility.Accessible;
  35 
  36 /**
  37  * A multiplexing UI used to combine <code>SplitPaneUI</code>s.
  38  *
  39  * <p>This file was automatically generated by AutoMulti.
  40  *
  41  * @author  Otto Multey
  42  */
  43 public class MultiSplitPaneUI extends SplitPaneUI {
  44 
  45     /**
  46      * The vector containing the real UIs.  This is populated
  47      * in the call to <code>createUI</code>, and can be obtained by calling
  48      * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI
  49      * obtained from the default look and feel.
  50      */
  51     protected Vector<ComponentUI> uis = new Vector<>();
  52 
  53 ////////////////////
  54 // Common UI methods
  55 ////////////////////
  56 
  57     /**
  58      * Returns the list of UIs associated with this multiplexing UI.  This
  59      * allows processing of the UIs by an application aware of multiplexing
  60      * UIs on components.
  61      *
  62      * @return an array of the UI delegates
  63      */
  64     public ComponentUI[] getUIs() {
  65         return MultiLookAndFeel.uisToArray(uis);
  66     }
  67 
  68 ////////////////////
  69 // SplitPaneUI methods
  70 ////////////////////
  71 
  72     /**
  73      * Invokes the <code>resetToPreferredSizes</code> method on each UI handled by this object.
  74      */
  75     public void resetToPreferredSizes(JSplitPane a) {
  76         for (int i = 0; i < uis.size(); i++) {
  77             ((SplitPaneUI) (uis.elementAt(i))).resetToPreferredSizes(a);
  78         }
  79     }
  80 
  81     /**
  82      * Invokes the <code>setDividerLocation</code> method on each UI handled by this object.
  83      */
  84     public void setDividerLocation(JSplitPane a, int b) {
  85         for (int i = 0; i < uis.size(); i++) {
  86             ((SplitPaneUI) (uis.elementAt(i))).setDividerLocation(a,b);
  87         }
  88     }
  89 
  90     /**
  91      * Invokes the <code>getDividerLocation</code> method on each UI handled by this object.
  92      *
  93      * @return the value obtained from the first UI, which is
  94      * the UI obtained from the default <code>LookAndFeel</code>
  95      */
  96     public int getDividerLocation(JSplitPane a) {
  97         int returnValue =
  98             ((SplitPaneUI) (uis.elementAt(0))).getDividerLocation(a);
  99         for (int i = 1; i < uis.size(); i++) {
 100             ((SplitPaneUI) (uis.elementAt(i))).getDividerLocation(a);
 101         }
 102         return returnValue;
 103     }
 104 
 105     /**
 106      * Invokes the <code>getMinimumDividerLocation</code> method on each UI handled by this object.
 107      *
 108      * @return the value obtained from the first UI, which is
 109      * the UI obtained from the default <code>LookAndFeel</code>
 110      */
 111     public int getMinimumDividerLocation(JSplitPane a) {
 112         int returnValue =
 113             ((SplitPaneUI) (uis.elementAt(0))).getMinimumDividerLocation(a);
 114         for (int i = 1; i < uis.size(); i++) {
 115             ((SplitPaneUI) (uis.elementAt(i))).getMinimumDividerLocation(a);
 116         }
 117         return returnValue;
 118     }
 119 
 120     /**
 121      * Invokes the <code>getMaximumDividerLocation</code> method on each UI handled by this object.
 122      *
 123      * @return the value obtained from the first UI, which is
 124      * the UI obtained from the default <code>LookAndFeel</code>
 125      */
 126     public int getMaximumDividerLocation(JSplitPane a) {
 127         int returnValue =
 128             ((SplitPaneUI) (uis.elementAt(0))).getMaximumDividerLocation(a);
 129         for (int i = 1; i < uis.size(); i++) {
 130             ((SplitPaneUI) (uis.elementAt(i))).getMaximumDividerLocation(a);
 131         }
 132         return returnValue;
 133     }
 134 
 135     /**
 136      * Invokes the <code>finishedPaintingChildren</code> method on each UI handled by this object.
 137      */
 138     public void finishedPaintingChildren(JSplitPane a, Graphics b) {
 139         for (int i = 0; i < uis.size(); i++) {
 140             ((SplitPaneUI) (uis.elementAt(i))).finishedPaintingChildren(a,b);
 141         }
 142     }
 143 
 144 ////////////////////
 145 // ComponentUI methods
 146 ////////////////////
 147 
 148     /**
 149      * Invokes the <code>contains</code> method on each UI handled by this object.
 150      *
 151      * @return the value obtained from the first UI, which is
 152      * the UI obtained from the default <code>LookAndFeel</code>
 153      */
 154     public boolean contains(JComponent a, int b, int c) {
 155         boolean returnValue =
 156             uis.elementAt(0).contains(a,b,c);
 157         for (int i = 1; i < uis.size(); i++) {
 158             uis.elementAt(i).contains(a,b,c);
 159         }
 160         return returnValue;
 161     }
 162 
 163     /**
 164      * Invokes the <code>update</code> method on each UI handled by this object.
 165      */
 166     public void update(Graphics a, JComponent b) {
 167         for (int i = 0; i < uis.size(); i++) {
 168             uis.elementAt(i).update(a,b);
 169         }
 170     }
 171 
 172     /**
 173      * Returns a multiplexing UI instance if any of the auxiliary
 174      * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the
 175      * UI object obtained from the default <code>LookAndFeel</code>.
 176      *
 177      * @param  a the component to create the UI for
 178      * @return the UI delegate created
 179      */
 180     public static ComponentUI createUI(JComponent a) {
 181         MultiSplitPaneUI mui = new MultiSplitPaneUI();
 182         return MultiLookAndFeel.createUIs(mui, mui.uis, a);
 183     }
 184 
 185     /**
 186      * Invokes the <code>installUI</code> method on each UI handled by this object.
 187      */
 188     public void installUI(JComponent a) {
 189         for (int i = 0; i < uis.size(); i++) {
 190             uis.elementAt(i).installUI(a);
 191         }
 192     }
 193 
 194     /**
 195      * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
 196      */
 197     public void uninstallUI(JComponent a) {
 198         for (int i = 0; i < uis.size(); i++) {
 199             uis.elementAt(i).uninstallUI(a);
 200         }
 201     }
 202 
 203     /**
 204      * Invokes the <code>paint</code> method on each UI handled by this object.
 205      */
 206     public void paint(Graphics a, JComponent b) {
 207         for (int i = 0; i < uis.size(); i++) {
 208             uis.elementAt(i).paint(a,b);
 209         }
 210     }
 211 
 212     /**
 213      * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
 214      *
 215      * @return the value obtained from the first UI, which is
 216      * the UI obtained from the default <code>LookAndFeel</code>
 217      */
 218     public Dimension getPreferredSize(JComponent a) {
 219         Dimension returnValue =
 220             uis.elementAt(0).getPreferredSize(a);
 221         for (int i = 1; i < uis.size(); i++) {
 222             uis.elementAt(i).getPreferredSize(a);
 223         }
 224         return returnValue;
 225     }
 226 
 227     /**
 228      * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
 229      *
 230      * @return the value obtained from the first UI, which is
 231      * the UI obtained from the default <code>LookAndFeel</code>
 232      */
 233     public Dimension getMinimumSize(JComponent a) {
 234         Dimension returnValue =
 235             uis.elementAt(0).getMinimumSize(a);
 236         for (int i = 1; i < uis.size(); i++) {
 237             uis.elementAt(i).getMinimumSize(a);
 238         }
 239         return returnValue;
 240     }
 241 
 242     /**
 243      * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
 244      *
 245      * @return the value obtained from the first UI, which is
 246      * the UI obtained from the default <code>LookAndFeel</code>
 247      */
 248     public Dimension getMaximumSize(JComponent a) {
 249         Dimension returnValue =
 250             uis.elementAt(0).getMaximumSize(a);
 251         for (int i = 1; i < uis.size(); i++) {
 252             uis.elementAt(i).getMaximumSize(a);
 253         }
 254         return returnValue;
 255     }
 256 
 257     /**
 258      * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
 259      *
 260      * @return the value obtained from the first UI, which is
 261      * the UI obtained from the default <code>LookAndFeel</code>
 262      */
 263     public int getAccessibleChildrenCount(JComponent a) {
 264         int returnValue =
 265             uis.elementAt(0).getAccessibleChildrenCount(a);
 266         for (int i = 1; i < uis.size(); i++) {
 267             uis.elementAt(i).getAccessibleChildrenCount(a);
 268         }
 269         return returnValue;
 270     }
 271 
 272     /**
 273      * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
 274      *
 275      * @return the value obtained from the first UI, which is
 276      * the UI obtained from the default <code>LookAndFeel</code>
 277      */
 278     public Accessible getAccessibleChild(JComponent a, int b) {
 279         Accessible returnValue =
 280             uis.elementAt(0).getAccessibleChild(a,b);
 281         for (int i = 1; i < uis.size(); i++) {
 282             uis.elementAt(i).getAccessibleChild(a,b);
 283         }
 284         return returnValue;
 285     }
 286 }